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https://github.com/c64scene-ar/llvm-6502.git
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6125fddb52
have an address available, but have not yet been code generated. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6059 91177308-0d34-0410-b5e6-96231b3b80d8
83 lines
3.0 KiB
C++
83 lines
3.0 KiB
C++
//===-- Callback.cpp - Trap handler for function resolution ---------------===//
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//
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// This file defines the handler which is invoked when a reference to a
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// non-codegen'd function is found. This file defines target specific code
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// which is used by the JIT.
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//
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//===----------------------------------------------------------------------===//
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#include "VM.h"
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#include "Support/Statistic.h"
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#include "llvm/CodeGen/MachineCodeEmitter.h"
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#include <iostream>
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static VM *TheVM = 0;
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// CompilationCallback - Invoked the first time that a call site is found,
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// which causes lazy compilation of the target function.
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//
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void VM::CompilationCallback() {
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#if defined(i386) || defined(__i386__) || defined(__x86__)
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unsigned *StackPtr = (unsigned*)__builtin_frame_address(0);
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unsigned RetAddr = (unsigned)__builtin_return_address(0);
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assert(StackPtr[1] == RetAddr &&
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"Could not find return address on the stack!");
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bool isStub = ((unsigned char*)RetAddr)[0] == 0xCD; // Interrupt marker?
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// The call instruction should have pushed the return value onto the stack...
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RetAddr -= 4; // Backtrack to the reference itself...
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DEBUG(std::cerr << "In callback! Addr=0x" << std::hex << RetAddr
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<< " ESP=0x" << (unsigned)StackPtr << std::dec
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<< ": Resolving call to function: "
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<< TheVM->getFunctionReferencedName((void*)RetAddr) << "\n");
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// Sanity check to make sure this really is a call instruction...
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assert(((unsigned char*)RetAddr)[-1] == 0xE8 && "Not a call instr!");
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unsigned NewVal = (unsigned)TheVM->resolveFunctionReference((void*)RetAddr);
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// Rewrite the call target... so that we don't fault every time we execute
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// the call.
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*(unsigned*)RetAddr = NewVal-RetAddr-4;
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if (isStub) {
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// If this is a stub, rewrite the call into an unconditional branch
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// instruction so that two return addresses are not pushed onto the stack
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// when the requested function finally gets called. This also makes the
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// 0xCD byte (interrupt) dead, so the marker doesn't effect anything.
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((unsigned char*)RetAddr)[-1] = 0xE9;
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}
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// Change the return address to reexecute the call instruction...
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StackPtr[1] -= 5;
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#else
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abort();
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#endif
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}
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/// emitStubForFunction - This virtual method is used by the JIT when it needs
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/// to emit the address of a function for a function whose code has not yet
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/// been generated. In order to do this, it generates a stub which jumps to
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/// the lazy function compiler, which will eventually get fixed to call the
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/// function directly.
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///
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void *VM::emitStubForFunction(const Function &F) {
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#if defined(i386) || defined(__i386__) || defined(__x86__)
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MCE->startFunctionStub(F, 6);
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MCE->emitByte(0xE8); // Call with 32 bit pc-rel destination...
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MCE->emitGlobalAddress((GlobalValue*)&F, true);
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MCE->emitByte(0xCD); // Interrupt - Just a marker identifying the stub!
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return MCE->finishFunctionStub(F);
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#else
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abort();
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#endif
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}
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void VM::registerCallback() {
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TheVM = this;
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}
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