mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 20:29:48 +00:00
e6b552fd86
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2063 91177308-0d34-0410-b5e6-96231b3b80d8
138 lines
4.8 KiB
C++
138 lines
4.8 KiB
C++
//===- FunctionRepBuilder.h - Structures for graph building ------*- C++ -*--=//
|
|
//
|
|
// This file defines the FunctionRepBuilder and InitVisitor classes that are
|
|
// used to build the local data structure graph for a method.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef DATA_STRUCTURE_METHOD_REP_BUILDER_H
|
|
#define DATA_STRUCTURE_METHOD_REP_BUILDER_H
|
|
|
|
#include "llvm/Analysis/DataStructure.h"
|
|
#include "llvm/Support/InstVisitor.h"
|
|
|
|
// DEBUG_DATA_STRUCTURE_CONSTRUCTION - Define this to 1 if you want debug output
|
|
#define DEBUG_DATA_STRUCTURE_CONSTRUCTION 0
|
|
|
|
class FunctionRepBuilder;
|
|
|
|
// InitVisitor - Used to initialize the worklists for data structure analysis.
|
|
// Iterate over the instructions in the method, creating nodes for malloc and
|
|
// call instructions. Add all uses of these to the worklist of instructions
|
|
// to process.
|
|
//
|
|
class InitVisitor : public InstVisitor<InitVisitor> {
|
|
FunctionRepBuilder *Rep;
|
|
Function *Func;
|
|
public:
|
|
InitVisitor(FunctionRepBuilder *R, Function *F) : Rep(R), Func(F) {}
|
|
|
|
void visitCallInst(CallInst *CI);
|
|
void visitAllocationInst(AllocationInst *AI);
|
|
void visitInstruction(Instruction *I);
|
|
|
|
// visitOperand - If the specified instruction operand is a global value, add
|
|
// a node for it...
|
|
//
|
|
void visitOperand(Value *V);
|
|
};
|
|
|
|
|
|
// FunctionRepBuilder - This builder object creates the datastructure graph for
|
|
// a method.
|
|
//
|
|
class FunctionRepBuilder : InstVisitor<FunctionRepBuilder> {
|
|
friend class InitVisitor;
|
|
FunctionDSGraph *F;
|
|
PointerValSet RetNode;
|
|
|
|
// ValueMap - Mapping between values we are processing and the possible
|
|
// datastructures that they may point to...
|
|
map<Value*, PointerValSet> ValueMap;
|
|
|
|
// CallMap - Keep track of which call nodes correspond to which call insns.
|
|
// The reverse mapping is stored in the CallDSNodes themselves.
|
|
//
|
|
map<CallInst*, CallDSNode*> CallMap;
|
|
|
|
// Worklist - Vector of (pointer typed) instructions to process still...
|
|
std::vector<Instruction *> WorkList;
|
|
|
|
// Nodes - Keep track of all of the resultant nodes, because there may not
|
|
// be edges connecting these to anything.
|
|
//
|
|
std::vector<ArgDSNode*> ArgNodes;
|
|
std::vector<AllocDSNode*> AllocNodes;
|
|
std::vector<ShadowDSNode*> ShadowNodes;
|
|
std::vector<GlobalDSNode*> GlobalNodes;
|
|
std::vector<CallDSNode*> CallNodes;
|
|
|
|
// addAllUsesToWorkList - Add all of the instructions users of the specified
|
|
// value to the work list for further processing...
|
|
//
|
|
void addAllUsesToWorkList(Value *V);
|
|
|
|
public:
|
|
FunctionRepBuilder(FunctionDSGraph *f) : F(f) {
|
|
initializeWorkList(F->getFunction());
|
|
processWorkList();
|
|
}
|
|
|
|
const std::vector<ArgDSNode*> &getArgNodes() const { return ArgNodes; }
|
|
const std::vector<AllocDSNode*> &getAllocNodes() const { return AllocNodes; }
|
|
const std::vector<ShadowDSNode*> &getShadowNodes() const {return ShadowNodes;}
|
|
const std::vector<GlobalDSNode*> &getGlobalNodes() const {return GlobalNodes;}
|
|
const std::vector<CallDSNode*> &getCallNodes() const { return CallNodes; }
|
|
|
|
void addShadowNode(ShadowDSNode *SN) { ShadowNodes.push_back(SN); }
|
|
|
|
const PointerValSet &getRetNode() const { return RetNode; }
|
|
|
|
const map<Value*, PointerValSet> &getValueMap() const { return ValueMap; }
|
|
private:
|
|
static PointerVal getIndexedPointerDest(const PointerVal &InP,
|
|
const MemAccessInst *MAI);
|
|
|
|
void initializeWorkList(Function *Func);
|
|
void processWorkList() {
|
|
// While the worklist still has instructions to process, process them!
|
|
while (!WorkList.empty()) {
|
|
Instruction *I = WorkList.back(); WorkList.pop_back();
|
|
#if DEBUG_DATA_STRUCTURE_CONSTRUCTION
|
|
cerr << "Processing worklist inst: " << I;
|
|
#endif
|
|
|
|
visit(I); // Dispatch to a visitXXX function based on instruction type...
|
|
#if DEBUG_DATA_STRUCTURE_CONSTRUCTION
|
|
if (I->hasName() && ValueMap.count(I)) {
|
|
cerr << "Inst %" << I->getName() << " value is:\n";
|
|
ValueMap[I].print(cerr);
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
//===--------------------------------------------------------------------===//
|
|
// Functions used to process the worklist of instructions...
|
|
//
|
|
// Allow the visitor base class to invoke these methods...
|
|
friend class InstVisitor<FunctionRepBuilder>;
|
|
|
|
void visitGetElementPtrInst(GetElementPtrInst *GEP);
|
|
void visitReturnInst(ReturnInst *RI);
|
|
void visitLoadInst(LoadInst *LI);
|
|
void visitStoreInst(StoreInst *SI);
|
|
void visitCallInst(CallInst *CI);
|
|
void visitPHINode(PHINode *PN);
|
|
void visitSetCondInst(SetCondInst *SCI) {} // SetEQ & friends are ignored
|
|
void visitFreeInst(FreeInst *FI) {} // Ignore free instructions
|
|
void visitInstruction(Instruction *I) {
|
|
std::cerr << "\n\n\nUNKNOWN INSTRUCTION type: ";
|
|
I->dump();
|
|
std::cerr << "\n\n\n";
|
|
assert(0 && "Cannot proceed");
|
|
}
|
|
};
|
|
|
|
#endif
|