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This format is simply a regular object file with the bitcode stored in a section named ".llvmbc", plus any number of other (non-allocated) sections. One immediate use case for this is to accommodate compilation processes which expect the object file to contain metadata in non-allocated sections, such as the ".go_export" section used by some Go compilers [1], although I imagine that in the future we could consider compiling parts of the module (such as large non-inlinable functions) directly into the object file to improve LTO efficiency. [1] http://golang.org/doc/install/gccgo#Imports Differential Revision: http://reviews.llvm.org/D4371 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218078 91177308-0d34-0410-b5e6-96231b3b80d8
78 lines
2.8 KiB
C++
78 lines
2.8 KiB
C++
//===- SymbolicFile.cpp - Interface that only provides symbols --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a file format independent SymbolicFile class.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Object/IRObjectFile.h"
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#include "llvm/Object/ObjectFile.h"
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#include "llvm/Object/SymbolicFile.h"
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#include "llvm/Support/MemoryBuffer.h"
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using namespace llvm;
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using namespace object;
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SymbolicFile::SymbolicFile(unsigned int Type, MemoryBufferRef Source)
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: Binary(Type, Source) {}
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SymbolicFile::~SymbolicFile() {}
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ErrorOr<std::unique_ptr<SymbolicFile>> SymbolicFile::createSymbolicFile(
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MemoryBufferRef Object, sys::fs::file_magic Type, LLVMContext *Context) {
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StringRef Data = Object.getBuffer();
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if (Type == sys::fs::file_magic::unknown)
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Type = sys::fs::identify_magic(Data);
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switch (Type) {
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case sys::fs::file_magic::bitcode:
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if (Context)
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return IRObjectFile::createIRObjectFile(Object, *Context);
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// Fallthrough
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case sys::fs::file_magic::unknown:
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case sys::fs::file_magic::archive:
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case sys::fs::file_magic::macho_universal_binary:
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case sys::fs::file_magic::windows_resource:
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return object_error::invalid_file_type;
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case sys::fs::file_magic::elf_executable:
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case sys::fs::file_magic::elf_shared_object:
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case sys::fs::file_magic::elf_core:
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case sys::fs::file_magic::macho_executable:
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case sys::fs::file_magic::macho_fixed_virtual_memory_shared_lib:
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case sys::fs::file_magic::macho_core:
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case sys::fs::file_magic::macho_preload_executable:
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case sys::fs::file_magic::macho_dynamically_linked_shared_lib:
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case sys::fs::file_magic::macho_dynamic_linker:
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case sys::fs::file_magic::macho_bundle:
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case sys::fs::file_magic::macho_dynamically_linked_shared_lib_stub:
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case sys::fs::file_magic::macho_dsym_companion:
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case sys::fs::file_magic::coff_import_library:
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case sys::fs::file_magic::pecoff_executable:
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return ObjectFile::createObjectFile(Object, Type);
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case sys::fs::file_magic::elf_relocatable:
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case sys::fs::file_magic::macho_object:
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case sys::fs::file_magic::coff_object: {
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ErrorOr<std::unique_ptr<ObjectFile>> Obj =
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ObjectFile::createObjectFile(Object, Type);
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if (!Obj || !Context)
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return std::move(Obj);
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ErrorOr<MemoryBufferRef> BCData =
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IRObjectFile::findBitcodeInObject(*Obj->get());
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if (!BCData)
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return std::move(Obj);
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return IRObjectFile::createIRObjectFile(
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MemoryBufferRef(BCData->getBuffer(), Object.getBufferIdentifier()),
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*Context);
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}
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}
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llvm_unreachable("Unexpected Binary File Type");
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}
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