llvm-6502/lib/Analysis/LoopPass.cpp
Chris Lattner d6f16587ab Sprinkle some PrettyStackEntry magic into the passmanager. With this, we now
get nice and happy stack traces when we crash in an optimizer or codegen.  For
example, an abort put in UnswitchLoops now looks like this:

Stack dump:
0.	Program arguments: clang pr3399.c -S -O3 
1.	<eof> parser at end of file
2.	per-module optimization passes
3.	Running pass 'CallGraph Pass Manager' on module 'pr3399.c'.
4.	Running pass 'Loop Pass Manager' on function '@foo'
5.	Running pass 'Unswitch loops' on basic block '%for.inc'
Abort



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@66260 91177308-0d34-0410-b5e6-96231b3b80d8
2009-03-06 06:45:05 +00:00

334 lines
10 KiB
C++

//===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements LoopPass and LPPassManager. All loop optimization
// and transformation passes are derived from LoopPass. LPPassManager is
// responsible for managing LoopPasses.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopPass.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// LPPassManager
//
char LPPassManager::ID = 0;
/// LPPassManager manages FPPassManagers and CalLGraphSCCPasses.
LPPassManager::LPPassManager(int Depth)
: FunctionPass(&ID), PMDataManager(Depth) {
skipThisLoop = false;
redoThisLoop = false;
LI = NULL;
CurrentLoop = NULL;
}
/// Delete loop from the loop queue and loop hierarchy (LoopInfo).
void LPPassManager::deleteLoopFromQueue(Loop *L) {
if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop.
// Reparent all of the blocks in this loop. Since BBLoop had a parent,
// they are now all in it.
for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
I != E; ++I)
if (LI->getLoopFor(*I) == L) // Don't change blocks in subloops.
LI->changeLoopFor(*I, ParentLoop);
// Remove the loop from its parent loop.
for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();;
++I) {
assert(I != E && "Couldn't find loop");
if (*I == L) {
ParentLoop->removeChildLoop(I);
break;
}
}
// Move all subloops into the parent loop.
while (!L->empty())
ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1));
} else {
// Reparent all of the blocks in this loop. Since BBLoop had no parent,
// they no longer in a loop at all.
for (unsigned i = 0; i != L->getBlocks().size(); ++i) {
// Don't change blocks in subloops.
if (LI->getLoopFor(L->getBlocks()[i]) == L) {
LI->removeBlock(L->getBlocks()[i]);
--i;
}
}
// Remove the loop from the top-level LoopInfo object.
for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) {
assert(I != E && "Couldn't find loop");
if (*I == L) {
LI->removeLoop(I);
break;
}
}
// Move all of the subloops to the top-level.
while (!L->empty())
LI->addTopLevelLoop(L->removeChildLoop(L->end()-1));
}
delete L;
// If L is current loop then skip rest of the passes and let
// runOnFunction remove L from LQ. Otherwise, remove L from LQ now
// and continue applying other passes on CurrentLoop.
if (CurrentLoop == L) {
skipThisLoop = true;
return;
}
for (std::deque<Loop *>::iterator I = LQ.begin(),
E = LQ.end(); I != E; ++I) {
if (*I == L) {
LQ.erase(I);
break;
}
}
}
// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
assert (CurrentLoop != L && "Cannot insert CurrentLoop");
// Insert into loop nest
if (ParentLoop)
ParentLoop->addChildLoop(L);
else
LI->addTopLevelLoop(L);
// Insert L into loop queue
if (L == CurrentLoop)
redoLoop(L);
else if (!ParentLoop)
// This is top level loop.
LQ.push_front(L);
else {
// Insert L after ParentLoop
for (std::deque<Loop *>::iterator I = LQ.begin(),
E = LQ.end(); I != E; ++I) {
if (*I == ParentLoop) {
// deque does not support insert after.
++I;
LQ.insert(I, 1, L);
break;
}
}
}
}
// Reoptimize this loop. LPPassManager will re-insert this loop into the
// queue. This allows LoopPass to change loop nest for the loop. This
// utility may send LPPassManager into infinite loops so use caution.
void LPPassManager::redoLoop(Loop *L) {
assert (CurrentLoop == L && "Can redo only CurrentLoop");
redoThisLoop = true;
}
/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
/// all loop passes.
void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
BasicBlock *To, Loop *L) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
LoopPass *LP = dynamic_cast<LoopPass *>(P);
LP->cloneBasicBlockAnalysis(From, To, L);
}
}
/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
LoopPass *LP = dynamic_cast<LoopPass *>(P);
LP->deleteAnalysisValue(V, L);
}
}
// Recurse through all subloops and all loops into LQ.
static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
LQ.push_back(L);
for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
}
/// Pass Manager itself does not invalidate any analysis info.
void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
// LPPassManager needs LoopInfo. In the long term LoopInfo class will
// become part of LPPassManager.
Info.addRequired<LoopInfo>();
Info.setPreservesAll();
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool LPPassManager::runOnFunction(Function &F) {
LI = &getAnalysis<LoopInfo>();
bool Changed = false;
// Collect inherited analysis from Module level pass manager.
populateInheritedAnalysis(TPM->activeStack);
// Populate Loop Queue
for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
// Initialization
for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
I != E; ++I) {
Loop *L = *I;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
LoopPass *LP = dynamic_cast<LoopPass *>(P);
if (LP)
Changed |= LP->doInitialization(L, *this);
}
}
// Walk Loops
while (!LQ.empty()) {
CurrentLoop = LQ.back();
skipThisLoop = false;
redoThisLoop = false;
// Run all passes on current SCC
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG, "");
dumpRequiredSet(P);
initializeAnalysisImpl(P);
LoopPass *LP = dynamic_cast<LoopPass *>(P);
{
PassManagerPrettyStackEntry X(LP, *CurrentLoop->getHeader());
StartPassTimer(P);
assert(LP && "Invalid LPPassManager member");
Changed |= LP->runOnLoop(CurrentLoop, *this);
StopPassTimer(P);
}
if (Changed)
dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG, "");
dumpPreservedSet(P);
verifyPreservedAnalysis(LP);
removeNotPreservedAnalysis(P);
recordAvailableAnalysis(P);
removeDeadPasses(P, "", ON_LOOP_MSG);
// If dominator information is available then verify the info if requested.
verifyDomInfo(*LP, F);
if (skipThisLoop)
// Do not run other passes on this loop.
break;
}
// Pop the loop from queue after running all passes.
LQ.pop_back();
if (redoThisLoop)
LQ.push_back(CurrentLoop);
}
// Finalization
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
LoopPass *LP = dynamic_cast <LoopPass *>(P);
if (LP)
Changed |= LP->doFinalization();
}
return Changed;
}
/// Print passes managed by this manager
void LPPassManager::dumpPassStructure(unsigned Offset) {
llvm::cerr << std::string(Offset*2, ' ') << "Loop Pass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
P->dumpPassStructure(Offset + 1);
dumpLastUses(P, Offset+1);
}
}
//===----------------------------------------------------------------------===//
// LoopPass
// Check if this pass is suitable for the current LPPassManager, if
// available. This pass P is not suitable for a LPPassManager if P
// is not preserving higher level analysis info used by other
// LPPassManager passes. In such case, pop LPPassManager from the
// stack. This will force assignPassManager() to create new
// LPPassManger as expected.
void LoopPass::preparePassManager(PMStack &PMS) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
LPPassManager *LPPM = dynamic_cast<LPPassManager *>(PMS.top());
// If this pass is destroying high level information that is used
// by other passes that are managed by LPM then do not insert
// this pass in current LPM. Use new LPPassManager.
if (LPPM && !LPPM->preserveHigherLevelAnalysis(this))
PMS.pop();
}
/// Assign pass manager to manage this pass.
void LoopPass::assignPassManager(PMStack &PMS,
PassManagerType PreferredType) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
LPPassManager *LPPM = dynamic_cast<LPPassManager *>(PMS.top());
// Create new Loop Pass Manager if it does not exist.
if (!LPPM) {
assert (!PMS.empty() && "Unable to create Loop Pass Manager");
PMDataManager *PMD = PMS.top();
// [1] Create new Call Graph Pass Manager
LPPM = new LPPassManager(PMD->getDepth() + 1);
LPPM->populateInheritedAnalysis(PMS);
// [2] Set up new manager's top level manager
PMTopLevelManager *TPM = PMD->getTopLevelManager();
TPM->addIndirectPassManager(LPPM);
// [3] Assign manager to manage this new manager. This may create
// and push new managers into PMS
Pass *P = dynamic_cast<Pass *>(LPPM);
TPM->schedulePass(P);
// [4] Push new manager into PMS
PMS.push(LPPM);
}
LPPM->add(this);
}