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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@202953 91177308-0d34-0410-b5e6-96231b3b80d8
65 lines
2.1 KiB
C++
65 lines
2.1 KiB
C++
//===- InstructionNamer.cpp - Give anonymous instructions names -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is a little utility pass that gives instructions names, this is mostly
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// useful when diffing the effect of an optimization because deleting an
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// unnamed instruction can change all other instruction numbering, making the
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// diff very noisy.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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namespace {
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struct InstNamer : public FunctionPass {
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static char ID; // Pass identification, replacement for typeid
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InstNamer() : FunctionPass(ID) {
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initializeInstNamerPass(*PassRegistry::getPassRegistry());
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}
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void getAnalysisUsage(AnalysisUsage &Info) const override {
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Info.setPreservesAll();
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}
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bool runOnFunction(Function &F) override {
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for (Function::arg_iterator AI = F.arg_begin(), AE = F.arg_end();
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AI != AE; ++AI)
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if (!AI->hasName() && !AI->getType()->isVoidTy())
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AI->setName("arg");
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for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
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if (!BB->hasName())
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BB->setName("bb");
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for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
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if (!I->hasName() && !I->getType()->isVoidTy())
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I->setName("tmp");
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}
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return true;
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}
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};
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char InstNamer::ID = 0;
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}
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INITIALIZE_PASS(InstNamer, "instnamer",
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"Assign names to anonymous instructions", false, false)
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char &llvm::InstructionNamerID = InstNamer::ID;
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//===----------------------------------------------------------------------===//
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//
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// InstructionNamer - Give any unnamed non-void instructions "tmp" names.
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//
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FunctionPass *llvm::createInstructionNamerPass() {
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return new InstNamer();
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}
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