llvm-6502/include/llvm/CodeGen/MachineModuleInfo.h
Bill Wendling 83b28890d8 More cruft from revert...
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52809 91177308-0d34-0410-b5e6-96231b3b80d8
2008-06-27 01:37:37 +00:00

612 lines
21 KiB
C++

//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect meta information for a module. This information should be in a
// neutral form that can be used by different debugging and exception handling
// schemes.
//
// The organization of information is primarily clustered around the source
// compile units. The main exception is source line correspondence where
// inlining may interleave code from various compile units.
//
// The following information can be retrieved from the MachineModuleInfo.
//
// -- Source directories - Directories are uniqued based on their canonical
// string and assigned a sequential numeric ID (base 1.)
// -- Source files - Files are also uniqued based on their name and directory
// ID. A file ID is sequential number (base 1.)
// -- Source line correspondence - A vector of file ID, line#, column# triples.
// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
// corresponding to each entry in the source line list. This allows a debug
// emitter to generate labels referenced by debug information tables.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
#define LLVM_CODEGEN_MACHINEMODULEINFO_H
#include "llvm/GlobalValue.h"
#include "llvm/Pass.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/UniqueVector.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/Dwarf.h"
namespace llvm {
//===----------------------------------------------------------------------===//
// Forward declarations.
class AnchoredDesc;
class CompileUnitDesc;
class Constant;
class DebugInfoDesc;
class GlobalVariable;
class MachineBasicBlock;
class MachineFunction;
class MachineMove;
class Module;
class PointerType;
class StructType;
class VariableDesc;
//===----------------------------------------------------------------------===//
/// DIVisitor - Subclasses of this class apply steps to each of the fields in
/// the supplied DebugInfoDesc.
class DIVisitor {
public:
DIVisitor() {}
virtual ~DIVisitor() {}
/// ApplyToFields - Target the visitor to each field of the debug information
/// descriptor.
void ApplyToFields(DebugInfoDesc *DD);
/// Apply - Subclasses override each of these methods to perform the
/// appropriate action for the type of field.
virtual void Apply(int &Field) = 0;
virtual void Apply(unsigned &Field) = 0;
virtual void Apply(int64_t &Field) = 0;
virtual void Apply(uint64_t &Field) = 0;
virtual void Apply(bool &Field) = 0;
virtual void Apply(std::string &Field) = 0;
virtual void Apply(DebugInfoDesc *&Field) = 0;
virtual void Apply(GlobalVariable *&Field) = 0;
virtual void Apply(std::vector<DebugInfoDesc *> &Field) = 0;
};
//===----------------------------------------------------------------------===//
/// DIDeserializer - This class is responsible for casting GlobalVariables
/// into DebugInfoDesc objects.
class DIDeserializer {
// Previously defined gloabls.
std::map<GlobalVariable*, DebugInfoDesc*> GlobalDescs;
public:
const std::map<GlobalVariable *, DebugInfoDesc *> &getGlobalDescs() const {
return GlobalDescs;
}
/// Deserialize - Reconstitute a GlobalVariable into it's component
/// DebugInfoDesc objects.
DebugInfoDesc *Deserialize(Value *V);
DebugInfoDesc *Deserialize(GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// DISerializer - This class is responsible for casting DebugInfoDesc objects
/// into GlobalVariables.
class DISerializer {
Module *M; // Definition space module.
PointerType *StrPtrTy; // A "i8*" type. Created lazily.
PointerType *EmptyStructPtrTy; // A "{ }*" type. Created lazily.
// Types per Tag. Created lazily.
std::map<unsigned, StructType *> TagTypes;
// Previously defined descriptors.
DenseMap<DebugInfoDesc *, GlobalVariable *> DescGlobals;
// Previously defined strings.
DenseMap<const char *, Constant*> StringCache;
public:
DISerializer()
: M(NULL), StrPtrTy(NULL), EmptyStructPtrTy(NULL), TagTypes(),
DescGlobals(), StringCache()
{}
// Accessors
Module *getModule() const { return M; };
void setModule(Module *module) { M = module; }
/// getStrPtrType - Return a "i8*" type.
///
const PointerType *getStrPtrType();
/// getEmptyStructPtrType - Return a "{ }*" type.
///
const PointerType *getEmptyStructPtrType();
/// getTagType - Return the type describing the specified descriptor (via
/// tag.)
const StructType *getTagType(DebugInfoDesc *DD);
/// getString - Construct the string as constant string global.
///
Constant *getString(const std::string &String);
/// Serialize - Recursively cast the specified descriptor into a
/// GlobalVariable so that it can be serialized to a .bc or .ll file.
GlobalVariable *Serialize(DebugInfoDesc *DD);
/// addDescriptor - Directly connect DD with existing GV.
void addDescriptor(DebugInfoDesc *DD, GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// DIVerifier - This class is responsible for verifying the given network of
/// GlobalVariables are valid as DebugInfoDesc objects.
class DIVerifier {
enum {
Unknown = 0,
Invalid,
Valid
};
DenseMap<GlobalVariable *, unsigned> Validity; // Tracks prior results.
std::map<unsigned, unsigned> Counts; // Count of fields per Tag type.
public:
DIVerifier()
: Validity(), Counts()
{}
/// Verify - Return true if the GlobalVariable appears to be a valid
/// serialization of a DebugInfoDesc.
bool Verify(Value *V);
bool Verify(GlobalVariable *GV);
/// isVerified - Return true if the specified GV has already been
/// verified as a debug information descriptor.
bool isVerified(GlobalVariable *GV);
};
//===----------------------------------------------------------------------===//
/// SourceLineInfo - This class is used to record source line correspondence.
///
class SourceLineInfo {
unsigned Line; // Source line number.
unsigned Column; // Source column.
unsigned SourceID; // Source ID number.
unsigned LabelID; // Label in code ID number.
public:
SourceLineInfo(unsigned L, unsigned C, unsigned S, unsigned I)
: Line(L), Column(C), SourceID(S), LabelID(I) {}
// Accessors
unsigned getLine() const { return Line; }
unsigned getColumn() const { return Column; }
unsigned getSourceID() const { return SourceID; }
unsigned getLabelID() const { return LabelID; }
};
//===----------------------------------------------------------------------===//
/// SourceFileInfo - This class is used to track source information.
///
class SourceFileInfo {
unsigned DirectoryID; // Directory ID number.
std::string Name; // File name (not including directory.)
public:
SourceFileInfo(unsigned D, const std::string &N) : DirectoryID(D), Name(N) {}
// Accessors
unsigned getDirectoryID() const { return DirectoryID; }
const std::string &getName() const { return Name; }
/// operator== - Used by UniqueVector to locate entry.
///
bool operator==(const SourceFileInfo &SI) const {
return getDirectoryID() == SI.getDirectoryID() && getName() == SI.getName();
}
/// operator< - Used by UniqueVector to locate entry.
///
bool operator<(const SourceFileInfo &SI) const {
return getDirectoryID() < SI.getDirectoryID() ||
(getDirectoryID() == SI.getDirectoryID() && getName() < SI.getName());
}
};
//===----------------------------------------------------------------------===//
/// DebugVariable - This class is used to track local variable information.
///
class DebugVariable {
private:
VariableDesc *Desc; // Variable Descriptor.
unsigned FrameIndex; // Variable frame index.
public:
DebugVariable(VariableDesc *D, unsigned I)
: Desc(D)
, FrameIndex(I)
{}
// Accessors.
VariableDesc *getDesc() const { return Desc; }
unsigned getFrameIndex() const { return FrameIndex; }
};
//===----------------------------------------------------------------------===//
/// DebugScope - This class is used to track scope information.
///
class DebugScope {
private:
DebugScope *Parent; // Parent to this scope.
DebugInfoDesc *Desc; // Debug info descriptor for scope.
// Either subprogram or block.
unsigned StartLabelID; // Label ID of the beginning of scope.
unsigned EndLabelID; // Label ID of the end of scope.
std::vector<DebugScope *> Scopes; // Scopes defined in scope.
std::vector<DebugVariable *> Variables;// Variables declared in scope.
public:
DebugScope(DebugScope *P, DebugInfoDesc *D)
: Parent(P)
, Desc(D)
, StartLabelID(0)
, EndLabelID(0)
, Scopes()
, Variables()
{}
~DebugScope();
// Accessors.
DebugScope *getParent() const { return Parent; }
DebugInfoDesc *getDesc() const { return Desc; }
unsigned getStartLabelID() const { return StartLabelID; }
unsigned getEndLabelID() const { return EndLabelID; }
std::vector<DebugScope *> &getScopes() { return Scopes; }
std::vector<DebugVariable *> &getVariables() { return Variables; }
void setStartLabelID(unsigned S) { StartLabelID = S; }
void setEndLabelID(unsigned E) { EndLabelID = E; }
/// AddScope - Add a scope to the scope.
///
void AddScope(DebugScope *S) { Scopes.push_back(S); }
/// AddVariable - Add a variable to the scope.
///
void AddVariable(DebugVariable *V) { Variables.push_back(V); }
};
//===----------------------------------------------------------------------===//
/// LandingPadInfo - This structure is used to retain landing pad info for
/// the current function.
///
struct LandingPadInfo {
MachineBasicBlock *LandingPadBlock; // Landing pad block.
SmallVector<unsigned, 1> BeginLabels; // Labels prior to invoke.
SmallVector<unsigned, 1> EndLabels; // Labels after invoke.
unsigned LandingPadLabel; // Label at beginning of landing pad.
Function *Personality; // Personality function.
std::vector<int> TypeIds; // List of type ids (filters negative)
explicit LandingPadInfo(MachineBasicBlock *MBB)
: LandingPadBlock(MBB)
, LandingPadLabel(0)
, Personality(NULL)
{}
};
//===----------------------------------------------------------------------===//
/// MachineModuleInfo - This class contains meta information specific to a
/// module. Queries can be made by different debugging and exception handling
/// schemes and reformated for specific use.
///
class MachineModuleInfo : public ImmutablePass {
private:
// Use the same deserializer/verifier for the module.
DIDeserializer DR;
DIVerifier VR;
// CompileUnits - Uniquing vector for compile units.
UniqueVector<CompileUnitDesc *> CompileUnits;
// Directories - Uniquing vector for directories.
UniqueVector<std::string> Directories;
// SourceFiles - Uniquing vector for source files.
UniqueVector<SourceFileInfo> SourceFiles;
// Lines - List of of source line correspondence.
std::vector<SourceLineInfo> Lines;
// LabelIDList - One entry per assigned label. Normally the entry is equal to
// the list index(+1). If the entry is zero then the label has been deleted.
// Any other value indicates the label has been deleted by is mapped to
// another label.
std::vector<unsigned> LabelIDList;
// ScopeMap - Tracks the scopes in the current function.
std::map<DebugInfoDesc *, DebugScope *> ScopeMap;
// RootScope - Top level scope for the current function.
//
DebugScope *RootScope;
// FrameMoves - List of moves done by a function's prolog. Used to construct
// frame maps by debug and exception handling consumers.
std::vector<MachineMove> FrameMoves;
// LandingPads - List of LandingPadInfo describing the landing pad information
// in the current function.
std::vector<LandingPadInfo> LandingPads;
// TypeInfos - List of C++ TypeInfo used in the current function.
//
std::vector<GlobalVariable *> TypeInfos;
// FilterIds - List of typeids encoding filters used in the current function.
//
std::vector<unsigned> FilterIds;
// FilterEnds - List of the indices in FilterIds corresponding to filter
// terminators.
//
std::vector<unsigned> FilterEnds;
// Personalities - Vector of all personality functions ever seen. Used to emit
// common EH frames.
std::vector<Function *> Personalities;
// UsedFunctions - the functions in the llvm.used list in a more easily
// searchable format.
SmallPtrSet<const Function *, 32> UsedFunctions;
bool CallsEHReturn;
bool CallsUnwindInit;
public:
static char ID; // Pass identification, replacement for typeid
MachineModuleInfo();
~MachineModuleInfo();
/// doInitialization - Initialize the state for a new module.
///
bool doInitialization();
/// doFinalization - Tear down the state after completion of a module.
///
bool doFinalization();
/// BeginFunction - Begin gathering function meta information.
///
void BeginFunction(MachineFunction *MF);
/// EndFunction - Discard function meta information.
///
void EndFunction();
/// getDescFor - Convert a Value to a debug information descriptor.
///
// FIXME - use new Value type when available.
DebugInfoDesc *getDescFor(Value *V);
/// Verify - Verify that a Value is debug information descriptor.
///
bool Verify(Value *V) { return VR.Verify(V); }
/// isVerified - Return true if the specified GV has already been
/// verified as a debug information descriptor.
bool isVerified(GlobalVariable *GV) { return VR.isVerified(GV); }
/// AnalyzeModule - Scan the module for global debug information.
///
void AnalyzeModule(Module &M);
/// hasDebugInfo - Returns true if valid debug info is present.
///
bool hasDebugInfo() const { return !CompileUnits.empty(); }
bool callsEHReturn() const { return CallsEHReturn; }
void setCallsEHReturn(bool b) { CallsEHReturn = b; }
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
/// NextLabelID - Return the next unique label id.
///
unsigned NextLabelID() {
unsigned ID = (unsigned)LabelIDList.size() + 1;
LabelIDList.push_back(ID);
return ID;
}
/// RecordSourceLine - Records location information and associates it with a
/// label. Returns a unique label ID used to generate a label and
/// provide correspondence to the source line list.
unsigned RecordSourceLine(unsigned Line, unsigned Column, unsigned Source);
/// InvalidateLabel - Inhibit use of the specified label # from
/// MachineModuleInfo, for example because the code was deleted.
void InvalidateLabel(unsigned LabelID) {
// Remap to zero to indicate deletion.
RemapLabel(LabelID, 0);
}
/// RemapLabel - Indicate that a label has been merged into another.
///
void RemapLabel(unsigned OldLabelID, unsigned NewLabelID) {
assert(0 < OldLabelID && OldLabelID <= LabelIDList.size() &&
"Old label ID out of range.");
assert(NewLabelID <= LabelIDList.size() &&
"New label ID out of range.");
LabelIDList[OldLabelID - 1] = NewLabelID;
}
/// MappedLabel - Find out the label's final ID. Zero indicates deletion.
/// ID != Mapped ID indicates that the label was folded into another label.
unsigned MappedLabel(unsigned LabelID) const {
assert(LabelID <= LabelIDList.size() && "Debug label ID out of range.");
return LabelID ? LabelIDList[LabelID - 1] : 0;
}
/// RecordSource - Register a source file with debug info. Returns an source
/// ID.
unsigned RecordSource(const std::string &Directory,
const std::string &Source);
unsigned RecordSource(const CompileUnitDesc *CompileUnit);
/// getDirectories - Return the UniqueVector of std::string representing
/// directories.
const UniqueVector<std::string> &getDirectories() const {
return Directories;
}
/// getSourceFiles - Return the UniqueVector of source files.
///
const UniqueVector<SourceFileInfo> &getSourceFiles() const {
return SourceFiles;
}
/// getSourceLines - Return a vector of source lines.
///
const std::vector<SourceLineInfo> &getSourceLines() const {
return Lines;
}
/// SetupCompileUnits - Set up the unique vector of compile units.
///
void SetupCompileUnits(Module &M);
/// getCompileUnits - Return a vector of debug compile units.
///
const UniqueVector<CompileUnitDesc *> getCompileUnits() const;
/// getGlobalVariablesUsing - Return all of the GlobalVariables that use the
/// named GlobalVariable.
void getGlobalVariablesUsing(Module &M, const std::string &RootName,
std::vector<GlobalVariable*> &Result);
/// getAnchoredDescriptors - Return a vector of anchored debug descriptors.
///
void getAnchoredDescriptors(Module &M, const AnchoredDesc *Desc,
std::vector<void*> &AnchoredDescs);
/// RecordRegionStart - Indicate the start of a region.
///
unsigned RecordRegionStart(Value *V);
/// RecordRegionEnd - Indicate the end of a region.
///
unsigned RecordRegionEnd(Value *V);
/// RecordVariable - Indicate the declaration of a local variable.
///
void RecordVariable(GlobalValue *GV, unsigned FrameIndex);
/// getRootScope - Return current functions root scope.
///
DebugScope *getRootScope() { return RootScope; }
/// getOrCreateScope - Returns the scope associated with the given descriptor.
///
DebugScope *getOrCreateScope(DebugInfoDesc *ScopeDesc);
/// getFrameMoves - Returns a reference to a list of moves done in the current
/// function's prologue. Used to construct frame maps for debug and exception
/// handling comsumers.
std::vector<MachineMove> &getFrameMoves() { return FrameMoves; }
//===-EH-----------------------------------------------------------------===//
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad);
/// addInvoke - Provide the begin and end labels of an invoke style call and
/// associate it with a try landing pad block.
void addInvoke(MachineBasicBlock *LandingPad, unsigned BeginLabel,
unsigned EndLabel);
/// addLandingPad - Add a new panding pad. Returns the label ID for the
/// landing pad entry.
unsigned addLandingPad(MachineBasicBlock *LandingPad);
/// addPersonality - Provide the personality function for the exception
/// information.
void addPersonality(MachineBasicBlock *LandingPad, Function *Personality);
/// getPersonalityIndex - Get index of the current personality function inside
/// Personalitites array
unsigned getPersonalityIndex() const;
/// getPersonalities - Return array of personality functions ever seen.
const std::vector<Function *>& getPersonalities() const {
return Personalities;
}
// UsedFunctions - Return set of the functions in the llvm.used list.
const SmallPtrSet<const Function *, 32>& getUsedFunctions() const {
return UsedFunctions;
}
/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
///
void addCatchTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
///
void addFilterTypeInfo(MachineBasicBlock *LandingPad,
std::vector<GlobalVariable *> &TyInfo);
/// addCleanup - Add a cleanup action for a landing pad.
///
void addCleanup(MachineBasicBlock *LandingPad);
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
/// function wide.
unsigned getTypeIDFor(GlobalVariable *TI);
/// getFilterIDFor - Return the id of the filter encoded by TyIds. This is
/// function wide.
int getFilterIDFor(std::vector<unsigned> &TyIds);
/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
/// pads.
void TidyLandingPads();
/// getLandingPads - Return a reference to the landing pad info for the
/// current function.
const std::vector<LandingPadInfo> &getLandingPads() const {
return LandingPads;
}
/// getTypeInfos - Return a reference to the C++ typeinfo for the current
/// function.
const std::vector<GlobalVariable *> &getTypeInfos() const {
return TypeInfos;
}
/// getFilterIds - Return a reference to the typeids encoding filters used in
/// the current function.
const std::vector<unsigned> &getFilterIds() const {
return FilterIds;
}
/// getPersonality - Return a personality function if available. The presence
/// of one is required to emit exception handling info.
Function *getPersonality() const;
DIDeserializer *getDIDeserializer() { return &DR; }
}; // End class MachineModuleInfo
} // End llvm namespace
#endif