llvm-6502/lib/Target/CellSPU/SPURegisterInfo.cpp
Dan Gohman 4406604047 Split ISD::LABEL into ISD::DBG_LABEL and ISD::EH_LABEL, eliminating
the need for a flavor operand, and add a new SDNode subclass,
LabelSDNode, for use with them to eliminate the need for a label id
operand.

Change instruction selection to let these label nodes through
unmodified instead of creating copies of them. Teach the MachineInstr
emitter how to emit a MachineInstr directly from an ISD label node.

This avoids the need for allocating SDNodes for the label id and
flavor value, as well as SDNodes for each of the post-isel label,
label id, and label flavor.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@52943 91177308-0d34-0410-b5e6-96231b3b80d8
2008-07-01 00:05:16 +00:00

606 lines
21 KiB
C++

//===- SPURegisterInfo.cpp - Cell SPU Register Information ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the Cell implementation of the TargetRegisterInfo class.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "reginfo"
#include "SPU.h"
#include "SPURegisterInfo.h"
#include "SPURegisterNames.h"
#include "SPUInstrBuilder.h"
#include "SPUSubtarget.h"
#include "SPUMachineFunction.h"
#include "SPUFrameInfo.h"
#include "llvm/Constants.h"
#include "llvm/Type.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineLocation.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/SelectionDAGNodes.h"
#include "llvm/CodeGen/ValueTypes.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/STLExtras.h"
#include <cstdlib>
using namespace llvm;
/// getRegisterNumbering - Given the enum value for some register, e.g.
/// PPC::F14, return the number that it corresponds to (e.g. 14).
unsigned SPURegisterInfo::getRegisterNumbering(unsigned RegEnum) {
using namespace SPU;
switch (RegEnum) {
case SPU::R0: return 0;
case SPU::R1: return 1;
case SPU::R2: return 2;
case SPU::R3: return 3;
case SPU::R4: return 4;
case SPU::R5: return 5;
case SPU::R6: return 6;
case SPU::R7: return 7;
case SPU::R8: return 8;
case SPU::R9: return 9;
case SPU::R10: return 10;
case SPU::R11: return 11;
case SPU::R12: return 12;
case SPU::R13: return 13;
case SPU::R14: return 14;
case SPU::R15: return 15;
case SPU::R16: return 16;
case SPU::R17: return 17;
case SPU::R18: return 18;
case SPU::R19: return 19;
case SPU::R20: return 20;
case SPU::R21: return 21;
case SPU::R22: return 22;
case SPU::R23: return 23;
case SPU::R24: return 24;
case SPU::R25: return 25;
case SPU::R26: return 26;
case SPU::R27: return 27;
case SPU::R28: return 28;
case SPU::R29: return 29;
case SPU::R30: return 30;
case SPU::R31: return 31;
case SPU::R32: return 32;
case SPU::R33: return 33;
case SPU::R34: return 34;
case SPU::R35: return 35;
case SPU::R36: return 36;
case SPU::R37: return 37;
case SPU::R38: return 38;
case SPU::R39: return 39;
case SPU::R40: return 40;
case SPU::R41: return 41;
case SPU::R42: return 42;
case SPU::R43: return 43;
case SPU::R44: return 44;
case SPU::R45: return 45;
case SPU::R46: return 46;
case SPU::R47: return 47;
case SPU::R48: return 48;
case SPU::R49: return 49;
case SPU::R50: return 50;
case SPU::R51: return 51;
case SPU::R52: return 52;
case SPU::R53: return 53;
case SPU::R54: return 54;
case SPU::R55: return 55;
case SPU::R56: return 56;
case SPU::R57: return 57;
case SPU::R58: return 58;
case SPU::R59: return 59;
case SPU::R60: return 60;
case SPU::R61: return 61;
case SPU::R62: return 62;
case SPU::R63: return 63;
case SPU::R64: return 64;
case SPU::R65: return 65;
case SPU::R66: return 66;
case SPU::R67: return 67;
case SPU::R68: return 68;
case SPU::R69: return 69;
case SPU::R70: return 70;
case SPU::R71: return 71;
case SPU::R72: return 72;
case SPU::R73: return 73;
case SPU::R74: return 74;
case SPU::R75: return 75;
case SPU::R76: return 76;
case SPU::R77: return 77;
case SPU::R78: return 78;
case SPU::R79: return 79;
case SPU::R80: return 80;
case SPU::R81: return 81;
case SPU::R82: return 82;
case SPU::R83: return 83;
case SPU::R84: return 84;
case SPU::R85: return 85;
case SPU::R86: return 86;
case SPU::R87: return 87;
case SPU::R88: return 88;
case SPU::R89: return 89;
case SPU::R90: return 90;
case SPU::R91: return 91;
case SPU::R92: return 92;
case SPU::R93: return 93;
case SPU::R94: return 94;
case SPU::R95: return 95;
case SPU::R96: return 96;
case SPU::R97: return 97;
case SPU::R98: return 98;
case SPU::R99: return 99;
case SPU::R100: return 100;
case SPU::R101: return 101;
case SPU::R102: return 102;
case SPU::R103: return 103;
case SPU::R104: return 104;
case SPU::R105: return 105;
case SPU::R106: return 106;
case SPU::R107: return 107;
case SPU::R108: return 108;
case SPU::R109: return 109;
case SPU::R110: return 110;
case SPU::R111: return 111;
case SPU::R112: return 112;
case SPU::R113: return 113;
case SPU::R114: return 114;
case SPU::R115: return 115;
case SPU::R116: return 116;
case SPU::R117: return 117;
case SPU::R118: return 118;
case SPU::R119: return 119;
case SPU::R120: return 120;
case SPU::R121: return 121;
case SPU::R122: return 122;
case SPU::R123: return 123;
case SPU::R124: return 124;
case SPU::R125: return 125;
case SPU::R126: return 126;
case SPU::R127: return 127;
default:
cerr << "Unhandled reg in SPURegisterInfo::getRegisterNumbering!\n";
abort();
}
}
SPURegisterInfo::SPURegisterInfo(const SPUSubtarget &subtarget,
const TargetInstrInfo &tii) :
SPUGenRegisterInfo(SPU::ADJCALLSTACKDOWN, SPU::ADJCALLSTACKUP),
Subtarget(subtarget),
TII(tii)
{
}
// SPU's 128-bit registers used for argument passing:
static const unsigned SPU_ArgRegs[] = {
SPU::R3, SPU::R4, SPU::R5, SPU::R6, SPU::R7, SPU::R8, SPU::R9,
SPU::R10, SPU::R11, SPU::R12, SPU::R13, SPU::R14, SPU::R15, SPU::R16,
SPU::R17, SPU::R18, SPU::R19, SPU::R20, SPU::R21, SPU::R22, SPU::R23,
SPU::R24, SPU::R25, SPU::R26, SPU::R27, SPU::R28, SPU::R29, SPU::R30,
SPU::R31, SPU::R32, SPU::R33, SPU::R34, SPU::R35, SPU::R36, SPU::R37,
SPU::R38, SPU::R39, SPU::R40, SPU::R41, SPU::R42, SPU::R43, SPU::R44,
SPU::R45, SPU::R46, SPU::R47, SPU::R48, SPU::R49, SPU::R50, SPU::R51,
SPU::R52, SPU::R53, SPU::R54, SPU::R55, SPU::R56, SPU::R57, SPU::R58,
SPU::R59, SPU::R60, SPU::R61, SPU::R62, SPU::R63, SPU::R64, SPU::R65,
SPU::R66, SPU::R67, SPU::R68, SPU::R69, SPU::R70, SPU::R71, SPU::R72,
SPU::R73, SPU::R74, SPU::R75, SPU::R76, SPU::R77, SPU::R78, SPU::R79
};
const unsigned *
SPURegisterInfo::getArgRegs()
{
return SPU_ArgRegs;
}
unsigned
SPURegisterInfo::getNumArgRegs()
{
return sizeof(SPU_ArgRegs) / sizeof(SPU_ArgRegs[0]);
}
const unsigned *
SPURegisterInfo::getCalleeSavedRegs(const MachineFunction *MF) const
{
// Cell ABI calling convention
static const unsigned SPU_CalleeSaveRegs[] = {
SPU::R80, SPU::R81, SPU::R82, SPU::R83,
SPU::R84, SPU::R85, SPU::R86, SPU::R87,
SPU::R88, SPU::R89, SPU::R90, SPU::R91,
SPU::R92, SPU::R93, SPU::R94, SPU::R95,
SPU::R96, SPU::R97, SPU::R98, SPU::R99,
SPU::R100, SPU::R101, SPU::R102, SPU::R103,
SPU::R104, SPU::R105, SPU::R106, SPU::R107,
SPU::R108, SPU::R109, SPU::R110, SPU::R111,
SPU::R112, SPU::R113, SPU::R114, SPU::R115,
SPU::R116, SPU::R117, SPU::R118, SPU::R119,
SPU::R120, SPU::R121, SPU::R122, SPU::R123,
SPU::R124, SPU::R125, SPU::R126, SPU::R127,
SPU::R2, /* environment pointer */
SPU::R1, /* stack pointer */
SPU::R0, /* link register */
0 /* end */
};
return SPU_CalleeSaveRegs;
}
const TargetRegisterClass* const*
SPURegisterInfo::getCalleeSavedRegClasses(const MachineFunction *MF) const
{
// Cell ABI Calling Convention
static const TargetRegisterClass * const SPU_CalleeSaveRegClasses[] = {
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, &SPU::GPRCRegClass, &SPU::GPRCRegClass,
&SPU::GPRCRegClass, /* environment pointer */
&SPU::GPRCRegClass, /* stack pointer */
&SPU::GPRCRegClass, /* link register */
0 /* end */
};
return SPU_CalleeSaveRegClasses;
}
/*!
R0 (link register), R1 (stack pointer) and R2 (environment pointer -- this is
generally unused) are the Cell's reserved registers
*/
BitVector SPURegisterInfo::getReservedRegs(const MachineFunction &MF) const {
BitVector Reserved(getNumRegs());
Reserved.set(SPU::R0); // LR
Reserved.set(SPU::R1); // SP
Reserved.set(SPU::R2); // environment pointer
return Reserved;
}
//===----------------------------------------------------------------------===//
// Stack Frame Processing methods
//===----------------------------------------------------------------------===//
// needsFP - Return true if the specified function should have a dedicated frame
// pointer register. This is true if the function has variable sized allocas or
// if frame pointer elimination is disabled.
//
static bool needsFP(const MachineFunction &MF) {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return NoFramePointerElim || MFI->hasVarSizedObjects();
}
//--------------------------------------------------------------------------
// hasFP - Return true if the specified function actually has a dedicated frame
// pointer register. This is true if the function needs a frame pointer and has
// a non-zero stack size.
bool
SPURegisterInfo::hasFP(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
return MFI->getStackSize() && needsFP(MF);
}
//--------------------------------------------------------------------------
void
SPURegisterInfo::eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I)
const
{
// Simply discard ADJCALLSTACKDOWN, ADJCALLSTACKUP instructions.
MBB.erase(I);
}
void
SPURegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj,
RegScavenger *RS) const
{
unsigned i = 0;
MachineInstr &MI = *II;
MachineBasicBlock &MBB = *MI.getParent();
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo *MFI = MF.getFrameInfo();
while (!MI.getOperand(i).isFrameIndex()) {
++i;
assert(i < MI.getNumOperands() && "Instr doesn't have FrameIndex operand!");
}
MachineOperand &SPOp = MI.getOperand(i);
int FrameIndex = SPOp.getIndex();
// Now add the frame object offset to the offset from r1.
int Offset = MFI->getObjectOffset(FrameIndex);
// Most instructions, except for generated FrameIndex additions using AIr32,
// have the immediate in operand 1. AIr32, in this case, has the immediate
// in operand 2.
unsigned OpNo = (MI.getOpcode() != SPU::AIr32 ? 1 : 2);
MachineOperand &MO = MI.getOperand(OpNo);
// Offset is biased by $lr's slot at the bottom.
Offset += MO.getImm() + MFI->getStackSize() + SPUFrameInfo::minStackSize();
assert((Offset & 0xf) == 0
&& "16-byte alignment violated in eliminateFrameIndex");
// Replace the FrameIndex with base register with $sp (aka $r1)
SPOp.ChangeToRegister(SPU::R1, false);
if (Offset > SPUFrameInfo::maxFrameOffset()
|| Offset < SPUFrameInfo::minFrameOffset()) {
cerr << "Large stack adjustment ("
<< Offset
<< ") in SPURegisterInfo::eliminateFrameIndex.";
} else {
MO.ChangeToImmediate(Offset);
}
}
/// determineFrameLayout - Determine the size of the frame and maximum call
/// frame size.
void
SPURegisterInfo::determineFrameLayout(MachineFunction &MF) const
{
MachineFrameInfo *MFI = MF.getFrameInfo();
// Get the number of bytes to allocate from the FrameInfo
unsigned FrameSize = MFI->getStackSize();
// Get the alignments provided by the target, and the maximum alignment
// (if any) of the fixed frame objects.
unsigned TargetAlign = MF.getTarget().getFrameInfo()->getStackAlignment();
unsigned Align = std::max(TargetAlign, MFI->getMaxAlignment());
assert(isPowerOf2_32(Align) && "Alignment is not power of 2");
unsigned AlignMask = Align - 1;
// Get the maximum call frame size of all the calls.
unsigned maxCallFrameSize = MFI->getMaxCallFrameSize();
// If we have dynamic alloca then maxCallFrameSize needs to be aligned so
// that allocations will be aligned.
if (MFI->hasVarSizedObjects())
maxCallFrameSize = (maxCallFrameSize + AlignMask) & ~AlignMask;
// Update maximum call frame size.
MFI->setMaxCallFrameSize(maxCallFrameSize);
// Include call frame size in total.
FrameSize += maxCallFrameSize;
// Make sure the frame is aligned.
FrameSize = (FrameSize + AlignMask) & ~AlignMask;
// Update frame info.
MFI->setStackSize(FrameSize);
}
void SPURegisterInfo::processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS)
const {
#if 0
// Save and clear the LR state.
SPUFunctionInfo *FI = MF.getInfo<SPUFunctionInfo>();
FI->setUsesLR(MF.getRegInfo().isPhysRegUsed(LR));
#endif
// Mark LR and SP unused, since the prolog spills them to stack and
// we don't want anyone else to spill them for us.
//
// Also, unless R2 is really used someday, don't spill it automatically.
MF.getRegInfo().setPhysRegUnused(SPU::R0);
MF.getRegInfo().setPhysRegUnused(SPU::R1);
MF.getRegInfo().setPhysRegUnused(SPU::R2);
}
void SPURegisterInfo::emitPrologue(MachineFunction &MF) const
{
MachineBasicBlock &MBB = MF.front(); // Prolog goes in entry BB
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineFrameInfo *MFI = MF.getFrameInfo();
MachineModuleInfo *MMI = MFI->getMachineModuleInfo();
// Prepare for debug frame info.
bool hasDebugInfo = MMI && MMI->hasDebugInfo();
unsigned FrameLabelId = 0;
// Move MBBI back to the beginning of the function.
MBBI = MBB.begin();
// Work out frame sizes.
determineFrameLayout(MF);
int FrameSize = MFI->getStackSize();
assert((FrameSize & 0xf) == 0
&& "SPURegisterInfo::emitPrologue: FrameSize not aligned");
if (FrameSize > 0) {
FrameSize = -(FrameSize + SPUFrameInfo::minStackSize());
if (hasDebugInfo) {
// Mark effective beginning of when frame pointer becomes valid.
FrameLabelId = MMI->NextLabelID();
BuildMI(MBB, MBBI, TII.get(SPU::DBG_LABEL)).addImm(FrameLabelId);
}
// Adjust stack pointer, spilling $lr -> 16($sp) and $sp -> -FrameSize($sp)
// for the ABI
BuildMI(MBB, MBBI, TII.get(SPU::STQDr32), SPU::R0).addImm(16)
.addReg(SPU::R1);
if (isS10Constant(FrameSize)) {
// Spill $sp to adjusted $sp
BuildMI(MBB, MBBI, TII.get(SPU::STQDr32), SPU::R1).addImm(FrameSize)
.addReg(SPU::R1);
// Adjust $sp by required amout
BuildMI(MBB, MBBI, TII.get(SPU::AIr32), SPU::R1).addReg(SPU::R1)
.addImm(FrameSize);
} else if (FrameSize <= (1 << 16) - 1 && FrameSize >= -(1 << 16)) {
// Frame size can be loaded into ILr32n, so temporarily spill $r2 and use
// $r2 to adjust $sp:
BuildMI(MBB, MBBI, TII.get(SPU::STQDr128), SPU::R2)
.addImm(-16)
.addReg(SPU::R1);
BuildMI(MBB, MBBI, TII.get(SPU::ILr32), SPU::R2)
.addImm(FrameSize);
BuildMI(MBB, MBBI, TII.get(SPU::STQDr32), SPU::R1)
.addReg(SPU::R2)
.addReg(SPU::R1);
BuildMI(MBB, MBBI, TII.get(SPU::Ar32), SPU::R1)
.addReg(SPU::R1)
.addReg(SPU::R2);
BuildMI(MBB, MBBI, TII.get(SPU::SFIr32), SPU::R2)
.addReg(SPU::R2)
.addImm(16);
BuildMI(MBB, MBBI, TII.get(SPU::LQXr128), SPU::R2)
.addReg(SPU::R2)
.addReg(SPU::R1);
} else {
cerr << "Unhandled frame size: " << FrameSize << "\n";
abort();
}
if (hasDebugInfo) {
std::vector<MachineMove> &Moves = MMI->getFrameMoves();
// Show update of SP.
MachineLocation SPDst(MachineLocation::VirtualFP);
MachineLocation SPSrc(MachineLocation::VirtualFP, -FrameSize);
Moves.push_back(MachineMove(FrameLabelId, SPDst, SPSrc));
// Add callee saved registers to move list.
const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
int Offset = MFI->getObjectOffset(CSI[I].getFrameIdx());
unsigned Reg = CSI[I].getReg();
if (Reg == SPU::R0) continue;
MachineLocation CSDst(MachineLocation::VirtualFP, Offset);
MachineLocation CSSrc(Reg);
Moves.push_back(MachineMove(FrameLabelId, CSDst, CSSrc));
}
// Mark effective beginning of when frame pointer is ready.
unsigned ReadyLabelId = MMI->NextLabelID();
BuildMI(MBB, MBBI, TII.get(SPU::DBG_LABEL)).addImm(ReadyLabelId);
MachineLocation FPDst(SPU::R1);
MachineLocation FPSrc(MachineLocation::VirtualFP);
Moves.push_back(MachineMove(ReadyLabelId, FPDst, FPSrc));
}
} else {
// This is a leaf function -- insert a branch hint iff there are
// sufficient number instructions in the basic block. Note that
// this is just a best guess based on the basic block's size.
if (MBB.size() >= (unsigned) SPUFrameInfo::branchHintPenalty()) {
MachineBasicBlock::iterator MBBI = prior(MBB.end());
// Insert terminator label
unsigned BranchLabelId = MMI->NextLabelID();
BuildMI(MBB, MBBI, TII.get(SPU::DBG_LABEL)).addImm(BranchLabelId);
}
}
}
void
SPURegisterInfo::emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const
{
MachineBasicBlock::iterator MBBI = prior(MBB.end());
const MachineFrameInfo *MFI = MF.getFrameInfo();
int FrameSize = MFI->getStackSize();
int LinkSlotOffset = SPUFrameInfo::stackSlotSize();
assert(MBBI->getOpcode() == SPU::RET &&
"Can only insert epilog into returning blocks");
assert((FrameSize & 0xf) == 0
&& "SPURegisterInfo::emitEpilogue: FrameSize not aligned");
if (FrameSize > 0) {
FrameSize = FrameSize + SPUFrameInfo::minStackSize();
if (isS10Constant(FrameSize + LinkSlotOffset)) {
// Reload $lr, adjust $sp by required amount
// Note: We do this to slightly improve dual issue -- not by much, but it
// is an opportunity for dual issue.
BuildMI(MBB, MBBI, TII.get(SPU::LQDr128), SPU::R0)
.addImm(FrameSize + LinkSlotOffset)
.addReg(SPU::R1);
BuildMI(MBB, MBBI, TII.get(SPU::AIr32), SPU::R1)
.addReg(SPU::R1)
.addImm(FrameSize);
} else if (FrameSize <= (1 << 16) - 1 && FrameSize >= -(1 << 16)) {
// Frame size can be loaded into ILr32n, so temporarily spill $r2 and use
// $r2 to adjust $sp:
BuildMI(MBB, MBBI, TII.get(SPU::STQDr128), SPU::R2)
.addImm(16)
.addReg(SPU::R1);
BuildMI(MBB, MBBI, TII.get(SPU::ILr32), SPU::R2)
.addImm(FrameSize);
BuildMI(MBB, MBBI, TII.get(SPU::Ar32), SPU::R1)
.addReg(SPU::R1)
.addReg(SPU::R2);
BuildMI(MBB, MBBI, TII.get(SPU::LQDr128), SPU::R0)
.addImm(16)
.addReg(SPU::R2);
BuildMI(MBB, MBBI, TII.get(SPU::SFIr32), SPU::R2).
addReg(SPU::R2)
.addImm(16);
BuildMI(MBB, MBBI, TII.get(SPU::LQXr128), SPU::R2)
.addReg(SPU::R2)
.addReg(SPU::R1);
} else {
cerr << "Unhandled frame size: " << FrameSize << "\n";
abort();
}
}
}
unsigned
SPURegisterInfo::getRARegister() const
{
return SPU::R0;
}
unsigned
SPURegisterInfo::getFrameRegister(MachineFunction &MF) const
{
return SPU::R1;
}
void
SPURegisterInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const
{
// Initial state of the frame pointer is R1.
MachineLocation Dst(MachineLocation::VirtualFP);
MachineLocation Src(SPU::R1, 0);
Moves.push_back(MachineMove(0, Dst, Src));
}
int
SPURegisterInfo::getDwarfRegNum(unsigned RegNum, bool isEH) const {
// FIXME: Most probably dwarf numbers differs for Linux and Darwin
return SPUGenRegisterInfo::getDwarfRegNumFull(RegNum, 0);
}
#include "SPUGenRegisterInfo.inc"