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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@42476 91177308-0d34-0410-b5e6-96231b3b80d8
214 lines
6.7 KiB
C++
214 lines
6.7 KiB
C++
//=== llvm/Analysis/DominatorInternals.h - Dominator Calculation -*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by Owen Anderson and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
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#define LLVM_ANALYSIS_DOMINATOR_INTERNALS_H
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallPtrSet.h"
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//===----------------------------------------------------------------------===//
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//
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// DominatorTree construction - This pass constructs immediate dominator
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// information for a flow-graph based on the algorithm described in this
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// document:
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//
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// A Fast Algorithm for Finding Dominators in a Flowgraph
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// T. Lengauer & R. Tarjan, ACM TOPLAS July 1979, pgs 121-141.
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//
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// This implements both the O(n*ack(n)) and the O(n*log(n)) versions of EVAL and
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// LINK, but it turns out that the theoretically slower O(n*log(n))
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// implementation is actually faster than the "efficient" algorithm (even for
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// large CFGs) because the constant overheads are substantially smaller. The
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// lower-complexity version can be enabled with the following #define:
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//
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#define BALANCE_IDOM_TREE 0
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//
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//===----------------------------------------------------------------------===//
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namespace llvm {
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template<class GraphT>
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unsigned DFSPass(DominatorTreeBase& DT, typename GraphT::NodeType* V,
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unsigned N) {
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// This is more understandable as a recursive algorithm, but we can't use the
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// recursive algorithm due to stack depth issues. Keep it here for
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// documentation purposes.
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#if 0
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InfoRec &VInfo = DT.Info[DT.Roots[i]];
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VInfo.Semi = ++N;
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VInfo.Label = V;
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Vertex.push_back(V); // Vertex[n] = V;
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//Info[V].Ancestor = 0; // Ancestor[n] = 0
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//Info[V].Child = 0; // Child[v] = 0
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VInfo.Size = 1; // Size[v] = 1
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for (succ_iterator SI = succ_begin(V), E = succ_end(V); SI != E; ++SI) {
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InfoRec &SuccVInfo = DT.Info[*SI];
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if (SuccVInfo.Semi == 0) {
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SuccVInfo.Parent = V;
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N = DTDFSPass(DT, *SI, N);
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}
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}
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#else
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std::vector<std::pair<typename GraphT::NodeType*,
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typename GraphT::ChildIteratorType> > Worklist;
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Worklist.push_back(std::make_pair(V, GraphT::child_begin(V)));
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while (!Worklist.empty()) {
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typename GraphT::NodeType* BB = Worklist.back().first;
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typename GraphT::ChildIteratorType NextSucc = Worklist.back().second;
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// First time we visited this BB?
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if (NextSucc == GraphT::child_begin(BB)) {
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DominatorTree::InfoRec &BBInfo = DT.Info[BB];
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BBInfo.Semi = ++N;
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BBInfo.Label = BB;
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DT.Vertex.push_back(BB); // Vertex[n] = V;
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//BBInfo[V].Ancestor = 0; // Ancestor[n] = 0
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//BBInfo[V].Child = 0; // Child[v] = 0
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BBInfo.Size = 1; // Size[v] = 1
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}
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// If we are done with this block, remove it from the worklist.
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if (NextSucc == GraphT::child_end(BB)) {
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Worklist.pop_back();
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continue;
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}
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// Increment the successor number for the next time we get to it.
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++Worklist.back().second;
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// Visit the successor next, if it isn't already visited.
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typename GraphT::NodeType* Succ = *NextSucc;
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DominatorTree::InfoRec &SuccVInfo = DT.Info[Succ];
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if (SuccVInfo.Semi == 0) {
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SuccVInfo.Parent = BB;
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Worklist.push_back(std::make_pair(Succ, GraphT::child_begin(Succ)));
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}
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}
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#endif
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return N;
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}
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template<class GraphT>
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void Compress(DominatorTreeBase& DT, typename GraphT::NodeType *VIn) {
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std::vector<typename GraphT::NodeType*> Work;
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SmallPtrSet<typename GraphT::NodeType*, 32> Visited;
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typename GraphT::NodeType* VInAncestor = DT.Info[VIn].Ancestor;
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DominatorTreeBase::InfoRec &VInVAInfo = DT.Info[VInAncestor];
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if (VInVAInfo.Ancestor != 0)
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Work.push_back(VIn);
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while (!Work.empty()) {
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typename GraphT::NodeType* V = Work.back();
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DominatorTree::InfoRec &VInfo = DT.Info[V];
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typename GraphT::NodeType* VAncestor = VInfo.Ancestor;
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DominatorTreeBase::InfoRec &VAInfo = DT.Info[VAncestor];
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// Process Ancestor first
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if (Visited.insert(VAncestor) &&
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VAInfo.Ancestor != 0) {
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Work.push_back(VAncestor);
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continue;
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}
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Work.pop_back();
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// Update VInfo based on Ancestor info
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if (VAInfo.Ancestor == 0)
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continue;
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typename GraphT::NodeType* VAncestorLabel = VAInfo.Label;
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typename GraphT::NodeType* VLabel = VInfo.Label;
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if (DT.Info[VAncestorLabel].Semi < DT.Info[VLabel].Semi)
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VInfo.Label = VAncestorLabel;
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VInfo.Ancestor = VAInfo.Ancestor;
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}
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}
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template<class GraphT>
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typename GraphT::NodeType* Eval(DominatorTreeBase& DT,
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typename GraphT::NodeType *V) {
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DominatorTreeBase::InfoRec &VInfo = DT.Info[V];
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#if !BALANCE_IDOM_TREE
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// Higher-complexity but faster implementation
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if (VInfo.Ancestor == 0)
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return V;
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Compress<GraphT>(DT, V);
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return VInfo.Label;
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#else
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// Lower-complexity but slower implementation
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if (VInfo.Ancestor == 0)
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return VInfo.Label;
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Compress<GraphT>(DT, V);
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GraphT::NodeType* VLabel = VInfo.Label;
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GraphT::NodeType* VAncestorLabel = DT.Info[VInfo.Ancestor].Label;
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if (DT.Info[VAncestorLabel].Semi >= DT.Info[VLabel].Semi)
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return VLabel;
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else
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return VAncestorLabel;
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#endif
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}
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template<class GraphT>
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void Link(DominatorTreeBase& DT, typename GraphT::NodeType* V,
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typename GraphT::NodeType* W, DominatorTreeBase::InfoRec &WInfo) {
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#if !BALANCE_IDOM_TREE
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// Higher-complexity but faster implementation
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WInfo.Ancestor = V;
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#else
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// Lower-complexity but slower implementation
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GraphT::NodeType* WLabel = WInfo.Label;
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unsigned WLabelSemi = DT.Info[WLabel].Semi;
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GraphT::NodeType* S = W;
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InfoRec *SInfo = &DT.Info[S];
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GraphT::NodeType* SChild = SInfo->Child;
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InfoRec *SChildInfo = &DT.Info[SChild];
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while (WLabelSemi < DT.Info[SChildInfo->Label].Semi) {
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GraphT::NodeType* SChildChild = SChildInfo->Child;
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if (SInfo->Size+DT.Info[SChildChild].Size >= 2*SChildInfo->Size) {
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SChildInfo->Ancestor = S;
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SInfo->Child = SChild = SChildChild;
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SChildInfo = &DT.Info[SChild];
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} else {
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SChildInfo->Size = SInfo->Size;
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S = SInfo->Ancestor = SChild;
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SInfo = SChildInfo;
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SChild = SChildChild;
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SChildInfo = &DT.Info[SChild];
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}
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}
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DominatorTreeBase::InfoRec &VInfo = DT.Info[V];
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SInfo->Label = WLabel;
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assert(V != W && "The optimization here will not work in this case!");
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unsigned WSize = WInfo.Size;
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unsigned VSize = (VInfo.Size += WSize);
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if (VSize < 2*WSize)
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std::swap(S, VInfo.Child);
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while (S) {
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SInfo = &DT.Info[S];
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SInfo->Ancestor = V;
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S = SInfo->Child;
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}
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#endif
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}
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}
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#endif
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