mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-19 01:13:25 +00:00
d1ce3b48e2
- The old versions are still hanging around, but should be migrated away from. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@57989 91177308-0d34-0410-b5e6-96231b3b80d8
57 lines
1.7 KiB
C++
57 lines
1.7 KiB
C++
//===--- Bitcode/Writer/BitcodeWriterPass.cpp - Bitcode Writer ------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// BitcodeWriterPass implementation.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Bitcode/ReaderWriter.h"
|
|
#include "llvm/Pass.h"
|
|
using namespace llvm;
|
|
|
|
namespace {
|
|
class WriteBitcodePass : public ModulePass {
|
|
// FIXME: Kill off std::ostream
|
|
std::ostream *Out;
|
|
raw_ostream *RawOut; // raw_ostream to print on
|
|
public:
|
|
static char ID; // Pass identification, replacement for typeid
|
|
explicit WriteBitcodePass(std::ostream &o)
|
|
: ModulePass(&ID), Out(&o), RawOut(0) {}
|
|
explicit WriteBitcodePass(raw_ostream &o)
|
|
: ModulePass(&ID), Out(0), RawOut(&o) {}
|
|
|
|
const char *getPassName() const { return "Bitcode Writer"; }
|
|
|
|
bool runOnModule(Module &M) {
|
|
if (Out) {
|
|
WriteBitcodeToFile(&M, *Out);
|
|
} else {
|
|
WriteBitcodeToFile(&M, *RawOut);
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
}
|
|
|
|
char WriteBitcodePass::ID = 0;
|
|
|
|
/// CreateBitcodeWriterPass - Create and return a pass that writes the module
|
|
/// to the specified ostream.
|
|
ModulePass *llvm::CreateBitcodeWriterPass(std::ostream &Str) {
|
|
return new WriteBitcodePass(Str);
|
|
}
|
|
|
|
|
|
/// createBitcodeWriterPass - Create and return a pass that writes the module
|
|
/// to the specified ostream.
|
|
ModulePass *llvm::createBitcodeWriterPass(raw_ostream &Str) {
|
|
return new WriteBitcodePass(Str);
|
|
}
|