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https://github.com/c64scene-ar/llvm-6502.git
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35f4cf0474
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121292 91177308-0d34-0410-b5e6-96231b3b80d8
168 lines
6.0 KiB
C++
168 lines
6.0 KiB
C++
//===-- RegAllocPBQP.h ------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the PBQPBuilder interface, for classes which build PBQP
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// instances to represent register allocation problems, and the RegAllocPBQP
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// interface.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_REGALLOCPBQP_H
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#define LLVM_CODEGEN_REGALLOCPBQP_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/PBQP/Graph.h"
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#include "llvm/CodeGen/PBQP/Solution.h"
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#include <map>
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#include <set>
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namespace llvm {
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class LiveIntervals;
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class MachineFunction;
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class MachineLoopInfo;
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/// This class wraps up a PBQP instance representing a register allocation
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/// problem, plus the structures necessary to map back from the PBQP solution
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/// to a register allocation solution. (i.e. The PBQP-node <--> vreg map,
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/// and the PBQP option <--> storage location map).
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class PBQPRAProblem {
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public:
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typedef SmallVector<unsigned, 16> AllowedSet;
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PBQP::Graph& getGraph() { return graph; }
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const PBQP::Graph& getGraph() const { return graph; }
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/// Record the mapping between the given virtual register and PBQP node,
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/// and the set of allowed pregs for the vreg.
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///
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/// If you are extending
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/// PBQPBuilder you are unlikely to need this: Nodes and options for all
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/// vregs will already have been set up for you by the base class.
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template <typename AllowedRegsItr>
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void recordVReg(unsigned vreg, PBQP::Graph::NodeItr node,
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AllowedRegsItr arBegin, AllowedRegsItr arEnd) {
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assert(node2VReg.find(node) == node2VReg.end() && "Re-mapping node.");
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assert(vreg2Node.find(vreg) == vreg2Node.end() && "Re-mapping vreg.");
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assert(allowedSets[vreg].empty() && "vreg already has pregs.");
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node2VReg[node] = vreg;
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vreg2Node[vreg] = node;
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std::copy(arBegin, arEnd, std::back_inserter(allowedSets[vreg]));
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}
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/// Get the virtual register corresponding to the given PBQP node.
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unsigned getVRegForNode(PBQP::Graph::ConstNodeItr node) const;
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/// Get the PBQP node corresponding to the given virtual register.
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PBQP::Graph::NodeItr getNodeForVReg(unsigned vreg) const;
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/// Returns true if the given PBQP option represents a physical register,
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/// false otherwise.
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bool isPRegOption(unsigned vreg, unsigned option) const {
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// At present we only have spills or pregs, so anything that's not a
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// spill is a preg. (This might be extended one day to support remat).
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return !isSpillOption(vreg, option);
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}
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/// Returns true if the given PBQP option represents spilling, false
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/// otherwise.
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bool isSpillOption(unsigned vreg, unsigned option) const {
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// We hardcode option zero as the spill option.
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return option == 0;
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}
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/// Returns the allowed set for the given virtual register.
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const AllowedSet& getAllowedSet(unsigned vreg) const;
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/// Get PReg for option.
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unsigned getPRegForOption(unsigned vreg, unsigned option) const;
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private:
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typedef std::map<PBQP::Graph::ConstNodeItr, unsigned,
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PBQP::NodeItrComparator> Node2VReg;
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typedef DenseMap<unsigned, PBQP::Graph::NodeItr> VReg2Node;
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typedef std::map<unsigned, AllowedSet> AllowedSetMap;
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PBQP::Graph graph;
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Node2VReg node2VReg;
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VReg2Node vreg2Node;
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AllowedSetMap allowedSets;
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};
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/// Builds PBQP instances to represent register allocation problems. Includes
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/// spill, interference and coalescing costs by default. You can extend this
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/// class to support additional constraints for your architecture.
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class PBQPBuilder {
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private:
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PBQPBuilder(const PBQPBuilder&) {}
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void operator=(const PBQPBuilder&) {}
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public:
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typedef std::set<unsigned> RegSet;
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/// Default constructor.
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PBQPBuilder() {}
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/// Clean up a PBQPBuilder.
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virtual ~PBQPBuilder() {}
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/// Build a PBQP instance to represent the register allocation problem for
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/// the given MachineFunction.
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virtual std::auto_ptr<PBQPRAProblem> build(
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MachineFunction *mf,
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const LiveIntervals *lis,
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const MachineLoopInfo *loopInfo,
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const RegSet &vregs);
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private:
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void addSpillCosts(PBQP::Vector &costVec, PBQP::PBQPNum spillCost);
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void addInterferenceCosts(PBQP::Matrix &costMat,
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const PBQPRAProblem::AllowedSet &vr1Allowed,
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const PBQPRAProblem::AllowedSet &vr2Allowed,
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const TargetRegisterInfo *tri);
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};
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/// Extended builder which adds coalescing constraints to a problem.
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class PBQPBuilderWithCoalescing : public PBQPBuilder {
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public:
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/// Build a PBQP instance to represent the register allocation problem for
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/// the given MachineFunction.
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virtual std::auto_ptr<PBQPRAProblem> build(
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MachineFunction *mf,
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const LiveIntervals *lis,
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const MachineLoopInfo *loopInfo,
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const RegSet &vregs);
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private:
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void addPhysRegCoalesce(PBQP::Vector &costVec, unsigned pregOption,
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PBQP::PBQPNum benefit);
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void addVirtRegCoalesce(PBQP::Matrix &costMat,
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const PBQPRAProblem::AllowedSet &vr1Allowed,
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const PBQPRAProblem::AllowedSet &vr2Allowed,
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PBQP::PBQPNum benefit);
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};
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FunctionPass* createPBQPRegisterAllocator(std::auto_ptr<PBQPBuilder> builder);
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}
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#endif /* LLVM_CODEGEN_REGALLOCPBQP_H */
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