llvm-6502/lib/Target/PowerPC/PPCRegisterInfo.td
Nate Begeman 1cffdf0798 Fix frame pointer handling:
Reserve R0 in store/load from stack slot for building >32k offsets from SP
or FP.  This also requires we use R11 rather than R0 for holding the LR
value we want to save or restore.  Also, tell the register allocator not
to use R31 (our FP) in functions that have a frame pointer.  These changes
fix Burg.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@15807 91177308-0d34-0410-b5e6-96231b3b80d8
2004-08-16 01:52:12 +00:00

103 lines
3.7 KiB
TableGen

//===- PowerPCRegisterInfo.td - The PowerPC Register File --*- tablegen -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
class PPCReg : Register {
let Namespace = "PPC";
}
// We identify all our registers with a 5-bit ID, for consistency's sake.
// GPR - One of the 32 32-bit general-purpose registers
class GPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// SPR - One of the 32-bit special-purpose registers
class SPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// FPR - One of the 32 64-bit floating-point registers
class FPR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// CR - One of the 8 4-bit condition registers
class CR<bits<5> num> : PPCReg {
field bits<5> Num = num;
}
// General-purpose registers
def R0 : GPR< 0>; def R1 : GPR< 1>; def R2 : GPR< 2>; def R3 : GPR< 3>;
def R4 : GPR< 4>; def R5 : GPR< 5>; def R6 : GPR< 6>; def R7 : GPR< 7>;
def R8 : GPR< 8>; def R9 : GPR< 9>; def R10 : GPR<10>; def R11 : GPR<11>;
def R12 : GPR<12>; def R13 : GPR<13>; def R14 : GPR<14>; def R15 : GPR<15>;
def R16 : GPR<16>; def R17 : GPR<17>; def R18 : GPR<18>; def R19 : GPR<19>;
def R20 : GPR<20>; def R21 : GPR<21>; def R22 : GPR<22>; def R23 : GPR<23>;
def R24 : GPR<24>; def R25 : GPR<25>; def R26 : GPR<26>; def R27 : GPR<27>;
def R28 : GPR<28>; def R29 : GPR<29>; def R30 : GPR<30>; def R31 : GPR<31>;
// Floating-point registers
def F0 : FPR< 0>; def F1 : FPR< 1>; def F2 : FPR< 2>; def F3 : FPR< 3>;
def F4 : FPR< 4>; def F5 : FPR< 5>; def F6 : FPR< 6>; def F7 : FPR< 7>;
def F8 : FPR< 8>; def F9 : FPR< 9>; def F10 : FPR<10>; def F11 : FPR<11>;
def F12 : FPR<12>; def F13 : FPR<13>; def F14 : FPR<14>; def F15 : FPR<15>;
def F16 : FPR<16>; def F17 : FPR<17>; def F18 : FPR<18>; def F19 : FPR<19>;
def F20 : FPR<20>; def F21 : FPR<21>; def F22 : FPR<22>; def F23 : FPR<23>;
def F24 : FPR<24>; def F25 : FPR<25>; def F26 : FPR<26>; def F27 : FPR<27>;
def F28 : FPR<28>; def F29 : FPR<29>; def F30 : FPR<30>; def F31 : FPR<31>;
// Condition registers
def CR0 : CR<0>; def CR1 : CR<1>; def CR2 : CR<2>; def CR3 : CR<3>;
def CR4 : CR<4>; def CR5 : CR<5>; def CR6 : CR<6>; def CR7 : CR<7>;
// Floating-point status and control register
def FPSCR : SPR<0>;
// fiXed-point Exception Register? :-)
def XER : SPR<1>;
// Link register
def LR : SPR<2>;
// Count register
def CTR : SPR<3>;
// These are the "time base" registers which are read-only in user mode.
def TBL : SPR<4>;
def TBU : SPR<5>;
/// Register classes
// Allocate volatiles first
// then nonvolatiles in reverse order since stmw/lmw save from rN to r31
def GPRC :
RegisterClass<i32, 4,
[R2, R3, R4, R5, R6, R7, R8, R9, R10, R11, R12,
R30, R29, R28, R27, R26, R25, R24, R23, R22, R21, R20, R19, R18, R17,
R16, R15, R14, R13, R31, R0, R1, LR]>
{
let Methods = [{
iterator allocation_order_begin(MachineFunction &MF) const {
return begin() + (AIX ? 1 : 0);
}
iterator allocation_order_end(MachineFunction &MF) const {
if (hasFP(MF))
return end()-4;
else
return end()-3;
}
}];
}
def FPRC : RegisterClass<f64, 8, [F0, F1, F2, F3, F4, F5, F6, F7,
F8, F9, F10, F11, F12, F13, F14, F15, F16, F17, F18, F19, F20, F21,
F22, F23, F24, F25, F26, F27, F28, F29, F30, F31]>;
def CRRC : RegisterClass<i32, 4, [CR0, CR1, CR2, CR3, CR4, CR5, CR6, CR7]>;