llvm-6502/lib/CodeGen/RegAllocGreedy.cpp
Jakob Stoklund Olesen 46c83c80c5 Try reassigning all virtual register interferences, not just those with lower
spill weight. Filter out fixed registers instead.

Add support for reassigning an interference that was assigned to an alias.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121737 91177308-0d34-0410-b5e6-96231b3b80d8
2010-12-14 00:37:49 +00:00

360 lines
13 KiB
C++

//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the RAGreedy function pass for register allocation in
// optimized builds.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
#include "AllocationOrder.h"
#include "LiveIntervalUnion.h"
#include "RegAllocBase.h"
#include "Spiller.h"
#include "VirtRegMap.h"
#include "VirtRegRewriter.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Function.h"
#include "llvm/PassAnalysisSupport.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/RegisterCoalescer.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Timer.h"
using namespace llvm;
static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
createGreedyRegisterAllocator);
namespace {
class RAGreedy : public MachineFunctionPass, public RegAllocBase {
// context
MachineFunction *MF;
BitVector ReservedRegs;
// analyses
LiveStacks *LS;
// state
std::auto_ptr<Spiller> SpillerInstance;
public:
RAGreedy();
/// Return the pass name.
virtual const char* getPassName() const {
return "Greedy Register Allocator";
}
/// RAGreedy analysis usage.
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
virtual void releaseMemory();
virtual Spiller &spiller() { return *SpillerInstance; }
virtual float getPriority(LiveInterval *LI);
virtual unsigned selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<LiveInterval*> &SplitVRegs);
/// Perform register allocation.
virtual bool runOnMachineFunction(MachineFunction &mf);
static char ID;
private:
bool checkUncachedInterference(LiveInterval&, unsigned);
LiveInterval *getSingleInterference(LiveInterval&, unsigned);
bool reassignVReg(LiveInterval &InterferingVReg, unsigned OldPhysReg);
bool reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg);
unsigned tryReassign(LiveInterval&, AllocationOrder&);
unsigned trySplit(LiveInterval&, AllocationOrder&,
SmallVectorImpl<LiveInterval*>&);
};
} // end anonymous namespace
char RAGreedy::ID = 0;
FunctionPass* llvm::createGreedyRegisterAllocator() {
return new RAGreedy();
}
RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
initializeLiveStacksPass(*PassRegistry::getPassRegistry());
initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
}
void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<AliasAnalysis>();
AU.addPreserved<AliasAnalysis>();
AU.addRequired<LiveIntervals>();
AU.addPreserved<SlotIndexes>();
if (StrongPHIElim)
AU.addRequiredID(StrongPHIEliminationID);
AU.addRequiredTransitive<RegisterCoalescer>();
AU.addRequired<CalculateSpillWeights>();
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addRequiredID(MachineDominatorsID);
AU.addPreservedID(MachineDominatorsID);
AU.addRequired<MachineLoopInfo>();
AU.addPreserved<MachineLoopInfo>();
AU.addRequired<VirtRegMap>();
AU.addPreserved<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(AU);
}
void RAGreedy::releaseMemory() {
SpillerInstance.reset(0);
RegAllocBase::releaseMemory();
}
float RAGreedy::getPriority(LiveInterval *LI) {
float Priority = LI->weight;
// Prioritize hinted registers so they are allocated first.
std::pair<unsigned, unsigned> Hint;
if (Hint.first || Hint.second) {
// The hint can be target specific, a virtual register, or a physreg.
Priority *= 2;
// Prefer physreg hints above anything else.
if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second))
Priority *= 2;
}
return Priority;
}
// Check interference without using the cache.
bool RAGreedy::checkUncachedInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
LiveIntervalUnion::Query subQ(&VirtReg, &PhysReg2LiveUnion[PhysReg]);
if (subQ.checkInterference())
return true;
for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) {
subQ.init(&VirtReg, &PhysReg2LiveUnion[*AliasI]);
if (subQ.checkInterference())
return true;
}
return false;
}
/// getSingleInterference - Return the single interfering virtual register
/// assigned to PhysReg. Return 0 if more than one virtual register is
/// interfering.
LiveInterval *RAGreedy::getSingleInterference(LiveInterval &VirtReg,
unsigned PhysReg) {
LiveInterval *Interference = 0;
// Check direct interferences.
LiveIntervalUnion::Query &Q = query(VirtReg, PhysReg);
if (Q.checkInterference()) {
if (!Q.seenAllInterferences())
return 0;
Q.collectInterferingVRegs(1);
Interference = Q.interferingVRegs().front();
}
// Check aliases.
for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) {
LiveIntervalUnion::Query &Q = query(VirtReg, *AliasI);
if (Q.checkInterference()) {
if (Interference || !Q.seenAllInterferences())
return 0;
Q.collectInterferingVRegs(1);
Interference = Q.interferingVRegs().front();
}
}
return Interference;
}
// Attempt to reassign this virtual register to a different physical register.
//
// FIXME: we are not yet caching these "second-level" interferences discovered
// in the sub-queries. These interferences can change with each call to
// selectOrSplit. However, we could implement a "may-interfere" cache that
// could be conservatively dirtied when we reassign or split.
//
// FIXME: This may result in a lot of alias queries. We could summarize alias
// live intervals in their parent register's live union, but it's messy.
bool RAGreedy::reassignVReg(LiveInterval &InterferingVReg,
unsigned WantedPhysReg) {
assert(TargetRegisterInfo::isVirtualRegister(InterferingVReg.reg) &&
"Can only reassign virtual registers");
assert(TRI->regsOverlap(WantedPhysReg, VRM->getPhys(InterferingVReg.reg)) &&
"inconsistent phys reg assigment");
AllocationOrder Order(InterferingVReg.reg, *VRM, ReservedRegs);
while (unsigned PhysReg = Order.next()) {
// Don't reassign to a WantedPhysReg alias.
if (TRI->regsOverlap(PhysReg, WantedPhysReg))
continue;
if (checkUncachedInterference(InterferingVReg, PhysReg))
continue;
// Reassign the interfering virtual reg to this physical reg.
unsigned OldAssign = VRM->getPhys(InterferingVReg.reg);
DEBUG(dbgs() << "reassigning: " << InterferingVReg << " from " <<
TRI->getName(OldAssign) << " to " << TRI->getName(PhysReg) << '\n');
PhysReg2LiveUnion[OldAssign].extract(InterferingVReg);
VRM->clearVirt(InterferingVReg.reg);
VRM->assignVirt2Phys(InterferingVReg.reg, PhysReg);
PhysReg2LiveUnion[PhysReg].unify(InterferingVReg);
return true;
}
return false;
}
/// reassignInterferences - Reassign all interferences to different physical
/// registers such that Virtreg can be assigned to PhysReg.
/// Currently this only works with a single interference.
/// @param VirtReg Currently unassigned virtual register.
/// @param PhysReg Physical register to be cleared.
/// @return True on success, false if nothing was changed.
bool RAGreedy::reassignInterferences(LiveInterval &VirtReg, unsigned PhysReg) {
LiveInterval *InterferingVReg = getSingleInterference(VirtReg, PhysReg);
if (!InterferingVReg)
return false;
if (TargetRegisterInfo::isPhysicalRegister(InterferingVReg->reg))
return false;
return reassignVReg(*InterferingVReg, PhysReg);
}
/// tryReassign - Try to reassign interferences to different physregs.
/// @param VirtReg Currently unassigned virtual register.
/// @param Order Physregs to try.
/// @return Physreg to assign VirtReg, or 0.
unsigned RAGreedy::tryReassign(LiveInterval &VirtReg, AllocationOrder &Order) {
NamedRegionTimer T("Reassign", TimerGroupName, TimePassesIsEnabled);
Order.rewind();
while (unsigned PhysReg = Order.next())
if (reassignInterferences(VirtReg, PhysReg))
return PhysReg;
return 0;
}
/// trySplit - Try to split VirtReg or one of its interferences, making it
/// assignable.
/// @return Physreg when VirtReg may be assigned and/or new SplitVRegs.
unsigned RAGreedy::trySplit(LiveInterval &VirtReg, AllocationOrder &Order,
SmallVectorImpl<LiveInterval*>&SplitVRegs) {
NamedRegionTimer T("Splitter", TimerGroupName, TimePassesIsEnabled);
return 0;
}
unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<LiveInterval*> &SplitVRegs) {
// Populate a list of physical register spill candidates.
SmallVector<unsigned, 8> PhysRegSpillCands, ReassignCands;
// Check for an available register in this class.
AllocationOrder Order(VirtReg.reg, *VRM, ReservedRegs);
while (unsigned PhysReg = Order.next()) {
// Check interference and as a side effect, intialize queries for this
// VirtReg and its aliases.
unsigned InterfReg = checkPhysRegInterference(VirtReg, PhysReg);
if (InterfReg == 0) {
// Found an available register.
return PhysReg;
}
assert(!VirtReg.empty() && "Empty VirtReg has interference");
LiveInterval *InterferingVirtReg =
Queries[InterfReg].firstInterference().liveUnionPos().value();
// The current VirtReg must either be spillable, or one of its interferences
// must have less spill weight.
if (InterferingVirtReg->weight < VirtReg.weight )
PhysRegSpillCands.push_back(PhysReg);
}
// Try to reassign interferences.
if (unsigned PhysReg = tryReassign(VirtReg, Order))
return PhysReg;
// Try splitting VirtReg or interferences.
unsigned PhysReg = trySplit(VirtReg, Order, SplitVRegs);
if (PhysReg || !SplitVRegs.empty())
return PhysReg;
// Try to spill another interfering reg with less spill weight.
NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled);
//
// FIXME: do this in two steps: (1) check for unspillable interferences while
// accumulating spill weight; (2) spill the interferences with lowest
// aggregate spill weight.
for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue;
assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 &&
"Interference after spill.");
// Tell the caller to allocate to this newly freed physical register.
return *PhysRegI;
}
// No other spill candidates were found, so spill the current VirtReg.
DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
SmallVector<LiveInterval*, 1> pendingSpills;
spiller().spill(&VirtReg, SplitVRegs, pendingSpills);
// The live virtual register requesting allocation was spilled, so tell
// the caller not to allocate anything during this round.
return 0;
}
bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
<< "********** Function: "
<< ((Value*)mf.getFunction())->getName() << '\n');
MF = &mf;
RegAllocBase::init(getAnalysis<VirtRegMap>(), getAnalysis<LiveIntervals>());
ReservedRegs = TRI->getReservedRegs(*MF);
SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM));
allocatePhysRegs();
addMBBLiveIns(MF);
// Run rewriter
{
NamedRegionTimer T("Rewriter", TimerGroupName, TimePassesIsEnabled);
std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
rewriter->runOnMachineFunction(*MF, *VRM, LIS);
}
// The pass output is in VirtRegMap. Release all the transient data.
releaseMemory();
return true;
}