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Expose the processor resources defined by the machine model to the scheduler and other clients through the TargetSchedule interface. Normalize each resource count with respect to other kinds of resources. This allows scheduling heuristics to balance resources against other kinds of resources and latency. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167444 91177308-0d34-0410-b5e6-96231b3b80d8
244 lines
9.3 KiB
C++
244 lines
9.3 KiB
C++
//===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the classes used to describe a subtarget's machine model
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// for scheduling and other instruction cost heuristics.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSCHEDMODEL_H
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#define LLVM_MC_MCSCHEDMODEL_H
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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namespace llvm {
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struct InstrItinerary;
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/// Define a kind of processor resource that will be modeled by the scheduler.
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struct MCProcResourceDesc {
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#ifndef NDEBUG
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const char *Name;
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#endif
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unsigned NumUnits; // Number of resource of this kind
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unsigned SuperIdx; // Index of the resources kind that contains this kind.
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// Buffered resources may be consumed at some indeterminate cycle after
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// dispatch (e.g. for instructions that may issue out-of-order). Unbuffered
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// resources always consume their resource some fixed number of cycles after
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// dispatch (e.g. for instruction interlocking that may stall the pipeline).
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bool IsBuffered;
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bool operator==(const MCProcResourceDesc &Other) const {
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return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
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&& IsBuffered == Other.IsBuffered;
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}
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};
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/// Identify one of the processor resource kinds consumed by a particular
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/// scheduling class for the specified number of cycles.
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struct MCWriteProcResEntry {
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unsigned ProcResourceIdx;
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unsigned Cycles;
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bool operator==(const MCWriteProcResEntry &Other) const {
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return ProcResourceIdx == Other.ProcResourceIdx && Cycles == Other.Cycles;
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}
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};
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/// Specify the latency in cpu cycles for a particular scheduling class and def
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/// index. -1 indicates an invalid latency. Heuristics would typically consider
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/// an instruction with invalid latency to have infinite latency. Also identify
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/// the WriteResources of this def. When the operand expands to a sequence of
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/// writes, this ID is the last write in the sequence.
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struct MCWriteLatencyEntry {
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int Cycles;
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unsigned WriteResourceID;
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bool operator==(const MCWriteLatencyEntry &Other) const {
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return Cycles == Other.Cycles && WriteResourceID == Other.WriteResourceID;
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}
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};
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/// Specify the number of cycles allowed after instruction issue before a
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/// particular use operand reads its registers. This effectively reduces the
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/// write's latency. Here we allow negative cycles for corner cases where
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/// latency increases. This rule only applies when the entry's WriteResource
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/// matches the write's WriteResource.
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///
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/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
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/// WriteResourceIdx.
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struct MCReadAdvanceEntry {
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unsigned UseIdx;
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unsigned WriteResourceID;
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int Cycles;
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bool operator==(const MCReadAdvanceEntry &Other) const {
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return UseIdx == Other.UseIdx && WriteResourceID == Other.WriteResourceID
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&& Cycles == Other.Cycles;
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}
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};
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/// Summarize the scheduling resources required for an instruction of a
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/// particular scheduling class.
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///
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/// Defined as an aggregate struct for creating tables with initializer lists.
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struct MCSchedClassDesc {
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static const unsigned short InvalidNumMicroOps = UINT16_MAX;
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static const unsigned short VariantNumMicroOps = UINT16_MAX - 1;
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#ifndef NDEBUG
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const char* Name;
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#endif
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unsigned short NumMicroOps;
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bool BeginGroup;
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bool EndGroup;
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unsigned WriteProcResIdx; // First index into WriteProcResTable.
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unsigned NumWriteProcResEntries;
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unsigned WriteLatencyIdx; // First index into WriteLatencyTable.
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unsigned NumWriteLatencyEntries;
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unsigned ReadAdvanceIdx; // First index into ReadAdvanceTable.
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unsigned NumReadAdvanceEntries;
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bool isValid() const {
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return NumMicroOps != InvalidNumMicroOps;
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}
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bool isVariant() const {
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return NumMicroOps == VariantNumMicroOps;
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}
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};
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/// Machine model for scheduling, bundling, and heuristics.
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///
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/// The machine model directly provides basic information about the
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/// microarchitecture to the scheduler in the form of properties. It also
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/// optionally refers to scheduler resource tables and itinerary
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/// tables. Scheduler resource tables model the latency and cost for each
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/// instruction type. Itinerary tables are an independant mechanism that
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/// provides a detailed reservation table describing each cycle of instruction
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/// execution. Subtargets may define any or all of the above categories of data
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/// depending on the type of CPU and selected scheduler.
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class MCSchedModel {
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public:
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static MCSchedModel DefaultSchedModel; // For unknown processors.
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// IssueWidth is the maximum number of instructions that may be scheduled in
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// the same per-cycle group.
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unsigned IssueWidth;
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static const unsigned DefaultIssueWidth = 1;
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// MinLatency is the minimum latency between a register write
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// followed by a data dependent read. This determines which
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// instructions may be scheduled in the same per-cycle group. This
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// is distinct from *expected* latency, which determines the likely
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// critical path but does not guarantee a pipeline
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// hazard. MinLatency can always be overridden by the number of
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// InstrStage cycles.
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//
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// (-1) Standard in-order processor.
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// Use InstrItinerary OperandCycles as MinLatency.
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// If no OperandCycles exist, then use the cycle of the last InstrStage.
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//
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// (0) Out-of-order processor, or in-order with bundled dependencies.
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// RAW dependencies may be dispatched in the same cycle.
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// Optional InstrItinerary OperandCycles provides expected latency.
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//
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// (>0) In-order processor with variable latencies.
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// Use the greater of this value or the cycle of the last InstrStage.
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// Optional InstrItinerary OperandCycles provides expected latency.
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// TODO: can't yet specify both min and expected latency per operand.
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int MinLatency;
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static const unsigned DefaultMinLatency = -1;
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// LoadLatency is the expected latency of load instructions.
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//
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// If MinLatency >= 0, this may be overriden for individual load opcodes by
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// InstrItinerary OperandCycles.
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unsigned LoadLatency;
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static const unsigned DefaultLoadLatency = 4;
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// HighLatency is the expected latency of "very high latency" operations.
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// See TargetInstrInfo::isHighLatencyDef().
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// By default, this is set to an arbitrarily high number of cycles
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// likely to have some impact on scheduling heuristics.
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// If MinLatency >= 0, this may be overriden by InstrItinData OperandCycles.
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unsigned HighLatency;
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static const unsigned DefaultHighLatency = 10;
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// MispredictPenalty is the typical number of extra cycles the processor
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// takes to recover from a branch misprediction.
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unsigned MispredictPenalty;
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static const unsigned DefaultMispredictPenalty = 10;
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private:
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unsigned ProcID;
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const MCProcResourceDesc *ProcResourceTable;
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const MCSchedClassDesc *SchedClassTable;
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unsigned NumProcResourceKinds;
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unsigned NumSchedClasses;
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// Instruction itinerary tables used by InstrItineraryData.
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friend class InstrItineraryData;
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const InstrItinerary *InstrItineraries;
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public:
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// Default's must be specified as static const literals so that tablegenerated
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// target code can use it in static initializers. The defaults need to be
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// initialized in this default ctor because some clients directly instantiate
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// MCSchedModel instead of using a generated itinerary.
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MCSchedModel(): IssueWidth(DefaultIssueWidth),
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MinLatency(DefaultMinLatency),
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LoadLatency(DefaultLoadLatency),
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HighLatency(DefaultHighLatency),
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MispredictPenalty(DefaultMispredictPenalty),
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ProcID(0), ProcResourceTable(0), SchedClassTable(0),
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NumProcResourceKinds(0), NumSchedClasses(0),
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InstrItineraries(0) {
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(void)NumProcResourceKinds;
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(void)NumSchedClasses;
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}
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// Table-gen driven ctor.
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MCSchedModel(unsigned iw, int ml, unsigned ll, unsigned hl, unsigned mp,
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unsigned pi, const MCProcResourceDesc *pr,
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const MCSchedClassDesc *sc, unsigned npr, unsigned nsc,
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const InstrItinerary *ii):
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IssueWidth(iw), MinLatency(ml), LoadLatency(ll), HighLatency(hl),
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MispredictPenalty(mp), ProcID(pi), ProcResourceTable(pr),
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SchedClassTable(sc), NumProcResourceKinds(npr), NumSchedClasses(nsc),
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InstrItineraries(ii) {}
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unsigned getProcessorID() const { return ProcID; }
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/// Does this machine model include instruction-level scheduling.
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bool hasInstrSchedModel() const { return SchedClassTable; }
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unsigned getNumProcResourceKinds() const {
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return NumProcResourceKinds;
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}
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const MCProcResourceDesc *getProcResource(unsigned ProcResourceIdx) const {
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assert(hasInstrSchedModel() && "No scheduling machine model");
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assert(ProcResourceIdx < NumProcResourceKinds && "bad proc resource idx");
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return &ProcResourceTable[ProcResourceIdx];
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}
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const MCSchedClassDesc *getSchedClassDesc(unsigned SchedClassIdx) const {
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assert(hasInstrSchedModel() && "No scheduling machine model");
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assert(SchedClassIdx < NumSchedClasses && "bad scheduling class idx");
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return &SchedClassTable[SchedClassIdx];
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}
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};
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} // End llvm namespace
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#endif
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