llvm-6502/test/CodeGen/X86/vec_shuffle-31.ll
Nate Begeman 9008ca6b6b 2nd attempt, fixing SSE4.1 issues and implementing feedback from duncan.
PR2957

ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask.  A value of -1 represents UNDEF.

In addition to eliminating the creation of illegal BUILD_VECTORS just to 
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70225 91177308-0d34-0410-b5e6-96231b3b80d8
2009-04-27 18:41:29 +00:00

14 lines
523 B
LLVM

; RUN: llvm-as < %s | llc -march=x86 -mcpu=yonah -o %t -f
; RUN: grep pextrw %t | count 1
; RUN: grep movlhps %t | count 1
; RUN: grep pshufhw %t | count 1
; RUN: grep pinsrw %t | count 1
; RUN: llvm-as < %s | llc -march=x86 -mcpu=core2 -o %t -f
; RUN: grep pshufb %t | count 1
define <8 x i16> @shuf3(<8 x i16> %T0, <8 x i16> %T1) nounwind readnone {
entry:
%tmp9 = shufflevector <8 x i16> %T0, <8 x i16> %T1, <8 x i32> < i32 0, i32 1, i32 undef, i32 undef, i32 3, i32 11, i32 undef , i32 undef >
ret <8 x i16> %tmp9
}