llvm-6502/test/CodeGen/X86/2009-02-26-MachineLICMBug.ll
Chris Lattner 47cdf4abff Make the NDEBUG assertion stronger and more clear what is
happening.

Enhance scheduling to set the DEAD flag on implicit defs
more aggressively.  Before, we'd set an implicit def operand
to dead if it were present in the SDNode corresponding to
the machineinstr but had no use.  Now we do it in this case
AND if the implicit def does not exist in the SDNode at all.

This exposes a couple of problems: one is the FIXME, which
causes a live intervals crash on CodeGen/X86/sibcall.ll.
The second is that it makes machinecse and licm more 
aggressive (which is a good thing) but also exposes a case
where licm hoists a set0 and then it doesn't get resunk.

Talking to codegen folks about both these issues, but I need
this patch in in the meantime.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99485 91177308-0d34-0410-b5e6-96231b3b80d8
2010-03-25 05:40:48 +00:00

48 lines
1.8 KiB
LLVM

; RUN: llc < %s -march=x86-64 -mattr=+sse3 -stats |& grep {2 machine-licm}
; rdar://6627786
target triple = "x86_64-apple-darwin10.0"
%struct.Key = type { i64 }
%struct.__Rec = type opaque
%struct.__vv = type { }
define %struct.__vv* @t(%struct.Key* %desc, i64 %p) nounwind ssp {
entry:
br label %bb4
bb4: ; preds = %bb.i, %bb26, %bb4, %entry
%0 = call i32 (...)* @xxGetOffsetForCode(i32 undef) nounwind ; <i32> [#uses=0]
%ins = or i64 %p, 2097152 ; <i64> [#uses=1]
%1 = call i32 (...)* @xxCalculateMidType(%struct.Key* %desc, i32 0) nounwind ; <i32> [#uses=1]
%cond = icmp eq i32 %1, 1 ; <i1> [#uses=1]
br i1 %cond, label %bb26, label %bb4
bb26: ; preds = %bb4
%2 = and i64 %ins, 15728640 ; <i64> [#uses=1]
%cond.i = icmp eq i64 %2, 1048576 ; <i1> [#uses=1]
br i1 %cond.i, label %bb.i, label %bb4
bb.i: ; preds = %bb26
%3 = load i32* null, align 4 ; <i32> [#uses=1]
%4 = uitofp i32 %3 to float ; <float> [#uses=1]
%.sum13.i = add i64 0, 4 ; <i64> [#uses=1]
%5 = getelementptr i8* null, i64 %.sum13.i ; <i8*> [#uses=1]
%6 = bitcast i8* %5 to i32* ; <i32*> [#uses=1]
%7 = load i32* %6, align 4 ; <i32> [#uses=1]
%8 = uitofp i32 %7 to float ; <float> [#uses=1]
%.sum.i = add i64 0, 8 ; <i64> [#uses=1]
%9 = getelementptr i8* null, i64 %.sum.i ; <i8*> [#uses=1]
%10 = bitcast i8* %9 to i32* ; <i32*> [#uses=1]
%11 = load i32* %10, align 4 ; <i32> [#uses=1]
%12 = uitofp i32 %11 to float ; <float> [#uses=1]
%13 = insertelement <4 x float> undef, float %4, i32 0 ; <<4 x float>> [#uses=1]
%14 = insertelement <4 x float> %13, float %8, i32 1 ; <<4 x float>> [#uses=1]
%15 = insertelement <4 x float> %14, float %12, i32 2 ; <<4 x float>> [#uses=1]
store <4 x float> %15, <4 x float>* null, align 16
br label %bb4
}
declare i32 @xxGetOffsetForCode(...)
declare i32 @xxCalculateMidType(...)