llvm-6502/lib/CodeGen
Duncan Sands 481dc721c3 The C++ exception handling personality function wants
to know about calls that cannot throw ('nounwind'):
if such a call does throw for some reason then the
personality will terminate the program.  The distinction
between an ordinary call and a nounwind call is that
an ordinary call gets an entry in the exception table
but a nounwind call does not.  This patch sets up the
exception table appropriately.  One oddity is that
I've chosen to bracket nounwind calls with labels (like
invokes) - the other choice would have been to bracket
ordinary calls with labels.  While bracketing
ordinary calls is more natural (because bracketing
by labels would then correspond exactly to getting an
entry in the exception table), I didn't do it because
introducing labels impedes some optimizations and I'm
guessing that ordinary calls occur more often than
nounwind calls.  This fixes the gcc filter2 eh test,
at least at -O0 (the inliner needs some tweaking at
higher optimization levels).


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45197 91177308-0d34-0410-b5e6-96231b3b80d8
2007-12-19 07:36:31 +00:00
..
SelectionDAG The C++ exception handling personality function wants 2007-12-19 07:36:31 +00:00
AsmPrinter.cpp Support more insane CEP's in AsmPrinter (Yes, PyPy folks do really use them). 2007-12-18 20:53:41 +00:00
BranchFolding.cpp Improve branch folding by recgonizing that explict successor relationships impact the value of fall-through choices. 2007-12-10 07:24:06 +00:00
Collector.cpp CollectorMetadata and Collector are rejiggered to get along with 2007-12-11 00:30:17 +00:00
CollectorMetadata.cpp Add explicit keywords, and fix a minor typo that they uncovered. 2007-12-14 15:41:34 +00:00
Collectors.cpp
DwarfWriter.cpp The C++ exception handling personality function wants 2007-12-19 07:36:31 +00:00
ELFWriter.cpp Add explicit keywords, and fix a minor typo that they uncovered. 2007-12-14 15:41:34 +00:00
ELFWriter.h
IfConversion.cpp
IntrinsicLowering.cpp Change the PointerType api for creating pointer types. The old functionality of PointerType::get() has become PointerType::getUnqual(), which returns a pointer in the generic address space. The new prototype of PointerType::get() requires both a type and an address space. 2007-12-17 01:12:55 +00:00
LiveInterval.cpp
LiveIntervalAnalysis.cpp Implicit def instructions, e.g. X86::IMPLICIT_DEF_GR32, are always re-materializable and they should not be spilled. 2007-12-12 23:12:09 +00:00
LiveVariables.cpp
LLVMTargetMachine.cpp Initial commit of the machine code LICM pass. It successfully hoists this: 2007-12-07 21:42:31 +00:00
LowerSubregs.cpp
MachineBasicBlock.cpp
MachineDominators.cpp
MachineFunction.cpp
MachineInstr.cpp
MachineLICM.cpp Add debugging info. Use the newly created "hasUnmodelledSideEffects" method. 2007-12-18 21:38:04 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp The C++ exception handling personality function wants 2007-12-19 07:36:31 +00:00
MachinePassRegistry.cpp
MachOWriter.cpp
MachOWriter.h
Makefile
Passes.cpp
PHIElimination.cpp
PhysRegTracker.h
PostRASchedulerList.cpp
PrologEpilogInserter.cpp Add a argument to storeRegToStackSlot and storeRegToAddr to specify whether 2007-12-05 03:14:33 +00:00
README.txt
RegAllocBigBlock.cpp Add a argument to storeRegToStackSlot and storeRegToAddr to specify whether 2007-12-05 03:14:33 +00:00
RegAllocLinearScan.cpp Switch over to MachineLoopInfo. 2007-12-11 02:09:15 +00:00
RegAllocLocal.cpp Add a argument to storeRegToStackSlot and storeRegToAddr to specify whether 2007-12-05 03:14:33 +00:00
RegAllocSimple.cpp Add a argument to storeRegToStackSlot and storeRegToAddr to specify whether 2007-12-05 03:14:33 +00:00
RegisterCoalescer.cpp
RegisterScavenging.cpp Add a argument to storeRegToStackSlot and storeRegToAddr to specify whether 2007-12-05 03:14:33 +00:00
SimpleRegisterCoalescing.cpp Switch over to MachineLoopInfo. 2007-12-11 02:09:15 +00:00
SimpleRegisterCoalescing.h Add explicit keywords, and fix a minor typo that they uncovered. 2007-12-14 15:41:34 +00:00
StrongPHIElimination.cpp Break local interferences in StrongPHIElimination. One step closer... 2007-12-16 05:44:27 +00:00
TwoAddressInstructionPass.cpp
UnreachableBlockElim.cpp
VirtRegMap.cpp If deleting a reload instruction due to reuse (value is available in register R and reload is targeting R), make sure to invalidate the kill information of the last kill. 2007-12-11 23:36:57 +00:00
VirtRegMap.h MachineInstr can change. Store indexes instead. 2007-12-05 10:24:35 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

I think we should have a "hasSideEffects" flag (which is automatically set for
stuff that "isLoad" "isCall" etc), and the remat pass should eventually be able
to remat any instruction that has no side effects, if it can handle it and if
profitable.

For now, I'd suggest having the remat stuff work like this:

1. I need to spill/reload this thing.
2. Check to see if it has side effects.
3. Check to see if it is simple enough: e.g. it only has one register
destination and no register input.
4. If so, clone the instruction, do the xform, etc.

Advantages of this are:

1. the .td file describes the behavior of the instructions, not the way the
   algorithm should work.
2. as remat gets smarter in the future, we shouldn't have to be changing the .td
   files.
3. it is easier to explain what the flag means in the .td file, because you
   don't have to pull in the explanation of how the current remat algo works.

Some potential added complexities:

1. Some instructions have to be glued to it's predecessor or successor. All of
   the PC relative instructions and condition code setting instruction. We could
   mark them as hasSideEffects, but that's not quite right. PC relative loads
   from constantpools can be remat'ed, for example. But it requires more than
   just cloning the instruction. Some instructions can be remat'ed but it
   expands to more than one instruction. But allocator will have to make a
   decision.

4. As stated in 3, not as simple as cloning in some cases. The target will have
   to decide how to remat it. For example, an ARM 2-piece constant generation
   instruction is remat'ed as a load from constantpool.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
	ldr r3, [sp, #+4]
	add r3, r3, #3
	ldr r2, [sp, #+8]
	add r2, r2, #2
	ldr r1, [sp, #+4]  <==
	add r1, r1, #1
	ldr r0, [sp, #+4]
	add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//