mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
11ba91f321
This was the source of many leaks in the past, this should fix them once and for all. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237524 91177308-0d34-0410-b5e6-96231b3b80d8
808 lines
30 KiB
C++
808 lines
30 KiB
C++
//===-- FunctionLoweringInfo.cpp ------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements routines for translating functions from LLVM IR into
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// Machine IR.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/FunctionLoweringInfo.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/CodeGen/Analysis.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DebugInfo.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetOptions.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <algorithm>
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using namespace llvm;
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#define DEBUG_TYPE "function-lowering-info"
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/// isUsedOutsideOfDefiningBlock - Return true if this instruction is used by
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/// PHI nodes or outside of the basic block that defines it, or used by a
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/// switch or atomic instruction, which may expand to multiple basic blocks.
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static bool isUsedOutsideOfDefiningBlock(const Instruction *I) {
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if (I->use_empty()) return false;
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if (isa<PHINode>(I)) return true;
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const BasicBlock *BB = I->getParent();
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for (const User *U : I->users())
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if (cast<Instruction>(U)->getParent() != BB || isa<PHINode>(U))
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return true;
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return false;
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}
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static ISD::NodeType getPreferredExtendForValue(const Value *V) {
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// For the users of the source value being used for compare instruction, if
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// the number of signed predicate is greater than unsigned predicate, we
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// prefer to use SIGN_EXTEND.
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//
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// With this optimization, we would be able to reduce some redundant sign or
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// zero extension instruction, and eventually more machine CSE opportunities
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// can be exposed.
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ISD::NodeType ExtendKind = ISD::ANY_EXTEND;
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unsigned NumOfSigned = 0, NumOfUnsigned = 0;
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for (const User *U : V->users()) {
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if (const auto *CI = dyn_cast<CmpInst>(U)) {
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NumOfSigned += CI->isSigned();
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NumOfUnsigned += CI->isUnsigned();
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}
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}
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if (NumOfSigned > NumOfUnsigned)
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ExtendKind = ISD::SIGN_EXTEND;
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return ExtendKind;
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}
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namespace {
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struct WinEHNumbering {
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WinEHNumbering(WinEHFuncInfo &FuncInfo) : FuncInfo(FuncInfo),
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CurrentBaseState(-1), NextState(0) {}
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WinEHFuncInfo &FuncInfo;
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int CurrentBaseState;
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int NextState;
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SmallVector<std::unique_ptr<ActionHandler>, 4> HandlerStack;
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SmallPtrSet<const Function *, 4> VisitedHandlers;
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int currentEHNumber() const {
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return HandlerStack.empty() ? CurrentBaseState : HandlerStack.back()->getEHState();
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}
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void createUnwindMapEntry(int ToState, ActionHandler *AH);
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void createTryBlockMapEntry(int TryLow, int TryHigh,
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ArrayRef<CatchHandler *> Handlers);
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void processCallSite(MutableArrayRef<std::unique_ptr<ActionHandler>> Actions,
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ImmutableCallSite CS);
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void calculateStateNumbers(const Function &F);
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};
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}
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void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf,
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SelectionDAG *DAG) {
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Fn = &fn;
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MF = &mf;
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TLI = MF->getSubtarget().getTargetLowering();
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RegInfo = &MF->getRegInfo();
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MachineModuleInfo &MMI = MF->getMMI();
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// Check whether the function can return without sret-demotion.
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SmallVector<ISD::OutputArg, 4> Outs;
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GetReturnInfo(Fn->getReturnType(), Fn->getAttributes(), Outs, *TLI);
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CanLowerReturn = TLI->CanLowerReturn(Fn->getCallingConv(), *MF,
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Fn->isVarArg(), Outs, Fn->getContext());
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// Initialize the mapping of values to registers. This is only set up for
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// instruction values that are used outside of the block that defines
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// them.
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Function::const_iterator BB = Fn->begin(), EB = Fn->end();
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for (; BB != EB; ++BB)
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for (BasicBlock::const_iterator I = BB->begin(), E = BB->end();
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I != E; ++I) {
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if (const AllocaInst *AI = dyn_cast<AllocaInst>(I)) {
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// Static allocas can be folded into the initial stack frame adjustment.
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if (AI->isStaticAlloca()) {
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const ConstantInt *CUI = cast<ConstantInt>(AI->getArraySize());
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Type *Ty = AI->getAllocatedType();
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uint64_t TySize = TLI->getDataLayout()->getTypeAllocSize(Ty);
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unsigned Align =
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std::max((unsigned)TLI->getDataLayout()->getPrefTypeAlignment(Ty),
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AI->getAlignment());
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TySize *= CUI->getZExtValue(); // Get total allocated size.
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if (TySize == 0) TySize = 1; // Don't create zero-sized stack objects.
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StaticAllocaMap[AI] =
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MF->getFrameInfo()->CreateStackObject(TySize, Align, false, AI);
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} else {
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unsigned Align = std::max(
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(unsigned)TLI->getDataLayout()->getPrefTypeAlignment(
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AI->getAllocatedType()),
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AI->getAlignment());
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unsigned StackAlign =
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MF->getSubtarget().getFrameLowering()->getStackAlignment();
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if (Align <= StackAlign)
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Align = 0;
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// Inform the Frame Information that we have variable-sized objects.
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MF->getFrameInfo()->CreateVariableSizedObject(Align ? Align : 1, AI);
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}
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}
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// Look for inline asm that clobbers the SP register.
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if (isa<CallInst>(I) || isa<InvokeInst>(I)) {
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ImmutableCallSite CS(I);
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if (isa<InlineAsm>(CS.getCalledValue())) {
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unsigned SP = TLI->getStackPointerRegisterToSaveRestore();
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const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo();
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std::vector<TargetLowering::AsmOperandInfo> Ops =
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TLI->ParseConstraints(TRI, CS);
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for (size_t I = 0, E = Ops.size(); I != E; ++I) {
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TargetLowering::AsmOperandInfo &Op = Ops[I];
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if (Op.Type == InlineAsm::isClobber) {
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// Clobbers don't have SDValue operands, hence SDValue().
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TLI->ComputeConstraintToUse(Op, SDValue(), DAG);
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std::pair<unsigned, const TargetRegisterClass *> PhysReg =
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TLI->getRegForInlineAsmConstraint(TRI, Op.ConstraintCode,
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Op.ConstraintVT);
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if (PhysReg.first == SP)
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MF->getFrameInfo()->setHasInlineAsmWithSPAdjust(true);
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}
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}
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}
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}
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// Look for calls to the @llvm.va_start intrinsic. We can omit some
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// prologue boilerplate for variadic functions that don't examine their
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// arguments.
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if (const auto *II = dyn_cast<IntrinsicInst>(I)) {
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if (II->getIntrinsicID() == Intrinsic::vastart)
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MF->getFrameInfo()->setHasVAStart(true);
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}
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// If we have a musttail call in a variadic funciton, we need to ensure we
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// forward implicit register parameters.
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if (const auto *CI = dyn_cast<CallInst>(I)) {
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if (CI->isMustTailCall() && Fn->isVarArg())
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MF->getFrameInfo()->setHasMustTailInVarArgFunc(true);
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}
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// Mark values used outside their block as exported, by allocating
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// a virtual register for them.
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if (isUsedOutsideOfDefiningBlock(I))
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if (!isa<AllocaInst>(I) ||
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!StaticAllocaMap.count(cast<AllocaInst>(I)))
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InitializeRegForValue(I);
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// Collect llvm.dbg.declare information. This is done now instead of
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// during the initial isel pass through the IR so that it is done
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// in a predictable order.
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if (const DbgDeclareInst *DI = dyn_cast<DbgDeclareInst>(I)) {
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assert(DI->getVariable() && "Missing variable");
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assert(DI->getDebugLoc() && "Missing location");
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if (MMI.hasDebugInfo()) {
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// Don't handle byval struct arguments or VLAs, for example.
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// Non-byval arguments are handled here (they refer to the stack
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// temporary alloca at this point).
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const Value *Address = DI->getAddress();
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if (Address) {
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if (const BitCastInst *BCI = dyn_cast<BitCastInst>(Address))
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Address = BCI->getOperand(0);
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if (const AllocaInst *AI = dyn_cast<AllocaInst>(Address)) {
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DenseMap<const AllocaInst *, int>::iterator SI =
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StaticAllocaMap.find(AI);
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if (SI != StaticAllocaMap.end()) { // Check for VLAs.
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int FI = SI->second;
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MMI.setVariableDbgInfo(DI->getVariable(), DI->getExpression(),
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FI, DI->getDebugLoc());
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}
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}
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}
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}
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}
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// Decide the preferred extend type for a value.
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PreferredExtendType[I] = getPreferredExtendForValue(I);
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}
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// Create an initial MachineBasicBlock for each LLVM BasicBlock in F. This
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// also creates the initial PHI MachineInstrs, though none of the input
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// operands are populated.
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for (BB = Fn->begin(); BB != EB; ++BB) {
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MachineBasicBlock *MBB = mf.CreateMachineBasicBlock(BB);
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MBBMap[BB] = MBB;
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MF->push_back(MBB);
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// Transfer the address-taken flag. This is necessary because there could
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// be multiple MachineBasicBlocks corresponding to one BasicBlock, and only
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// the first one should be marked.
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if (BB->hasAddressTaken())
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MBB->setHasAddressTaken();
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// Create Machine PHI nodes for LLVM PHI nodes, lowering them as
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// appropriate.
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for (BasicBlock::const_iterator I = BB->begin();
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const PHINode *PN = dyn_cast<PHINode>(I); ++I) {
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if (PN->use_empty()) continue;
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// Skip empty types
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if (PN->getType()->isEmptyTy())
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continue;
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DebugLoc DL = PN->getDebugLoc();
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unsigned PHIReg = ValueMap[PN];
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assert(PHIReg && "PHI node does not have an assigned virtual register!");
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SmallVector<EVT, 4> ValueVTs;
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ComputeValueVTs(*TLI, PN->getType(), ValueVTs);
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for (unsigned vti = 0, vte = ValueVTs.size(); vti != vte; ++vti) {
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EVT VT = ValueVTs[vti];
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unsigned NumRegisters = TLI->getNumRegisters(Fn->getContext(), VT);
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const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
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for (unsigned i = 0; i != NumRegisters; ++i)
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BuildMI(MBB, DL, TII->get(TargetOpcode::PHI), PHIReg + i);
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PHIReg += NumRegisters;
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}
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}
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}
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// Mark landing pad blocks.
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SmallVector<const LandingPadInst *, 4> LPads;
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for (BB = Fn->begin(); BB != EB; ++BB) {
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if (const auto *Invoke = dyn_cast<InvokeInst>(BB->getTerminator()))
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MBBMap[Invoke->getSuccessor(1)]->setIsLandingPad();
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if (BB->isLandingPad())
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LPads.push_back(BB->getLandingPadInst());
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}
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// If this is an MSVC EH personality, we need to do a bit more work.
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EHPersonality Personality = EHPersonality::Unknown;
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if (!LPads.empty())
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Personality = classifyEHPersonality(LPads.back()->getPersonalityFn());
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if (!isMSVCEHPersonality(Personality))
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return;
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WinEHFuncInfo *EHInfo = nullptr;
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if (Personality == EHPersonality::MSVC_Win64SEH) {
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addSEHHandlersForLPads(LPads);
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} else if (Personality == EHPersonality::MSVC_CXX) {
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const Function *WinEHParentFn = MMI.getWinEHParent(&fn);
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EHInfo = &MMI.getWinEHFuncInfo(WinEHParentFn);
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if (EHInfo->LandingPadStateMap.empty()) {
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WinEHNumbering Num(*EHInfo);
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Num.calculateStateNumbers(*WinEHParentFn);
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// Pop everything on the handler stack.
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Num.processCallSite(None, ImmutableCallSite());
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}
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// Copy the state numbers to LandingPadInfo for the current function, which
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// could be a handler or the parent.
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for (const LandingPadInst *LP : LPads) {
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MachineBasicBlock *LPadMBB = MBBMap[LP->getParent()];
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MMI.addWinEHState(LPadMBB, EHInfo->LandingPadStateMap[LP]);
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}
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}
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}
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void FunctionLoweringInfo::addSEHHandlersForLPads(
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ArrayRef<const LandingPadInst *> LPads) {
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MachineModuleInfo &MMI = MF->getMMI();
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// Iterate over all landing pads with llvm.eh.actions calls.
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for (const LandingPadInst *LP : LPads) {
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const IntrinsicInst *ActionsCall =
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dyn_cast<IntrinsicInst>(LP->getNextNode());
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if (!ActionsCall ||
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ActionsCall->getIntrinsicID() != Intrinsic::eh_actions)
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continue;
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// Parse the llvm.eh.actions call we found.
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MachineBasicBlock *LPadMBB = MBBMap[LP->getParent()];
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SmallVector<std::unique_ptr<ActionHandler>, 4> Actions;
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parseEHActions(ActionsCall, Actions);
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// Iterate EH actions from most to least precedence, which means
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// iterating in reverse.
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for (auto I = Actions.rbegin(), E = Actions.rend(); I != E; ++I) {
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ActionHandler *Action = I->get();
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if (auto *CH = dyn_cast<CatchHandler>(Action)) {
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const auto *Filter =
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dyn_cast<Function>(CH->getSelector()->stripPointerCasts());
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assert((Filter || CH->getSelector()->isNullValue()) &&
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"expected function or catch-all");
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const auto *RecoverBA =
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cast<BlockAddress>(CH->getHandlerBlockOrFunc());
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MMI.addSEHCatchHandler(LPadMBB, Filter, RecoverBA);
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} else {
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assert(isa<CleanupHandler>(Action));
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const auto *Fini = cast<Function>(Action->getHandlerBlockOrFunc());
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MMI.addSEHCleanupHandler(LPadMBB, Fini);
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}
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}
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}
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}
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void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) {
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WinEHUnwindMapEntry UME;
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UME.ToState = ToState;
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if (auto *CH = dyn_cast_or_null<CleanupHandler>(AH))
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UME.Cleanup = cast<Function>(CH->getHandlerBlockOrFunc());
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else
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UME.Cleanup = nullptr;
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FuncInfo.UnwindMap.push_back(UME);
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}
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void WinEHNumbering::createTryBlockMapEntry(int TryLow, int TryHigh,
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ArrayRef<CatchHandler *> Handlers) {
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WinEHTryBlockMapEntry TBME;
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TBME.TryLow = TryLow;
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TBME.TryHigh = TryHigh;
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assert(TBME.TryLow <= TBME.TryHigh);
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for (CatchHandler *CH : Handlers) {
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WinEHHandlerType HT;
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if (CH->getSelector()->isNullValue()) {
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HT.Adjectives = 0x40;
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HT.TypeDescriptor = nullptr;
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} else {
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auto *GV = cast<GlobalVariable>(CH->getSelector()->stripPointerCasts());
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// Selectors are always pointers to GlobalVariables with 'struct' type.
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// The struct has two fields, adjectives and a type descriptor.
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auto *CS = cast<ConstantStruct>(GV->getInitializer());
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HT.Adjectives =
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cast<ConstantInt>(CS->getAggregateElement(0U))->getZExtValue();
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HT.TypeDescriptor =
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cast<GlobalVariable>(CS->getAggregateElement(1)->stripPointerCasts());
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}
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HT.Handler = cast<Function>(CH->getHandlerBlockOrFunc());
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HT.CatchObjRecoverIdx = CH->getExceptionVarIndex();
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TBME.HandlerArray.push_back(HT);
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}
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FuncInfo.TryBlockMap.push_back(TBME);
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}
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static void print_name(const Value *V) {
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#ifndef NDEBUG
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if (!V) {
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DEBUG(dbgs() << "null");
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return;
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}
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if (const auto *F = dyn_cast<Function>(V))
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DEBUG(dbgs() << F->getName());
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else
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DEBUG(V->dump());
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#endif
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}
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void WinEHNumbering::processCallSite(
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MutableArrayRef<std::unique_ptr<ActionHandler>> Actions,
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ImmutableCallSite CS) {
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DEBUG(dbgs() << "processCallSite (EH state = " << currentEHNumber()
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<< ") for: ");
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print_name(CS ? CS.getCalledValue() : nullptr);
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DEBUG(dbgs() << '\n');
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DEBUG(dbgs() << "HandlerStack: \n");
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for (int I = 0, E = HandlerStack.size(); I < E; ++I) {
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DEBUG(dbgs() << " ");
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print_name(HandlerStack[I]->getHandlerBlockOrFunc());
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DEBUG(dbgs() << '\n');
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}
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DEBUG(dbgs() << "Actions: \n");
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for (int I = 0, E = Actions.size(); I < E; ++I) {
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DEBUG(dbgs() << " ");
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print_name(Actions[I]->getHandlerBlockOrFunc());
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DEBUG(dbgs() << '\n');
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}
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int FirstMismatch = 0;
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for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E;
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++FirstMismatch) {
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if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
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Actions[FirstMismatch]->getHandlerBlockOrFunc())
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break;
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}
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// Don't recurse while we are looping over the handler stack. Instead, defer
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// the numbering of the catch handlers until we are done popping.
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SmallVector<CatchHandler *, 4> PoppedCatches;
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for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) {
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std::unique_ptr<ActionHandler> Handler = HandlerStack.pop_back_val();
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if (isa<CatchHandler>(Handler.get()))
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PoppedCatches.push_back(cast<CatchHandler>(Handler.release()));
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}
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int TryHigh = NextState - 1;
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int LastTryLowIdx = 0;
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for (int I = 0, E = PoppedCatches.size(); I != E; ++I) {
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CatchHandler *CH = PoppedCatches[I];
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DEBUG(dbgs() << "Popped handler with state " << CH->getEHState() << "\n");
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if (I + 1 == E || CH->getEHState() != PoppedCatches[I + 1]->getEHState()) {
|
|
int TryLow = CH->getEHState();
|
|
auto Handlers =
|
|
makeArrayRef(&PoppedCatches[LastTryLowIdx], I - LastTryLowIdx + 1);
|
|
DEBUG(dbgs() << "createTryBlockMapEntry(" << TryLow << ", " << TryHigh);
|
|
for (size_t J = 0; J < Handlers.size(); ++J) {
|
|
DEBUG(dbgs() << ", ");
|
|
print_name(Handlers[J]->getHandlerBlockOrFunc());
|
|
}
|
|
DEBUG(dbgs() << ")\n");
|
|
createTryBlockMapEntry(TryLow, TryHigh, Handlers);
|
|
LastTryLowIdx = I + 1;
|
|
}
|
|
}
|
|
|
|
for (CatchHandler *CH : PoppedCatches) {
|
|
if (auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) {
|
|
DEBUG(dbgs() << "Assigning base state " << NextState << " to ");
|
|
print_name(F);
|
|
DEBUG(dbgs() << '\n');
|
|
FuncInfo.HandlerBaseState[F] = NextState;
|
|
DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber()
|
|
<< ", null)\n");
|
|
createUnwindMapEntry(currentEHNumber(), nullptr);
|
|
++NextState;
|
|
calculateStateNumbers(*F);
|
|
}
|
|
delete CH;
|
|
}
|
|
|
|
// The handler functions may have pushed actions onto the handler stack
|
|
// that we expected to push here. Compare the handler stack to our
|
|
// actions again to check for that possibility.
|
|
if (HandlerStack.size() > (size_t)FirstMismatch) {
|
|
for (int E = std::min(HandlerStack.size(), Actions.size());
|
|
FirstMismatch < E; ++FirstMismatch) {
|
|
if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() !=
|
|
Actions[FirstMismatch]->getHandlerBlockOrFunc())
|
|
break;
|
|
}
|
|
}
|
|
|
|
DEBUG(dbgs() << "Pushing actions for CallSite: ");
|
|
print_name(CS ? CS.getCalledValue() : nullptr);
|
|
DEBUG(dbgs() << '\n');
|
|
|
|
bool LastActionWasCatch = false;
|
|
for (size_t I = FirstMismatch; I != Actions.size(); ++I) {
|
|
// We can reuse eh states when pushing two catches for the same invoke.
|
|
bool CurrActionIsCatch = isa<CatchHandler>(Actions[I].get());
|
|
// FIXME: Reenable this optimization!
|
|
if (CurrActionIsCatch && LastActionWasCatch && false) {
|
|
DEBUG(dbgs() << "setEHState for handler to " << currentEHNumber()
|
|
<< "\n");
|
|
Actions[I]->setEHState(currentEHNumber());
|
|
} else {
|
|
DEBUG(dbgs() << "createUnwindMapEntry(" << currentEHNumber() << ", ");
|
|
print_name(Actions[I]->getHandlerBlockOrFunc());
|
|
DEBUG(dbgs() << ")\n");
|
|
createUnwindMapEntry(currentEHNumber(), Actions[I].get());
|
|
DEBUG(dbgs() << "setEHState for handler to " << NextState << "\n");
|
|
Actions[I]->setEHState(NextState);
|
|
NextState++;
|
|
}
|
|
HandlerStack.push_back(std::move(Actions[I]));
|
|
LastActionWasCatch = CurrActionIsCatch;
|
|
}
|
|
|
|
DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: ");
|
|
print_name(CS ? CS.getCalledValue() : nullptr);
|
|
DEBUG(dbgs() << '\n');
|
|
}
|
|
|
|
void WinEHNumbering::calculateStateNumbers(const Function &F) {
|
|
auto I = VisitedHandlers.insert(&F);
|
|
if (!I.second)
|
|
return; // We've already visited this handler, don't renumber it.
|
|
|
|
int OldBaseState = CurrentBaseState;
|
|
if (FuncInfo.HandlerBaseState.count(&F)) {
|
|
CurrentBaseState = FuncInfo.HandlerBaseState[&F];
|
|
}
|
|
|
|
DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n');
|
|
SmallVector<std::unique_ptr<ActionHandler>, 4> ActionList;
|
|
for (const BasicBlock &BB : F) {
|
|
for (const Instruction &I : BB) {
|
|
const auto *CI = dyn_cast<CallInst>(&I);
|
|
if (!CI || CI->doesNotThrow())
|
|
continue;
|
|
processCallSite(None, CI);
|
|
}
|
|
const auto *II = dyn_cast<InvokeInst>(BB.getTerminator());
|
|
if (!II)
|
|
continue;
|
|
const LandingPadInst *LPI = II->getLandingPadInst();
|
|
auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode());
|
|
if (!ActionsCall)
|
|
continue;
|
|
assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions);
|
|
parseEHActions(ActionsCall, ActionList);
|
|
if (ActionList.empty())
|
|
continue;
|
|
processCallSite(ActionList, II);
|
|
ActionList.clear();
|
|
FuncInfo.LandingPadStateMap[LPI] = currentEHNumber();
|
|
DEBUG(dbgs() << "Assigning state " << currentEHNumber()
|
|
<< " to landing pad at " << LPI->getParent()->getName()
|
|
<< '\n');
|
|
}
|
|
|
|
FuncInfo.CatchHandlerMaxState[&F] = NextState - 1;
|
|
|
|
CurrentBaseState = OldBaseState;
|
|
}
|
|
|
|
/// clear - Clear out all the function-specific state. This returns this
|
|
/// FunctionLoweringInfo to an empty state, ready to be used for a
|
|
/// different function.
|
|
void FunctionLoweringInfo::clear() {
|
|
assert(CatchInfoFound.size() == CatchInfoLost.size() &&
|
|
"Not all catch info was assigned to a landing pad!");
|
|
|
|
MBBMap.clear();
|
|
ValueMap.clear();
|
|
StaticAllocaMap.clear();
|
|
#ifndef NDEBUG
|
|
CatchInfoLost.clear();
|
|
CatchInfoFound.clear();
|
|
#endif
|
|
LiveOutRegInfo.clear();
|
|
VisitedBBs.clear();
|
|
ArgDbgValues.clear();
|
|
ByValArgFrameIndexMap.clear();
|
|
RegFixups.clear();
|
|
StatepointStackSlots.clear();
|
|
PreferredExtendType.clear();
|
|
}
|
|
|
|
/// CreateReg - Allocate a single virtual register for the given type.
|
|
unsigned FunctionLoweringInfo::CreateReg(MVT VT) {
|
|
return RegInfo->createVirtualRegister(
|
|
MF->getSubtarget().getTargetLowering()->getRegClassFor(VT));
|
|
}
|
|
|
|
/// CreateRegs - Allocate the appropriate number of virtual registers of
|
|
/// the correctly promoted or expanded types. Assign these registers
|
|
/// consecutive vreg numbers and return the first assigned number.
|
|
///
|
|
/// In the case that the given value has struct or array type, this function
|
|
/// will assign registers for each member or element.
|
|
///
|
|
unsigned FunctionLoweringInfo::CreateRegs(Type *Ty) {
|
|
const TargetLowering *TLI = MF->getSubtarget().getTargetLowering();
|
|
|
|
SmallVector<EVT, 4> ValueVTs;
|
|
ComputeValueVTs(*TLI, Ty, ValueVTs);
|
|
|
|
unsigned FirstReg = 0;
|
|
for (unsigned Value = 0, e = ValueVTs.size(); Value != e; ++Value) {
|
|
EVT ValueVT = ValueVTs[Value];
|
|
MVT RegisterVT = TLI->getRegisterType(Ty->getContext(), ValueVT);
|
|
|
|
unsigned NumRegs = TLI->getNumRegisters(Ty->getContext(), ValueVT);
|
|
for (unsigned i = 0; i != NumRegs; ++i) {
|
|
unsigned R = CreateReg(RegisterVT);
|
|
if (!FirstReg) FirstReg = R;
|
|
}
|
|
}
|
|
return FirstReg;
|
|
}
|
|
|
|
/// GetLiveOutRegInfo - Gets LiveOutInfo for a register, returning NULL if the
|
|
/// register is a PHI destination and the PHI's LiveOutInfo is not valid. If
|
|
/// the register's LiveOutInfo is for a smaller bit width, it is extended to
|
|
/// the larger bit width by zero extension. The bit width must be no smaller
|
|
/// than the LiveOutInfo's existing bit width.
|
|
const FunctionLoweringInfo::LiveOutInfo *
|
|
FunctionLoweringInfo::GetLiveOutRegInfo(unsigned Reg, unsigned BitWidth) {
|
|
if (!LiveOutRegInfo.inBounds(Reg))
|
|
return nullptr;
|
|
|
|
LiveOutInfo *LOI = &LiveOutRegInfo[Reg];
|
|
if (!LOI->IsValid)
|
|
return nullptr;
|
|
|
|
if (BitWidth > LOI->KnownZero.getBitWidth()) {
|
|
LOI->NumSignBits = 1;
|
|
LOI->KnownZero = LOI->KnownZero.zextOrTrunc(BitWidth);
|
|
LOI->KnownOne = LOI->KnownOne.zextOrTrunc(BitWidth);
|
|
}
|
|
|
|
return LOI;
|
|
}
|
|
|
|
/// ComputePHILiveOutRegInfo - Compute LiveOutInfo for a PHI's destination
|
|
/// register based on the LiveOutInfo of its operands.
|
|
void FunctionLoweringInfo::ComputePHILiveOutRegInfo(const PHINode *PN) {
|
|
Type *Ty = PN->getType();
|
|
if (!Ty->isIntegerTy() || Ty->isVectorTy())
|
|
return;
|
|
|
|
SmallVector<EVT, 1> ValueVTs;
|
|
ComputeValueVTs(*TLI, Ty, ValueVTs);
|
|
assert(ValueVTs.size() == 1 &&
|
|
"PHIs with non-vector integer types should have a single VT.");
|
|
EVT IntVT = ValueVTs[0];
|
|
|
|
if (TLI->getNumRegisters(PN->getContext(), IntVT) != 1)
|
|
return;
|
|
IntVT = TLI->getTypeToTransformTo(PN->getContext(), IntVT);
|
|
unsigned BitWidth = IntVT.getSizeInBits();
|
|
|
|
unsigned DestReg = ValueMap[PN];
|
|
if (!TargetRegisterInfo::isVirtualRegister(DestReg))
|
|
return;
|
|
LiveOutRegInfo.grow(DestReg);
|
|
LiveOutInfo &DestLOI = LiveOutRegInfo[DestReg];
|
|
|
|
Value *V = PN->getIncomingValue(0);
|
|
if (isa<UndefValue>(V) || isa<ConstantExpr>(V)) {
|
|
DestLOI.NumSignBits = 1;
|
|
APInt Zero(BitWidth, 0);
|
|
DestLOI.KnownZero = Zero;
|
|
DestLOI.KnownOne = Zero;
|
|
return;
|
|
}
|
|
|
|
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
|
|
APInt Val = CI->getValue().zextOrTrunc(BitWidth);
|
|
DestLOI.NumSignBits = Val.getNumSignBits();
|
|
DestLOI.KnownZero = ~Val;
|
|
DestLOI.KnownOne = Val;
|
|
} else {
|
|
assert(ValueMap.count(V) && "V should have been placed in ValueMap when its"
|
|
"CopyToReg node was created.");
|
|
unsigned SrcReg = ValueMap[V];
|
|
if (!TargetRegisterInfo::isVirtualRegister(SrcReg)) {
|
|
DestLOI.IsValid = false;
|
|
return;
|
|
}
|
|
const LiveOutInfo *SrcLOI = GetLiveOutRegInfo(SrcReg, BitWidth);
|
|
if (!SrcLOI) {
|
|
DestLOI.IsValid = false;
|
|
return;
|
|
}
|
|
DestLOI = *SrcLOI;
|
|
}
|
|
|
|
assert(DestLOI.KnownZero.getBitWidth() == BitWidth &&
|
|
DestLOI.KnownOne.getBitWidth() == BitWidth &&
|
|
"Masks should have the same bit width as the type.");
|
|
|
|
for (unsigned i = 1, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
Value *V = PN->getIncomingValue(i);
|
|
if (isa<UndefValue>(V) || isa<ConstantExpr>(V)) {
|
|
DestLOI.NumSignBits = 1;
|
|
APInt Zero(BitWidth, 0);
|
|
DestLOI.KnownZero = Zero;
|
|
DestLOI.KnownOne = Zero;
|
|
return;
|
|
}
|
|
|
|
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
|
|
APInt Val = CI->getValue().zextOrTrunc(BitWidth);
|
|
DestLOI.NumSignBits = std::min(DestLOI.NumSignBits, Val.getNumSignBits());
|
|
DestLOI.KnownZero &= ~Val;
|
|
DestLOI.KnownOne &= Val;
|
|
continue;
|
|
}
|
|
|
|
assert(ValueMap.count(V) && "V should have been placed in ValueMap when "
|
|
"its CopyToReg node was created.");
|
|
unsigned SrcReg = ValueMap[V];
|
|
if (!TargetRegisterInfo::isVirtualRegister(SrcReg)) {
|
|
DestLOI.IsValid = false;
|
|
return;
|
|
}
|
|
const LiveOutInfo *SrcLOI = GetLiveOutRegInfo(SrcReg, BitWidth);
|
|
if (!SrcLOI) {
|
|
DestLOI.IsValid = false;
|
|
return;
|
|
}
|
|
DestLOI.NumSignBits = std::min(DestLOI.NumSignBits, SrcLOI->NumSignBits);
|
|
DestLOI.KnownZero &= SrcLOI->KnownZero;
|
|
DestLOI.KnownOne &= SrcLOI->KnownOne;
|
|
}
|
|
}
|
|
|
|
/// setArgumentFrameIndex - Record frame index for the byval
|
|
/// argument. This overrides previous frame index entry for this argument,
|
|
/// if any.
|
|
void FunctionLoweringInfo::setArgumentFrameIndex(const Argument *A,
|
|
int FI) {
|
|
ByValArgFrameIndexMap[A] = FI;
|
|
}
|
|
|
|
/// getArgumentFrameIndex - Get frame index for the byval argument.
|
|
/// If the argument does not have any assigned frame index then 0 is
|
|
/// returned.
|
|
int FunctionLoweringInfo::getArgumentFrameIndex(const Argument *A) {
|
|
DenseMap<const Argument *, int>::iterator I =
|
|
ByValArgFrameIndexMap.find(A);
|
|
if (I != ByValArgFrameIndexMap.end())
|
|
return I->second;
|
|
DEBUG(dbgs() << "Argument does not have assigned frame index!\n");
|
|
return 0;
|
|
}
|
|
|
|
/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
|
|
/// being passed to this variadic function, and set the MachineModuleInfo's
|
|
/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
|
|
/// reference to _fltused on Windows, which will link in MSVCRT's
|
|
/// floating-point support.
|
|
void llvm::ComputeUsesVAFloatArgument(const CallInst &I,
|
|
MachineModuleInfo *MMI)
|
|
{
|
|
FunctionType *FT = cast<FunctionType>(
|
|
I.getCalledValue()->getType()->getContainedType(0));
|
|
if (FT->isVarArg() && !MMI->usesVAFloatArgument()) {
|
|
for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
|
|
Type* T = I.getArgOperand(i)->getType();
|
|
for (auto i : post_order(T)) {
|
|
if (i->isFloatingPointTy()) {
|
|
MMI->setUsesVAFloatArgument(true);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// AddLandingPadInfo - Extract the exception handling information from the
|
|
/// landingpad instruction and add them to the specified machine module info.
|
|
void llvm::AddLandingPadInfo(const LandingPadInst &I, MachineModuleInfo &MMI,
|
|
MachineBasicBlock *MBB) {
|
|
MMI.addPersonality(MBB,
|
|
cast<Function>(I.getPersonalityFn()->stripPointerCasts()));
|
|
|
|
if (I.isCleanup())
|
|
MMI.addCleanup(MBB);
|
|
|
|
// FIXME: New EH - Add the clauses in reverse order. This isn't 100% correct,
|
|
// but we need to do it this way because of how the DWARF EH emitter
|
|
// processes the clauses.
|
|
for (unsigned i = I.getNumClauses(); i != 0; --i) {
|
|
Value *Val = I.getClause(i - 1);
|
|
if (I.isCatch(i - 1)) {
|
|
MMI.addCatchTypeInfo(MBB,
|
|
dyn_cast<GlobalValue>(Val->stripPointerCasts()));
|
|
} else {
|
|
// Add filters in a list.
|
|
Constant *CVal = cast<Constant>(Val);
|
|
SmallVector<const GlobalValue*, 4> FilterList;
|
|
for (User::op_iterator
|
|
II = CVal->op_begin(), IE = CVal->op_end(); II != IE; ++II)
|
|
FilterList.push_back(cast<GlobalValue>((*II)->stripPointerCasts()));
|
|
|
|
MMI.addFilterTypeInfo(MBB, FilterList);
|
|
}
|
|
}
|
|
}
|