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and use it in FastISelEmitter.cpp, and make FastISel subtarget aware. Among other things, this lets it work properly on x86 targets that don't have SSE, where it successfully selects x87 instructions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55156 91177308-0d34-0410-b5e6-96231b3b80d8
580 lines
21 KiB
C++
580 lines
21 KiB
C++
//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CodeGenDAGPatterns class, which is used to read and
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// represent the patterns present in a .td file for instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CODEGEN_DAGPATTERNS_H
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#define CODEGEN_DAGPATTERNS_H
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#include <set>
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#include "CodeGenTarget.h"
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#include "CodeGenIntrinsics.h"
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namespace llvm {
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class Record;
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struct Init;
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class ListInit;
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class DagInit;
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class SDNodeInfo;
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class TreePattern;
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class TreePatternNode;
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class CodeGenDAGPatterns;
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class ComplexPattern;
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/// EMVT::DAGISelGenValueType - These are some extended forms of
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/// MVT::SimpleValueType that we use as lattice values during type inference.
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namespace EMVT {
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enum DAGISelGenValueType {
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isFP = MVT::LAST_VALUETYPE,
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isInt,
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isUnknown
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};
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/// isExtIntegerVT - Return true if the specified extended value type vector
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/// contains isInt or an integer value type.
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bool isExtIntegerInVTs(const std::vector<unsigned char> &EVTs);
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/// isExtFloatingPointVT - Return true if the specified extended value type
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/// vector contains isFP or a FP value type.
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bool isExtFloatingPointInVTs(const std::vector<unsigned char> &EVTs);
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}
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/// Set type used to track multiply used variables in patterns
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typedef std::set<std::string> MultipleUseVarSet;
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/// SDTypeConstraint - This is a discriminated union of constraints,
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/// corresponding to the SDTypeConstraint tablegen class in Target.td.
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struct SDTypeConstraint {
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SDTypeConstraint(Record *R);
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unsigned OperandNo; // The operand # this constraint applies to.
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enum {
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SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisSameAs,
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SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisIntVectorOfSameSize,
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SDTCisEltOfVec
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} ConstraintType;
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union { // The discriminated union.
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struct {
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unsigned char VT;
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} SDTCisVT_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisSameAs_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisVTSmallerThanOp_Info;
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struct {
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unsigned BigOperandNum;
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} SDTCisOpSmallerThanOp_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisIntVectorOfSameSize_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisEltOfVec_Info;
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} x;
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/// ApplyTypeConstraint - Given a node in a pattern, apply this type
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/// constraint to the nodes operands. This returns true if it makes a
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/// change, false otherwise. If a type contradiction is found, throw an
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/// exception.
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bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
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TreePattern &TP) const;
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/// getOperandNum - Return the node corresponding to operand #OpNo in tree
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/// N, which has NumResults results.
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TreePatternNode *getOperandNum(unsigned OpNo, TreePatternNode *N,
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unsigned NumResults) const;
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};
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/// SDNodeInfo - One of these records is created for each SDNode instance in
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/// the target .td file. This represents the various dag nodes we will be
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/// processing.
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class SDNodeInfo {
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Record *Def;
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std::string EnumName;
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std::string SDClassName;
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unsigned Properties;
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unsigned NumResults;
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int NumOperands;
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std::vector<SDTypeConstraint> TypeConstraints;
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public:
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SDNodeInfo(Record *R); // Parse the specified record.
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unsigned getNumResults() const { return NumResults; }
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int getNumOperands() const { return NumOperands; }
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Record *getRecord() const { return Def; }
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const std::string &getEnumName() const { return EnumName; }
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const std::string &getSDClassName() const { return SDClassName; }
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const std::vector<SDTypeConstraint> &getTypeConstraints() const {
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return TypeConstraints;
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}
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/// hasProperty - Return true if this node has the specified property.
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///
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bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
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/// ApplyTypeConstraints - Given a node in a pattern, apply the type
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/// constraints for this node to the operands of the node. This returns
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/// true if it makes a change, false otherwise. If a type contradiction is
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/// found, throw an exception.
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bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const {
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bool MadeChange = false;
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for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
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MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
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return MadeChange;
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}
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};
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/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
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/// patterns), and as such should be ref counted. We currently just leak all
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/// TreePatternNode objects!
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class TreePatternNode {
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/// The inferred type for this node, or EMVT::isUnknown if it hasn't
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/// been determined yet.
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std::vector<unsigned char> Types;
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/// Operator - The Record for the operator if this is an interior node (not
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/// a leaf).
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Record *Operator;
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/// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
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///
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Init *Val;
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/// Name - The name given to this node with the :$foo notation.
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///
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std::string Name;
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/// PredicateFn - The predicate function to execute on this node to check
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/// for a match. If this string is empty, no predicate is involved.
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std::string PredicateFn;
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/// TransformFn - The transformation function to execute on this node before
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/// it can be substituted into the resulting instruction on a pattern match.
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Record *TransformFn;
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std::vector<TreePatternNode*> Children;
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public:
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TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch)
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: Types(), Operator(Op), Val(0), TransformFn(0),
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Children(Ch) { Types.push_back(EMVT::isUnknown); }
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TreePatternNode(Init *val) // leaf ctor
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: Types(), Operator(0), Val(val), TransformFn(0) {
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Types.push_back(EMVT::isUnknown);
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}
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~TreePatternNode();
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const std::string &getName() const { return Name; }
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void setName(const std::string &N) { Name = N; }
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bool isLeaf() const { return Val != 0; }
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bool hasTypeSet() const {
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return (Types[0] < MVT::LAST_VALUETYPE) || (Types[0] == MVT::iPTR) ||
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(Types[0] == MVT::iPTRAny);
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}
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bool isTypeCompletelyUnknown() const {
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return Types[0] == EMVT::isUnknown;
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}
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bool isTypeDynamicallyResolved() const {
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return (Types[0] == MVT::iPTR) || (Types[0] == MVT::iPTRAny);
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}
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MVT::SimpleValueType getTypeNum(unsigned Num) const {
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assert(hasTypeSet() && "Doesn't have a type yet!");
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assert(Types.size() > Num && "Type num out of range!");
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return (MVT::SimpleValueType)Types[Num];
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}
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unsigned char getExtTypeNum(unsigned Num) const {
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assert(Types.size() > Num && "Extended type num out of range!");
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return Types[Num];
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}
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const std::vector<unsigned char> &getExtTypes() const { return Types; }
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void setTypes(const std::vector<unsigned char> &T) { Types = T; }
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void removeTypes() { Types = std::vector<unsigned char>(1, EMVT::isUnknown); }
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Init *getLeafValue() const { assert(isLeaf()); return Val; }
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Record *getOperator() const { assert(!isLeaf()); return Operator; }
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unsigned getNumChildren() const { return Children.size(); }
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TreePatternNode *getChild(unsigned N) const { return Children[N]; }
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void setChild(unsigned i, TreePatternNode *N) {
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Children[i] = N;
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}
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const std::string &getPredicateFn() const { return PredicateFn; }
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void setPredicateFn(const std::string &Fn) { PredicateFn = Fn; }
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Record *getTransformFn() const { return TransformFn; }
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void setTransformFn(Record *Fn) { TransformFn = Fn; }
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/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
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/// CodeGenIntrinsic information for it, otherwise return a null pointer.
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const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
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/// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
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/// marked isCommutative.
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bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
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void print(std::ostream &OS) const;
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void dump() const;
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public: // Higher level manipulation routines.
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/// clone - Return a new copy of this tree.
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///
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TreePatternNode *clone() const;
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/// isIsomorphicTo - Return true if this node is recursively isomorphic to
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/// the specified node. For this comparison, all of the state of the node
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/// is considered, except for the assigned name. Nodes with differing names
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/// that are otherwise identical are considered isomorphic.
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bool isIsomorphicTo(const TreePatternNode *N,
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const MultipleUseVarSet &DepVars) const;
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/// SubstituteFormalArguments - Replace the formal arguments in this tree
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/// with actual values specified by ArgMap.
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void SubstituteFormalArguments(std::map<std::string,
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TreePatternNode*> &ArgMap);
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/// InlinePatternFragments - If this pattern refers to any pattern
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/// fragments, inline them into place, giving us a pattern without any
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/// PatFrag references.
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TreePatternNode *InlinePatternFragments(TreePattern &TP);
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/// ApplyTypeConstraints - Apply all of the type constraints relevent to
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/// this node and its children in the tree. This returns true if it makes a
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/// change, false otherwise. If a type contradiction is found, throw an
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/// exception.
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bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
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/// UpdateNodeType - Set the node type of N to VT if VT contains
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/// information. If N already contains a conflicting type, then throw an
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/// exception. This returns true if any information was updated.
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///
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bool UpdateNodeType(const std::vector<unsigned char> &ExtVTs,
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TreePattern &TP);
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bool UpdateNodeType(unsigned char ExtVT, TreePattern &TP) {
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std::vector<unsigned char> ExtVTs(1, ExtVT);
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return UpdateNodeType(ExtVTs, TP);
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}
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/// ContainsUnresolvedType - Return true if this tree contains any
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/// unresolved types.
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bool ContainsUnresolvedType() const {
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if (!hasTypeSet() && !isTypeDynamicallyResolved()) return true;
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for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
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if (getChild(i)->ContainsUnresolvedType()) return true;
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return false;
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}
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/// canPatternMatch - If it is impossible for this pattern to match on this
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/// target, fill in Reason and return false. Otherwise, return true.
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bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
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};
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/// TreePattern - Represent a pattern, used for instructions, pattern
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/// fragments, etc.
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///
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class TreePattern {
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/// Trees - The list of pattern trees which corresponds to this pattern.
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/// Note that PatFrag's only have a single tree.
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///
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std::vector<TreePatternNode*> Trees;
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/// TheRecord - The actual TableGen record corresponding to this pattern.
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///
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Record *TheRecord;
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/// Args - This is a list of all of the arguments to this pattern (for
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/// PatFrag patterns), which are the 'node' markers in this pattern.
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std::vector<std::string> Args;
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/// CDP - the top-level object coordinating this madness.
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///
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CodeGenDAGPatterns &CDP;
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/// isInputPattern - True if this is an input pattern, something to match.
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/// False if this is an output pattern, something to emit.
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bool isInputPattern;
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public:
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/// TreePattern constructor - Parse the specified DagInits into the
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/// current record.
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TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
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CodeGenDAGPatterns &ise);
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TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
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CodeGenDAGPatterns &ise);
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TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
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CodeGenDAGPatterns &ise);
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/// getTrees - Return the tree patterns which corresponds to this pattern.
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///
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const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
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unsigned getNumTrees() const { return Trees.size(); }
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TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
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TreePatternNode *getOnlyTree() const {
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assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
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return Trees[0];
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}
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/// getRecord - Return the actual TableGen record corresponding to this
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/// pattern.
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///
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Record *getRecord() const { return TheRecord; }
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unsigned getNumArgs() const { return Args.size(); }
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const std::string &getArgName(unsigned i) const {
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assert(i < Args.size() && "Argument reference out of range!");
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return Args[i];
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}
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std::vector<std::string> &getArgList() { return Args; }
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CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
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/// InlinePatternFragments - If this pattern refers to any pattern
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/// fragments, inline them into place, giving us a pattern without any
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/// PatFrag references.
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void InlinePatternFragments() {
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for (unsigned i = 0, e = Trees.size(); i != e; ++i)
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Trees[i] = Trees[i]->InlinePatternFragments(*this);
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}
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/// InferAllTypes - Infer/propagate as many types throughout the expression
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/// patterns as possible. Return true if all types are infered, false
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/// otherwise. Throw an exception if a type contradiction is found.
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bool InferAllTypes();
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/// error - Throw an exception, prefixing it with information about this
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/// pattern.
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void error(const std::string &Msg) const;
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void print(std::ostream &OS) const;
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void dump() const;
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private:
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TreePatternNode *ParseTreePattern(DagInit *DI);
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};
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/// DAGDefaultOperand - One of these is created for each PredicateOperand
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/// or OptionalDefOperand that has a set ExecuteAlways / DefaultOps field.
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struct DAGDefaultOperand {
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std::vector<TreePatternNode*> DefaultOps;
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};
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class DAGInstruction {
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TreePattern *Pattern;
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std::vector<Record*> Results;
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std::vector<Record*> Operands;
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std::vector<Record*> ImpResults;
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std::vector<Record*> ImpOperands;
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TreePatternNode *ResultPattern;
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public:
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DAGInstruction(TreePattern *TP,
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const std::vector<Record*> &results,
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const std::vector<Record*> &operands,
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const std::vector<Record*> &impresults,
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const std::vector<Record*> &impoperands)
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: Pattern(TP), Results(results), Operands(operands),
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ImpResults(impresults), ImpOperands(impoperands),
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ResultPattern(0) {}
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const TreePattern *getPattern() const { return Pattern; }
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unsigned getNumResults() const { return Results.size(); }
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unsigned getNumOperands() const { return Operands.size(); }
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unsigned getNumImpResults() const { return ImpResults.size(); }
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unsigned getNumImpOperands() const { return ImpOperands.size(); }
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const std::vector<Record*>& getImpResults() const { return ImpResults; }
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void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
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Record *getResult(unsigned RN) const {
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assert(RN < Results.size());
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return Results[RN];
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}
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Record *getOperand(unsigned ON) const {
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assert(ON < Operands.size());
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return Operands[ON];
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}
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Record *getImpResult(unsigned RN) const {
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assert(RN < ImpResults.size());
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return ImpResults[RN];
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}
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Record *getImpOperand(unsigned ON) const {
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assert(ON < ImpOperands.size());
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return ImpOperands[ON];
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}
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TreePatternNode *getResultPattern() const { return ResultPattern; }
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};
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/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
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/// processed to produce isel.
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struct PatternToMatch {
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PatternToMatch(ListInit *preds,
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TreePatternNode *src, TreePatternNode *dst,
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const std::vector<Record*> &dstregs,
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unsigned complexity):
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Predicates(preds), SrcPattern(src), DstPattern(dst), Dstregs(dstregs),
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AddedComplexity(complexity) {};
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ListInit *Predicates; // Top level predicate conditions to match.
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TreePatternNode *SrcPattern; // Source pattern to match.
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TreePatternNode *DstPattern; // Resulting pattern.
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std::vector<Record*> Dstregs; // Physical register defs being matched.
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unsigned AddedComplexity; // Add to matching pattern complexity.
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ListInit *getPredicates() const { return Predicates; }
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TreePatternNode *getSrcPattern() const { return SrcPattern; }
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TreePatternNode *getDstPattern() const { return DstPattern; }
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const std::vector<Record*> &getDstRegs() const { return Dstregs; }
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unsigned getAddedComplexity() const { return AddedComplexity; }
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std::string getPredicateCheck() const;
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};
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class CodeGenDAGPatterns {
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RecordKeeper &Records;
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CodeGenTarget Target;
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std::vector<CodeGenIntrinsic> Intrinsics;
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std::map<Record*, SDNodeInfo> SDNodes;
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std::map<Record*, std::pair<Record*, std::string> > SDNodeXForms;
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std::map<Record*, ComplexPattern> ComplexPatterns;
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std::map<Record*, TreePattern*> PatternFragments;
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std::map<Record*, DAGDefaultOperand> DefaultOperands;
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std::map<Record*, DAGInstruction> Instructions;
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// Specific SDNode definitions:
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Record *intrinsic_void_sdnode;
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Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
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/// PatternsToMatch - All of the things we are matching on the DAG. The first
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/// value is the pattern to match, the second pattern is the result to
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/// emit.
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std::vector<PatternToMatch> PatternsToMatch;
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public:
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CodeGenDAGPatterns(RecordKeeper &R);
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~CodeGenDAGPatterns();
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CodeGenTarget &getTargetInfo() { return Target; }
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const CodeGenTarget &getTargetInfo() const { return Target; }
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Record *getSDNodeNamed(const std::string &Name) const;
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const SDNodeInfo &getSDNodeInfo(Record *R) const {
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assert(SDNodes.count(R) && "Unknown node!");
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return SDNodes.find(R)->second;
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}
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// Node transformation lookups.
|
|
typedef std::pair<Record*, std::string> NodeXForm;
|
|
const NodeXForm &getSDNodeTransform(Record *R) const {
|
|
assert(SDNodeXForms.count(R) && "Invalid transform!");
|
|
return SDNodeXForms.find(R)->second;
|
|
}
|
|
|
|
typedef std::map<Record*, NodeXForm>::const_iterator nx_iterator;
|
|
nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
|
|
nx_iterator nx_end() const { return SDNodeXForms.end(); }
|
|
|
|
|
|
const ComplexPattern &getComplexPattern(Record *R) const {
|
|
assert(ComplexPatterns.count(R) && "Unknown addressing mode!");
|
|
return ComplexPatterns.find(R)->second;
|
|
}
|
|
|
|
const CodeGenIntrinsic &getIntrinsic(Record *R) const {
|
|
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
|
|
if (Intrinsics[i].TheDef == R) return Intrinsics[i];
|
|
assert(0 && "Unknown intrinsic!");
|
|
abort();
|
|
}
|
|
|
|
const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
|
|
assert(IID-1 < Intrinsics.size() && "Bad intrinsic ID!");
|
|
return Intrinsics[IID-1];
|
|
}
|
|
|
|
unsigned getIntrinsicID(Record *R) const {
|
|
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
|
|
if (Intrinsics[i].TheDef == R) return i;
|
|
assert(0 && "Unknown intrinsic!");
|
|
abort();
|
|
}
|
|
|
|
const DAGDefaultOperand &getDefaultOperand(Record *R) {
|
|
assert(DefaultOperands.count(R) &&"Isn't an analyzed default operand!");
|
|
return DefaultOperands.find(R)->second;
|
|
}
|
|
|
|
// Pattern Fragment information.
|
|
TreePattern *getPatternFragment(Record *R) const {
|
|
assert(PatternFragments.count(R) && "Invalid pattern fragment request!");
|
|
return PatternFragments.find(R)->second;
|
|
}
|
|
typedef std::map<Record*, TreePattern*>::const_iterator pf_iterator;
|
|
pf_iterator pf_begin() const { return PatternFragments.begin(); }
|
|
pf_iterator pf_end() const { return PatternFragments.end(); }
|
|
|
|
// Patterns to match information.
|
|
typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
|
|
ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
|
|
ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
|
|
|
|
|
|
|
|
const DAGInstruction &getInstruction(Record *R) const {
|
|
assert(Instructions.count(R) && "Unknown instruction!");
|
|
return Instructions.find(R)->second;
|
|
}
|
|
|
|
Record *get_intrinsic_void_sdnode() const {
|
|
return intrinsic_void_sdnode;
|
|
}
|
|
Record *get_intrinsic_w_chain_sdnode() const {
|
|
return intrinsic_w_chain_sdnode;
|
|
}
|
|
Record *get_intrinsic_wo_chain_sdnode() const {
|
|
return intrinsic_wo_chain_sdnode;
|
|
}
|
|
|
|
private:
|
|
void ParseNodeInfo();
|
|
void ParseNodeTransforms();
|
|
void ParseComplexPatterns();
|
|
void ParsePatternFragments();
|
|
void ParseDefaultOperands();
|
|
void ParseInstructions();
|
|
void ParsePatterns();
|
|
void InferInstructionFlags();
|
|
void GenerateVariants();
|
|
|
|
void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
|
|
std::map<std::string,
|
|
TreePatternNode*> &InstInputs,
|
|
std::map<std::string,
|
|
TreePatternNode*> &InstResults,
|
|
std::vector<Record*> &InstImpInputs,
|
|
std::vector<Record*> &InstImpResults);
|
|
};
|
|
} // end namespace llvm
|
|
|
|
#endif
|