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https://github.com/c64scene-ar/llvm-6502.git
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e1f663933a
On PPC the stack pointer is X1, but ADJCALLSTACK writes R1. Fixes PR14315: Register regmask dependency problem with misched. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@168248 91177308-0d34-0410-b5e6-96231b3b80d8
683 lines
25 KiB
C++
683 lines
25 KiB
C++
//===-- TargetInstrInfoImpl.cpp - Target Instruction Information ----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the TargetInstrInfoImpl class, it just provides default
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// implementations of various methods.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/ScoreboardHazardRecognizer.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/MC/MCInstrItineraries.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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static cl::opt<bool> DisableHazardRecognizer(
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"disable-sched-hazard", cl::Hidden, cl::init(false),
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cl::desc("Disable hazard detection during preRA scheduling"));
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/// ReplaceTailWithBranchTo - Delete the instruction OldInst and everything
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/// after it, replacing it with an unconditional branch to NewDest.
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void
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TargetInstrInfoImpl::ReplaceTailWithBranchTo(MachineBasicBlock::iterator Tail,
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MachineBasicBlock *NewDest) const {
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MachineBasicBlock *MBB = Tail->getParent();
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// Remove all the old successors of MBB from the CFG.
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while (!MBB->succ_empty())
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MBB->removeSuccessor(MBB->succ_begin());
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// Remove all the dead instructions from the end of MBB.
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MBB->erase(Tail, MBB->end());
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// If MBB isn't immediately before MBB, insert a branch to it.
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if (++MachineFunction::iterator(MBB) != MachineFunction::iterator(NewDest))
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InsertBranch(*MBB, NewDest, 0, SmallVector<MachineOperand, 0>(),
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Tail->getDebugLoc());
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MBB->addSuccessor(NewDest);
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}
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// commuteInstruction - The default implementation of this method just exchanges
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// the two operands returned by findCommutedOpIndices.
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MachineInstr *TargetInstrInfoImpl::commuteInstruction(MachineInstr *MI,
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bool NewMI) const {
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const MCInstrDesc &MCID = MI->getDesc();
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bool HasDef = MCID.getNumDefs();
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if (HasDef && !MI->getOperand(0).isReg())
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// No idea how to commute this instruction. Target should implement its own.
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return 0;
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unsigned Idx1, Idx2;
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if (!findCommutedOpIndices(MI, Idx1, Idx2)) {
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std::string msg;
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raw_string_ostream Msg(msg);
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Msg << "Don't know how to commute: " << *MI;
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report_fatal_error(Msg.str());
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}
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assert(MI->getOperand(Idx1).isReg() && MI->getOperand(Idx2).isReg() &&
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"This only knows how to commute register operands so far");
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unsigned Reg0 = HasDef ? MI->getOperand(0).getReg() : 0;
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unsigned Reg1 = MI->getOperand(Idx1).getReg();
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unsigned Reg2 = MI->getOperand(Idx2).getReg();
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unsigned SubReg0 = HasDef ? MI->getOperand(0).getSubReg() : 0;
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unsigned SubReg1 = MI->getOperand(Idx1).getSubReg();
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unsigned SubReg2 = MI->getOperand(Idx2).getSubReg();
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bool Reg1IsKill = MI->getOperand(Idx1).isKill();
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bool Reg2IsKill = MI->getOperand(Idx2).isKill();
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// If destination is tied to either of the commuted source register, then
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// it must be updated.
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if (HasDef && Reg0 == Reg1 &&
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MI->getDesc().getOperandConstraint(Idx1, MCOI::TIED_TO) == 0) {
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Reg2IsKill = false;
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Reg0 = Reg2;
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SubReg0 = SubReg2;
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} else if (HasDef && Reg0 == Reg2 &&
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MI->getDesc().getOperandConstraint(Idx2, MCOI::TIED_TO) == 0) {
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Reg1IsKill = false;
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Reg0 = Reg1;
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SubReg0 = SubReg1;
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}
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if (NewMI) {
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// Create a new instruction.
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MachineFunction &MF = *MI->getParent()->getParent();
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MI = MF.CloneMachineInstr(MI);
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}
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if (HasDef) {
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MI->getOperand(0).setReg(Reg0);
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MI->getOperand(0).setSubReg(SubReg0);
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}
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MI->getOperand(Idx2).setReg(Reg1);
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MI->getOperand(Idx1).setReg(Reg2);
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MI->getOperand(Idx2).setSubReg(SubReg1);
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MI->getOperand(Idx1).setSubReg(SubReg2);
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MI->getOperand(Idx2).setIsKill(Reg1IsKill);
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MI->getOperand(Idx1).setIsKill(Reg2IsKill);
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return MI;
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}
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/// findCommutedOpIndices - If specified MI is commutable, return the two
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/// operand indices that would swap value. Return true if the instruction
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/// is not in a form which this routine understands.
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bool TargetInstrInfoImpl::findCommutedOpIndices(MachineInstr *MI,
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unsigned &SrcOpIdx1,
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unsigned &SrcOpIdx2) const {
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assert(!MI->isBundle() &&
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"TargetInstrInfoImpl::findCommutedOpIndices() can't handle bundles");
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const MCInstrDesc &MCID = MI->getDesc();
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if (!MCID.isCommutable())
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return false;
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// This assumes v0 = op v1, v2 and commuting would swap v1 and v2. If this
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// is not true, then the target must implement this.
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SrcOpIdx1 = MCID.getNumDefs();
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SrcOpIdx2 = SrcOpIdx1 + 1;
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if (!MI->getOperand(SrcOpIdx1).isReg() ||
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!MI->getOperand(SrcOpIdx2).isReg())
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// No idea.
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return false;
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return true;
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}
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bool
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TargetInstrInfoImpl::isUnpredicatedTerminator(const MachineInstr *MI) const {
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if (!MI->isTerminator()) return false;
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// Conditional branch is a special case.
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if (MI->isBranch() && !MI->isBarrier())
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return true;
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if (!MI->isPredicable())
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return true;
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return !isPredicated(MI);
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}
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bool TargetInstrInfoImpl::PredicateInstruction(MachineInstr *MI,
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const SmallVectorImpl<MachineOperand> &Pred) const {
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bool MadeChange = false;
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assert(!MI->isBundle() &&
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"TargetInstrInfoImpl::PredicateInstruction() can't handle bundles");
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const MCInstrDesc &MCID = MI->getDesc();
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if (!MI->isPredicable())
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return false;
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for (unsigned j = 0, i = 0, e = MI->getNumOperands(); i != e; ++i) {
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if (MCID.OpInfo[i].isPredicate()) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isReg()) {
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MO.setReg(Pred[j].getReg());
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MadeChange = true;
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} else if (MO.isImm()) {
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MO.setImm(Pred[j].getImm());
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MadeChange = true;
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} else if (MO.isMBB()) {
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MO.setMBB(Pred[j].getMBB());
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MadeChange = true;
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}
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++j;
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}
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}
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return MadeChange;
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}
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bool TargetInstrInfoImpl::hasLoadFromStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
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oe = MI->memoperands_end();
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o != oe;
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++o) {
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if ((*o)->isLoad() && (*o)->getValue())
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if (const FixedStackPseudoSourceValue *Value =
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dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
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FrameIndex = Value->getFrameIndex();
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MMO = *o;
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return true;
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}
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}
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return false;
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}
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bool TargetInstrInfoImpl::hasStoreToStackSlot(const MachineInstr *MI,
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const MachineMemOperand *&MMO,
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int &FrameIndex) const {
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for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
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oe = MI->memoperands_end();
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o != oe;
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++o) {
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if ((*o)->isStore() && (*o)->getValue())
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if (const FixedStackPseudoSourceValue *Value =
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dyn_cast<const FixedStackPseudoSourceValue>((*o)->getValue())) {
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FrameIndex = Value->getFrameIndex();
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MMO = *o;
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return true;
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}
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}
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return false;
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}
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void TargetInstrInfoImpl::reMaterialize(MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I,
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unsigned DestReg,
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unsigned SubIdx,
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const MachineInstr *Orig,
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const TargetRegisterInfo &TRI) const {
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MachineInstr *MI = MBB.getParent()->CloneMachineInstr(Orig);
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MI->substituteRegister(MI->getOperand(0).getReg(), DestReg, SubIdx, TRI);
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MBB.insert(I, MI);
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}
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bool
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TargetInstrInfoImpl::produceSameValue(const MachineInstr *MI0,
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const MachineInstr *MI1,
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const MachineRegisterInfo *MRI) const {
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return MI0->isIdenticalTo(MI1, MachineInstr::IgnoreVRegDefs);
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}
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MachineInstr *TargetInstrInfoImpl::duplicate(MachineInstr *Orig,
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MachineFunction &MF) const {
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assert(!Orig->isNotDuplicable() &&
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"Instruction cannot be duplicated");
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return MF.CloneMachineInstr(Orig);
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}
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// If the COPY instruction in MI can be folded to a stack operation, return
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// the register class to use.
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static const TargetRegisterClass *canFoldCopy(const MachineInstr *MI,
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unsigned FoldIdx) {
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assert(MI->isCopy() && "MI must be a COPY instruction");
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if (MI->getNumOperands() != 2)
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return 0;
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assert(FoldIdx<2 && "FoldIdx refers no nonexistent operand");
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const MachineOperand &FoldOp = MI->getOperand(FoldIdx);
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const MachineOperand &LiveOp = MI->getOperand(1-FoldIdx);
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if (FoldOp.getSubReg() || LiveOp.getSubReg())
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return 0;
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unsigned FoldReg = FoldOp.getReg();
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unsigned LiveReg = LiveOp.getReg();
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assert(TargetRegisterInfo::isVirtualRegister(FoldReg) &&
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"Cannot fold physregs");
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const MachineRegisterInfo &MRI = MI->getParent()->getParent()->getRegInfo();
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const TargetRegisterClass *RC = MRI.getRegClass(FoldReg);
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if (TargetRegisterInfo::isPhysicalRegister(LiveOp.getReg()))
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return RC->contains(LiveOp.getReg()) ? RC : 0;
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if (RC->hasSubClassEq(MRI.getRegClass(LiveReg)))
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return RC;
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// FIXME: Allow folding when register classes are memory compatible.
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return 0;
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}
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bool TargetInstrInfoImpl::
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canFoldMemoryOperand(const MachineInstr *MI,
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const SmallVectorImpl<unsigned> &Ops) const {
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return MI->isCopy() && Ops.size() == 1 && canFoldCopy(MI, Ops[0]);
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}
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/// foldMemoryOperand - Attempt to fold a load or store of the specified stack
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/// slot into the specified machine instruction for the specified operand(s).
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/// If this is possible, a new instruction is returned with the specified
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/// operand folded, otherwise NULL is returned. The client is responsible for
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/// removing the old instruction and adding the new one in the instruction
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/// stream.
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MachineInstr*
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TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
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const SmallVectorImpl<unsigned> &Ops,
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int FI) const {
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unsigned Flags = 0;
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for (unsigned i = 0, e = Ops.size(); i != e; ++i)
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if (MI->getOperand(Ops[i]).isDef())
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Flags |= MachineMemOperand::MOStore;
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else
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Flags |= MachineMemOperand::MOLoad;
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MachineBasicBlock *MBB = MI->getParent();
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assert(MBB && "foldMemoryOperand needs an inserted instruction");
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MachineFunction &MF = *MBB->getParent();
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// Ask the target to do the actual folding.
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if (MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, FI)) {
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// Add a memory operand, foldMemoryOperandImpl doesn't do that.
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assert((!(Flags & MachineMemOperand::MOStore) ||
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NewMI->mayStore()) &&
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"Folded a def to a non-store!");
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assert((!(Flags & MachineMemOperand::MOLoad) ||
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NewMI->mayLoad()) &&
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"Folded a use to a non-load!");
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const MachineFrameInfo &MFI = *MF.getFrameInfo();
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assert(MFI.getObjectOffset(FI) != -1);
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MachineMemOperand *MMO =
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MF.getMachineMemOperand(MachinePointerInfo::getFixedStack(FI),
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Flags, MFI.getObjectSize(FI),
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MFI.getObjectAlignment(FI));
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NewMI->addMemOperand(MF, MMO);
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// FIXME: change foldMemoryOperandImpl semantics to also insert NewMI.
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return MBB->insert(MI, NewMI);
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}
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// Straight COPY may fold as load/store.
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if (!MI->isCopy() || Ops.size() != 1)
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return 0;
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const TargetRegisterClass *RC = canFoldCopy(MI, Ops[0]);
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if (!RC)
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return 0;
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const MachineOperand &MO = MI->getOperand(1-Ops[0]);
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MachineBasicBlock::iterator Pos = MI;
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const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
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if (Flags == MachineMemOperand::MOStore)
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storeRegToStackSlot(*MBB, Pos, MO.getReg(), MO.isKill(), FI, RC, TRI);
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else
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loadRegFromStackSlot(*MBB, Pos, MO.getReg(), FI, RC, TRI);
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return --Pos;
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}
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/// foldMemoryOperand - Same as the previous version except it allows folding
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/// of any load and store from / to any address, not just from a specific
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/// stack slot.
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MachineInstr*
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TargetInstrInfo::foldMemoryOperand(MachineBasicBlock::iterator MI,
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const SmallVectorImpl<unsigned> &Ops,
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MachineInstr* LoadMI) const {
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assert(LoadMI->canFoldAsLoad() && "LoadMI isn't foldable!");
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#ifndef NDEBUG
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for (unsigned i = 0, e = Ops.size(); i != e; ++i)
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assert(MI->getOperand(Ops[i]).isUse() && "Folding load into def!");
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#endif
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MachineBasicBlock &MBB = *MI->getParent();
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MachineFunction &MF = *MBB.getParent();
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// Ask the target to do the actual folding.
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MachineInstr *NewMI = foldMemoryOperandImpl(MF, MI, Ops, LoadMI);
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if (!NewMI) return 0;
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NewMI = MBB.insert(MI, NewMI);
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// Copy the memoperands from the load to the folded instruction.
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NewMI->setMemRefs(LoadMI->memoperands_begin(),
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LoadMI->memoperands_end());
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return NewMI;
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}
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bool TargetInstrInfo::
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isReallyTriviallyReMaterializableGeneric(const MachineInstr *MI,
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AliasAnalysis *AA) const {
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const MachineFunction &MF = *MI->getParent()->getParent();
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const MachineRegisterInfo &MRI = MF.getRegInfo();
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const TargetMachine &TM = MF.getTarget();
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const TargetInstrInfo &TII = *TM.getInstrInfo();
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// Remat clients assume operand 0 is the defined register.
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if (!MI->getNumOperands() || !MI->getOperand(0).isReg())
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return false;
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unsigned DefReg = MI->getOperand(0).getReg();
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// A sub-register definition can only be rematerialized if the instruction
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// doesn't read the other parts of the register. Otherwise it is really a
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// read-modify-write operation on the full virtual register which cannot be
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// moved safely.
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if (TargetRegisterInfo::isVirtualRegister(DefReg) &&
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MI->getOperand(0).getSubReg() && MI->readsVirtualRegister(DefReg))
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return false;
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// A load from a fixed stack slot can be rematerialized. This may be
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// redundant with subsequent checks, but it's target-independent,
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// simple, and a common case.
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int FrameIdx = 0;
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if (TII.isLoadFromStackSlot(MI, FrameIdx) &&
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MF.getFrameInfo()->isImmutableObjectIndex(FrameIdx))
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return true;
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// Avoid instructions obviously unsafe for remat.
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if (MI->isNotDuplicable() || MI->mayStore() ||
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MI->hasUnmodeledSideEffects())
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return false;
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// Don't remat inline asm. We have no idea how expensive it is
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// even if it's side effect free.
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if (MI->isInlineAsm())
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return false;
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// Avoid instructions which load from potentially varying memory.
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if (MI->mayLoad() && !MI->isInvariantLoad(AA))
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return false;
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// If any of the registers accessed are non-constant, conservatively assume
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// the instruction is not rematerializable.
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = MI->getOperand(i);
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if (!MO.isReg()) continue;
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unsigned Reg = MO.getReg();
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if (Reg == 0)
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continue;
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// Check for a well-behaved physical register.
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if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
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if (MO.isUse()) {
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// If the physreg has no defs anywhere, it's just an ambient register
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// and we can freely move its uses. Alternatively, if it's allocatable,
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// it could get allocated to something with a def during allocation.
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if (!MRI.isConstantPhysReg(Reg, MF))
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return false;
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} else {
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// A physreg def. We can't remat it.
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return false;
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}
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continue;
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}
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// Only allow one virtual-register def. There may be multiple defs of the
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// same virtual register, though.
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if (MO.isDef() && Reg != DefReg)
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return false;
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// Don't allow any virtual-register uses. Rematting an instruction with
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// virtual register uses would length the live ranges of the uses, which
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// is not necessarily a good idea, certainly not "trivial".
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if (MO.isUse())
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return false;
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}
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// Everything checked out.
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return true;
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}
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/// isSchedulingBoundary - Test if the given instruction should be
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/// considered a scheduling boundary. This primarily includes labels
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/// and terminators.
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bool TargetInstrInfoImpl::isSchedulingBoundary(const MachineInstr *MI,
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const MachineBasicBlock *MBB,
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const MachineFunction &MF) const{
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// Terminators and labels can't be scheduled around.
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if (MI->isTerminator() || MI->isLabel())
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return true;
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// Don't attempt to schedule around any instruction that defines
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// a stack-oriented pointer, as it's unlikely to be profitable. This
|
|
// saves compile time, because it doesn't require every single
|
|
// stack slot reference to depend on the instruction that does the
|
|
// modification.
|
|
const TargetLowering &TLI = *MF.getTarget().getTargetLowering();
|
|
const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
|
|
if (MI->modifiesRegister(TLI.getStackPointerRegisterToSaveRestore(), TRI))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
// Provide a global flag for disabling the PreRA hazard recognizer that targets
|
|
// may choose to honor.
|
|
bool TargetInstrInfoImpl::usePreRAHazardRecognizer() const {
|
|
return !DisableHazardRecognizer;
|
|
}
|
|
|
|
// Default implementation of CreateTargetRAHazardRecognizer.
|
|
ScheduleHazardRecognizer *TargetInstrInfoImpl::
|
|
CreateTargetHazardRecognizer(const TargetMachine *TM,
|
|
const ScheduleDAG *DAG) const {
|
|
// Dummy hazard recognizer allows all instructions to issue.
|
|
return new ScheduleHazardRecognizer();
|
|
}
|
|
|
|
// Default implementation of CreateTargetMIHazardRecognizer.
|
|
ScheduleHazardRecognizer *TargetInstrInfoImpl::
|
|
CreateTargetMIHazardRecognizer(const InstrItineraryData *II,
|
|
const ScheduleDAG *DAG) const {
|
|
return (ScheduleHazardRecognizer *)
|
|
new ScoreboardHazardRecognizer(II, DAG, "misched");
|
|
}
|
|
|
|
// Default implementation of CreateTargetPostRAHazardRecognizer.
|
|
ScheduleHazardRecognizer *TargetInstrInfoImpl::
|
|
CreateTargetPostRAHazardRecognizer(const InstrItineraryData *II,
|
|
const ScheduleDAG *DAG) const {
|
|
return (ScheduleHazardRecognizer *)
|
|
new ScoreboardHazardRecognizer(II, DAG, "post-RA-sched");
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// SelectionDAG latency interface.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
int
|
|
TargetInstrInfoImpl::getOperandLatency(const InstrItineraryData *ItinData,
|
|
SDNode *DefNode, unsigned DefIdx,
|
|
SDNode *UseNode, unsigned UseIdx) const {
|
|
if (!ItinData || ItinData->isEmpty())
|
|
return -1;
|
|
|
|
if (!DefNode->isMachineOpcode())
|
|
return -1;
|
|
|
|
unsigned DefClass = get(DefNode->getMachineOpcode()).getSchedClass();
|
|
if (!UseNode->isMachineOpcode())
|
|
return ItinData->getOperandCycle(DefClass, DefIdx);
|
|
unsigned UseClass = get(UseNode->getMachineOpcode()).getSchedClass();
|
|
return ItinData->getOperandLatency(DefClass, DefIdx, UseClass, UseIdx);
|
|
}
|
|
|
|
int TargetInstrInfoImpl::getInstrLatency(const InstrItineraryData *ItinData,
|
|
SDNode *N) const {
|
|
if (!ItinData || ItinData->isEmpty())
|
|
return 1;
|
|
|
|
if (!N->isMachineOpcode())
|
|
return 1;
|
|
|
|
return ItinData->getStageLatency(get(N->getMachineOpcode()).getSchedClass());
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// MachineInstr latency interface.
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
unsigned
|
|
TargetInstrInfoImpl::getNumMicroOps(const InstrItineraryData *ItinData,
|
|
const MachineInstr *MI) const {
|
|
if (!ItinData || ItinData->isEmpty())
|
|
return 1;
|
|
|
|
unsigned Class = MI->getDesc().getSchedClass();
|
|
int UOps = ItinData->Itineraries[Class].NumMicroOps;
|
|
if (UOps >= 0)
|
|
return UOps;
|
|
|
|
// The # of u-ops is dynamically determined. The specific target should
|
|
// override this function to return the right number.
|
|
return 1;
|
|
}
|
|
|
|
/// Return the default expected latency for a def based on it's opcode.
|
|
unsigned TargetInstrInfo::defaultDefLatency(const MCSchedModel *SchedModel,
|
|
const MachineInstr *DefMI) const {
|
|
if (DefMI->isTransient())
|
|
return 0;
|
|
if (DefMI->mayLoad())
|
|
return SchedModel->LoadLatency;
|
|
if (isHighLatencyDef(DefMI->getOpcode()))
|
|
return SchedModel->HighLatency;
|
|
return 1;
|
|
}
|
|
|
|
unsigned TargetInstrInfoImpl::
|
|
getInstrLatency(const InstrItineraryData *ItinData,
|
|
const MachineInstr *MI,
|
|
unsigned *PredCost) const {
|
|
// Default to one cycle for no itinerary. However, an "empty" itinerary may
|
|
// still have a MinLatency property, which getStageLatency checks.
|
|
if (!ItinData)
|
|
return MI->mayLoad() ? 2 : 1;
|
|
|
|
return ItinData->getStageLatency(MI->getDesc().getSchedClass());
|
|
}
|
|
|
|
bool TargetInstrInfoImpl::hasLowDefLatency(const InstrItineraryData *ItinData,
|
|
const MachineInstr *DefMI,
|
|
unsigned DefIdx) const {
|
|
if (!ItinData || ItinData->isEmpty())
|
|
return false;
|
|
|
|
unsigned DefClass = DefMI->getDesc().getSchedClass();
|
|
int DefCycle = ItinData->getOperandCycle(DefClass, DefIdx);
|
|
return (DefCycle != -1 && DefCycle <= 1);
|
|
}
|
|
|
|
/// Both DefMI and UseMI must be valid. By default, call directly to the
|
|
/// itinerary. This may be overriden by the target.
|
|
int TargetInstrInfoImpl::
|
|
getOperandLatency(const InstrItineraryData *ItinData,
|
|
const MachineInstr *DefMI, unsigned DefIdx,
|
|
const MachineInstr *UseMI, unsigned UseIdx) const {
|
|
unsigned DefClass = DefMI->getDesc().getSchedClass();
|
|
unsigned UseClass = UseMI->getDesc().getSchedClass();
|
|
return ItinData->getOperandLatency(DefClass, DefIdx, UseClass, UseIdx);
|
|
}
|
|
|
|
/// If we can determine the operand latency from the def only, without itinerary
|
|
/// lookup, do so. Otherwise return -1.
|
|
int TargetInstrInfo::computeDefOperandLatency(
|
|
const InstrItineraryData *ItinData,
|
|
const MachineInstr *DefMI, bool FindMin) const {
|
|
|
|
// Let the target hook getInstrLatency handle missing itineraries.
|
|
if (!ItinData)
|
|
return getInstrLatency(ItinData, DefMI);
|
|
|
|
// Return a latency based on the itinerary properties and defining instruction
|
|
// if possible. Some common subtargets don't require per-operand latency,
|
|
// especially for minimum latencies.
|
|
if (FindMin) {
|
|
// If MinLatency is valid, call getInstrLatency. This uses Stage latency if
|
|
// it exists before defaulting to MinLatency.
|
|
if (ItinData->SchedModel->MinLatency >= 0)
|
|
return getInstrLatency(ItinData, DefMI);
|
|
|
|
// If MinLatency is invalid, OperandLatency is interpreted as MinLatency.
|
|
// For empty itineraries, short-cirtuit the check and default to one cycle.
|
|
if (ItinData->isEmpty())
|
|
return 1;
|
|
}
|
|
else if(ItinData->isEmpty())
|
|
return defaultDefLatency(ItinData->SchedModel, DefMI);
|
|
|
|
// ...operand lookup required
|
|
return -1;
|
|
}
|
|
|
|
/// computeOperandLatency - Compute and return the latency of the given data
|
|
/// dependent def and use when the operand indices are already known. UseMI may
|
|
/// be NULL for an unknown use.
|
|
///
|
|
/// FindMin may be set to get the minimum vs. expected latency. Minimum
|
|
/// latency is used for scheduling groups, while expected latency is for
|
|
/// instruction cost and critical path.
|
|
///
|
|
/// Depending on the subtarget's itinerary properties, this may or may not need
|
|
/// to call getOperandLatency(). For most subtargets, we don't need DefIdx or
|
|
/// UseIdx to compute min latency.
|
|
unsigned TargetInstrInfo::
|
|
computeOperandLatency(const InstrItineraryData *ItinData,
|
|
const MachineInstr *DefMI, unsigned DefIdx,
|
|
const MachineInstr *UseMI, unsigned UseIdx,
|
|
bool FindMin) const {
|
|
|
|
int DefLatency = computeDefOperandLatency(ItinData, DefMI, FindMin);
|
|
if (DefLatency >= 0)
|
|
return DefLatency;
|
|
|
|
assert(ItinData && !ItinData->isEmpty() && "computeDefOperandLatency fail");
|
|
|
|
int OperLatency = 0;
|
|
if (UseMI)
|
|
OperLatency = getOperandLatency(ItinData, DefMI, DefIdx, UseMI, UseIdx);
|
|
else {
|
|
unsigned DefClass = DefMI->getDesc().getSchedClass();
|
|
OperLatency = ItinData->getOperandCycle(DefClass, DefIdx);
|
|
}
|
|
if (OperLatency >= 0)
|
|
return OperLatency;
|
|
|
|
// No operand latency was found.
|
|
unsigned InstrLatency = getInstrLatency(ItinData, DefMI);
|
|
|
|
// Expected latency is the max of the stage latency and itinerary props.
|
|
if (!FindMin)
|
|
InstrLatency = std::max(InstrLatency,
|
|
defaultDefLatency(ItinData->SchedModel, DefMI));
|
|
return InstrLatency;
|
|
}
|