llvm-6502/lib/Analysis/DataStructure/TopDownClosure.cpp
Chris Lattner 4bdb9b7ebe - Make sure to only keep track of mappings that the TD pass may need in the
future.  This prevents having spurious map entries to nodes that we really
    don't care about.  This allows us to reenable the DeadNodeElim, which was
    disabled.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4260 91177308-0d34-0410-b5e6-96231b3b80d8
2002-10-22 16:01:03 +00:00

197 lines
7.8 KiB
C++

//===- TopDownClosure.cpp - Compute the top-down interprocedure closure ---===//
//
// This file implements the TDDataStructures class, which represents the
// Top-down Interprocedural closure of the data structure graph over the
// program. This is useful (but not strictly necessary?) for applications
// like pointer analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructure.h"
#include "llvm/Analysis/DSGraph.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "Support/Statistic.h"
#include <set>
static RegisterAnalysis<TDDataStructures>
Y("tddatastructure", "Top-down Data Structure Analysis Closure");
// releaseMemory - If the pass pipeline is done with this pass, we can release
// our memory... here...
//
void TDDataStructures::releaseMemory() {
BUMaps.clear();
for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(),
E = DSInfo.end(); I != E; ++I)
delete I->second;
// Empty map so next time memory is released, data structures are not
// re-deleted.
DSInfo.clear();
}
// run - Calculate the top down data structure graphs for each function in the
// program.
//
bool TDDataStructures::run(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
// Calculate the CallSitesForFunction mapping from the BU info...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal())
if (const std::vector<DSCallSite> *CS = BU.getCallSites(*I))
for (unsigned i = 0, e = CS->size(); i != e; ++i)
if (Function *F = (*CS)[i].getResolvingCaller())
CallSitesForFunction[F].push_back(&(*CS)[i]);
// Next calculate the graphs for each function...
for (Module::reverse_iterator I = M.rbegin(), E = M.rend(); I != E; ++I)
if (!I->isExternal())
calculateGraph(*I);
// Destroy the temporary mapping...
CallSitesForFunction.clear();
return false;
}
/// ResolveCallSite - This method is used to link the actual arguments together
/// with the formal arguments for a function call in the top-down closure. This
/// method assumes that the call site arguments have been mapped into nodes
/// local to the specified graph.
///
void TDDataStructures::ResolveCallSite(DSGraph &Graph,
const DSCallSite &CallSite) {
// Resolve all of the function formal arguments...
Function &F = Graph.getFunction();
Function::aiterator AI = F.abegin();
for (unsigned i = 0, e = CallSite.getNumPtrArgs(); i != e; ++i, ++AI) {
// Advance the argument iterator to the first pointer argument...
while (!DataStructureAnalysis::isPointerType(AI->getType())) ++AI;
// TD ...Merge the formal arg scalar with the actual arg node
DSNodeHandle &NodeForFormal = Graph.getNodeForValue(AI);
assert(NodeForFormal.getNode() && "Pointer argument has no dest node!");
NodeForFormal.mergeWith(CallSite.getPtrArg(i));
}
// Merge returned node in the caller with the "return" node in callee
if (CallSite.getRetVal().getNode() && Graph.getRetNode().getNode())
Graph.getRetNode().mergeWith(CallSite.getRetVal());
}
DSGraph &TDDataStructures::calculateGraph(Function &F) {
// Make sure this graph has not already been calculated, or that we don't get
// into an infinite loop with mutually recursive functions.
//
DSGraph *&Graph = DSInfo[&F];
if (Graph) return *Graph;
BUDataStructures &BU = getAnalysis<BUDataStructures>();
DSGraph &BUGraph = BU.getDSGraph(F);
// Copy the BU graph, keeping a mapping from the BUGraph to the current Graph
std::map<const DSNode*, DSNode*> BUNodeMap;
Graph = new DSGraph(BUGraph, BUNodeMap);
// We only need the BUMap entries for the nodes that are used in call sites.
// Calculate which nodes are needed.
std::set<const DSNode*> NeededNodes;
std::map<const Function*, std::vector<const DSCallSite*> >::iterator CSFFI
= CallSitesForFunction.find(&F);
if (CSFFI == CallSitesForFunction.end()) {
BUNodeMap.clear(); // No nodes are neccesary
} else {
std::vector<const DSCallSite*> &CSV = CSFFI->second;
for (unsigned i = 0, e = CSV.size(); i != e; ++i) {
NeededNodes.insert(CSV[i]->getRetVal().getNode());
for (unsigned j = 0, je = CSV[i]->getNumPtrArgs(); j != je; ++j)
NeededNodes.insert(CSV[i]->getPtrArg(j).getNode());
}
}
// Loop through te BUNodeMap, keeping only the nodes that are "Needed"
for (std::map<const DSNode*, DSNode*>::iterator I = BUNodeMap.begin();
I != BUNodeMap.end(); )
if (NeededNodes.count(I->first) && I->first) // Keep needed nodes...
++I;
else {
std::map<const DSNode*, DSNode*>::iterator J = I++;
BUNodeMap.erase(J);
}
NeededNodes.clear(); // We are done with this temporary data structure
// Convert the mapping from a node-to-node map into a node-to-nodehandle map
BUNodeMapTy &BUMap = BUMaps[&F];
BUMap.insert(BUNodeMap.begin(), BUNodeMap.end());
BUNodeMap.clear(); // We are done with the temporary map.
const std::vector<DSCallSite> *CallSitesP = BU.getCallSites(F);
if (CallSitesP == 0) {
DEBUG(std::cerr << " [TD] No callers for: " << F.getName() << "\n");
return *Graph; // If no call sites, the graph is the same as the BU graph!
}
// Loop over all call sites of this function, merging each one into this
// graph.
//
DEBUG(std::cerr << " [TD] Inlining callers for: " << F.getName() << "\n");
const std::vector<DSCallSite> &CallSites = *CallSitesP;
for (unsigned c = 0, ce = CallSites.size(); c != ce; ++c) {
const DSCallSite &CallSite = CallSites[c];
Function &Caller = *CallSite.getResolvingCaller();
assert(&Caller && !Caller.isExternal() &&
"Externals function cannot 'call'!");
DEBUG(std::cerr << "\t [TD] Inlining caller #" << c << " '"
<< Caller.getName() << "' into callee: " << F.getName() << "\n");
if (&Caller == &F) {
// Self-recursive call: this can happen after a cycle of calls is inlined.
ResolveCallSite(*Graph, CallSite);
} else {
// Recursively compute the graph for the Caller. It should be fully
// resolved except if there is mutual recursion...
//
DSGraph &CG = calculateGraph(Caller); // Graph to inline
DEBUG(std::cerr << "\t\t[TD] Got graph for " << Caller.getName()
<< " in: " << F.getName() << "\n");
// These two maps keep track of where scalars in the old graph _used_
// to point to, and of new nodes matching nodes of the old graph.
std::map<Value*, DSNodeHandle> OldValMap;
std::map<const DSNode*, DSNode*> OldNodeMap;
// Translate call site from having links into the BU graph
DSCallSite CallSiteInCG(CallSite, BUMaps[&Caller]);
// Clone the Caller's graph into the current graph, keeping
// track of where scalars in the old graph _used_ to point...
// Do this here because it only needs to happens once for each Caller!
// Strip scalars but not allocas since they are alive in callee.
//
DSNodeHandle RetVal = Graph->cloneInto(CG, OldValMap, OldNodeMap,
/*StripScalars*/ true,
/*StripAllocas*/ false);
ResolveCallSite(*Graph, DSCallSite(CallSiteInCG, OldNodeMap));
}
}
// Recompute the Incomplete markers and eliminate unreachable nodes.
Graph->maskIncompleteMarkers();
Graph->markIncompleteNodes(/*markFormals*/ !F.hasInternalLinkage()
/*&& FIXME: NEED TO CHECK IF ALL CALLERS FOUND!*/);
Graph->removeDeadNodes(/*KeepAllGlobals*/ false, /*KeepCalls*/ false);
DEBUG(std::cerr << " [TD] Done inlining callers for: " << F.getName() << " ["
<< Graph->getGraphSize() << "+" << Graph->getFunctionCalls().size()
<< "]\n");
return *Graph;
}