llvm-6502/test/CodeGen/AArch64/aarch64-interleaved-accesses.ll
Hao Liu 380417ac84 [AArch64] Lower interleaved memory accesses to ldN/stN intrinsics. This patch also adds a function to calculate the cost of interleaved memory accesses.
E.g. Lower an interleaved load:
        %wide.vec = load <8 x i32>, <8 x i32>* %ptr
        %v0 = shuffle %wide.vec, undef, <0, 2, 4, 6>
        %v1 = shuffle %wide.vec, undef, <1, 3, 5, 7>
     into:
        %ld2 = { <4 x i32>, <4 x i32> } call llvm.aarch64.neon.ld2(%ptr)
        %vec0 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 0
        %vec1 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 1

E.g. Lower an interleaved store:
        %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11>
        store <12 x i32> %i.vec, <12 x i32>* %ptr
     into:
        %sub.v0 = shuffle <8 x i32> %v0, <8 x i32> v1, <0, 1, 2, 3>
        %sub.v1 = shuffle <8 x i32> %v0, <8 x i32> v1, <4, 5, 6, 7>
        %sub.v2 = shuffle <8 x i32> %v0, <8 x i32> v1, <8, 9, 10, 11>
        call void llvm.aarch64.neon.st3(%sub.v0, %sub.v1, %sub.v2, %ptr)

Differential Revision: http://reviews.llvm.org/D10533


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240754 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-26 02:32:07 +00:00

198 lines
10 KiB
LLVM

; RUN: llc -march=aarch64 -aarch64-neon-syntax=generic -lower-interleaved-accesses=true < %s | FileCheck %s
; CHECK-LABEL: load_factor2:
; CHECK: ld2 { v0.8b, v1.8b }, [x0]
define <8 x i8> @load_factor2(<16 x i8>* %ptr) {
%wide.vec = load <16 x i8>, <16 x i8>* %ptr, align 4
%strided.v0 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
%strided.v1 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
%add = add nsw <8 x i8> %strided.v0, %strided.v1
ret <8 x i8> %add
}
; CHECK-LABEL: load_factor3:
; CHECK: ld3 { v0.4s, v1.4s, v2.4s }, [x0]
define <4 x i32> @load_factor3(i32* %ptr) {
%base = bitcast i32* %ptr to <12 x i32>*
%wide.vec = load <12 x i32>, <12 x i32>* %base, align 4
%strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 5, i32 8, i32 11>
%strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
%add = add nsw <4 x i32> %strided.v2, %strided.v1
ret <4 x i32> %add
}
; CHECK-LABEL: load_factor4:
; CHECK: ld4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
define <4 x i32> @load_factor4(i32* %ptr) {
%base = bitcast i32* %ptr to <16 x i32>*
%wide.vec = load <16 x i32>, <16 x i32>* %base, align 4
%strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
%strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 10, i32 14>
%add = add nsw <4 x i32> %strided.v0, %strided.v2
ret <4 x i32> %add
}
; CHECK-LABEL: store_factor2:
; CHECK: st2 { v0.8b, v1.8b }, [x0]
define void @store_factor2(<16 x i8>* %ptr, <8 x i8> %v0, <8 x i8> %v1) {
%interleaved.vec = shufflevector <8 x i8> %v0, <8 x i8> %v1, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
store <16 x i8> %interleaved.vec, <16 x i8>* %ptr, align 4
ret void
}
; CHECK-LABEL: store_factor3:
; CHECK: st3 { v0.4s, v1.4s, v2.4s }, [x0]
define void @store_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) {
%base = bitcast i32* %ptr to <12 x i32>*
%v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4
ret void
}
; CHECK-LABEL: store_factor4:
; CHECK: st4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
define void @store_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) {
%base = bitcast i32* %ptr to <16 x i32>*
%v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4
ret void
}
; The following cases test that interleaved access of pointer vectors can be
; matched to ldN/stN instruction.
; CHECK-LABEL: load_ptrvec_factor2:
; CHECK: ld2 { v0.2d, v1.2d }, [x0]
define <2 x i32*> @load_ptrvec_factor2(i32** %ptr) {
%base = bitcast i32** %ptr to <4 x i32*>*
%wide.vec = load <4 x i32*>, <4 x i32*>* %base, align 4
%strided.v0 = shufflevector <4 x i32*> %wide.vec, <4 x i32*> undef, <2 x i32> <i32 0, i32 2>
ret <2 x i32*> %strided.v0
}
; CHECK-LABEL: load_ptrvec_factor3:
; CHECK: ld3 { v0.2d, v1.2d, v2.2d }, [x0]
define void @load_ptrvec_factor3(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) {
%base = bitcast i32** %ptr to <6 x i32*>*
%wide.vec = load <6 x i32*>, <6 x i32*>* %base, align 4
%strided.v2 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 2, i32 5>
store <2 x i32*> %strided.v2, <2 x i32*>* %ptr1
%strided.v1 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 1, i32 4>
store <2 x i32*> %strided.v1, <2 x i32*>* %ptr2
ret void
}
; CHECK-LABEL: load_ptrvec_factor4:
; CHECK: ld4 { v0.2d, v1.2d, v2.2d, v3.2d }, [x0]
define void @load_ptrvec_factor4(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) {
%base = bitcast i32** %ptr to <8 x i32*>*
%wide.vec = load <8 x i32*>, <8 x i32*>* %base, align 4
%strided.v1 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 1, i32 5>
%strided.v3 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 3, i32 7>
store <2 x i32*> %strided.v1, <2 x i32*>* %ptr1
store <2 x i32*> %strided.v3, <2 x i32*>* %ptr2
ret void
}
; CHECK-LABEL: store_ptrvec_factor2:
; CHECK: st2 { v0.2d, v1.2d }, [x0]
define void @store_ptrvec_factor2(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1) {
%base = bitcast i32** %ptr to <4 x i32*>*
%interleaved.vec = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32*> %interleaved.vec, <4 x i32*>* %base, align 4
ret void
}
; CHECK-LABEL: store_ptrvec_factor3:
; CHECK: st3 { v0.2d, v1.2d, v2.2d }, [x0]
define void @store_ptrvec_factor3(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2) {
%base = bitcast i32** %ptr to <6 x i32*>*
%v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%v2_u = shufflevector <2 x i32*> %v2, <2 x i32*> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
%interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_u, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5>
store <6 x i32*> %interleaved.vec, <6 x i32*>* %base, align 4
ret void
}
; CHECK-LABEL: store_ptrvec_factor4:
; CHECK: st4 { v0.2d, v1.2d, v2.2d, v3.2d }, [x0]
define void @store_ptrvec_factor4(i32* %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2, <2 x i32*> %v3) {
%base = bitcast i32* %ptr to <8 x i32*>*
%v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%v2_v3 = shufflevector <2 x i32*> %v2, <2 x i32*> %v3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_v3, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 1, i32 3, i32 5, i32 7>
store <8 x i32*> %interleaved.vec, <8 x i32*>* %base, align 4
ret void
}
; Following cases check that shuffle maskes with undef indices can be matched
; into ldN/stN instruction.
; CHECK-LABEL: load_undef_mask_factor2:
; CHECK: ld2 { v0.4s, v1.4s }, [x0]
define <4 x i32> @load_undef_mask_factor2(i32* %ptr) {
%base = bitcast i32* %ptr to <8 x i32>*
%wide.vec = load <8 x i32>, <8 x i32>* %base, align 4
%strided.v0 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 6>
%strided.v1 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 7>
%add = add nsw <4 x i32> %strided.v0, %strided.v1
ret <4 x i32> %add
}
; CHECK-LABEL: load_undef_mask_factor3:
; CHECK: ld3 { v0.4s, v1.4s, v2.4s }, [x0]
define <4 x i32> @load_undef_mask_factor3(i32* %ptr) {
%base = bitcast i32* %ptr to <12 x i32>*
%wide.vec = load <12 x i32>, <12 x i32>* %base, align 4
%strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 undef, i32 undef>
%strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
%add = add nsw <4 x i32> %strided.v2, %strided.v1
ret <4 x i32> %add
}
; CHECK-LABEL: load_undef_mask_factor4:
; CHECK: ld4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
define <4 x i32> @load_undef_mask_factor4(i32* %ptr) {
%base = bitcast i32* %ptr to <16 x i32>*
%wide.vec = load <16 x i32>, <16 x i32>* %base, align 4
%strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 undef, i32 undef>
%strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 undef, i32 undef>
%add = add nsw <4 x i32> %strided.v0, %strided.v2
ret <4 x i32> %add
}
; CHECK-LABEL: store_undef_mask_factor2:
; CHECK: st2 { v0.4s, v1.4s }, [x0]
define void @store_undef_mask_factor2(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1) {
%base = bitcast i32* %ptr to <8 x i32>*
%interleaved.vec = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 6, i32 3, i32 7>
store <8 x i32> %interleaved.vec, <8 x i32>* %base, align 4
ret void
}
; CHECK-LABEL: store_undef_mask_factor3:
; CHECK: st3 { v0.4s, v1.4s, v2.4s }, [x0]
define void @store_undef_mask_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) {
%base = bitcast i32* %ptr to <12 x i32>*
%v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
%interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 undef, i32 1, i32 undef, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4
ret void
}
; CHECK-LABEL: store_undef_mask_factor4:
; CHECK: st4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
define void @store_undef_mask_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) {
%base = bitcast i32* %ptr to <16 x i32>*
%v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 undef, i32 undef, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4
ret void
}