llvm-6502/include/llvm/Analysis/DSGraph.h
Chris Lattner 41c04f730b Change DSGraph stuff to use hash_(set|map) instead of std::(set|map)
This change provides a small (3%) but consistent speedup


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5460 91177308-0d34-0410-b5e6-96231b3b80d8
2003-02-01 04:52:08 +00:00

196 lines
7.6 KiB
C++

//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
//
// This header defines the data structure graph.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_DSGRAPH_H
#define LLVM_ANALYSIS_DSGRAPH_H
#include "llvm/Analysis/DSNode.h"
//===----------------------------------------------------------------------===//
/// DSGraph - The graph that represents a function.
///
class DSGraph {
Function *Func; // Func - The LLVM function this graph corresponds to
DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
bool PrintAuxCalls; // Should this graph print the Aux calls vector?
DSNodeHandle RetNode; // The node that gets returned...
std::vector<DSNode*> Nodes;
hash_map<Value*, DSNodeHandle> ScalarMap;
// FunctionCalls - This vector maintains a single entry for each call
// instruction in the current graph. The first entry in the vector is the
// scalar that holds the return value for the call, the second is the function
// scalar being invoked, and the rest are pointer arguments to the function.
// This vector is built by the Local graph and is never modified after that.
//
std::vector<DSCallSite> FunctionCalls;
// AuxFunctionCalls - This vector contains call sites that have been processed
// by some mechanism. In pratice, the BU Analysis uses this vector to hold
// the _unresolved_ call sites, because it cannot modify FunctionCalls.
//
std::vector<DSCallSite> AuxFunctionCalls;
void operator=(const DSGraph &); // DO NOT IMPLEMENT
public:
DSGraph() : Func(0), GlobalsGraph(0) {} // Create a new, empty, DSGraph.
DSGraph(Function &F, DSGraph *GlobalsGraph); // Compute the local DSGraph
// Copy ctor - If you want to capture the node mapping between the source and
// destination graph, you may optionally do this by specifying a map to record
// this into.
//
// Note that a copied graph does not retain the GlobalsGraph pointer of the
// source. You need to set a new GlobalsGraph with the setGlobalsGraph
// method.
//
DSGraph(const DSGraph &DSG);
DSGraph(const DSGraph &DSG, hash_map<const DSNode*, DSNodeHandle> &NodeMap);
~DSGraph();
bool hasFunction() const { return Func != 0; }
Function &getFunction() const { return *Func; }
DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
// setPrintAuxCalls - If you call this method, the auxillary call vector will
// be printed instead of the standard call vector to the dot file.
//
void setPrintAuxCalls() { PrintAuxCalls = true; }
bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
/// getNodes - Get a vector of all the nodes in the graph
///
const std::vector<DSNode*> &getNodes() const { return Nodes; }
std::vector<DSNode*> &getNodes() { return Nodes; }
/// addNode - Add a new node to the graph.
///
void addNode(DSNode *N) { Nodes.push_back(N); }
/// getScalarMap - Get a map that describes what the nodes the scalars in this
/// function point to...
///
hash_map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
const hash_map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
/// getFunctionCalls - Return the list of call sites in the original local
/// graph...
///
const std::vector<DSCallSite> &getFunctionCalls() const {
return FunctionCalls;
}
/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
/// have been run.
///
std::vector<DSCallSite> &getAuxFunctionCalls() {
return AuxFunctionCalls;
}
const std::vector<DSCallSite> &getAuxFunctionCalls() const {
return AuxFunctionCalls;
}
/// getNodeForValue - Given a value that is used or defined in the body of the
/// current function, return the DSNode that it points to.
///
DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
const DSNodeHandle &getNodeForValue(Value *V) const {
hash_map<Value*, DSNodeHandle>::const_iterator I = ScalarMap.find(V);
assert(I != ScalarMap.end() &&
"Use non-const lookup function if node may not be in the map");
return I->second;
}
const DSNodeHandle &getRetNode() const { return RetNode; }
DSNodeHandle &getRetNode() { return RetNode; }
unsigned getGraphSize() const {
return Nodes.size();
}
void print(std::ostream &O) const;
void dump() const;
void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
/// is useful for clearing out markers like Incomplete.
///
void maskNodeTypes(unsigned char Mask) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
Nodes[i]->NodeType &= Mask;
}
void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
// markIncompleteNodes - Traverse the graph, identifying nodes that may be
// modified by other functions that have not been resolved yet. This marks
// nodes that are reachable through three sources of "unknownness":
// Global Variables, Function Calls, and Incoming Arguments
//
// For any node that may have unknown components (because something outside
// the scope of current analysis may have modified it), the 'Incomplete' flag
// is added to the NodeType.
//
enum MarkIncompleteFlags {
MarkFormalArgs = 1, IgnoreFormalArgs = 0,
};
void markIncompleteNodes(unsigned Flags);
// removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
// are unreachable. This often occurs because the data structure doesn't
// "escape" into it's caller, and thus should be eliminated from the caller's
// graph entirely. This is only appropriate to use when inlining graphs.
//
enum RemoveDeadNodesFlags {
RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
};
void removeDeadNodes(unsigned Flags);
// CloneFlags enum - Bits that may be passed into the cloneInto method to
// specify how to clone the function graph.
enum CloneFlags {
StripAllocaBit = 1 << 0, KeepAllocaBit = 0 << 0,
DontCloneCallNodes = 1 << 1, CloneCallNodes = 0 << 0,
DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0 << 0,
StripModRefBits = 1 << 3, KeepModRefBits = 0 << 0,
};
// cloneInto - Clone the specified DSGraph into the current graph, returning
// the Return node of the graph. The translated ScalarMap for the old
// function is filled into the OldValMap member. If StripAllocas is set to
// 'StripAllocaBit', Alloca markers are removed from the graph as the graph is
// being cloned.
//
DSNodeHandle cloneInto(const DSGraph &G,
hash_map<Value*, DSNodeHandle> &OldValMap,
hash_map<const DSNode*, DSNodeHandle> &OldNodeMap,
unsigned CloneFlags = 0);
/// mergeInGraph - The method is used for merging graphs together. If the
/// argument graph is not *this, it makes a clone of the specified graph, then
/// merges the nodes specified in the call site with the formal arguments in
/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
/// markers are removed from nodes.
///
void mergeInGraph(DSCallSite &CS, const DSGraph &Graph, unsigned CloneFlags);
private:
bool isNodeDead(DSNode *N);
public:
// removeTriviallyDeadNodes - After the graph has been constructed, this
// method removes all unreachable nodes that are created because they got
// merged with other nodes in the graph. This is used as the first step of
// removeDeadNodes.
//
void removeTriviallyDeadNodes();
};
#endif