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41c04f730b
This change provides a small (3%) but consistent speedup git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@5460 91177308-0d34-0410-b5e6-96231b3b80d8
196 lines
7.6 KiB
C++
196 lines
7.6 KiB
C++
//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
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//
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// This header defines the data structure graph.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_DSGRAPH_H
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#define LLVM_ANALYSIS_DSGRAPH_H
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#include "llvm/Analysis/DSNode.h"
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//===----------------------------------------------------------------------===//
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/// DSGraph - The graph that represents a function.
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///
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class DSGraph {
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Function *Func; // Func - The LLVM function this graph corresponds to
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DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
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bool PrintAuxCalls; // Should this graph print the Aux calls vector?
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DSNodeHandle RetNode; // The node that gets returned...
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std::vector<DSNode*> Nodes;
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hash_map<Value*, DSNodeHandle> ScalarMap;
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// FunctionCalls - This vector maintains a single entry for each call
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// instruction in the current graph. The first entry in the vector is the
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// scalar that holds the return value for the call, the second is the function
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// scalar being invoked, and the rest are pointer arguments to the function.
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// This vector is built by the Local graph and is never modified after that.
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//
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std::vector<DSCallSite> FunctionCalls;
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// AuxFunctionCalls - This vector contains call sites that have been processed
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// by some mechanism. In pratice, the BU Analysis uses this vector to hold
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// the _unresolved_ call sites, because it cannot modify FunctionCalls.
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//
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std::vector<DSCallSite> AuxFunctionCalls;
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void operator=(const DSGraph &); // DO NOT IMPLEMENT
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public:
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DSGraph() : Func(0), GlobalsGraph(0) {} // Create a new, empty, DSGraph.
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DSGraph(Function &F, DSGraph *GlobalsGraph); // Compute the local DSGraph
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// Copy ctor - If you want to capture the node mapping between the source and
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// destination graph, you may optionally do this by specifying a map to record
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// this into.
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//
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// Note that a copied graph does not retain the GlobalsGraph pointer of the
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// source. You need to set a new GlobalsGraph with the setGlobalsGraph
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// method.
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//
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DSGraph(const DSGraph &DSG);
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DSGraph(const DSGraph &DSG, hash_map<const DSNode*, DSNodeHandle> &NodeMap);
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~DSGraph();
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bool hasFunction() const { return Func != 0; }
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Function &getFunction() const { return *Func; }
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DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
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void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
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// setPrintAuxCalls - If you call this method, the auxillary call vector will
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// be printed instead of the standard call vector to the dot file.
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//
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void setPrintAuxCalls() { PrintAuxCalls = true; }
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bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
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/// getNodes - Get a vector of all the nodes in the graph
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///
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const std::vector<DSNode*> &getNodes() const { return Nodes; }
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std::vector<DSNode*> &getNodes() { return Nodes; }
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/// addNode - Add a new node to the graph.
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///
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void addNode(DSNode *N) { Nodes.push_back(N); }
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/// getScalarMap - Get a map that describes what the nodes the scalars in this
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/// function point to...
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///
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hash_map<Value*, DSNodeHandle> &getScalarMap() { return ScalarMap; }
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const hash_map<Value*, DSNodeHandle> &getScalarMap() const {return ScalarMap;}
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/// getFunctionCalls - Return the list of call sites in the original local
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/// graph...
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///
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const std::vector<DSCallSite> &getFunctionCalls() const {
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return FunctionCalls;
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}
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/// getAuxFunctionCalls - Get the call sites as modified by whatever passes
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/// have been run.
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///
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std::vector<DSCallSite> &getAuxFunctionCalls() {
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return AuxFunctionCalls;
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}
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const std::vector<DSCallSite> &getAuxFunctionCalls() const {
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return AuxFunctionCalls;
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}
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/// getNodeForValue - Given a value that is used or defined in the body of the
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/// current function, return the DSNode that it points to.
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///
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DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
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const DSNodeHandle &getNodeForValue(Value *V) const {
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hash_map<Value*, DSNodeHandle>::const_iterator I = ScalarMap.find(V);
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assert(I != ScalarMap.end() &&
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"Use non-const lookup function if node may not be in the map");
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return I->second;
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}
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const DSNodeHandle &getRetNode() const { return RetNode; }
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DSNodeHandle &getRetNode() { return RetNode; }
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unsigned getGraphSize() const {
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return Nodes.size();
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}
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void print(std::ostream &O) const;
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void dump() const;
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void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
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/// maskNodeTypes - Apply a mask to all of the node types in the graph. This
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/// is useful for clearing out markers like Incomplete.
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///
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void maskNodeTypes(unsigned char Mask) {
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for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
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Nodes[i]->NodeType &= Mask;
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}
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void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
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// markIncompleteNodes - Traverse the graph, identifying nodes that may be
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// modified by other functions that have not been resolved yet. This marks
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// nodes that are reachable through three sources of "unknownness":
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// Global Variables, Function Calls, and Incoming Arguments
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//
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// For any node that may have unknown components (because something outside
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// the scope of current analysis may have modified it), the 'Incomplete' flag
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// is added to the NodeType.
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//
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enum MarkIncompleteFlags {
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MarkFormalArgs = 1, IgnoreFormalArgs = 0,
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};
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void markIncompleteNodes(unsigned Flags);
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// removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
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// are unreachable. This often occurs because the data structure doesn't
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// "escape" into it's caller, and thus should be eliminated from the caller's
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// graph entirely. This is only appropriate to use when inlining graphs.
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//
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enum RemoveDeadNodesFlags {
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RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
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};
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void removeDeadNodes(unsigned Flags);
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// CloneFlags enum - Bits that may be passed into the cloneInto method to
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// specify how to clone the function graph.
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enum CloneFlags {
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StripAllocaBit = 1 << 0, KeepAllocaBit = 0 << 0,
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DontCloneCallNodes = 1 << 1, CloneCallNodes = 0 << 0,
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DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0 << 0,
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StripModRefBits = 1 << 3, KeepModRefBits = 0 << 0,
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};
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// cloneInto - Clone the specified DSGraph into the current graph, returning
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// the Return node of the graph. The translated ScalarMap for the old
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// function is filled into the OldValMap member. If StripAllocas is set to
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// 'StripAllocaBit', Alloca markers are removed from the graph as the graph is
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// being cloned.
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//
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DSNodeHandle cloneInto(const DSGraph &G,
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hash_map<Value*, DSNodeHandle> &OldValMap,
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hash_map<const DSNode*, DSNodeHandle> &OldNodeMap,
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unsigned CloneFlags = 0);
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/// mergeInGraph - The method is used for merging graphs together. If the
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/// argument graph is not *this, it makes a clone of the specified graph, then
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/// merges the nodes specified in the call site with the formal arguments in
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/// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
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/// markers are removed from nodes.
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///
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void mergeInGraph(DSCallSite &CS, const DSGraph &Graph, unsigned CloneFlags);
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private:
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bool isNodeDead(DSNode *N);
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public:
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// removeTriviallyDeadNodes - After the graph has been constructed, this
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// method removes all unreachable nodes that are created because they got
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// merged with other nodes in the graph. This is used as the first step of
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// removeDeadNodes.
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//
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void removeTriviallyDeadNodes();
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};
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#endif
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