llvm-6502/lib/Target/PowerPC/PPCRegisterInfo.h
Chris Lattner f38df04c3a Fix a problem that Nate noticed, where spill code was not getting coallesced
with copies, leading to code like this:

       lwz r4, 380(r1)
       or r10, r4, r4    ;; Last use of r4

By teaching the PPC backend how to fold spills into copies, we now get this
code:

       lwz r10, 380(r1)

wow. :)

This reduces a testcase nate sent me from 1505 instructions to 1484.

Note that this could handle FP values but doesn't currently, for reasons
mentioned in the patch


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23298 91177308-0d34-0410-b5e6-96231b3b80d8
2005-09-09 21:46:49 +00:00

61 lines
2.1 KiB
C++

//===- PPC32RegisterInfo.h - PowerPC32 Register Information Impl -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the PowerPC implementation of the MRegisterInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef POWERPC32_REGISTERINFO_H
#define POWERPC32_REGISTERINFO_H
#include "PowerPC.h"
#include "PPC32GenRegisterInfo.h.inc"
#include <map>
namespace llvm {
class Type;
class PPC32RegisterInfo : public PPC32GenRegisterInfo {
std::map<unsigned, unsigned> ImmToIdxMap;
public:
PPC32RegisterInfo();
/// Code Generation virtual methods...
void storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, int FrameIndex) const;
void loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIndex) const;
void copyRegToReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
unsigned DestReg, unsigned SrcReg,
const TargetRegisterClass *RC) const;
/// foldMemoryOperand - PowerPC (like most RISC's) can only fold spills into
/// copy instructions, turning them into load/store instructions.
virtual MachineInstr* foldMemoryOperand(MachineInstr* MI, unsigned OpNum,
int FrameIndex) const;
void eliminateCallFramePseudoInstr(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
void eliminateFrameIndex(MachineBasicBlock::iterator II) const;
void emitPrologue(MachineFunction &MF) const;
void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const;
};
} // end namespace llvm
#endif