mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-27 15:29:51 +00:00
aligned address. Based on patch by David Peixotto. Also use vld1.64 / vst1.64 with 128-bit alignment to take advantage of alignment hints. rdar://12090772, rdar://12238782 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@164089 91177308-0d34-0410-b5e6-96231b3b80d8
488 lines
12 KiB
LLVM
488 lines
12 KiB
LLVM
;RUN: llc < %s -march=arm -mattr=+v7 -mattr=+neon | FileCheck %s
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;ALIGN = 1
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;SIZE = 64
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;TYPE = <8 x i8>
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define void @v64_v8i8_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v8i8_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i8>*
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%vo = bitcast i8* %po to <8 x i8>*
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;CHECK: vld1.8
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%v1 = load <8 x i8>* %vi, align 1
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;CHECK: vst1.8
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store <8 x i8> %v1, <8 x i8>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 64
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;TYPE = <4 x i16>
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define void @v64_v4i16_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v4i16_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x i16>*
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%vo = bitcast i8* %po to <4 x i16>*
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;CHECK: vld1.8
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%v1 = load <4 x i16>* %vi, align 1
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;CHECK: vst1.8
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store <4 x i16> %v1, <4 x i16>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 64
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;TYPE = <2 x i32>
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define void @v64_v2i32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2i32_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x i32>*
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%vo = bitcast i8* %po to <2 x i32>*
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;CHECK: vld1.8
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%v1 = load <2 x i32>* %vi, align 1
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;CHECK: vst1.8
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store <2 x i32> %v1, <2 x i32>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 64
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;TYPE = <2 x float>
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define void @v64_v2f32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2f32_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x float>*
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%vo = bitcast i8* %po to <2 x float>*
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;CHECK: vld1.8
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%v1 = load <2 x float>* %vi, align 1
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;CHECK: vst1.8
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store <2 x float> %v1, <2 x float>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 128
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;TYPE = <16 x i8>
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define void @v128_v16i8_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v16i8_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <16 x i8>*
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%vo = bitcast i8* %po to <16 x i8>*
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;CHECK: vld1.8
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%v1 = load <16 x i8>* %vi, align 1
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;CHECK: vst1.8
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store <16 x i8> %v1, <16 x i8>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 128
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;TYPE = <8 x i16>
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define void @v128_v8i16_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v8i16_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i16>*
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%vo = bitcast i8* %po to <8 x i16>*
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;CHECK: vld1.8
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%v1 = load <8 x i16>* %vi, align 1
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;CHECK: vst1.8
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store <8 x i16> %v1, <8 x i16>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 128
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;TYPE = <4 x i32>
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define void @v128_v4i32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v4i32_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x i32>*
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%vo = bitcast i8* %po to <4 x i32>*
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;CHECK: vld1.8
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%v1 = load <4 x i32>* %vi, align 1
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;CHECK: vst1.8
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store <4 x i32> %v1, <4 x i32>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 128
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;TYPE = <2 x i64>
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define void @v128_v2i64_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v2i64_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x i64>*
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%vo = bitcast i8* %po to <2 x i64>*
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;CHECK: vld1.8
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%v1 = load <2 x i64>* %vi, align 1
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;CHECK: vst1.8
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store <2 x i64> %v1, <2 x i64>* %vo, align 1
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ret void
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}
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;ALIGN = 1
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;SIZE = 128
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;TYPE = <4 x float>
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define void @v128_v4f32_1(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v4f32_1:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x float>*
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%vo = bitcast i8* %po to <4 x float>*
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;CHECK: vld1.8
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%v1 = load <4 x float>* %vi, align 1
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;CHECK: vst1.8
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store <4 x float> %v1, <4 x float>* %vo, align 1
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ret void
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}
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;ALIGN = 2
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;SIZE = 64
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;TYPE = <8 x i8>
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define void @v64_v8i8_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v8i8_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i8>*
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%vo = bitcast i8* %po to <8 x i8>*
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;CHECK: vld1.16
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%v1 = load <8 x i8>* %vi, align 2
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;CHECK: vst1.16
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store <8 x i8> %v1, <8 x i8>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 64
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;TYPE = <4 x i16>
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define void @v64_v4i16_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v4i16_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x i16>*
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%vo = bitcast i8* %po to <4 x i16>*
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;CHECK: vld1.16
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%v1 = load <4 x i16>* %vi, align 2
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;CHECK: vst1.16
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store <4 x i16> %v1, <4 x i16>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 64
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;TYPE = <2 x i32>
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define void @v64_v2i32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2i32_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x i32>*
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%vo = bitcast i8* %po to <2 x i32>*
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;CHECK: vld1.16
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%v1 = load <2 x i32>* %vi, align 2
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;CHECK: vst1.16
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store <2 x i32> %v1, <2 x i32>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 64
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;TYPE = <2 x float>
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define void @v64_v2f32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2f32_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x float>*
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%vo = bitcast i8* %po to <2 x float>*
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;CHECK: vld1.16
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%v1 = load <2 x float>* %vi, align 2
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;CHECK: vst1.16
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store <2 x float> %v1, <2 x float>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 128
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;TYPE = <16 x i8>
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define void @v128_v16i8_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v16i8_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <16 x i8>*
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%vo = bitcast i8* %po to <16 x i8>*
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;CHECK: vld1.16
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%v1 = load <16 x i8>* %vi, align 2
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;CHECK: vst1.16
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store <16 x i8> %v1, <16 x i8>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 128
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;TYPE = <8 x i16>
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define void @v128_v8i16_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v8i16_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i16>*
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%vo = bitcast i8* %po to <8 x i16>*
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;CHECK: vld1.16
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%v1 = load <8 x i16>* %vi, align 2
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;CHECK: vst1.16
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store <8 x i16> %v1, <8 x i16>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 128
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;TYPE = <4 x i32>
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define void @v128_v4i32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v4i32_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x i32>*
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%vo = bitcast i8* %po to <4 x i32>*
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;CHECK: vld1.16
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%v1 = load <4 x i32>* %vi, align 2
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;CHECK: vst1.16
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store <4 x i32> %v1, <4 x i32>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 128
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;TYPE = <2 x i64>
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define void @v128_v2i64_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v2i64_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x i64>*
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%vo = bitcast i8* %po to <2 x i64>*
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;CHECK: vld1.16
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%v1 = load <2 x i64>* %vi, align 2
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;CHECK: vst1.16
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store <2 x i64> %v1, <2 x i64>* %vo, align 2
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ret void
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}
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;ALIGN = 2
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;SIZE = 128
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;TYPE = <4 x float>
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define void @v128_v4f32_2(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v4f32_2:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x float>*
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%vo = bitcast i8* %po to <4 x float>*
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;CHECK: vld1.16
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%v1 = load <4 x float>* %vi, align 2
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;CHECK: vst1.16
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store <4 x float> %v1, <4 x float>* %vo, align 2
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ret void
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}
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;ALIGN = 4
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;SIZE = 64
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;TYPE = <8 x i8>
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define void @v64_v8i8_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v8i8_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i8>*
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%vo = bitcast i8* %po to <8 x i8>*
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;CHECK: vldr
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%v1 = load <8 x i8>* %vi, align 4
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;CHECK: vstr
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store <8 x i8> %v1, <8 x i8>* %vo, align 4
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ret void
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}
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;ALIGN = 4
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;SIZE = 64
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;TYPE = <4 x i16>
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define void @v64_v4i16_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v4i16_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <4 x i16>*
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%vo = bitcast i8* %po to <4 x i16>*
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;CHECK: vldr
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%v1 = load <4 x i16>* %vi, align 4
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;CHECK: vstr
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store <4 x i16> %v1, <4 x i16>* %vo, align 4
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ret void
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}
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;ALIGN = 4
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;SIZE = 64
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;TYPE = <2 x i32>
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define void @v64_v2i32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2i32_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x i32>*
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%vo = bitcast i8* %po to <2 x i32>*
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;CHECK: vldr
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%v1 = load <2 x i32>* %vi, align 4
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;CHECK: vstr
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store <2 x i32> %v1, <2 x i32>* %vo, align 4
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ret void
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}
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;ALIGN = 4
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;SIZE = 64
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;TYPE = <2 x float>
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define void @v64_v2f32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v64_v2f32_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <2 x float>*
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%vo = bitcast i8* %po to <2 x float>*
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;CHECK: vldr
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%v1 = load <2 x float>* %vi, align 4
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;CHECK: vstr
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store <2 x float> %v1, <2 x float>* %vo, align 4
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ret void
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}
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;ALIGN = 4
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;SIZE = 128
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;TYPE = <16 x i8>
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define void @v128_v16i8_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v16i8_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <16 x i8>*
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%vo = bitcast i8* %po to <16 x i8>*
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;CHECK: vld1.32
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%v1 = load <16 x i8>* %vi, align 4
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;CHECK: vst1.32
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store <16 x i8> %v1, <16 x i8>* %vo, align 4
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ret void
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}
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;ALIGN = 4
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;SIZE = 128
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;TYPE = <8 x i16>
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define void @v128_v8i16_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
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;CHECK: v128_v8i16_4:
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entry:
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%po = getelementptr i8* %out, i32 0
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%pi = getelementptr i8* %in, i32 0
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%vi = bitcast i8* %pi to <8 x i16>*
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%vo = bitcast i8* %po to <8 x i16>*
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;CHECK: vld1.32
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%v1 = load <8 x i16>* %vi, align 4
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;CHECK: vst1.32
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store <8 x i16> %v1, <8 x i16>* %vo, align 4
|
|
ret void
|
|
}
|
|
|
|
|
|
;ALIGN = 4
|
|
;SIZE = 128
|
|
;TYPE = <4 x i32>
|
|
define void @v128_v4i32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
|
|
;CHECK: v128_v4i32_4:
|
|
entry:
|
|
%po = getelementptr i8* %out, i32 0
|
|
%pi = getelementptr i8* %in, i32 0
|
|
%vi = bitcast i8* %pi to <4 x i32>*
|
|
%vo = bitcast i8* %po to <4 x i32>*
|
|
;CHECK: vld1.32
|
|
%v1 = load <4 x i32>* %vi, align 4
|
|
;CHECK: vst1.32
|
|
store <4 x i32> %v1, <4 x i32>* %vo, align 4
|
|
ret void
|
|
}
|
|
|
|
|
|
;ALIGN = 4
|
|
;SIZE = 128
|
|
;TYPE = <2 x i64>
|
|
define void @v128_v2i64_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
|
|
;CHECK: v128_v2i64_4:
|
|
entry:
|
|
%po = getelementptr i8* %out, i32 0
|
|
%pi = getelementptr i8* %in, i32 0
|
|
%vi = bitcast i8* %pi to <2 x i64>*
|
|
%vo = bitcast i8* %po to <2 x i64>*
|
|
;CHECK: vld1.32
|
|
%v1 = load <2 x i64>* %vi, align 4
|
|
;CHECK: vst1.32
|
|
store <2 x i64> %v1, <2 x i64>* %vo, align 4
|
|
ret void
|
|
}
|
|
|
|
|
|
;ALIGN = 4
|
|
;SIZE = 128
|
|
;TYPE = <4 x float>
|
|
define void @v128_v4f32_4(i8* noalias nocapture %out, i8* noalias nocapture %in) nounwind {
|
|
;CHECK: v128_v4f32_4:
|
|
entry:
|
|
%po = getelementptr i8* %out, i32 0
|
|
%pi = getelementptr i8* %in, i32 0
|
|
%vi = bitcast i8* %pi to <4 x float>*
|
|
%vo = bitcast i8* %po to <4 x float>*
|
|
;CHECK: vld1.32
|
|
%v1 = load <4 x float>* %vi, align 4
|
|
;CHECK: vst1.32
|
|
store <4 x float> %v1, <4 x float>* %vo, align 4
|
|
ret void
|
|
}
|
|
|