llvm-6502/unittests/IR/DebugInfoTest.cpp
Duncan P. N. Exon Smith e56023a059 IR: Give 'DI' prefix to debug info metadata
Finish off PR23080 by renaming the debug info IR constructs from `MD*`
to `DI*`.  The last of the `DIDescriptor` classes were deleted in
r235356, and the last of the related typedefs removed in r235413, so
this has all baked for about a week.

Note: If you have out-of-tree code (like a frontend), I recommend that
you get everything compiling and tests passing with the *previous*
commit before updating to this one.  It'll be easier to keep track of
what code is using the `DIDescriptor` hierarchy and what you've already
updated, and I think you're extremely unlikely to insert bugs.  YMMV of
course.

Back to *this* commit: I did this using the rename-md-di-nodes.sh
upgrade script I've attached to PR23080 (both code and testcases) and
filtered through clang-format-diff.py.  I edited the tests for
test/Assembler/invalid-generic-debug-node-*.ll by hand since the columns
were off-by-three.  It should work on your out-of-tree testcases (and
code, if you've followed the advice in the previous paragraph).

Some of the tests are in badly named files now (e.g.,
test/Assembler/invalid-mdcompositetype-missing-tag.ll should be
'dicompositetype'); I'll come back and move the files in a follow-up
commit.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@236120 91177308-0d34-0410-b5e6-96231b3b80d8
2015-04-29 16:38:44 +00:00

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3.2 KiB
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//===- llvm/unittest/IR/DebugInfo.cpp - DebugInfo tests -------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/IR/DebugInfoMetadata.h"
#include "gtest/gtest.h"
using namespace llvm;
namespace {
TEST(DINodeTest, getFlag) {
// Some valid flags.
EXPECT_EQ(DINode::FlagPublic, DINode::getFlag("DIFlagPublic"));
EXPECT_EQ(DINode::FlagProtected, DINode::getFlag("DIFlagProtected"));
EXPECT_EQ(DINode::FlagPrivate, DINode::getFlag("DIFlagPrivate"));
EXPECT_EQ(DINode::FlagVector, DINode::getFlag("DIFlagVector"));
EXPECT_EQ(DINode::FlagRValueReference,
DINode::getFlag("DIFlagRValueReference"));
// FlagAccessibility shouldn't work.
EXPECT_EQ(0u, DINode::getFlag("DIFlagAccessibility"));
// Some other invalid strings.
EXPECT_EQ(0u, DINode::getFlag("FlagVector"));
EXPECT_EQ(0u, DINode::getFlag("Vector"));
EXPECT_EQ(0u, DINode::getFlag("other things"));
EXPECT_EQ(0u, DINode::getFlag("DIFlagOther"));
}
TEST(DINodeTest, getFlagString) {
// Some valid flags.
EXPECT_EQ(StringRef("DIFlagPublic"),
DINode::getFlagString(DINode::FlagPublic));
EXPECT_EQ(StringRef("DIFlagProtected"),
DINode::getFlagString(DINode::FlagProtected));
EXPECT_EQ(StringRef("DIFlagPrivate"),
DINode::getFlagString(DINode::FlagPrivate));
EXPECT_EQ(StringRef("DIFlagVector"),
DINode::getFlagString(DINode::FlagVector));
EXPECT_EQ(StringRef("DIFlagRValueReference"),
DINode::getFlagString(DINode::FlagRValueReference));
// FlagAccessibility actually equals FlagPublic.
EXPECT_EQ(StringRef("DIFlagPublic"),
DINode::getFlagString(DINode::FlagAccessibility));
// Some other invalid flags.
EXPECT_EQ(StringRef(),
DINode::getFlagString(DINode::FlagPublic | DINode::FlagVector));
EXPECT_EQ(StringRef(), DINode::getFlagString(DINode::FlagFwdDecl |
DINode::FlagArtificial));
EXPECT_EQ(StringRef(), DINode::getFlagString(0xffff));
}
TEST(DINodeTest, splitFlags) {
// Some valid flags.
#define CHECK_SPLIT(FLAGS, VECTOR, REMAINDER) \
{ \
SmallVector<unsigned, 8> V; \
EXPECT_EQ(REMAINDER, DINode::splitFlags(FLAGS, V)); \
EXPECT_TRUE(makeArrayRef(V).equals(VECTOR)); \
}
CHECK_SPLIT(DINode::FlagPublic, {DINode::FlagPublic}, 0u);
CHECK_SPLIT(DINode::FlagProtected, {DINode::FlagProtected}, 0u);
CHECK_SPLIT(DINode::FlagPrivate, {DINode::FlagPrivate}, 0u);
CHECK_SPLIT(DINode::FlagVector, {DINode::FlagVector}, 0u);
CHECK_SPLIT(DINode::FlagRValueReference, {DINode::FlagRValueReference}, 0u);
unsigned Flags[] = {DINode::FlagFwdDecl, DINode::FlagVector};
CHECK_SPLIT(DINode::FlagFwdDecl | DINode::FlagVector, Flags, 0u);
CHECK_SPLIT(0x100000u, {}, 0x100000u);
CHECK_SPLIT(0x100000u | DINode::FlagVector, {DINode::FlagVector}, 0x100000u);
#undef CHECK_SPLIT
}
} // end namespace