LLVM backend for 6502
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Chris Lattner 4ca70fe15f change AnalyzeLoadFromClobberingMemInst/AnalyzeLoadFromClobberingStore
to require the load ty/ptr to be passed in, no functionality change.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@90960 91177308-0d34-0410-b5e6-96231b3b80d8
2009-12-09 07:37:07 +00:00
autoconf Fix typos. Thanks to John Tytgat for noticing it! 2009-12-07 00:27:35 +00:00
bindings
cmake CheckAtomic.cmake: Put all C++ code inside CHECK_CXX_SOURCE_COMPILES. 2009-12-06 00:06:33 +00:00
docs Regenerate. 2009-12-07 18:26:24 +00:00
examples fix PR5649 by making fib use the JIT instead of the interpreter, patch by Perry Lorier! 2009-12-01 01:56:27 +00:00
include enhance NonLocalDepEntry to keep the per-block phi translated address 2009-12-09 07:31:04 +00:00
lib change AnalyzeLoadFromClobberingMemInst/AnalyzeLoadFromClobberingStore 2009-12-09 07:37:07 +00:00
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runtime
test the code in GVN that tries to forward large loads to small 2009-12-09 02:43:05 +00:00
tools when opt crashes, print its command line arguments as a pretty stack trace. 2009-12-09 00:41:28 +00:00
unittests Add an implementation of the delta debugging algorithm. 2009-12-03 11:12:42 +00:00
utils Remove unneeded ';' and a class/struct mismatch (noticed by clang). 2009-12-09 02:58:09 +00:00
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CMakeLists.txt Don't default warnings to ON on MSVC, the spew is enough to triple the build time. :/ 2009-12-01 19:11:36 +00:00
configure Fix typos. Thanks to John Tytgat for noticing it! 2009-12-07 00:27:35 +00:00
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Makefile.config.in Fix typos. Thanks to John Tytgat for noticing it! 2009-12-07 00:27:35 +00:00
Makefile.rules Add the rest of the build system logic for optional target disassemblers 2009-11-25 04:46:58 +00:00
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README.txt

Low Level Virtual Machine (LLVM)
================================

This directory and its subdirectories contain source code for the Low Level
Virtual Machine, a toolkit for the construction of highly optimized compilers,
optimizers, and runtime environments.

LLVM is open source software. You may freely distribute it under the terms of
the license agreement found in LICENSE.txt.

Please see the HTML documentation provided in docs/index.html for further
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