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https://github.com/c64scene-ar/llvm-6502.git
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66e6cd27a3
'extern "C" static' is not accepted by g++-4.7. Rather to tweak, I just removed 'extern "C"', since it doesn't affect the ABI. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@218290 91177308-0d34-0410-b5e6-96231b3b80d8
150 lines
4.3 KiB
C++
150 lines
4.3 KiB
C++
//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides the Win32 specific implementation of DynamicLibrary.
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//
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//===----------------------------------------------------------------------===//
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#include "WindowsSupport.h"
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#ifdef __MINGW32__
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#include <imagehlp.h>
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#else
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#include <dbghelp.h>
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#endif
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#ifdef _MSC_VER
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#include <ntverp.h>
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#endif
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#ifdef __MINGW32__
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#if (HAVE_LIBIMAGEHLP != 1)
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#error "libimagehlp.a should be present"
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#endif
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#else
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#pragma comment(lib, "dbghelp.lib")
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#endif
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namespace llvm {
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using namespace sys;
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//===----------------------------------------------------------------------===//
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//=== WARNING: Implementation here must contain only Win32 specific code
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//=== and must not be UNIX code.
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//===----------------------------------------------------------------------===//
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static DenseSet<HMODULE> *OpenedHandles;
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static BOOL CALLBACK
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ELM_Callback(WIN32_ELMCB_PCSTR ModuleName, ULONG_PTR ModuleBase,
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ULONG ModuleSize, PVOID UserContext) {
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OpenedHandles->insert((HMODULE)ModuleBase);
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return TRUE;
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}
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DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *filename,
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std::string *errMsg) {
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SmartScopedLock<true> lock(*SymbolsMutex);
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if (!filename) {
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// When no file is specified, enumerate all DLLs and EXEs in the process.
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if (OpenedHandles == 0)
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OpenedHandles = new DenseSet<HMODULE>();
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EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0);
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// Dummy library that represents "search all handles".
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// This is mostly to ensure that the return value still shows up as "valid".
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return DynamicLibrary(&OpenedHandles);
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}
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SmallVector<wchar_t, MAX_PATH> filenameUnicode;
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if (std::error_code ec = windows::UTF8ToUTF16(filename, filenameUnicode)) {
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SetLastError(ec.value());
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MakeErrMsg(errMsg, std::string(filename) + ": Can't convert to UTF-16: ");
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return DynamicLibrary();
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}
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HMODULE a_handle = LoadLibraryW(filenameUnicode.data());
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if (a_handle == 0) {
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MakeErrMsg(errMsg, std::string(filename) + ": Can't open : ");
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return DynamicLibrary();
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}
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if (OpenedHandles == 0)
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OpenedHandles = new DenseSet<HMODULE>();
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// If we've already loaded this library, FreeLibrary() the handle in order to
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// keep the internal refcount at +1.
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if (!OpenedHandles->insert(a_handle).second)
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FreeLibrary(a_handle);
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return DynamicLibrary(a_handle);
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}
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// Stack probing routines are in the support library (e.g. libgcc), but we don't
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// have dynamic linking on windows. Provide a hook.
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#define EXPLICIT_SYMBOL(SYM) \
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extern "C" { extern void *SYM; }
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#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) EXPLICIT_SYMBOL(SYMTO)
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#include "explicit_symbols.inc"
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#undef EXPLICIT_SYMBOL
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#undef EXPLICIT_SYMBOL2
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void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
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SmartScopedLock<true> Lock(*SymbolsMutex);
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// First check symbols added via AddSymbol().
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if (ExplicitSymbols.isConstructed()) {
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StringMap<void *>::iterator i = ExplicitSymbols->find(symbolName);
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if (i != ExplicitSymbols->end())
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return i->second;
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}
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// Now search the libraries.
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if (OpenedHandles) {
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for (DenseSet<HMODULE>::iterator I = OpenedHandles->begin(),
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E = OpenedHandles->end(); I != E; ++I) {
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FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName);
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if (ptr) {
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return (void *)(intptr_t)ptr;
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}
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}
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}
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#define EXPLICIT_SYMBOL(SYM) \
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if (!strcmp(symbolName, #SYM)) return (void*)&SYM;
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#define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \
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if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO;
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{
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#include "explicit_symbols.inc"
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}
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#undef EXPLICIT_SYMBOL
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#undef EXPLICIT_SYMBOL2
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return 0;
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}
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void *DynamicLibrary::getAddressOfSymbol(const char *symbolName) {
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if (!isValid())
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return NULL;
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if (Data == &OpenedHandles)
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return SearchForAddressOfSymbol(symbolName);
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return (void *)(intptr_t)GetProcAddress((HMODULE)Data, symbolName);
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}
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}
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