llvm-6502/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
2009-04-29 18:13:31 +00:00

5743 lines
206 KiB
C++

//===-- SelectionDAG.cpp - Implement the SelectionDAG data structures -----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the SelectionDAG class.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/Constants.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/GlobalAlias.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Intrinsics.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CallingConv.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include <algorithm>
#include <cmath>
using namespace llvm;
/// makeVTList - Return an instance of the SDVTList struct initialized with the
/// specified members.
static SDVTList makeVTList(const MVT *VTs, unsigned NumVTs) {
SDVTList Res = {VTs, NumVTs};
return Res;
}
static const fltSemantics *MVTToAPFloatSemantics(MVT VT) {
switch (VT.getSimpleVT()) {
default: assert(0 && "Unknown FP format");
case MVT::f32: return &APFloat::IEEEsingle;
case MVT::f64: return &APFloat::IEEEdouble;
case MVT::f80: return &APFloat::x87DoubleExtended;
case MVT::f128: return &APFloat::IEEEquad;
case MVT::ppcf128: return &APFloat::PPCDoubleDouble;
}
}
SelectionDAG::DAGUpdateListener::~DAGUpdateListener() {}
//===----------------------------------------------------------------------===//
// ConstantFPSDNode Class
//===----------------------------------------------------------------------===//
/// isExactlyValue - We don't rely on operator== working on double values, as
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
/// As such, this method can be used to do an exact bit-for-bit comparison of
/// two floating point values.
bool ConstantFPSDNode::isExactlyValue(const APFloat& V) const {
return getValueAPF().bitwiseIsEqual(V);
}
bool ConstantFPSDNode::isValueValidForType(MVT VT,
const APFloat& Val) {
assert(VT.isFloatingPoint() && "Can only convert between FP types");
// PPC long double cannot be converted to any other type.
if (VT == MVT::ppcf128 ||
&Val.getSemantics() == &APFloat::PPCDoubleDouble)
return false;
// convert modifies in place, so make a copy.
APFloat Val2 = APFloat(Val);
bool losesInfo;
(void) Val2.convert(*MVTToAPFloatSemantics(VT), APFloat::rmNearestTiesToEven,
&losesInfo);
return !losesInfo;
}
//===----------------------------------------------------------------------===//
// ISD Namespace
//===----------------------------------------------------------------------===//
/// isBuildVectorAllOnes - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are ~0 or undef.
bool ISD::isBuildVectorAllOnes(const SDNode *N) {
// Look through a bit convert.
if (N->getOpcode() == ISD::BIT_CONVERT)
N = N->getOperand(0).getNode();
if (N->getOpcode() != ISD::BUILD_VECTOR) return false;
unsigned i = 0, e = N->getNumOperands();
// Skip over all of the undef values.
while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF)
++i;
// Do not accept an all-undef vector.
if (i == e) return false;
// Do not accept build_vectors that aren't all constants or which have non-~0
// elements.
SDValue NotZero = N->getOperand(i);
if (isa<ConstantSDNode>(NotZero)) {
if (!cast<ConstantSDNode>(NotZero)->isAllOnesValue())
return false;
} else if (isa<ConstantFPSDNode>(NotZero)) {
if (!cast<ConstantFPSDNode>(NotZero)->getValueAPF().
bitcastToAPInt().isAllOnesValue())
return false;
} else
return false;
// Okay, we have at least one ~0 value, check to see if the rest match or are
// undefs.
for (++i; i != e; ++i)
if (N->getOperand(i) != NotZero &&
N->getOperand(i).getOpcode() != ISD::UNDEF)
return false;
return true;
}
/// isBuildVectorAllZeros - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are 0 or undef.
bool ISD::isBuildVectorAllZeros(const SDNode *N) {
// Look through a bit convert.
if (N->getOpcode() == ISD::BIT_CONVERT)
N = N->getOperand(0).getNode();
if (N->getOpcode() != ISD::BUILD_VECTOR) return false;
unsigned i = 0, e = N->getNumOperands();
// Skip over all of the undef values.
while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF)
++i;
// Do not accept an all-undef vector.
if (i == e) return false;
// Do not accept build_vectors that aren't all constants or which have non-~0
// elements.
SDValue Zero = N->getOperand(i);
if (isa<ConstantSDNode>(Zero)) {
if (!cast<ConstantSDNode>(Zero)->isNullValue())
return false;
} else if (isa<ConstantFPSDNode>(Zero)) {
if (!cast<ConstantFPSDNode>(Zero)->getValueAPF().isPosZero())
return false;
} else
return false;
// Okay, we have at least one ~0 value, check to see if the rest match or are
// undefs.
for (++i; i != e; ++i)
if (N->getOperand(i) != Zero &&
N->getOperand(i).getOpcode() != ISD::UNDEF)
return false;
return true;
}
/// isScalarToVector - Return true if the specified node is a
/// ISD::SCALAR_TO_VECTOR node or a BUILD_VECTOR node where only the low
/// element is not an undef.
bool ISD::isScalarToVector(const SDNode *N) {
if (N->getOpcode() == ISD::SCALAR_TO_VECTOR)
return true;
if (N->getOpcode() != ISD::BUILD_VECTOR)
return false;
if (N->getOperand(0).getOpcode() == ISD::UNDEF)
return false;
unsigned NumElems = N->getNumOperands();
for (unsigned i = 1; i < NumElems; ++i) {
SDValue V = N->getOperand(i);
if (V.getOpcode() != ISD::UNDEF)
return false;
}
return true;
}
/// isDebugLabel - Return true if the specified node represents a debug
/// label (i.e. ISD::DBG_LABEL or TargetInstrInfo::DBG_LABEL node).
bool ISD::isDebugLabel(const SDNode *N) {
SDValue Zero;
if (N->getOpcode() == ISD::DBG_LABEL)
return true;
if (N->isMachineOpcode() &&
N->getMachineOpcode() == TargetInstrInfo::DBG_LABEL)
return true;
return false;
}
/// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
/// when given the operation for (X op Y).
ISD::CondCode ISD::getSetCCSwappedOperands(ISD::CondCode Operation) {
// To perform this operation, we just need to swap the L and G bits of the
// operation.
unsigned OldL = (Operation >> 2) & 1;
unsigned OldG = (Operation >> 1) & 1;
return ISD::CondCode((Operation & ~6) | // Keep the N, U, E bits
(OldL << 1) | // New G bit
(OldG << 2)); // New L bit.
}
/// getSetCCInverse - Return the operation corresponding to !(X op Y), where
/// 'op' is a valid SetCC operation.
ISD::CondCode ISD::getSetCCInverse(ISD::CondCode Op, bool isInteger) {
unsigned Operation = Op;
if (isInteger)
Operation ^= 7; // Flip L, G, E bits, but not U.
else
Operation ^= 15; // Flip all of the condition bits.
if (Operation > ISD::SETTRUE2)
Operation &= ~8; // Don't let N and U bits get set.
return ISD::CondCode(Operation);
}
/// isSignedOp - For an integer comparison, return 1 if the comparison is a
/// signed operation and 2 if the result is an unsigned comparison. Return zero
/// if the operation does not depend on the sign of the input (setne and seteq).
static int isSignedOp(ISD::CondCode Opcode) {
switch (Opcode) {
default: assert(0 && "Illegal integer setcc operation!");
case ISD::SETEQ:
case ISD::SETNE: return 0;
case ISD::SETLT:
case ISD::SETLE:
case ISD::SETGT:
case ISD::SETGE: return 1;
case ISD::SETULT:
case ISD::SETULE:
case ISD::SETUGT:
case ISD::SETUGE: return 2;
}
}
/// getSetCCOrOperation - Return the result of a logical OR between different
/// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This function
/// returns SETCC_INVALID if it is not possible to represent the resultant
/// comparison.
ISD::CondCode ISD::getSetCCOrOperation(ISD::CondCode Op1, ISD::CondCode Op2,
bool isInteger) {
if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3)
// Cannot fold a signed integer setcc with an unsigned integer setcc.
return ISD::SETCC_INVALID;
unsigned Op = Op1 | Op2; // Combine all of the condition bits.
// If the N and U bits get set then the resultant comparison DOES suddenly
// care about orderedness, and is true when ordered.
if (Op > ISD::SETTRUE2)
Op &= ~16; // Clear the U bit if the N bit is set.
// Canonicalize illegal integer setcc's.
if (isInteger && Op == ISD::SETUNE) // e.g. SETUGT | SETULT
Op = ISD::SETNE;
return ISD::CondCode(Op);
}
/// getSetCCAndOperation - Return the result of a logical AND between different
/// comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
/// function returns zero if it is not possible to represent the resultant
/// comparison.
ISD::CondCode ISD::getSetCCAndOperation(ISD::CondCode Op1, ISD::CondCode Op2,
bool isInteger) {
if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3)
// Cannot fold a signed setcc with an unsigned setcc.
return ISD::SETCC_INVALID;
// Combine all of the condition bits.
ISD::CondCode Result = ISD::CondCode(Op1 & Op2);
// Canonicalize illegal integer setcc's.
if (isInteger) {
switch (Result) {
default: break;
case ISD::SETUO : Result = ISD::SETFALSE; break; // SETUGT & SETULT
case ISD::SETOEQ: // SETEQ & SETU[LG]E
case ISD::SETUEQ: Result = ISD::SETEQ ; break; // SETUGE & SETULE
case ISD::SETOLT: Result = ISD::SETULT ; break; // SETULT & SETNE
case ISD::SETOGT: Result = ISD::SETUGT ; break; // SETUGT & SETNE
}
}
return Result;
}
const TargetMachine &SelectionDAG::getTarget() const {
return MF->getTarget();
}
//===----------------------------------------------------------------------===//
// SDNode Profile Support
//===----------------------------------------------------------------------===//
/// AddNodeIDOpcode - Add the node opcode to the NodeID data.
///
static void AddNodeIDOpcode(FoldingSetNodeID &ID, unsigned OpC) {
ID.AddInteger(OpC);
}
/// AddNodeIDValueTypes - Value type lists are intern'd so we can represent them
/// solely with their pointer.
static void AddNodeIDValueTypes(FoldingSetNodeID &ID, SDVTList VTList) {
ID.AddPointer(VTList.VTs);
}
/// AddNodeIDOperands - Various routines for adding operands to the NodeID data.
///
static void AddNodeIDOperands(FoldingSetNodeID &ID,
const SDValue *Ops, unsigned NumOps) {
for (; NumOps; --NumOps, ++Ops) {
ID.AddPointer(Ops->getNode());
ID.AddInteger(Ops->getResNo());
}
}
/// AddNodeIDOperands - Various routines for adding operands to the NodeID data.
///
static void AddNodeIDOperands(FoldingSetNodeID &ID,
const SDUse *Ops, unsigned NumOps) {
for (; NumOps; --NumOps, ++Ops) {
ID.AddPointer(Ops->getNode());
ID.AddInteger(Ops->getResNo());
}
}
static void AddNodeIDNode(FoldingSetNodeID &ID,
unsigned short OpC, SDVTList VTList,
const SDValue *OpList, unsigned N) {
AddNodeIDOpcode(ID, OpC);
AddNodeIDValueTypes(ID, VTList);
AddNodeIDOperands(ID, OpList, N);
}
/// AddNodeIDCustom - If this is an SDNode with special info, add this info to
/// the NodeID data.
static void AddNodeIDCustom(FoldingSetNodeID &ID, const SDNode *N) {
switch (N->getOpcode()) {
default: break; // Normal nodes don't need extra info.
case ISD::ARG_FLAGS:
ID.AddInteger(cast<ARG_FLAGSSDNode>(N)->getArgFlags().getRawBits());
break;
case ISD::TargetConstant:
case ISD::Constant:
ID.AddPointer(cast<ConstantSDNode>(N)->getConstantIntValue());
break;
case ISD::TargetConstantFP:
case ISD::ConstantFP: {
ID.AddPointer(cast<ConstantFPSDNode>(N)->getConstantFPValue());
break;
}
case ISD::TargetGlobalAddress:
case ISD::GlobalAddress:
case ISD::TargetGlobalTLSAddress:
case ISD::GlobalTLSAddress: {
const GlobalAddressSDNode *GA = cast<GlobalAddressSDNode>(N);
ID.AddPointer(GA->getGlobal());
ID.AddInteger(GA->getOffset());
break;
}
case ISD::BasicBlock:
ID.AddPointer(cast<BasicBlockSDNode>(N)->getBasicBlock());
break;
case ISD::Register:
ID.AddInteger(cast<RegisterSDNode>(N)->getReg());
break;
case ISD::DBG_STOPPOINT: {
const DbgStopPointSDNode *DSP = cast<DbgStopPointSDNode>(N);
ID.AddInteger(DSP->getLine());
ID.AddInteger(DSP->getColumn());
ID.AddPointer(DSP->getCompileUnit());
break;
}
case ISD::SRCVALUE:
ID.AddPointer(cast<SrcValueSDNode>(N)->getValue());
break;
case ISD::MEMOPERAND: {
const MachineMemOperand &MO = cast<MemOperandSDNode>(N)->MO;
MO.Profile(ID);
break;
}
case ISD::FrameIndex:
case ISD::TargetFrameIndex:
ID.AddInteger(cast<FrameIndexSDNode>(N)->getIndex());
break;
case ISD::JumpTable:
case ISD::TargetJumpTable:
ID.AddInteger(cast<JumpTableSDNode>(N)->getIndex());
break;
case ISD::ConstantPool:
case ISD::TargetConstantPool: {
const ConstantPoolSDNode *CP = cast<ConstantPoolSDNode>(N);
ID.AddInteger(CP->getAlignment());
ID.AddInteger(CP->getOffset());
if (CP->isMachineConstantPoolEntry())
CP->getMachineCPVal()->AddSelectionDAGCSEId(ID);
else
ID.AddPointer(CP->getConstVal());
break;
}
case ISD::CALL: {
const CallSDNode *Call = cast<CallSDNode>(N);
ID.AddInteger(Call->getCallingConv());
ID.AddInteger(Call->isVarArg());
break;
}
case ISD::LOAD: {
const LoadSDNode *LD = cast<LoadSDNode>(N);
ID.AddInteger(LD->getMemoryVT().getRawBits());
ID.AddInteger(LD->getRawSubclassData());
break;
}
case ISD::STORE: {
const StoreSDNode *ST = cast<StoreSDNode>(N);
ID.AddInteger(ST->getMemoryVT().getRawBits());
ID.AddInteger(ST->getRawSubclassData());
break;
}
case ISD::ATOMIC_CMP_SWAP:
case ISD::ATOMIC_SWAP:
case ISD::ATOMIC_LOAD_ADD:
case ISD::ATOMIC_LOAD_SUB:
case ISD::ATOMIC_LOAD_AND:
case ISD::ATOMIC_LOAD_OR:
case ISD::ATOMIC_LOAD_XOR:
case ISD::ATOMIC_LOAD_NAND:
case ISD::ATOMIC_LOAD_MIN:
case ISD::ATOMIC_LOAD_MAX:
case ISD::ATOMIC_LOAD_UMIN:
case ISD::ATOMIC_LOAD_UMAX: {
const AtomicSDNode *AT = cast<AtomicSDNode>(N);
ID.AddInteger(AT->getMemoryVT().getRawBits());
ID.AddInteger(AT->getRawSubclassData());
break;
}
case ISD::VECTOR_SHUFFLE: {
const ShuffleVectorSDNode *SVN = cast<ShuffleVectorSDNode>(N);
for (unsigned i = 0, e = N->getValueType(0).getVectorNumElements();
i != e; ++i)
ID.AddInteger(SVN->getMaskElt(i));
break;
}
} // end switch (N->getOpcode())
}
/// AddNodeIDNode - Generic routine for adding a nodes info to the NodeID
/// data.
static void AddNodeIDNode(FoldingSetNodeID &ID, const SDNode *N) {
AddNodeIDOpcode(ID, N->getOpcode());
// Add the return value info.
AddNodeIDValueTypes(ID, N->getVTList());
// Add the operand info.
AddNodeIDOperands(ID, N->op_begin(), N->getNumOperands());
// Handle SDNode leafs with special info.
AddNodeIDCustom(ID, N);
}
/// encodeMemSDNodeFlags - Generic routine for computing a value for use in
/// the CSE map that carries alignment, volatility, indexing mode, and
/// extension/truncation information.
///
static inline unsigned
encodeMemSDNodeFlags(int ConvType, ISD::MemIndexedMode AM,
bool isVolatile, unsigned Alignment) {
assert((ConvType & 3) == ConvType &&
"ConvType may not require more than 2 bits!");
assert((AM & 7) == AM &&
"AM may not require more than 3 bits!");
return ConvType |
(AM << 2) |
(isVolatile << 5) |
((Log2_32(Alignment) + 1) << 6);
}
//===----------------------------------------------------------------------===//
// SelectionDAG Class
//===----------------------------------------------------------------------===//
/// doNotCSE - Return true if CSE should not be performed for this node.
static bool doNotCSE(SDNode *N) {
if (N->getValueType(0) == MVT::Flag)
return true; // Never CSE anything that produces a flag.
switch (N->getOpcode()) {
default: break;
case ISD::HANDLENODE:
case ISD::DBG_LABEL:
case ISD::DBG_STOPPOINT:
case ISD::EH_LABEL:
case ISD::DECLARE:
return true; // Never CSE these nodes.
}
// Check that remaining values produced are not flags.
for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
if (N->getValueType(i) == MVT::Flag)
return true; // Never CSE anything that produces a flag.
return false;
}
/// RemoveDeadNodes - This method deletes all unreachable nodes in the
/// SelectionDAG.
void SelectionDAG::RemoveDeadNodes() {
// Create a dummy node (which is not added to allnodes), that adds a reference
// to the root node, preventing it from being deleted.
HandleSDNode Dummy(getRoot());
SmallVector<SDNode*, 128> DeadNodes;
// Add all obviously-dead nodes to the DeadNodes worklist.
for (allnodes_iterator I = allnodes_begin(), E = allnodes_end(); I != E; ++I)
if (I->use_empty())
DeadNodes.push_back(I);
RemoveDeadNodes(DeadNodes);
// If the root changed (e.g. it was a dead load, update the root).
setRoot(Dummy.getValue());
}
/// RemoveDeadNodes - This method deletes the unreachable nodes in the
/// given list, and any nodes that become unreachable as a result.
void SelectionDAG::RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes,
DAGUpdateListener *UpdateListener) {
// Process the worklist, deleting the nodes and adding their uses to the
// worklist.
while (!DeadNodes.empty()) {
SDNode *N = DeadNodes.pop_back_val();
if (UpdateListener)
UpdateListener->NodeDeleted(N, 0);
// Take the node out of the appropriate CSE map.
RemoveNodeFromCSEMaps(N);
// Next, brutally remove the operand list. This is safe to do, as there are
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) {
SDUse &Use = *I++;
SDNode *Operand = Use.getNode();
Use.set(SDValue());
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
}
DeallocateNode(N);
}
}
void SelectionDAG::RemoveDeadNode(SDNode *N, DAGUpdateListener *UpdateListener){
SmallVector<SDNode*, 16> DeadNodes(1, N);
RemoveDeadNodes(DeadNodes, UpdateListener);
}
void SelectionDAG::DeleteNode(SDNode *N) {
// First take this out of the appropriate CSE map.
RemoveNodeFromCSEMaps(N);
// Finally, remove uses due to operands of this node, remove from the
// AllNodes list, and delete the node.
DeleteNodeNotInCSEMaps(N);
}
void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
assert(N != AllNodes.begin() && "Cannot delete the entry node!");
assert(N->use_empty() && "Cannot delete a node that is not dead!");
// Drop all of the operands and decrement used node's use counts.
N->DropOperands();
DeallocateNode(N);
}
void SelectionDAG::DeallocateNode(SDNode *N) {
if (N->OperandsNeedDelete)
delete[] N->OperandList;
// Set the opcode to DELETED_NODE to help catch bugs when node
// memory is reallocated.
N->NodeType = ISD::DELETED_NODE;
NodeAllocator.Deallocate(AllNodes.remove(N));
}
/// RemoveNodeFromCSEMaps - Take the specified node out of the CSE map that
/// correspond to it. This is useful when we're about to delete or repurpose
/// the node. We don't want future request for structurally identical nodes
/// to return N anymore.
bool SelectionDAG::RemoveNodeFromCSEMaps(SDNode *N) {
bool Erased = false;
switch (N->getOpcode()) {
case ISD::EntryToken:
assert(0 && "EntryToken should not be in CSEMaps!");
return false;
case ISD::HANDLENODE: return false; // noop.
case ISD::CONDCODE:
assert(CondCodeNodes[cast<CondCodeSDNode>(N)->get()] &&
"Cond code doesn't exist!");
Erased = CondCodeNodes[cast<CondCodeSDNode>(N)->get()] != 0;
CondCodeNodes[cast<CondCodeSDNode>(N)->get()] = 0;
break;
case ISD::ExternalSymbol:
Erased = ExternalSymbols.erase(cast<ExternalSymbolSDNode>(N)->getSymbol());
break;
case ISD::TargetExternalSymbol:
Erased =
TargetExternalSymbols.erase(cast<ExternalSymbolSDNode>(N)->getSymbol());
break;
case ISD::VALUETYPE: {
MVT VT = cast<VTSDNode>(N)->getVT();
if (VT.isExtended()) {
Erased = ExtendedValueTypeNodes.erase(VT);
} else {
Erased = ValueTypeNodes[VT.getSimpleVT()] != 0;
ValueTypeNodes[VT.getSimpleVT()] = 0;
}
break;
}
default:
// Remove it from the CSE Map.
Erased = CSEMap.RemoveNode(N);
break;
}
#ifndef NDEBUG
// Verify that the node was actually in one of the CSE maps, unless it has a
// flag result (which cannot be CSE'd) or is one of the special cases that are
// not subject to CSE.
if (!Erased && N->getValueType(N->getNumValues()-1) != MVT::Flag &&
!N->isMachineOpcode() && !doNotCSE(N)) {
N->dump(this);
cerr << "\n";
assert(0 && "Node is not in map!");
}
#endif
return Erased;
}
/// AddModifiedNodeToCSEMaps - The specified node has been removed from the CSE
/// maps and modified in place. Add it back to the CSE maps, unless an identical
/// node already exists, in which case transfer all its users to the existing
/// node. This transfer can potentially trigger recursive merging.
///
void
SelectionDAG::AddModifiedNodeToCSEMaps(SDNode *N,
DAGUpdateListener *UpdateListener) {
// For node types that aren't CSE'd, just act as if no identical node
// already exists.
if (!doNotCSE(N)) {
SDNode *Existing = CSEMap.GetOrInsertNode(N);
if (Existing != N) {
// If there was already an existing matching node, use ReplaceAllUsesWith
// to replace the dead one with the existing one. This can cause
// recursive merging of other unrelated nodes down the line.
ReplaceAllUsesWith(N, Existing, UpdateListener);
// N is now dead. Inform the listener if it exists and delete it.
if (UpdateListener)
UpdateListener->NodeDeleted(N, Existing);
DeleteNodeNotInCSEMaps(N);
return;
}
}
// If the node doesn't already exist, we updated it. Inform a listener if
// it exists.
if (UpdateListener)
UpdateListener->NodeUpdated(N);
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDValue Op,
void *&InsertPos) {
if (doNotCSE(N))
return 0;
SDValue Ops[] = { Op };
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 1);
AddNodeIDCustom(ID, N);
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
SDValue Op1, SDValue Op2,
void *&InsertPos) {
if (doNotCSE(N))
return 0;
SDValue Ops[] = { Op1, Op2 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 2);
AddNodeIDCustom(ID, N);
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
const SDValue *Ops,unsigned NumOps,
void *&InsertPos) {
if (doNotCSE(N))
return 0;
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, NumOps);
AddNodeIDCustom(ID, N);
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
/// VerifyNode - Sanity check the given node. Aborts if it is invalid.
void SelectionDAG::VerifyNode(SDNode *N) {
switch (N->getOpcode()) {
default:
break;
case ISD::BUILD_PAIR: {
MVT VT = N->getValueType(0);
assert(N->getNumValues() == 1 && "Too many results!");
assert(!VT.isVector() && (VT.isInteger() || VT.isFloatingPoint()) &&
"Wrong return type!");
assert(N->getNumOperands() == 2 && "Wrong number of operands!");
assert(N->getOperand(0).getValueType() == N->getOperand(1).getValueType() &&
"Mismatched operand types!");
assert(N->getOperand(0).getValueType().isInteger() == VT.isInteger() &&
"Wrong operand type!");
assert(VT.getSizeInBits() == 2 * N->getOperand(0).getValueSizeInBits() &&
"Wrong return type size");
break;
}
case ISD::BUILD_VECTOR: {
assert(N->getNumValues() == 1 && "Too many results!");
assert(N->getValueType(0).isVector() && "Wrong return type!");
assert(N->getNumOperands() == N->getValueType(0).getVectorNumElements() &&
"Wrong number of operands!");
MVT EltVT = N->getValueType(0).getVectorElementType();
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
assert((I->getValueType() == EltVT ||
(EltVT.isInteger() && I->getValueType().isInteger() &&
EltVT.bitsLE(I->getValueType()))) &&
"Wrong operand type!");
break;
}
}
}
/// getMVTAlignment - Compute the default alignment value for the
/// given type.
///
unsigned SelectionDAG::getMVTAlignment(MVT VT) const {
const Type *Ty = VT == MVT::iPTR ?
PointerType::get(Type::Int8Ty, 0) :
VT.getTypeForMVT();
return TLI.getTargetData()->getABITypeAlignment(Ty);
}
// EntryNode could meaningfully have debug info if we can find it...
SelectionDAG::SelectionDAG(TargetLowering &tli, FunctionLoweringInfo &fli)
: TLI(tli), FLI(fli), DW(0),
EntryNode(ISD::EntryToken, DebugLoc::getUnknownLoc(),
getVTList(MVT::Other)), Root(getEntryNode()) {
AllNodes.push_back(&EntryNode);
}
void SelectionDAG::init(MachineFunction &mf, MachineModuleInfo *mmi,
DwarfWriter *dw) {
MF = &mf;
MMI = mmi;
DW = dw;
}
SelectionDAG::~SelectionDAG() {
allnodes_clear();
}
void SelectionDAG::allnodes_clear() {
assert(&*AllNodes.begin() == &EntryNode);
AllNodes.remove(AllNodes.begin());
while (!AllNodes.empty())
DeallocateNode(AllNodes.begin());
}
void SelectionDAG::clear() {
allnodes_clear();
OperandAllocator.Reset();
CSEMap.clear();
ExtendedValueTypeNodes.clear();
ExternalSymbols.clear();
TargetExternalSymbols.clear();
std::fill(CondCodeNodes.begin(), CondCodeNodes.end(),
static_cast<CondCodeSDNode*>(0));
std::fill(ValueTypeNodes.begin(), ValueTypeNodes.end(),
static_cast<SDNode*>(0));
EntryNode.UseList = 0;
AllNodes.push_back(&EntryNode);
Root = getEntryNode();
}
SDValue SelectionDAG::getZeroExtendInReg(SDValue Op, DebugLoc DL, MVT VT) {
if (Op.getValueType() == VT) return Op;
APInt Imm = APInt::getLowBitsSet(Op.getValueSizeInBits(),
VT.getSizeInBits());
return getNode(ISD::AND, DL, Op.getValueType(), Op,
getConstant(Imm, Op.getValueType()));
}
/// getNOT - Create a bitwise NOT operation as (XOR Val, -1).
///
SDValue SelectionDAG::getNOT(DebugLoc DL, SDValue Val, MVT VT) {
MVT EltVT = VT.isVector() ? VT.getVectorElementType() : VT;
SDValue NegOne =
getConstant(APInt::getAllOnesValue(EltVT.getSizeInBits()), VT);
return getNode(ISD::XOR, DL, VT, Val, NegOne);
}
SDValue SelectionDAG::getConstant(uint64_t Val, MVT VT, bool isT) {
MVT EltVT = VT.isVector() ? VT.getVectorElementType() : VT;
assert((EltVT.getSizeInBits() >= 64 ||
(uint64_t)((int64_t)Val >> EltVT.getSizeInBits()) + 1 < 2) &&
"getConstant with a uint64_t value that doesn't fit in the type!");
return getConstant(APInt(EltVT.getSizeInBits(), Val), VT, isT);
}
SDValue SelectionDAG::getConstant(const APInt &Val, MVT VT, bool isT) {
return getConstant(*ConstantInt::get(Val), VT, isT);
}
SDValue SelectionDAG::getConstant(const ConstantInt &Val, MVT VT, bool isT) {
assert(VT.isInteger() && "Cannot create FP integer constant!");
MVT EltVT = VT.isVector() ? VT.getVectorElementType() : VT;
assert(Val.getBitWidth() == EltVT.getSizeInBits() &&
"APInt size does not match type size!");
unsigned Opc = isT ? ISD::TargetConstant : ISD::Constant;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0);
ID.AddPointer(&Val);
void *IP = 0;
SDNode *N = NULL;
if ((N = CSEMap.FindNodeOrInsertPos(ID, IP)))
if (!VT.isVector())
return SDValue(N, 0);
if (!N) {
N = NodeAllocator.Allocate<ConstantSDNode>();
new (N) ConstantSDNode(isT, &Val, EltVT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
}
SDValue Result(N, 0);
if (VT.isVector()) {
SmallVector<SDValue, 8> Ops;
Ops.assign(VT.getVectorNumElements(), Result);
Result = getNode(ISD::BUILD_VECTOR, DebugLoc::getUnknownLoc(),
VT, &Ops[0], Ops.size());
}
return Result;
}
SDValue SelectionDAG::getIntPtrConstant(uint64_t Val, bool isTarget) {
return getConstant(Val, TLI.getPointerTy(), isTarget);
}
SDValue SelectionDAG::getConstantFP(const APFloat& V, MVT VT, bool isTarget) {
return getConstantFP(*ConstantFP::get(V), VT, isTarget);
}
SDValue SelectionDAG::getConstantFP(const ConstantFP& V, MVT VT, bool isTarget){
assert(VT.isFloatingPoint() && "Cannot create integer FP constant!");
MVT EltVT =
VT.isVector() ? VT.getVectorElementType() : VT;
// Do the map lookup using the actual bit pattern for the floating point
// value, so that we don't have problems with 0.0 comparing equal to -0.0, and
// we don't have issues with SNANs.
unsigned Opc = isTarget ? ISD::TargetConstantFP : ISD::ConstantFP;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(EltVT), 0, 0);
ID.AddPointer(&V);
void *IP = 0;
SDNode *N = NULL;
if ((N = CSEMap.FindNodeOrInsertPos(ID, IP)))
if (!VT.isVector())
return SDValue(N, 0);
if (!N) {
N = NodeAllocator.Allocate<ConstantFPSDNode>();
new (N) ConstantFPSDNode(isTarget, &V, EltVT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
}
SDValue Result(N, 0);
if (VT.isVector()) {
SmallVector<SDValue, 8> Ops;
Ops.assign(VT.getVectorNumElements(), Result);
// FIXME DebugLoc info might be appropriate here
Result = getNode(ISD::BUILD_VECTOR, DebugLoc::getUnknownLoc(),
VT, &Ops[0], Ops.size());
}
return Result;
}
SDValue SelectionDAG::getConstantFP(double Val, MVT VT, bool isTarget) {
MVT EltVT =
VT.isVector() ? VT.getVectorElementType() : VT;
if (EltVT==MVT::f32)
return getConstantFP(APFloat((float)Val), VT, isTarget);
else
return getConstantFP(APFloat(Val), VT, isTarget);
}
SDValue SelectionDAG::getGlobalAddress(const GlobalValue *GV,
MVT VT, int64_t Offset,
bool isTargetGA) {
unsigned Opc;
// Truncate (with sign-extension) the offset value to the pointer size.
unsigned BitWidth = TLI.getPointerTy().getSizeInBits();
if (BitWidth < 64)
Offset = (Offset << (64 - BitWidth) >> (64 - BitWidth));
const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
if (!GVar) {
// If GV is an alias then use the aliasee for determining thread-localness.
if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(GV))
GVar = dyn_cast_or_null<GlobalVariable>(GA->resolveAliasedGlobal(false));
}
if (GVar && GVar->isThreadLocal())
Opc = isTargetGA ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress;
else
Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddPointer(GV);
ID.AddInteger(Offset);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<GlobalAddressSDNode>();
new (N) GlobalAddressSDNode(isTargetGA, GV, VT, Offset);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getFrameIndex(int FI, MVT VT, bool isTarget) {
unsigned Opc = isTarget ? ISD::TargetFrameIndex : ISD::FrameIndex;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(FI);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<FrameIndexSDNode>();
new (N) FrameIndexSDNode(FI, VT, isTarget);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getJumpTable(int JTI, MVT VT, bool isTarget){
unsigned Opc = isTarget ? ISD::TargetJumpTable : ISD::JumpTable;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(JTI);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<JumpTableSDNode>();
new (N) JumpTableSDNode(JTI, VT, isTarget);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getConstantPool(Constant *C, MVT VT,
unsigned Alignment, int Offset,
bool isTarget) {
if (Alignment == 0)
Alignment = TLI.getTargetData()->getPrefTypeAlignment(C->getType());
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(Alignment);
ID.AddInteger(Offset);
ID.AddPointer(C);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<ConstantPoolSDNode>();
new (N) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getConstantPool(MachineConstantPoolValue *C, MVT VT,
unsigned Alignment, int Offset,
bool isTarget) {
if (Alignment == 0)
Alignment = TLI.getTargetData()->getPrefTypeAlignment(C->getType());
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(Alignment);
ID.AddInteger(Offset);
C->AddSelectionDAGCSEId(ID);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<ConstantPoolSDNode>();
new (N) ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other), 0, 0);
ID.AddPointer(MBB);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<BasicBlockSDNode>();
new (N) BasicBlockSDNode(MBB);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getArgFlags(ISD::ArgFlagsTy Flags) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::ARG_FLAGS, getVTList(MVT::Other), 0, 0);
ID.AddInteger(Flags.getRawBits());
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<ARG_FLAGSSDNode>();
new (N) ARG_FLAGSSDNode(Flags);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getValueType(MVT VT) {
if (VT.isSimple() && (unsigned)VT.getSimpleVT() >= ValueTypeNodes.size())
ValueTypeNodes.resize(VT.getSimpleVT()+1);
SDNode *&N = VT.isExtended() ?
ExtendedValueTypeNodes[VT] : ValueTypeNodes[VT.getSimpleVT()];
if (N) return SDValue(N, 0);
N = NodeAllocator.Allocate<VTSDNode>();
new (N) VTSDNode(VT);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getExternalSymbol(const char *Sym, MVT VT) {
SDNode *&N = ExternalSymbols[Sym];
if (N) return SDValue(N, 0);
N = NodeAllocator.Allocate<ExternalSymbolSDNode>();
new (N) ExternalSymbolSDNode(false, Sym, VT);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getTargetExternalSymbol(const char *Sym, MVT VT) {
SDNode *&N = TargetExternalSymbols[Sym];
if (N) return SDValue(N, 0);
N = NodeAllocator.Allocate<ExternalSymbolSDNode>();
new (N) ExternalSymbolSDNode(true, Sym, VT);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getCondCode(ISD::CondCode Cond) {
if ((unsigned)Cond >= CondCodeNodes.size())
CondCodeNodes.resize(Cond+1);
if (CondCodeNodes[Cond] == 0) {
CondCodeSDNode *N = NodeAllocator.Allocate<CondCodeSDNode>();
new (N) CondCodeSDNode(Cond);
CondCodeNodes[Cond] = N;
AllNodes.push_back(N);
}
return SDValue(CondCodeNodes[Cond], 0);
}
// commuteShuffle - swaps the values of N1 and N2, and swaps all indices in
// the shuffle mask M that point at N1 to point at N2, and indices that point
// N2 to point at N1.
static void commuteShuffle(SDValue &N1, SDValue &N2, SmallVectorImpl<int> &M) {
std::swap(N1, N2);
int NElts = M.size();
for (int i = 0; i != NElts; ++i) {
if (M[i] >= NElts)
M[i] -= NElts;
else if (M[i] >= 0)
M[i] += NElts;
}
}
SDValue SelectionDAG::getVectorShuffle(MVT VT, DebugLoc dl, SDValue N1,
SDValue N2, const int *Mask) {
assert(N1.getValueType() == N2.getValueType() && "Invalid VECTOR_SHUFFLE");
assert(VT.isVector() && N1.getValueType().isVector() &&
"Vector Shuffle VTs must be a vectors");
assert(VT.getVectorElementType() == N1.getValueType().getVectorElementType()
&& "Vector Shuffle VTs must have same element type");
// Canonicalize shuffle undef, undef -> undef
if (N1.getOpcode() == ISD::UNDEF && N2.getOpcode() == ISD::UNDEF)
return N1;
// Validate that all indices in Mask are within the range of the elements
// input to the shuffle.
unsigned NElts = VT.getVectorNumElements();
SmallVector<int, 8> MaskVec;
for (unsigned i = 0; i != NElts; ++i) {
assert(Mask[i] < (int)(NElts * 2) && "Index out of range");
MaskVec.push_back(Mask[i]);
}
// Canonicalize shuffle v, v -> v, undef
if (N1 == N2) {
N2 = getUNDEF(VT);
for (unsigned i = 0; i != NElts; ++i)
if (MaskVec[i] >= (int)NElts) MaskVec[i] -= NElts;
}
// Canonicalize shuffle undef, v -> v, undef. Commute the shuffle mask.
if (N1.getOpcode() == ISD::UNDEF)
commuteShuffle(N1, N2, MaskVec);
// Canonicalize all index into lhs, -> shuffle lhs, undef
// Canonicalize all index into rhs, -> shuffle rhs, undef
bool AllLHS = true, AllRHS = true;
bool N2Undef = N2.getOpcode() == ISD::UNDEF;
for (unsigned i = 0; i != NElts; ++i) {
if (MaskVec[i] >= (int)NElts) {
if (N2Undef)
MaskVec[i] = -1;
else
AllLHS = false;
} else if (MaskVec[i] >= 0) {
AllRHS = false;
}
}
if (AllLHS && AllRHS)
return getUNDEF(VT);
if (AllLHS && !N2Undef)
N2 = getUNDEF(VT);
if (AllRHS) {
N1 = getUNDEF(VT);
commuteShuffle(N1, N2, MaskVec);
}
// If Identity shuffle, or all shuffle in to undef, return that node.
bool AllUndef = true;
bool Identity = true;
for (unsigned i = 0; i != NElts; ++i) {
if (MaskVec[i] >= 0 && MaskVec[i] != (int)i) Identity = false;
if (MaskVec[i] >= 0) AllUndef = false;
}
if (Identity)
return N1;
if (AllUndef)
return getUNDEF(VT);
FoldingSetNodeID ID;
SDValue Ops[2] = { N1, N2 };
AddNodeIDNode(ID, ISD::VECTOR_SHUFFLE, getVTList(VT), Ops, 2);
for (unsigned i = 0; i != NElts; ++i)
ID.AddInteger(MaskVec[i]);
void* IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
// Allocate the mask array for the node out of the BumpPtrAllocator, since
// SDNode doesn't have access to it. This memory will be "leaked" when
// the node is deallocated, but recovered when the NodeAllocator is released.
int *MaskAlloc = OperandAllocator.Allocate<int>(NElts);
memcpy(MaskAlloc, &MaskVec[0], NElts * sizeof(int));
ShuffleVectorSDNode *N = NodeAllocator.Allocate<ShuffleVectorSDNode>();
new (N) ShuffleVectorSDNode(VT, dl, N1, N2, MaskAlloc);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getConvertRndSat(MVT VT, DebugLoc dl,
SDValue Val, SDValue DTy,
SDValue STy, SDValue Rnd, SDValue Sat,
ISD::CvtCode Code) {
// If the src and dest types are the same and the conversion is between
// integer types of the same sign or two floats, no conversion is necessary.
if (DTy == STy &&
(Code == ISD::CVT_UU || Code == ISD::CVT_SS || Code == ISD::CVT_FF))
return Val;
FoldingSetNodeID ID;
void* IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
CvtRndSatSDNode *N = NodeAllocator.Allocate<CvtRndSatSDNode>();
SDValue Ops[] = { Val, DTy, STy, Rnd, Sat };
new (N) CvtRndSatSDNode(VT, dl, Ops, 5, Code);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getRegister(unsigned RegNo, MVT VT) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::Register, getVTList(VT), 0, 0);
ID.AddInteger(RegNo);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<RegisterSDNode>();
new (N) RegisterSDNode(RegNo, VT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getDbgStopPoint(SDValue Root,
unsigned Line, unsigned Col,
Value *CU) {
SDNode *N = NodeAllocator.Allocate<DbgStopPointSDNode>();
new (N) DbgStopPointSDNode(Root, Line, Col, CU);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getLabel(unsigned Opcode, DebugLoc dl,
SDValue Root,
unsigned LabelID) {
FoldingSetNodeID ID;
SDValue Ops[] = { Root };
AddNodeIDNode(ID, Opcode, getVTList(MVT::Other), &Ops[0], 1);
ID.AddInteger(LabelID);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<LabelSDNode>();
new (N) LabelSDNode(Opcode, dl, Root, LabelID);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getSrcValue(const Value *V) {
assert((!V || isa<PointerType>(V->getType())) &&
"SrcValue is not a pointer?");
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other), 0, 0);
ID.AddPointer(V);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<SrcValueSDNode>();
new (N) SrcValueSDNode(V);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getMemOperand(const MachineMemOperand &MO) {
#ifndef NDEBUG
const Value *v = MO.getValue();
assert((!v || isa<PointerType>(v->getType())) &&
"SrcValue is not a pointer?");
#endif
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::MEMOPERAND, getVTList(MVT::Other), 0, 0);
MO.Profile(ID);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<MemOperandSDNode>();
new (N) MemOperandSDNode(MO);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
/// getShiftAmountOperand - Return the specified value casted to
/// the target's desired shift amount type.
SDValue SelectionDAG::getShiftAmountOperand(SDValue Op) {
MVT OpTy = Op.getValueType();
MVT ShTy = TLI.getShiftAmountTy();
if (OpTy == ShTy || OpTy.isVector()) return Op;
ISD::NodeType Opcode = OpTy.bitsGT(ShTy) ? ISD::TRUNCATE : ISD::ZERO_EXTEND;
return getNode(Opcode, Op.getDebugLoc(), ShTy, Op);
}
/// CreateStackTemporary - Create a stack temporary, suitable for holding the
/// specified value type.
SDValue SelectionDAG::CreateStackTemporary(MVT VT, unsigned minAlign) {
MachineFrameInfo *FrameInfo = getMachineFunction().getFrameInfo();
unsigned ByteSize = VT.getStoreSizeInBits()/8;
const Type *Ty = VT.getTypeForMVT();
unsigned StackAlign =
std::max((unsigned)TLI.getTargetData()->getPrefTypeAlignment(Ty), minAlign);
int FrameIdx = FrameInfo->CreateStackObject(ByteSize, StackAlign);
return getFrameIndex(FrameIdx, TLI.getPointerTy());
}
/// CreateStackTemporary - Create a stack temporary suitable for holding
/// either of the specified value types.
SDValue SelectionDAG::CreateStackTemporary(MVT VT1, MVT VT2) {
unsigned Bytes = std::max(VT1.getStoreSizeInBits(),
VT2.getStoreSizeInBits())/8;
const Type *Ty1 = VT1.getTypeForMVT();
const Type *Ty2 = VT2.getTypeForMVT();
const TargetData *TD = TLI.getTargetData();
unsigned Align = std::max(TD->getPrefTypeAlignment(Ty1),
TD->getPrefTypeAlignment(Ty2));
MachineFrameInfo *FrameInfo = getMachineFunction().getFrameInfo();
int FrameIdx = FrameInfo->CreateStackObject(Bytes, Align);
return getFrameIndex(FrameIdx, TLI.getPointerTy());
}
SDValue SelectionDAG::FoldSetCC(MVT VT, SDValue N1,
SDValue N2, ISD::CondCode Cond, DebugLoc dl) {
// These setcc operations always fold.
switch (Cond) {
default: break;
case ISD::SETFALSE:
case ISD::SETFALSE2: return getConstant(0, VT);
case ISD::SETTRUE:
case ISD::SETTRUE2: return getConstant(1, VT);
case ISD::SETOEQ:
case ISD::SETOGT:
case ISD::SETOGE:
case ISD::SETOLT:
case ISD::SETOLE:
case ISD::SETONE:
case ISD::SETO:
case ISD::SETUO:
case ISD::SETUEQ:
case ISD::SETUNE:
assert(!N1.getValueType().isInteger() && "Illegal setcc for integer!");
break;
}
if (ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.getNode())) {
const APInt &C2 = N2C->getAPIntValue();
if (ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.getNode())) {
const APInt &C1 = N1C->getAPIntValue();
switch (Cond) {
default: assert(0 && "Unknown integer setcc!");
case ISD::SETEQ: return getConstant(C1 == C2, VT);
case ISD::SETNE: return getConstant(C1 != C2, VT);
case ISD::SETULT: return getConstant(C1.ult(C2), VT);
case ISD::SETUGT: return getConstant(C1.ugt(C2), VT);
case ISD::SETULE: return getConstant(C1.ule(C2), VT);
case ISD::SETUGE: return getConstant(C1.uge(C2), VT);
case ISD::SETLT: return getConstant(C1.slt(C2), VT);
case ISD::SETGT: return getConstant(C1.sgt(C2), VT);
case ISD::SETLE: return getConstant(C1.sle(C2), VT);
case ISD::SETGE: return getConstant(C1.sge(C2), VT);
}
}
}
if (ConstantFPSDNode *N1C = dyn_cast<ConstantFPSDNode>(N1.getNode())) {
if (ConstantFPSDNode *N2C = dyn_cast<ConstantFPSDNode>(N2.getNode())) {
// No compile time operations on this type yet.
if (N1C->getValueType(0) == MVT::ppcf128)
return SDValue();
APFloat::cmpResult R = N1C->getValueAPF().compare(N2C->getValueAPF());
switch (Cond) {
default: break;
case ISD::SETEQ: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETOEQ: return getConstant(R==APFloat::cmpEqual, VT);
case ISD::SETNE: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETONE: return getConstant(R==APFloat::cmpGreaterThan ||
R==APFloat::cmpLessThan, VT);
case ISD::SETLT: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETOLT: return getConstant(R==APFloat::cmpLessThan, VT);
case ISD::SETGT: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETOGT: return getConstant(R==APFloat::cmpGreaterThan, VT);
case ISD::SETLE: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETOLE: return getConstant(R==APFloat::cmpLessThan ||
R==APFloat::cmpEqual, VT);
case ISD::SETGE: if (R==APFloat::cmpUnordered)
return getUNDEF(VT);
// fall through
case ISD::SETOGE: return getConstant(R==APFloat::cmpGreaterThan ||
R==APFloat::cmpEqual, VT);
case ISD::SETO: return getConstant(R!=APFloat::cmpUnordered, VT);
case ISD::SETUO: return getConstant(R==APFloat::cmpUnordered, VT);
case ISD::SETUEQ: return getConstant(R==APFloat::cmpUnordered ||
R==APFloat::cmpEqual, VT);
case ISD::SETUNE: return getConstant(R!=APFloat::cmpEqual, VT);
case ISD::SETULT: return getConstant(R==APFloat::cmpUnordered ||
R==APFloat::cmpLessThan, VT);
case ISD::SETUGT: return getConstant(R==APFloat::cmpGreaterThan ||
R==APFloat::cmpUnordered, VT);
case ISD::SETULE: return getConstant(R!=APFloat::cmpGreaterThan, VT);
case ISD::SETUGE: return getConstant(R!=APFloat::cmpLessThan, VT);
}
} else {
// Ensure that the constant occurs on the RHS.
return getSetCC(dl, VT, N2, N1, ISD::getSetCCSwappedOperands(Cond));
}
}
// Could not fold it.
return SDValue();
}
/// SignBitIsZero - Return true if the sign bit of Op is known to be zero. We
/// use this predicate to simplify operations downstream.
bool SelectionDAG::SignBitIsZero(SDValue Op, unsigned Depth) const {
unsigned BitWidth = Op.getValueSizeInBits();
return MaskedValueIsZero(Op, APInt::getSignBit(BitWidth), Depth);
}
/// MaskedValueIsZero - Return true if 'V & Mask' is known to be zero. We use
/// this predicate to simplify operations downstream. Mask is known to be zero
/// for bits that V cannot have.
bool SelectionDAG::MaskedValueIsZero(SDValue Op, const APInt &Mask,
unsigned Depth) const {
APInt KnownZero, KnownOne;
ComputeMaskedBits(Op, Mask, KnownZero, KnownOne, Depth);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
return (KnownZero & Mask) == Mask;
}
/// ComputeMaskedBits - Determine which of the bits specified in Mask are
/// known to be either zero or one and return them in the KnownZero/KnownOne
/// bitsets. This code only analyzes bits in Mask, in order to short-circuit
/// processing.
void SelectionDAG::ComputeMaskedBits(SDValue Op, const APInt &Mask,
APInt &KnownZero, APInt &KnownOne,
unsigned Depth) const {
unsigned BitWidth = Mask.getBitWidth();
assert(BitWidth == Op.getValueType().getSizeInBits() &&
"Mask size mismatches value type size!");
KnownZero = KnownOne = APInt(BitWidth, 0); // Don't know anything.
if (Depth == 6 || Mask == 0)
return; // Limit search depth.
APInt KnownZero2, KnownOne2;
switch (Op.getOpcode()) {
case ISD::Constant:
// We know all of the bits for a constant!
KnownOne = cast<ConstantSDNode>(Op)->getAPIntValue() & Mask;
KnownZero = ~KnownOne & Mask;
return;
case ISD::AND:
// If either the LHS or the RHS are Zero, the result is zero.
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(0), Mask & ~KnownZero,
KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-1 bits are only known if set in both the LHS & RHS.
KnownOne &= KnownOne2;
// Output known-0 are known to be clear if zero in either the LHS | RHS.
KnownZero |= KnownZero2;
return;
case ISD::OR:
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(0), Mask & ~KnownOne,
KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are only known if clear in both the LHS & RHS.
KnownZero &= KnownZero2;
// Output known-1 are known to be set if set in either the LHS | RHS.
KnownOne |= KnownOne2;
return;
case ISD::XOR: {
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Output known-0 bits are known if clear or set in both the LHS & RHS.
APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
// Output known-1 are known to be set if set in only one of the LHS, RHS.
KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
KnownZero = KnownZeroOut;
return;
}
case ISD::MUL: {
APInt Mask2 = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(Op.getOperand(1), Mask2, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(0), Mask2, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// If low bits are zero in either operand, output low known-0 bits.
// Also compute a conserative estimate for high known-0 bits.
// More trickiness is possible, but this is sufficient for the
// interesting case of alignment computation.
KnownOne.clear();
unsigned TrailZ = KnownZero.countTrailingOnes() +
KnownZero2.countTrailingOnes();
unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
KnownZero2.countLeadingOnes(),
BitWidth) - BitWidth;
TrailZ = std::min(TrailZ, BitWidth);
LeadZ = std::min(LeadZ, BitWidth);
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
APInt::getHighBitsSet(BitWidth, LeadZ);
KnownZero &= Mask;
return;
}
case ISD::UDIV: {
// For the purposes of computing leading zeros we can conservatively
// treat a udiv as a logical right shift by the power of 2 known to
// be less than the denominator.
APInt AllOnes = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(Op.getOperand(0),
AllOnes, KnownZero2, KnownOne2, Depth+1);
unsigned LeadZ = KnownZero2.countLeadingOnes();
KnownOne2.clear();
KnownZero2.clear();
ComputeMaskedBits(Op.getOperand(1),
AllOnes, KnownZero2, KnownOne2, Depth+1);
unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
if (RHSUnknownLeadingOnes != BitWidth)
LeadZ = std::min(BitWidth,
LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ) & Mask;
return;
}
case ISD::SELECT:
ComputeMaskedBits(Op.getOperand(2), Mask, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Only known if known in both the LHS and RHS.
KnownOne &= KnownOne2;
KnownZero &= KnownZero2;
return;
case ISD::SELECT_CC:
ComputeMaskedBits(Op.getOperand(3), Mask, KnownZero, KnownOne, Depth+1);
ComputeMaskedBits(Op.getOperand(2), Mask, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
// Only known if known in both the LHS and RHS.
KnownOne &= KnownOne2;
KnownZero &= KnownZero2;
return;
case ISD::SADDO:
case ISD::UADDO:
case ISD::SSUBO:
case ISD::USUBO:
case ISD::SMULO:
case ISD::UMULO:
if (Op.getResNo() != 1)
return;
// The boolean result conforms to getBooleanContents. Fall through.
case ISD::SETCC:
// If we know the result of a setcc has the top bits zero, use this info.
if (TLI.getBooleanContents() == TargetLowering::ZeroOrOneBooleanContent &&
BitWidth > 1)
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - 1);
return;
case ISD::SHL:
// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
unsigned ShAmt = SA->getZExtValue();
// If the shift count is an invalid immediate, don't do anything.
if (ShAmt >= BitWidth)
return;
ComputeMaskedBits(Op.getOperand(0), Mask.lshr(ShAmt),
KnownZero, KnownOne, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero <<= ShAmt;
KnownOne <<= ShAmt;
// low bits known zero.
KnownZero |= APInt::getLowBitsSet(BitWidth, ShAmt);
}
return;
case ISD::SRL:
// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
unsigned ShAmt = SA->getZExtValue();
// If the shift count is an invalid immediate, don't do anything.
if (ShAmt >= BitWidth)
return;
ComputeMaskedBits(Op.getOperand(0), (Mask << ShAmt),
KnownZero, KnownOne, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = KnownZero.lshr(ShAmt);
KnownOne = KnownOne.lshr(ShAmt);
APInt HighBits = APInt::getHighBitsSet(BitWidth, ShAmt) & Mask;
KnownZero |= HighBits; // High bits known zero.
}
return;
case ISD::SRA:
if (ConstantSDNode *SA = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
unsigned ShAmt = SA->getZExtValue();
// If the shift count is an invalid immediate, don't do anything.
if (ShAmt >= BitWidth)
return;
APInt InDemandedMask = (Mask << ShAmt);
// If any of the demanded bits are produced by the sign extension, we also
// demand the input sign bit.
APInt HighBits = APInt::getHighBitsSet(BitWidth, ShAmt) & Mask;
if (HighBits.getBoolValue())
InDemandedMask |= APInt::getSignBit(BitWidth);
ComputeMaskedBits(Op.getOperand(0), InDemandedMask, KnownZero, KnownOne,
Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero = KnownZero.lshr(ShAmt);
KnownOne = KnownOne.lshr(ShAmt);
// Handle the sign bits.
APInt SignBit = APInt::getSignBit(BitWidth);
SignBit = SignBit.lshr(ShAmt); // Adjust to where it is now in the mask.
if (KnownZero.intersects(SignBit)) {
KnownZero |= HighBits; // New bits are known zero.
} else if (KnownOne.intersects(SignBit)) {
KnownOne |= HighBits; // New bits are known one.
}
}
return;
case ISD::SIGN_EXTEND_INREG: {
MVT EVT = cast<VTSDNode>(Op.getOperand(1))->getVT();
unsigned EBits = EVT.getSizeInBits();
// Sign extension. Compute the demanded bits in the result that are not
// present in the input.
APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - EBits) & Mask;
APInt InSignBit = APInt::getSignBit(EBits);
APInt InputDemandedBits = Mask & APInt::getLowBitsSet(BitWidth, EBits);
// If the sign extended bits are demanded, we know that the sign
// bit is demanded.
InSignBit.zext(BitWidth);
if (NewBits.getBoolValue())
InputDemandedBits |= InSignBit;
ComputeMaskedBits(Op.getOperand(0), InputDemandedBits,
KnownZero, KnownOne, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
// If the sign bit of the input is known set or clear, then we know the
// top bits of the result.
if (KnownZero.intersects(InSignBit)) { // Input sign bit known clear
KnownZero |= NewBits;
KnownOne &= ~NewBits;
} else if (KnownOne.intersects(InSignBit)) { // Input sign bit known set
KnownOne |= NewBits;
KnownZero &= ~NewBits;
} else { // Input sign bit unknown
KnownZero &= ~NewBits;
KnownOne &= ~NewBits;
}
return;
}
case ISD::CTTZ:
case ISD::CTLZ:
case ISD::CTPOP: {
unsigned LowBits = Log2_32(BitWidth)+1;
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
KnownOne.clear();
return;
}
case ISD::LOAD: {
if (ISD::isZEXTLoad(Op.getNode())) {
LoadSDNode *LD = cast<LoadSDNode>(Op);
MVT VT = LD->getMemoryVT();
unsigned MemBits = VT.getSizeInBits();
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - MemBits) & Mask;
}
return;
}
case ISD::ZERO_EXTEND: {
MVT InVT = Op.getOperand(0).getValueType();
unsigned InBits = InVT.getSizeInBits();
APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - InBits) & Mask;
APInt InMask = Mask;
InMask.trunc(InBits);
KnownZero.trunc(InBits);
KnownOne.trunc(InBits);
ComputeMaskedBits(Op.getOperand(0), InMask, KnownZero, KnownOne, Depth+1);
KnownZero.zext(BitWidth);
KnownOne.zext(BitWidth);
KnownZero |= NewBits;
return;
}
case ISD::SIGN_EXTEND: {
MVT InVT = Op.getOperand(0).getValueType();
unsigned InBits = InVT.getSizeInBits();
APInt InSignBit = APInt::getSignBit(InBits);
APInt NewBits = APInt::getHighBitsSet(BitWidth, BitWidth - InBits) & Mask;
APInt InMask = Mask;
InMask.trunc(InBits);
// If any of the sign extended bits are demanded, we know that the sign
// bit is demanded. Temporarily set this bit in the mask for our callee.
if (NewBits.getBoolValue())
InMask |= InSignBit;
KnownZero.trunc(InBits);
KnownOne.trunc(InBits);
ComputeMaskedBits(Op.getOperand(0), InMask, KnownZero, KnownOne, Depth+1);
// Note if the sign bit is known to be zero or one.
bool SignBitKnownZero = KnownZero.isNegative();
bool SignBitKnownOne = KnownOne.isNegative();
assert(!(SignBitKnownZero && SignBitKnownOne) &&
"Sign bit can't be known to be both zero and one!");
// If the sign bit wasn't actually demanded by our caller, we don't
// want it set in the KnownZero and KnownOne result values. Reset the
// mask and reapply it to the result values.
InMask = Mask;
InMask.trunc(InBits);
KnownZero &= InMask;
KnownOne &= InMask;
KnownZero.zext(BitWidth);
KnownOne.zext(BitWidth);
// If the sign bit is known zero or one, the top bits match.
if (SignBitKnownZero)
KnownZero |= NewBits;
else if (SignBitKnownOne)
KnownOne |= NewBits;
return;
}
case ISD::ANY_EXTEND: {
MVT InVT = Op.getOperand(0).getValueType();
unsigned InBits = InVT.getSizeInBits();
APInt InMask = Mask;
InMask.trunc(InBits);
KnownZero.trunc(InBits);
KnownOne.trunc(InBits);
ComputeMaskedBits(Op.getOperand(0), InMask, KnownZero, KnownOne, Depth+1);
KnownZero.zext(BitWidth);
KnownOne.zext(BitWidth);
return;
}
case ISD::TRUNCATE: {
MVT InVT = Op.getOperand(0).getValueType();
unsigned InBits = InVT.getSizeInBits();
APInt InMask = Mask;
InMask.zext(InBits);
KnownZero.zext(InBits);
KnownOne.zext(InBits);
ComputeMaskedBits(Op.getOperand(0), InMask, KnownZero, KnownOne, Depth+1);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
KnownZero.trunc(BitWidth);
KnownOne.trunc(BitWidth);
break;
}
case ISD::AssertZext: {
MVT VT = cast<VTSDNode>(Op.getOperand(1))->getVT();
APInt InMask = APInt::getLowBitsSet(BitWidth, VT.getSizeInBits());
ComputeMaskedBits(Op.getOperand(0), Mask & InMask, KnownZero,
KnownOne, Depth+1);
KnownZero |= (~InMask) & Mask;
return;
}
case ISD::FGETSIGN:
// All bits are zero except the low bit.
KnownZero = APInt::getHighBitsSet(BitWidth, BitWidth - 1);
return;
case ISD::SUB: {
if (ConstantSDNode *CLHS = dyn_cast<ConstantSDNode>(Op.getOperand(0))) {
// We know that the top bits of C-X are clear if X contains less bits
// than C (i.e. no wrap-around can happen). For example, 20-X is
// positive if we can prove that X is >= 0 and < 16.
if (CLHS->getAPIntValue().isNonNegative()) {
unsigned NLZ = (CLHS->getAPIntValue()+1).countLeadingZeros();
// NLZ can't be BitWidth with no sign bit
APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
ComputeMaskedBits(Op.getOperand(1), MaskV, KnownZero2, KnownOne2,
Depth+1);
// If all of the MaskV bits are known to be zero, then we know the
// output top bits are zero, because we now know that the output is
// from [0-C].
if ((KnownZero2 & MaskV) == MaskV) {
unsigned NLZ2 = CLHS->getAPIntValue().countLeadingZeros();
// Top bits known zero.
KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2) & Mask;
}
}
}
}
// fall through
case ISD::ADD: {
// Output known-0 bits are known if clear or set in both the low clear bits
// common to both LHS & RHS. For example, 8+(X<<3) is known to have the
// low 3 bits clear.
APInt Mask2 = APInt::getLowBitsSet(BitWidth, Mask.countTrailingOnes());
ComputeMaskedBits(Op.getOperand(0), Mask2, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
unsigned KnownZeroOut = KnownZero2.countTrailingOnes();
ComputeMaskedBits(Op.getOperand(1), Mask2, KnownZero2, KnownOne2, Depth+1);
assert((KnownZero2 & KnownOne2) == 0 && "Bits known to be one AND zero?");
KnownZeroOut = std::min(KnownZeroOut,
KnownZero2.countTrailingOnes());
KnownZero |= APInt::getLowBitsSet(BitWidth, KnownZeroOut);
return;
}
case ISD::SREM:
if (ConstantSDNode *Rem = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
const APInt &RA = Rem->getAPIntValue();
if (RA.isPowerOf2() || (-RA).isPowerOf2()) {
APInt LowBits = RA.isStrictlyPositive() ? (RA - 1) : ~RA;
APInt Mask2 = LowBits | APInt::getSignBit(BitWidth);
ComputeMaskedBits(Op.getOperand(0), Mask2,KnownZero2,KnownOne2,Depth+1);
// If the sign bit of the first operand is zero, the sign bit of
// the result is zero. If the first operand has no one bits below
// the second operand's single 1 bit, its sign will be zero.
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
KnownZero2 |= ~LowBits;
KnownZero |= KnownZero2 & Mask;
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
}
}
return;
case ISD::UREM: {
if (ConstantSDNode *Rem = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
const APInt &RA = Rem->getAPIntValue();
if (RA.isPowerOf2()) {
APInt LowBits = (RA - 1);
APInt Mask2 = LowBits & Mask;
KnownZero |= ~LowBits & Mask;
ComputeMaskedBits(Op.getOperand(0), Mask2, KnownZero, KnownOne,Depth+1);
assert((KnownZero & KnownOne) == 0&&"Bits known to be one AND zero?");
break;
}
}
// Since the result is less than or equal to either operand, any leading
// zero bits in either operand must also exist in the result.
APInt AllOnes = APInt::getAllOnesValue(BitWidth);
ComputeMaskedBits(Op.getOperand(0), AllOnes, KnownZero, KnownOne,
Depth+1);
ComputeMaskedBits(Op.getOperand(1), AllOnes, KnownZero2, KnownOne2,
Depth+1);
uint32_t Leaders = std::max(KnownZero.countLeadingOnes(),
KnownZero2.countLeadingOnes());
KnownOne.clear();
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders) & Mask;
return;
}
default:
// Allow the target to implement this method for its nodes.
if (Op.getOpcode() >= ISD::BUILTIN_OP_END) {
case ISD::INTRINSIC_WO_CHAIN:
case ISD::INTRINSIC_W_CHAIN:
case ISD::INTRINSIC_VOID:
TLI.computeMaskedBitsForTargetNode(Op, Mask, KnownZero, KnownOne, *this);
}
return;
}
}
/// ComputeNumSignBits - Return the number of times the sign bit of the
/// register is replicated into the other bits. We know that at least 1 bit
/// is always equal to the sign bit (itself), but other cases can give us
/// information. For example, immediately after an "SRA X, 2", we know that
/// the top 3 bits are all equal to each other, so we return 3.
unsigned SelectionDAG::ComputeNumSignBits(SDValue Op, unsigned Depth) const{
MVT VT = Op.getValueType();
assert(VT.isInteger() && "Invalid VT!");
unsigned VTBits = VT.getSizeInBits();
unsigned Tmp, Tmp2;
unsigned FirstAnswer = 1;
if (Depth == 6)
return 1; // Limit search depth.
switch (Op.getOpcode()) {
default: break;
case ISD::AssertSext:
Tmp = cast<VTSDNode>(Op.getOperand(1))->getVT().getSizeInBits();
return VTBits-Tmp+1;
case ISD::AssertZext:
Tmp = cast<VTSDNode>(Op.getOperand(1))->getVT().getSizeInBits();
return VTBits-Tmp;
case ISD::Constant: {
const APInt &Val = cast<ConstantSDNode>(Op)->getAPIntValue();
// If negative, return # leading ones.
if (Val.isNegative())
return Val.countLeadingOnes();
// Return # leading zeros.
return Val.countLeadingZeros();
}
case ISD::SIGN_EXTEND:
Tmp = VTBits-Op.getOperand(0).getValueType().getSizeInBits();
return ComputeNumSignBits(Op.getOperand(0), Depth+1) + Tmp;
case ISD::SIGN_EXTEND_INREG:
// Max of the input and what this extends.
Tmp = cast<VTSDNode>(Op.getOperand(1))->getVT().getSizeInBits();
Tmp = VTBits-Tmp+1;
Tmp2 = ComputeNumSignBits(Op.getOperand(0), Depth+1);
return std::max(Tmp, Tmp2);
case ISD::SRA:
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
// SRA X, C -> adds C sign bits.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
Tmp += C->getZExtValue();
if (Tmp > VTBits) Tmp = VTBits;
}
return Tmp;
case ISD::SHL:
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
// shl destroys sign bits.
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
if (C->getZExtValue() >= VTBits || // Bad shift.
C->getZExtValue() >= Tmp) break; // Shifted all sign bits out.
return Tmp - C->getZExtValue();
}
break;
case ISD::AND:
case ISD::OR:
case ISD::XOR: // NOT is handled here.
// Logical binary ops preserve the number of sign bits at the worst.
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
if (Tmp != 1) {
Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
FirstAnswer = std::min(Tmp, Tmp2);
// We computed what we know about the sign bits as our first
// answer. Now proceed to the generic code that uses
// ComputeMaskedBits, and pick whichever answer is better.
}
break;
case ISD::SELECT:
Tmp = ComputeNumSignBits(Op.getOperand(1), Depth+1);
if (Tmp == 1) return 1; // Early out.
Tmp2 = ComputeNumSignBits(Op.getOperand(2), Depth+1);
return std::min(Tmp, Tmp2);
case ISD::SADDO:
case ISD::UADDO:
case ISD::SSUBO:
case ISD::USUBO:
case ISD::SMULO:
case ISD::UMULO:
if (Op.getResNo() != 1)
break;
// The boolean result conforms to getBooleanContents. Fall through.
case ISD::SETCC:
// If setcc returns 0/-1, all bits are sign bits.
if (TLI.getBooleanContents() ==
TargetLowering::ZeroOrNegativeOneBooleanContent)
return VTBits;
break;
case ISD::ROTL:
case ISD::ROTR:
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Op.getOperand(1))) {
unsigned RotAmt = C->getZExtValue() & (VTBits-1);
// Handle rotate right by N like a rotate left by 32-N.
if (Op.getOpcode() == ISD::ROTR)
RotAmt = (VTBits-RotAmt) & (VTBits-1);
// If we aren't rotating out all of the known-in sign bits, return the
// number that are left. This handles rotl(sext(x), 1) for example.
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
if (Tmp > RotAmt+1) return Tmp-RotAmt;
}
break;
case ISD::ADD:
// Add can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
if (Tmp == 1) return 1; // Early out.
// Special case decrementing a value (ADD X, -1):
if (ConstantSDNode *CRHS = dyn_cast<ConstantSDNode>(Op.getOperand(1)))
if (CRHS->isAllOnesValue()) {
APInt KnownZero, KnownOne;
APInt Mask = APInt::getAllOnesValue(VTBits);
ComputeMaskedBits(Op.getOperand(0), Mask, KnownZero, KnownOne, Depth+1);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(VTBits, 1)) == Mask)
return VTBits;
// If we are subtracting one from a positive number, there is no carry
// out of the result.
if (KnownZero.isNegative())
return Tmp;
}
Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
if (Tmp2 == 1) return 1;
return std::min(Tmp, Tmp2)-1;
break;
case ISD::SUB:
Tmp2 = ComputeNumSignBits(Op.getOperand(1), Depth+1);
if (Tmp2 == 1) return 1;
// Handle NEG.
if (ConstantSDNode *CLHS = dyn_cast<ConstantSDNode>(Op.getOperand(0)))
if (CLHS->isNullValue()) {
APInt KnownZero, KnownOne;
APInt Mask = APInt::getAllOnesValue(VTBits);
ComputeMaskedBits(Op.getOperand(1), Mask, KnownZero, KnownOne, Depth+1);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(VTBits, 1)) == Mask)
return VTBits;
// If the input is known to be positive (the sign bit is known clear),
// the output of the NEG has the same number of sign bits as the input.
if (KnownZero.isNegative())
return Tmp2;
// Otherwise, we treat this like a SUB.
}
// Sub can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(Op.getOperand(0), Depth+1);
if (Tmp == 1) return 1; // Early out.
return std::min(Tmp, Tmp2)-1;
break;
case ISD::TRUNCATE:
// FIXME: it's tricky to do anything useful for this, but it is an important
// case for targets like X86.
break;
}
// Handle LOADX separately here. EXTLOAD case will fallthrough.
if (Op.getOpcode() == ISD::LOAD) {
LoadSDNode *LD = cast<LoadSDNode>(Op);
unsigned ExtType = LD->getExtensionType();
switch (ExtType) {
default: break;
case ISD::SEXTLOAD: // '17' bits known
Tmp = LD->getMemoryVT().getSizeInBits();
return VTBits-Tmp+1;
case ISD::ZEXTLOAD: // '16' bits known
Tmp = LD->getMemoryVT().getSizeInBits();
return VTBits-Tmp;
}
}
// Allow the target to implement this method for its nodes.
if (Op.getOpcode() >= ISD::BUILTIN_OP_END ||
Op.getOpcode() == ISD::INTRINSIC_WO_CHAIN ||
Op.getOpcode() == ISD::INTRINSIC_W_CHAIN ||
Op.getOpcode() == ISD::INTRINSIC_VOID) {
unsigned NumBits = TLI.ComputeNumSignBitsForTargetNode(Op, Depth);
if (NumBits > 1) FirstAnswer = std::max(FirstAnswer, NumBits);
}
// Finally, if we can prove that the top bits of the result are 0's or 1's,
// use this information.
APInt KnownZero, KnownOne;
APInt Mask = APInt::getAllOnesValue(VTBits);
ComputeMaskedBits(Op, Mask, KnownZero, KnownOne, Depth);
if (KnownZero.isNegative()) { // sign bit is 0
Mask = KnownZero;
} else if (KnownOne.isNegative()) { // sign bit is 1;
Mask = KnownOne;
} else {
// Nothing known.
return FirstAnswer;
}
// Okay, we know that the sign bit in Mask is set. Use CLZ to determine
// the number of identical bits in the top of the input value.
Mask = ~Mask;
Mask <<= Mask.getBitWidth()-VTBits;
// Return # leading zeros. We use 'min' here in case Val was zero before
// shifting. We don't want to return '64' as for an i32 "0".
return std::max(FirstAnswer, std::min(VTBits, Mask.countLeadingZeros()));
}
bool SelectionDAG::isVerifiedDebugInfoDesc(SDValue Op) const {
GlobalAddressSDNode *GA = dyn_cast<GlobalAddressSDNode>(Op);
if (!GA) return false;
if (GA->getOffset() != 0) return false;
GlobalVariable *GV = dyn_cast<GlobalVariable>(GA->getGlobal());
if (!GV) return false;
MachineModuleInfo *MMI = getMachineModuleInfo();
return MMI && MMI->hasDebugInfo();
}
/// getShuffleScalarElt - Returns the scalar element that will make up the ith
/// element of the result of the vector shuffle.
SDValue SelectionDAG::getShuffleScalarElt(const ShuffleVectorSDNode *N,
unsigned i) {
MVT VT = N->getValueType(0);
DebugLoc dl = N->getDebugLoc();
if (N->getMaskElt(i) < 0)
return getUNDEF(VT.getVectorElementType());
unsigned Index = N->getMaskElt(i);
unsigned NumElems = VT.getVectorNumElements();
SDValue V = (Index < NumElems) ? N->getOperand(0) : N->getOperand(1);
Index %= NumElems;
if (V.getOpcode() == ISD::BIT_CONVERT) {
V = V.getOperand(0);
MVT VVT = V.getValueType();
if (!VVT.isVector() || VVT.getVectorNumElements() != (unsigned)NumElems)
return SDValue();
}
if (V.getOpcode() == ISD::SCALAR_TO_VECTOR)
return (Index == 0) ? V.getOperand(0)
: getUNDEF(VT.getVectorElementType());
if (V.getOpcode() == ISD::BUILD_VECTOR)
return V.getOperand(Index);
if (const ShuffleVectorSDNode *SVN = dyn_cast<ShuffleVectorSDNode>(V))
return getShuffleScalarElt(SVN, Index);
return SDValue();
}
/// getNode - Gets or creates the specified node.
///
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, getVTList(VT), 0, 0);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<SDNode>();
new (N) SDNode(Opcode, DL, getVTList(VT));
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
MVT VT, SDValue Operand) {
// Constant fold unary operations with an integer constant operand.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Operand.getNode())) {
const APInt &Val = C->getAPIntValue();
unsigned BitWidth = VT.getSizeInBits();
switch (Opcode) {
default: break;
case ISD::SIGN_EXTEND:
return getConstant(APInt(Val).sextOrTrunc(BitWidth), VT);
case ISD::ANY_EXTEND:
case ISD::ZERO_EXTEND:
case ISD::TRUNCATE:
return getConstant(APInt(Val).zextOrTrunc(BitWidth), VT);
case ISD::UINT_TO_FP:
case ISD::SINT_TO_FP: {
const uint64_t zero[] = {0, 0};
// No compile time operations on this type.
if (VT==MVT::ppcf128)
break;
APFloat apf = APFloat(APInt(BitWidth, 2, zero));
(void)apf.convertFromAPInt(Val,
Opcode==ISD::SINT_TO_FP,
APFloat::rmNearestTiesToEven);
return getConstantFP(apf, VT);
}
case ISD::BIT_CONVERT:
if (VT == MVT::f32 && C->getValueType(0) == MVT::i32)
return getConstantFP(Val.bitsToFloat(), VT);
else if (VT == MVT::f64 && C->getValueType(0) == MVT::i64)
return getConstantFP(Val.bitsToDouble(), VT);
break;
case ISD::BSWAP:
return getConstant(Val.byteSwap(), VT);
case ISD::CTPOP:
return getConstant(Val.countPopulation(), VT);
case ISD::CTLZ:
return getConstant(Val.countLeadingZeros(), VT);
case ISD::CTTZ:
return getConstant(Val.countTrailingZeros(), VT);
}
}
// Constant fold unary operations with a floating point constant operand.
if (ConstantFPSDNode *C = dyn_cast<ConstantFPSDNode>(Operand.getNode())) {
APFloat V = C->getValueAPF(); // make copy
if (VT != MVT::ppcf128 && Operand.getValueType() != MVT::ppcf128) {
switch (Opcode) {
case ISD::FNEG:
V.changeSign();
return getConstantFP(V, VT);
case ISD::FABS:
V.clearSign();
return getConstantFP(V, VT);
case ISD::FP_ROUND:
case ISD::FP_EXTEND: {
bool ignored;
// This can return overflow, underflow, or inexact; we don't care.
// FIXME need to be more flexible about rounding mode.
(void)V.convert(*MVTToAPFloatSemantics(VT),
APFloat::rmNearestTiesToEven, &ignored);
return getConstantFP(V, VT);
}
case ISD::FP_TO_SINT:
case ISD::FP_TO_UINT: {
integerPart x[2];
bool ignored;
assert(integerPartWidth >= 64);
// FIXME need to be more flexible about rounding mode.
APFloat::opStatus s = V.convertToInteger(x, VT.getSizeInBits(),
Opcode==ISD::FP_TO_SINT,
APFloat::rmTowardZero, &ignored);
if (s==APFloat::opInvalidOp) // inexact is OK, in fact usual
break;
APInt api(VT.getSizeInBits(), 2, x);
return getConstant(api, VT);
}
case ISD::BIT_CONVERT:
if (VT == MVT::i32 && C->getValueType(0) == MVT::f32)
return getConstant((uint32_t)V.bitcastToAPInt().getZExtValue(), VT);
else if (VT == MVT::i64 && C->getValueType(0) == MVT::f64)
return getConstant(V.bitcastToAPInt().getZExtValue(), VT);
break;
}
}
}
unsigned OpOpcode = Operand.getNode()->getOpcode();
switch (Opcode) {
case ISD::TokenFactor:
case ISD::MERGE_VALUES:
case ISD::CONCAT_VECTORS:
return Operand; // Factor, merge or concat of one node? No need.
case ISD::FP_ROUND: assert(0 && "Invalid method to make FP_ROUND node");
case ISD::FP_EXTEND:
assert(VT.isFloatingPoint() &&
Operand.getValueType().isFloatingPoint() && "Invalid FP cast!");
if (Operand.getValueType() == VT) return Operand; // noop conversion.
if (Operand.getOpcode() == ISD::UNDEF)
return getUNDEF(VT);
break;
case ISD::SIGN_EXTEND:
assert(VT.isInteger() && Operand.getValueType().isInteger() &&
"Invalid SIGN_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType().bitsLT(VT)
&& "Invalid sext node, dst < src!");
if (OpOpcode == ISD::SIGN_EXTEND || OpOpcode == ISD::ZERO_EXTEND)
return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0));
break;
case ISD::ZERO_EXTEND:
assert(VT.isInteger() && Operand.getValueType().isInteger() &&
"Invalid ZERO_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType().bitsLT(VT)
&& "Invalid zext node, dst < src!");
if (OpOpcode == ISD::ZERO_EXTEND) // (zext (zext x)) -> (zext x)
return getNode(ISD::ZERO_EXTEND, DL, VT,
Operand.getNode()->getOperand(0));
break;
case ISD::ANY_EXTEND:
assert(VT.isInteger() && Operand.getValueType().isInteger() &&
"Invalid ANY_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType().bitsLT(VT)
&& "Invalid anyext node, dst < src!");
if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND)
// (ext (zext x)) -> (zext x) and (ext (sext x)) -> (sext x)
return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0));
break;
case ISD::TRUNCATE:
assert(VT.isInteger() && Operand.getValueType().isInteger() &&
"Invalid TRUNCATE!");
if (Operand.getValueType() == VT) return Operand; // noop truncate
assert(Operand.getValueType().bitsGT(VT)
&& "Invalid truncate node, src < dst!");
if (OpOpcode == ISD::TRUNCATE)
return getNode(ISD::TRUNCATE, DL, VT, Operand.getNode()->getOperand(0));
else if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND ||
OpOpcode == ISD::ANY_EXTEND) {
// If the source is smaller than the dest, we still need an extend.
if (Operand.getNode()->getOperand(0).getValueType().bitsLT(VT))
return getNode(OpOpcode, DL, VT, Operand.getNode()->getOperand(0));
else if (Operand.getNode()->getOperand(0).getValueType().bitsGT(VT))
return getNode(ISD::TRUNCATE, DL, VT, Operand.getNode()->getOperand(0));
else
return Operand.getNode()->getOperand(0);
}
break;
case ISD::BIT_CONVERT:
// Basic sanity checking.
assert(VT.getSizeInBits() == Operand.getValueType().getSizeInBits()
&& "Cannot BIT_CONVERT between types of different sizes!");
if (VT == Operand.getValueType()) return Operand; // noop conversion.
if (OpOpcode == ISD::BIT_CONVERT) // bitconv(bitconv(x)) -> bitconv(x)
return getNode(ISD::BIT_CONVERT, DL, VT, Operand.getOperand(0));
if (OpOpcode == ISD::UNDEF)
return getUNDEF(VT);
break;
case ISD::SCALAR_TO_VECTOR:
assert(VT.isVector() && !Operand.getValueType().isVector() &&
(VT.getVectorElementType() == Operand.getValueType() ||
(VT.getVectorElementType().isInteger() &&
Operand.getValueType().isInteger() &&
VT.getVectorElementType().bitsLE(Operand.getValueType()))) &&
"Illegal SCALAR_TO_VECTOR node!");
if (OpOpcode == ISD::UNDEF)
return getUNDEF(VT);
// scalar_to_vector(extract_vector_elt V, 0) -> V, top bits are undefined.
if (OpOpcode == ISD::EXTRACT_VECTOR_ELT &&
isa<ConstantSDNode>(Operand.getOperand(1)) &&
Operand.getConstantOperandVal(1) == 0 &&
Operand.getOperand(0).getValueType() == VT)
return Operand.getOperand(0);
break;
case ISD::FNEG:
// -(X-Y) -> (Y-X) is unsafe because when X==Y, -0.0 != +0.0
if (UnsafeFPMath && OpOpcode == ISD::FSUB)
return getNode(ISD::FSUB, DL, VT, Operand.getNode()->getOperand(1),
Operand.getNode()->getOperand(0));
if (OpOpcode == ISD::FNEG) // --X -> X
return Operand.getNode()->getOperand(0);
break;
case ISD::FABS:
if (OpOpcode == ISD::FNEG) // abs(-X) -> abs(X)
return getNode(ISD::FABS, DL, VT, Operand.getNode()->getOperand(0));
break;
}
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) { // Don't CSE flag producing nodes
FoldingSetNodeID ID;
SDValue Ops[1] = { Operand };
AddNodeIDNode(ID, Opcode, VTs, Ops, 1);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
N = NodeAllocator.Allocate<UnarySDNode>();
new (N) UnarySDNode(Opcode, DL, VTs, Operand);
CSEMap.InsertNode(N, IP);
} else {
N = NodeAllocator.Allocate<UnarySDNode>();
new (N) UnarySDNode(Opcode, DL, VTs, Operand);
}
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::FoldConstantArithmetic(unsigned Opcode,
MVT VT,
ConstantSDNode *Cst1,
ConstantSDNode *Cst2) {
const APInt &C1 = Cst1->getAPIntValue(), &C2 = Cst2->getAPIntValue();
switch (Opcode) {
case ISD::ADD: return getConstant(C1 + C2, VT);
case ISD::SUB: return getConstant(C1 - C2, VT);
case ISD::MUL: return getConstant(C1 * C2, VT);
case ISD::UDIV:
if (C2.getBoolValue()) return getConstant(C1.udiv(C2), VT);
break;
case ISD::UREM:
if (C2.getBoolValue()) return getConstant(C1.urem(C2), VT);
break;
case ISD::SDIV:
if (C2.getBoolValue()) return getConstant(C1.sdiv(C2), VT);
break;
case ISD::SREM:
if (C2.getBoolValue()) return getConstant(C1.srem(C2), VT);
break;
case ISD::AND: return getConstant(C1 & C2, VT);
case ISD::OR: return getConstant(C1 | C2, VT);
case ISD::XOR: return getConstant(C1 ^ C2, VT);
case ISD::SHL: return getConstant(C1 << C2, VT);
case ISD::SRL: return getConstant(C1.lshr(C2), VT);
case ISD::SRA: return getConstant(C1.ashr(C2), VT);
case ISD::ROTL: return getConstant(C1.rotl(C2), VT);
case ISD::ROTR: return getConstant(C1.rotr(C2), VT);
default: break;
}
return SDValue();
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
SDValue N1, SDValue N2) {
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.getNode());
ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.getNode());
switch (Opcode) {
default: break;
case ISD::TokenFactor:
assert(VT == MVT::Other && N1.getValueType() == MVT::Other &&
N2.getValueType() == MVT::Other && "Invalid token factor!");
// Fold trivial token factors.
if (N1.getOpcode() == ISD::EntryToken) return N2;
if (N2.getOpcode() == ISD::EntryToken) return N1;
if (N1 == N2) return N1;
break;
case ISD::CONCAT_VECTORS:
// A CONCAT_VECTOR with all operands BUILD_VECTOR can be simplified to
// one big BUILD_VECTOR.
if (N1.getOpcode() == ISD::BUILD_VECTOR &&
N2.getOpcode() == ISD::BUILD_VECTOR) {
SmallVector<SDValue, 16> Elts(N1.getNode()->op_begin(), N1.getNode()->op_end());
Elts.insert(Elts.end(), N2.getNode()->op_begin(), N2.getNode()->op_end());
return getNode(ISD::BUILD_VECTOR, DL, VT, &Elts[0], Elts.size());
}
break;
case ISD::AND:
assert(VT.isInteger() && N1.getValueType() == N2.getValueType() &&
N1.getValueType() == VT && "Binary operator types must match!");
// (X & 0) -> 0. This commonly occurs when legalizing i64 values, so it's
// worth handling here.
if (N2C && N2C->isNullValue())
return N2;
if (N2C && N2C->isAllOnesValue()) // X & -1 -> X
return N1;
break;
case ISD::OR:
case ISD::XOR:
case ISD::ADD:
case ISD::SUB:
assert(VT.isInteger() && N1.getValueType() == N2.getValueType() &&
N1.getValueType() == VT && "Binary operator types must match!");
// (X ^|+- 0) -> X. This commonly occurs when legalizing i64 values, so
// it's worth handling here.
if (N2C && N2C->isNullValue())
return N1;
break;
case ISD::UDIV:
case ISD::UREM:
case ISD::MULHU:
case ISD::MULHS:
case ISD::MUL:
case ISD::SDIV:
case ISD::SREM:
assert(VT.isInteger() && "This operator does not apply to FP types!");
// fall through
case ISD::FADD:
case ISD::FSUB:
case ISD::FMUL:
case ISD::FDIV:
case ISD::FREM:
if (UnsafeFPMath) {
if (Opcode == ISD::FADD) {
// 0+x --> x
if (ConstantFPSDNode *CFP = dyn_cast<ConstantFPSDNode>(N1))
if (CFP->getValueAPF().isZero())
return N2;
// x+0 --> x
if (ConstantFPSDNode *CFP = dyn_cast<ConstantFPSDNode>(N2))
if (CFP->getValueAPF().isZero())
return N1;
} else if (Opcode == ISD::FSUB) {
// x-0 --> x
if (ConstantFPSDNode *CFP = dyn_cast<ConstantFPSDNode>(N2))
if (CFP->getValueAPF().isZero())
return N1;
}
}
assert(N1.getValueType() == N2.getValueType() &&
N1.getValueType() == VT && "Binary operator types must match!");
break;
case ISD::FCOPYSIGN: // N1 and result must match. N1/N2 need not match.
assert(N1.getValueType() == VT &&
N1.getValueType().isFloatingPoint() &&
N2.getValueType().isFloatingPoint() &&
"Invalid FCOPYSIGN!");
break;
case ISD::SHL:
case ISD::SRA:
case ISD::SRL:
case ISD::ROTL:
case ISD::ROTR:
assert(VT == N1.getValueType() &&
"Shift operators return type must be the same as their first arg");
assert(VT.isInteger() && N2.getValueType().isInteger() &&
"Shifts only work on integers");
// Always fold shifts of i1 values so the code generator doesn't need to
// handle them. Since we know the size of the shift has to be less than the
// size of the value, the shift/rotate count is guaranteed to be zero.
if (VT == MVT::i1)
return N1;
break;
case ISD::FP_ROUND_INREG: {
MVT EVT = cast<VTSDNode>(N2)->getVT();
assert(VT == N1.getValueType() && "Not an inreg round!");
assert(VT.isFloatingPoint() && EVT.isFloatingPoint() &&
"Cannot FP_ROUND_INREG integer types");
assert(EVT.bitsLE(VT) && "Not rounding down!");
if (cast<VTSDNode>(N2)->getVT() == VT) return N1; // Not actually rounding.
break;
}
case ISD::FP_ROUND:
assert(VT.isFloatingPoint() &&
N1.getValueType().isFloatingPoint() &&
VT.bitsLE(N1.getValueType()) &&
isa<ConstantSDNode>(N2) && "Invalid FP_ROUND!");
if (N1.getValueType() == VT) return N1; // noop conversion.
break;
case ISD::AssertSext:
case ISD::AssertZext: {
MVT EVT = cast<VTSDNode>(N2)->getVT();
assert(VT == N1.getValueType() && "Not an inreg extend!");
assert(VT.isInteger() && EVT.isInteger() &&
"Cannot *_EXTEND_INREG FP types");
assert(EVT.bitsLE(VT) && "Not extending!");
if (VT == EVT) return N1; // noop assertion.
break;
}
case ISD::SIGN_EXTEND_INREG: {
MVT EVT = cast<VTSDNode>(N2)->getVT();
assert(VT == N1.getValueType() && "Not an inreg extend!");
assert(VT.isInteger() && EVT.isInteger() &&
"Cannot *_EXTEND_INREG FP types");
assert(EVT.bitsLE(VT) && "Not extending!");
if (EVT == VT) return N1; // Not actually extending
if (N1C) {
APInt Val = N1C->getAPIntValue();
unsigned FromBits = cast<VTSDNode>(N2)->getVT().getSizeInBits();
Val <<= Val.getBitWidth()-FromBits;
Val = Val.ashr(Val.getBitWidth()-FromBits);
return getConstant(Val, VT);
}
break;
}
case ISD::EXTRACT_VECTOR_ELT:
// EXTRACT_VECTOR_ELT of an UNDEF is an UNDEF.
if (N1.getOpcode() == ISD::UNDEF)
return getUNDEF(VT);
// EXTRACT_VECTOR_ELT of CONCAT_VECTORS is often formed while lowering is
// expanding copies of large vectors from registers.
if (N2C &&
N1.getOpcode() == ISD::CONCAT_VECTORS &&
N1.getNumOperands() > 0) {
unsigned Factor =
N1.getOperand(0).getValueType().getVectorNumElements();
return getNode(ISD::EXTRACT_VECTOR_ELT, DL, VT,
N1.getOperand(N2C->getZExtValue() / Factor),
getConstant(N2C->getZExtValue() % Factor,
N2.getValueType()));
}
// EXTRACT_VECTOR_ELT of BUILD_VECTOR is often formed while lowering is
// expanding large vector constants.
if (N2C && N1.getOpcode() == ISD::BUILD_VECTOR) {
SDValue Elt = N1.getOperand(N2C->getZExtValue());
if (Elt.getValueType() != VT) {
// If the vector element type is not legal, the BUILD_VECTOR operands
// are promoted and implicitly truncated. Make that explicit here.
assert(VT.isInteger() && Elt.getValueType().isInteger() &&
VT.bitsLE(Elt.getValueType()) &&
"Bad type for BUILD_VECTOR operand");
Elt = getNode(ISD::TRUNCATE, DL, VT, Elt);
}
return Elt;
}
// EXTRACT_VECTOR_ELT of INSERT_VECTOR_ELT is often formed when vector
// operations are lowered to scalars.
if (N1.getOpcode() == ISD::INSERT_VECTOR_ELT) {
// If the indices are the same, return the inserted element.
if (N1.getOperand(2) == N2)
return N1.getOperand(1);
// If the indices are known different, extract the element from
// the original vector.
else if (isa<ConstantSDNode>(N1.getOperand(2)) &&
isa<ConstantSDNode>(N2))
return getNode(ISD::EXTRACT_VECTOR_ELT, DL, VT, N1.getOperand(0), N2);
}
break;
case ISD::EXTRACT_ELEMENT:
assert(N2C && (unsigned)N2C->getZExtValue() < 2 && "Bad EXTRACT_ELEMENT!");
assert(!N1.getValueType().isVector() && !VT.isVector() &&
(N1.getValueType().isInteger() == VT.isInteger()) &&
"Wrong types for EXTRACT_ELEMENT!");
// EXTRACT_ELEMENT of BUILD_PAIR is often formed while legalize is expanding
// 64-bit integers into 32-bit parts. Instead of building the extract of
// the BUILD_PAIR, only to have legalize rip it apart, just do it now.
if (N1.getOpcode() == ISD::BUILD_PAIR)
return N1.getOperand(N2C->getZExtValue());
// EXTRACT_ELEMENT of a constant int is also very common.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(N1)) {
unsigned ElementSize = VT.getSizeInBits();
unsigned Shift = ElementSize * N2C->getZExtValue();
APInt ShiftedVal = C->getAPIntValue().lshr(Shift);
return getConstant(ShiftedVal.trunc(ElementSize), VT);
}
break;
case ISD::EXTRACT_SUBVECTOR:
if (N1.getValueType() == VT) // Trivial extraction.
return N1;
break;
}
if (N1C) {
if (N2C) {
SDValue SV = FoldConstantArithmetic(Opcode, VT, N1C, N2C);
if (SV.getNode()) return SV;
} else { // Cannonicalize constant to RHS if commutative
if (isCommutativeBinOp(Opcode)) {
std::swap(N1C, N2C);
std::swap(N1, N2);
}
}
}
// Constant fold FP operations.
ConstantFPSDNode *N1CFP = dyn_cast<ConstantFPSDNode>(N1.getNode());
ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.getNode());
if (N1CFP) {
if (!N2CFP && isCommutativeBinOp(Opcode)) {
// Cannonicalize constant to RHS if commutative
std::swap(N1CFP, N2CFP);
std::swap(N1, N2);
} else if (N2CFP && VT != MVT::ppcf128) {
APFloat V1 = N1CFP->getValueAPF(), V2 = N2CFP->getValueAPF();
APFloat::opStatus s;
switch (Opcode) {
case ISD::FADD:
s = V1.add(V2, APFloat::rmNearestTiesToEven);
if (s != APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FSUB:
s = V1.subtract(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FMUL:
s = V1.multiply(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FDIV:
s = V1.divide(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
return getConstantFP(V1, VT);
break;
case ISD::FREM :
s = V1.mod(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
return getConstantFP(V1, VT);
break;
case ISD::FCOPYSIGN:
V1.copySign(V2);
return getConstantFP(V1, VT);
default: break;
}
}
}
// Canonicalize an UNDEF to the RHS, even over a constant.
if (N1.getOpcode() == ISD::UNDEF) {
if (isCommutativeBinOp(Opcode)) {
std::swap(N1, N2);
} else {
switch (Opcode) {
case ISD::FP_ROUND_INREG:
case ISD::SIGN_EXTEND_INREG:
case ISD::SUB:
case ISD::FSUB:
case ISD::FDIV:
case ISD::FREM:
case ISD::SRA:
return N1; // fold op(undef, arg2) -> undef
case ISD::UDIV:
case ISD::SDIV:
case ISD::UREM:
case ISD::SREM:
case ISD::SRL:
case ISD::SHL:
if (!VT.isVector())
return getConstant(0, VT); // fold op(undef, arg2) -> 0
// For vectors, we can't easily build an all zero vector, just return
// the LHS.
return N2;
}
}
}
// Fold a bunch of operators when the RHS is undef.
if (N2.getOpcode() == ISD::UNDEF) {
switch (Opcode) {
case ISD::XOR:
if (N1.getOpcode() == ISD::UNDEF)
// Handle undef ^ undef -> 0 special case. This is a common
// idiom (misuse).
return getConstant(0, VT);
// fallthrough
case ISD::ADD:
case ISD::ADDC:
case ISD::ADDE:
case ISD::SUB:
case ISD::FADD:
case ISD::FSUB:
case ISD::FMUL:
case ISD::FDIV:
case ISD::FREM:
case ISD::UDIV:
case ISD::SDIV:
case ISD::UREM:
case ISD::SREM:
return N2; // fold op(arg1, undef) -> undef
case ISD::MUL:
case ISD::AND:
case ISD::SRL:
case ISD::SHL:
if (!VT.isVector())
return getConstant(0, VT); // fold op(arg1, undef) -> 0
// For vectors, we can't easily build an all zero vector, just return
// the LHS.
return N1;
case ISD::OR:
if (!VT.isVector())
return getConstant(APInt::getAllOnesValue(VT.getSizeInBits()), VT);
// For vectors, we can't easily build an all one vector, just return
// the LHS.
return N1;
case ISD::SRA:
return N1;
}
}
// Memoize this node if possible.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
SDValue Ops[] = { N1, N2 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, 2);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
N = NodeAllocator.Allocate<BinarySDNode>();
new (N) BinarySDNode(Opcode, DL, VTs, N1, N2);
CSEMap.InsertNode(N, IP);
} else {
N = NodeAllocator.Allocate<BinarySDNode>();
new (N) BinarySDNode(Opcode, DL, VTs, N1, N2);
}
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
SDValue N1, SDValue N2, SDValue N3) {
// Perform various simplifications.
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.getNode());
ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.getNode());
switch (Opcode) {
case ISD::CONCAT_VECTORS:
// A CONCAT_VECTOR with all operands BUILD_VECTOR can be simplified to
// one big BUILD_VECTOR.
if (N1.getOpcode() == ISD::BUILD_VECTOR &&
N2.getOpcode() == ISD::BUILD_VECTOR &&
N3.getOpcode() == ISD::BUILD_VECTOR) {
SmallVector<SDValue, 16> Elts(N1.getNode()->op_begin(), N1.getNode()->op_end());
Elts.insert(Elts.end(), N2.getNode()->op_begin(), N2.getNode()->op_end());
Elts.insert(Elts.end(), N3.getNode()->op_begin(), N3.getNode()->op_end());
return getNode(ISD::BUILD_VECTOR, DL, VT, &Elts[0], Elts.size());
}
break;
case ISD::SETCC: {
// Use FoldSetCC to simplify SETCC's.
SDValue Simp = FoldSetCC(VT, N1, N2, cast<CondCodeSDNode>(N3)->get(), DL);
if (Simp.getNode()) return Simp;
break;
}
case ISD::SELECT:
if (N1C) {
if (N1C->getZExtValue())
return N2; // select true, X, Y -> X
else
return N3; // select false, X, Y -> Y
}
if (N2 == N3) return N2; // select C, X, X -> X
break;
case ISD::BRCOND:
if (N2C) {
if (N2C->getZExtValue()) // Unconditional branch
return getNode(ISD::BR, DL, MVT::Other, N1, N3);
else
return N1; // Never-taken branch
}
break;
case ISD::VECTOR_SHUFFLE:
assert(0 && "should use getVectorShuffle constructor!");
break;
case ISD::BIT_CONVERT:
// Fold bit_convert nodes from a type to themselves.
if (N1.getValueType() == VT)
return N1;
break;
}
// Memoize node if it doesn't produce a flag.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
SDValue Ops[] = { N1, N2, N3 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, 3);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
N = NodeAllocator.Allocate<TernarySDNode>();
new (N) TernarySDNode(Opcode, DL, VTs, N1, N2, N3);
CSEMap.InsertNode(N, IP);
} else {
N = NodeAllocator.Allocate<TernarySDNode>();
new (N) TernarySDNode(Opcode, DL, VTs, N1, N2, N3);
}
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
SDValue N1, SDValue N2, SDValue N3,
SDValue N4) {
SDValue Ops[] = { N1, N2, N3, N4 };
return getNode(Opcode, DL, VT, Ops, 4);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
SDValue N1, SDValue N2, SDValue N3,
SDValue N4, SDValue N5) {
SDValue Ops[] = { N1, N2, N3, N4, N5 };
return getNode(Opcode, DL, VT, Ops, 5);
}
/// getMemsetValue - Vectorized representation of the memset value
/// operand.
static SDValue getMemsetValue(SDValue Value, MVT VT, SelectionDAG &DAG,
DebugLoc dl) {
unsigned NumBits = VT.isVector() ?
VT.getVectorElementType().getSizeInBits() : VT.getSizeInBits();
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Value)) {
APInt Val = APInt(NumBits, C->getZExtValue() & 255);
unsigned Shift = 8;
for (unsigned i = NumBits; i > 8; i >>= 1) {
Val = (Val << Shift) | Val;
Shift <<= 1;
}
if (VT.isInteger())
return DAG.getConstant(Val, VT);
return DAG.getConstantFP(APFloat(Val), VT);
}
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
Value = DAG.getNode(ISD::ZERO_EXTEND, dl, VT, Value);
unsigned Shift = 8;
for (unsigned i = NumBits; i > 8; i >>= 1) {
Value = DAG.getNode(ISD::OR, dl, VT,
DAG.getNode(ISD::SHL, dl, VT, Value,
DAG.getConstant(Shift,
TLI.getShiftAmountTy())),
Value);
Shift <<= 1;
}
return Value;
}
/// getMemsetStringVal - Similar to getMemsetValue. Except this is only
/// used when a memcpy is turned into a memset when the source is a constant
/// string ptr.
static SDValue getMemsetStringVal(MVT VT, DebugLoc dl, SelectionDAG &DAG,
const TargetLowering &TLI,
std::string &Str, unsigned Offset) {
// Handle vector with all elements zero.
if (Str.empty()) {
if (VT.isInteger())
return DAG.getConstant(0, VT);
unsigned NumElts = VT.getVectorNumElements();
MVT EltVT = (VT.getVectorElementType() == MVT::f32) ? MVT::i32 : MVT::i64;
return DAG.getNode(ISD::BIT_CONVERT, dl, VT,
DAG.getConstant(0, MVT::getVectorVT(EltVT, NumElts)));
}
assert(!VT.isVector() && "Can't handle vector type here!");
unsigned NumBits = VT.getSizeInBits();
unsigned MSB = NumBits / 8;
uint64_t Val = 0;
if (TLI.isLittleEndian())
Offset = Offset + MSB - 1;
for (unsigned i = 0; i != MSB; ++i) {
Val = (Val << 8) | (unsigned char)Str[Offset];
Offset += TLI.isLittleEndian() ? -1 : 1;
}
return DAG.getConstant(Val, VT);
}
/// getMemBasePlusOffset - Returns base and offset node for the
///
static SDValue getMemBasePlusOffset(SDValue Base, unsigned Offset,
SelectionDAG &DAG) {
MVT VT = Base.getValueType();
return DAG.getNode(ISD::ADD, Base.getDebugLoc(),
VT, Base, DAG.getConstant(Offset, VT));
}
/// isMemSrcFromString - Returns true if memcpy source is a string constant.
///
static bool isMemSrcFromString(SDValue Src, std::string &Str) {
unsigned SrcDelta = 0;
GlobalAddressSDNode *G = NULL;
if (Src.getOpcode() == ISD::GlobalAddress)
G = cast<GlobalAddressSDNode>(Src);
else if (Src.getOpcode() == ISD::ADD &&
Src.getOperand(0).getOpcode() == ISD::GlobalAddress &&
Src.getOperand(1).getOpcode() == ISD::Constant) {
G = cast<GlobalAddressSDNode>(Src.getOperand(0));
SrcDelta = cast<ConstantSDNode>(Src.getOperand(1))->getZExtValue();
}
if (!G)
return false;
GlobalVariable *GV = dyn_cast<GlobalVariable>(G->getGlobal());
if (GV && GetConstantStringInfo(GV, Str, SrcDelta, false))
return true;
return false;
}
/// MeetsMaxMemopRequirement - Determines if the number of memory ops required
/// to replace the memset / memcpy is below the threshold. It also returns the
/// types of the sequence of memory ops to perform memset / memcpy.
static
bool MeetsMaxMemopRequirement(std::vector<MVT> &MemOps,
SDValue Dst, SDValue Src,
unsigned Limit, uint64_t Size, unsigned &Align,
std::string &Str, bool &isSrcStr,
SelectionDAG &DAG,
const TargetLowering &TLI) {
isSrcStr = isMemSrcFromString(Src, Str);
bool isSrcConst = isa<ConstantSDNode>(Src);
bool AllowUnalign = TLI.allowsUnalignedMemoryAccesses();
MVT VT = TLI.getOptimalMemOpType(Size, Align, isSrcConst, isSrcStr);
if (VT != MVT::iAny) {
unsigned NewAlign = (unsigned)
TLI.getTargetData()->getABITypeAlignment(VT.getTypeForMVT());
// If source is a string constant, this will require an unaligned load.
if (NewAlign > Align && (isSrcConst || AllowUnalign)) {
if (Dst.getOpcode() != ISD::FrameIndex) {
// Can't change destination alignment. It requires a unaligned store.
if (AllowUnalign)
VT = MVT::iAny;
} else {
int FI = cast<FrameIndexSDNode>(Dst)->getIndex();
MachineFrameInfo *MFI = DAG.getMachineFunction().getFrameInfo();
if (MFI->isFixedObjectIndex(FI)) {
// Can't change destination alignment. It requires a unaligned store.
if (AllowUnalign)
VT = MVT::iAny;
} else {
// Give the stack frame object a larger alignment if needed.
if (MFI->getObjectAlignment(FI) < NewAlign)
MFI->setObjectAlignment(FI, NewAlign);
Align = NewAlign;
}
}
}
}
if (VT == MVT::iAny) {
if (AllowUnalign) {
VT = MVT::i64;
} else {
switch (Align & 7) {
case 0: VT = MVT::i64; break;
case 4: VT = MVT::i32; break;
case 2: VT = MVT::i16; break;
default: VT = MVT::i8; break;
}
}
MVT LVT = MVT::i64;
while (!TLI.isTypeLegal(LVT))
LVT = (MVT::SimpleValueType)(LVT.getSimpleVT() - 1);
assert(LVT.isInteger());
if (VT.bitsGT(LVT))
VT = LVT;
}
unsigned NumMemOps = 0;
while (Size != 0) {
unsigned VTSize = VT.getSizeInBits() / 8;
while (VTSize > Size) {
// For now, only use non-vector load / store's for the left-over pieces.
if (VT.isVector()) {
VT = MVT::i64;
while (!TLI.isTypeLegal(VT))
VT = (MVT::SimpleValueType)(VT.getSimpleVT() - 1);
VTSize = VT.getSizeInBits() / 8;
} else {
VT = (MVT::SimpleValueType)(VT.getSimpleVT() - 1);
VTSize >>= 1;
}
}
if (++NumMemOps > Limit)
return false;
MemOps.push_back(VT);
Size -= VTSize;
}
return true;
}
static SDValue getMemcpyLoadsAndStores(SelectionDAG &DAG, DebugLoc dl,
SDValue Chain, SDValue Dst,
SDValue Src, uint64_t Size,
unsigned Align, bool AlwaysInline,
const Value *DstSV, uint64_t DstSVOff,
const Value *SrcSV, uint64_t SrcSVOff){
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
// Expand memcpy to a series of load and store ops if the size operand falls
// below a certain threshold.
std::vector<MVT> MemOps;
uint64_t Limit = -1ULL;
if (!AlwaysInline)
Limit = TLI.getMaxStoresPerMemcpy();
unsigned DstAlign = Align; // Destination alignment can change.
std::string Str;
bool CopyFromStr;
if (!MeetsMaxMemopRequirement(MemOps, Dst, Src, Limit, Size, DstAlign,
Str, CopyFromStr, DAG, TLI))
return SDValue();
bool isZeroStr = CopyFromStr && Str.empty();
SmallVector<SDValue, 8> OutChains;
unsigned NumMemOps = MemOps.size();
uint64_t SrcOff = 0, DstOff = 0;
for (unsigned i = 0; i < NumMemOps; i++) {
MVT VT = MemOps[i];
unsigned VTSize = VT.getSizeInBits() / 8;
SDValue Value, Store;
if (CopyFromStr && (isZeroStr || !VT.isVector())) {
// It's unlikely a store of a vector immediate can be done in a single
// instruction. It would require a load from a constantpool first.
// We also handle store a vector with all zero's.
// FIXME: Handle other cases where store of vector immediate is done in
// a single instruction.
Value = getMemsetStringVal(VT, dl, DAG, TLI, Str, SrcOff);
Store = DAG.getStore(Chain, dl, Value,
getMemBasePlusOffset(Dst, DstOff, DAG),
DstSV, DstSVOff + DstOff, false, DstAlign);
} else {
Value = DAG.getLoad(VT, dl, Chain,
getMemBasePlusOffset(Src, SrcOff, DAG),
SrcSV, SrcSVOff + SrcOff, false, Align);
Store = DAG.getStore(Chain, dl, Value,
getMemBasePlusOffset(Dst, DstOff, DAG),
DstSV, DstSVOff + DstOff, false, DstAlign);
}
OutChains.push_back(Store);
SrcOff += VTSize;
DstOff += VTSize;
}
return DAG.getNode(ISD::TokenFactor, dl, MVT::Other,
&OutChains[0], OutChains.size());
}
static SDValue getMemmoveLoadsAndStores(SelectionDAG &DAG, DebugLoc dl,
SDValue Chain, SDValue Dst,
SDValue Src, uint64_t Size,
unsigned Align, bool AlwaysInline,
const Value *DstSV, uint64_t DstSVOff,
const Value *SrcSV, uint64_t SrcSVOff){
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
// Expand memmove to a series of load and store ops if the size operand falls
// below a certain threshold.
std::vector<MVT> MemOps;
uint64_t Limit = -1ULL;
if (!AlwaysInline)
Limit = TLI.getMaxStoresPerMemmove();
unsigned DstAlign = Align; // Destination alignment can change.
std::string Str;
bool CopyFromStr;
if (!MeetsMaxMemopRequirement(MemOps, Dst, Src, Limit, Size, DstAlign,
Str, CopyFromStr, DAG, TLI))
return SDValue();
uint64_t SrcOff = 0, DstOff = 0;
SmallVector<SDValue, 8> LoadValues;
SmallVector<SDValue, 8> LoadChains;
SmallVector<SDValue, 8> OutChains;
unsigned NumMemOps = MemOps.size();
for (unsigned i = 0; i < NumMemOps; i++) {
MVT VT = MemOps[i];
unsigned VTSize = VT.getSizeInBits() / 8;
SDValue Value, Store;
Value = DAG.getLoad(VT, dl, Chain,
getMemBasePlusOffset(Src, SrcOff, DAG),
SrcSV, SrcSVOff + SrcOff, false, Align);
LoadValues.push_back(Value);
LoadChains.push_back(Value.getValue(1));
SrcOff += VTSize;
}
Chain = DAG.getNode(ISD::TokenFactor, dl, MVT::Other,
&LoadChains[0], LoadChains.size());
OutChains.clear();
for (unsigned i = 0; i < NumMemOps; i++) {
MVT VT = MemOps[i];
unsigned VTSize = VT.getSizeInBits() / 8;
SDValue Value, Store;
Store = DAG.getStore(Chain, dl, LoadValues[i],
getMemBasePlusOffset(Dst, DstOff, DAG),
DstSV, DstSVOff + DstOff, false, DstAlign);
OutChains.push_back(Store);
DstOff += VTSize;
}
return DAG.getNode(ISD::TokenFactor, dl, MVT::Other,
&OutChains[0], OutChains.size());
}
static SDValue getMemsetStores(SelectionDAG &DAG, DebugLoc dl,
SDValue Chain, SDValue Dst,
SDValue Src, uint64_t Size,
unsigned Align,
const Value *DstSV, uint64_t DstSVOff) {
const TargetLowering &TLI = DAG.getTargetLoweringInfo();
// Expand memset to a series of load/store ops if the size operand
// falls below a certain threshold.
std::vector<MVT> MemOps;
std::string Str;
bool CopyFromStr;
if (!MeetsMaxMemopRequirement(MemOps, Dst, Src, TLI.getMaxStoresPerMemset(),
Size, Align, Str, CopyFromStr, DAG, TLI))
return SDValue();
SmallVector<SDValue, 8> OutChains;
uint64_t DstOff = 0;
unsigned NumMemOps = MemOps.size();
for (unsigned i = 0; i < NumMemOps; i++) {
MVT VT = MemOps[i];
unsigned VTSize = VT.getSizeInBits() / 8;
SDValue Value = getMemsetValue(Src, VT, DAG, dl);
SDValue Store = DAG.getStore(Chain, dl, Value,
getMemBasePlusOffset(Dst, DstOff, DAG),
DstSV, DstSVOff + DstOff);
OutChains.push_back(Store);
DstOff += VTSize;
}
return DAG.getNode(ISD::TokenFactor, dl, MVT::Other,
&OutChains[0], OutChains.size());
}
SDValue SelectionDAG::getMemcpy(SDValue Chain, DebugLoc dl, SDValue Dst,
SDValue Src, SDValue Size,
unsigned Align, bool AlwaysInline,
const Value *DstSV, uint64_t DstSVOff,
const Value *SrcSV, uint64_t SrcSVOff) {
// Check to see if we should lower the memcpy to loads and stores first.
// For cases within the target-specified limits, this is the best choice.
ConstantSDNode *ConstantSize = dyn_cast<ConstantSDNode>(Size);
if (ConstantSize) {
// Memcpy with size zero? Just return the original chain.
if (ConstantSize->isNullValue())
return Chain;
SDValue Result =
getMemcpyLoadsAndStores(*this, dl, Chain, Dst, Src,
ConstantSize->getZExtValue(),
Align, false, DstSV, DstSVOff, SrcSV, SrcSVOff);
if (Result.getNode())
return Result;
}
// Then check to see if we should lower the memcpy with target-specific
// code. If the target chooses to do this, this is the next best.
SDValue Result =
TLI.EmitTargetCodeForMemcpy(*this, dl, Chain, Dst, Src, Size, Align,
AlwaysInline,
DstSV, DstSVOff, SrcSV, SrcSVOff);
if (Result.getNode())
return Result;
// If we really need inline code and the target declined to provide it,
// use a (potentially long) sequence of loads and stores.
if (AlwaysInline) {
assert(ConstantSize && "AlwaysInline requires a constant size!");
return getMemcpyLoadsAndStores(*this, dl, Chain, Dst, Src,
ConstantSize->getZExtValue(), Align, true,
DstSV, DstSVOff, SrcSV, SrcSVOff);
}
// Emit a library call.
TargetLowering::ArgListTy Args;
TargetLowering::ArgListEntry Entry;
Entry.Ty = TLI.getTargetData()->getIntPtrType();
Entry.Node = Dst; Args.push_back(Entry);
Entry.Node = Src; Args.push_back(Entry);
Entry.Node = Size; Args.push_back(Entry);
// FIXME: pass in DebugLoc
std::pair<SDValue,SDValue> CallResult =
TLI.LowerCallTo(Chain, Type::VoidTy,
false, false, false, false, CallingConv::C, false,
getExternalSymbol("memcpy", TLI.getPointerTy()),
Args, *this, dl);
return CallResult.second;
}
SDValue SelectionDAG::getMemmove(SDValue Chain, DebugLoc dl, SDValue Dst,
SDValue Src, SDValue Size,
unsigned Align,
const Value *DstSV, uint64_t DstSVOff,
const Value *SrcSV, uint64_t SrcSVOff) {
// Check to see if we should lower the memmove to loads and stores first.
// For cases within the target-specified limits, this is the best choice.
ConstantSDNode *ConstantSize = dyn_cast<ConstantSDNode>(Size);
if (ConstantSize) {
// Memmove with size zero? Just return the original chain.
if (ConstantSize->isNullValue())
return Chain;
SDValue Result =
getMemmoveLoadsAndStores(*this, dl, Chain, Dst, Src,
ConstantSize->getZExtValue(),
Align, false, DstSV, DstSVOff, SrcSV, SrcSVOff);
if (Result.getNode())
return Result;
}
// Then check to see if we should lower the memmove with target-specific
// code. If the target chooses to do this, this is the next best.
SDValue Result =
TLI.EmitTargetCodeForMemmove(*this, dl, Chain, Dst, Src, Size, Align,
DstSV, DstSVOff, SrcSV, SrcSVOff);
if (Result.getNode())
return Result;
// Emit a library call.
TargetLowering::ArgListTy Args;
TargetLowering::ArgListEntry Entry;
Entry.Ty = TLI.getTargetData()->getIntPtrType();
Entry.Node = Dst; Args.push_back(Entry);
Entry.Node = Src; Args.push_back(Entry);
Entry.Node = Size; Args.push_back(Entry);
// FIXME: pass in DebugLoc
std::pair<SDValue,SDValue> CallResult =
TLI.LowerCallTo(Chain, Type::VoidTy,
false, false, false, false, CallingConv::C, false,
getExternalSymbol("memmove", TLI.getPointerTy()),
Args, *this, dl);
return CallResult.second;
}
SDValue SelectionDAG::getMemset(SDValue Chain, DebugLoc dl, SDValue Dst,
SDValue Src, SDValue Size,
unsigned Align,
const Value *DstSV, uint64_t DstSVOff) {
// Check to see if we should lower the memset to stores first.
// For cases within the target-specified limits, this is the best choice.
ConstantSDNode *ConstantSize = dyn_cast<ConstantSDNode>(Size);
if (ConstantSize) {
// Memset with size zero? Just return the original chain.
if (ConstantSize->isNullValue())
return Chain;
SDValue Result =
getMemsetStores(*this, dl, Chain, Dst, Src, ConstantSize->getZExtValue(),
Align, DstSV, DstSVOff);
if (Result.getNode())
return Result;
}
// Then check to see if we should lower the memset with target-specific
// code. If the target chooses to do this, this is the next best.
SDValue Result =
TLI.EmitTargetCodeForMemset(*this, dl, Chain, Dst, Src, Size, Align,
DstSV, DstSVOff);
if (Result.getNode())
return Result;
// Emit a library call.
const Type *IntPtrTy = TLI.getTargetData()->getIntPtrType();
TargetLowering::ArgListTy Args;
TargetLowering::ArgListEntry Entry;
Entry.Node = Dst; Entry.Ty = IntPtrTy;
Args.push_back(Entry);
// Extend or truncate the argument to be an i32 value for the call.
if (Src.getValueType().bitsGT(MVT::i32))
Src = getNode(ISD::TRUNCATE, dl, MVT::i32, Src);
else
Src = getNode(ISD::ZERO_EXTEND, dl, MVT::i32, Src);
Entry.Node = Src; Entry.Ty = Type::Int32Ty; Entry.isSExt = true;
Args.push_back(Entry);
Entry.Node = Size; Entry.Ty = IntPtrTy; Entry.isSExt = false;
Args.push_back(Entry);
// FIXME: pass in DebugLoc
std::pair<SDValue,SDValue> CallResult =
TLI.LowerCallTo(Chain, Type::VoidTy,
false, false, false, false, CallingConv::C, false,
getExternalSymbol("memset", TLI.getPointerTy()),
Args, *this, dl);
return CallResult.second;
}
SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, MVT MemVT,
SDValue Chain,
SDValue Ptr, SDValue Cmp,
SDValue Swp, const Value* PtrVal,
unsigned Alignment) {
assert(Opcode == ISD::ATOMIC_CMP_SWAP && "Invalid Atomic Op");
assert(Cmp.getValueType() == Swp.getValueType() && "Invalid Atomic Op Types");
MVT VT = Cmp.getValueType();
if (Alignment == 0) // Ensure that codegen never sees alignment 0
Alignment = getMVTAlignment(MemVT);
SDVTList VTs = getVTList(VT, MVT::Other);
FoldingSetNodeID ID;
ID.AddInteger(MemVT.getRawBits());
SDValue Ops[] = {Chain, Ptr, Cmp, Swp};
AddNodeIDNode(ID, Opcode, VTs, Ops, 4);
void* IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode* N = NodeAllocator.Allocate<AtomicSDNode>();
new (N) AtomicSDNode(Opcode, dl, VTs, MemVT,
Chain, Ptr, Cmp, Swp, PtrVal, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getAtomic(unsigned Opcode, DebugLoc dl, MVT MemVT,
SDValue Chain,
SDValue Ptr, SDValue Val,
const Value* PtrVal,
unsigned Alignment) {
assert((Opcode == ISD::ATOMIC_LOAD_ADD ||
Opcode == ISD::ATOMIC_LOAD_SUB ||
Opcode == ISD::ATOMIC_LOAD_AND ||
Opcode == ISD::ATOMIC_LOAD_OR ||
Opcode == ISD::ATOMIC_LOAD_XOR ||
Opcode == ISD::ATOMIC_LOAD_NAND ||
Opcode == ISD::ATOMIC_LOAD_MIN ||
Opcode == ISD::ATOMIC_LOAD_MAX ||
Opcode == ISD::ATOMIC_LOAD_UMIN ||
Opcode == ISD::ATOMIC_LOAD_UMAX ||
Opcode == ISD::ATOMIC_SWAP) &&
"Invalid Atomic Op");
MVT VT = Val.getValueType();
if (Alignment == 0) // Ensure that codegen never sees alignment 0
Alignment = getMVTAlignment(MemVT);
SDVTList VTs = getVTList(VT, MVT::Other);
FoldingSetNodeID ID;
ID.AddInteger(MemVT.getRawBits());
SDValue Ops[] = {Chain, Ptr, Val};
AddNodeIDNode(ID, Opcode, VTs, Ops, 3);
void* IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode* N = NodeAllocator.Allocate<AtomicSDNode>();
new (N) AtomicSDNode(Opcode, dl, VTs, MemVT,
Chain, Ptr, Val, PtrVal, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
/// getMergeValues - Create a MERGE_VALUES node from the given operands.
/// Allowed to return something different (and simpler) if Simplify is true.
SDValue SelectionDAG::getMergeValues(const SDValue *Ops, unsigned NumOps,
DebugLoc dl) {
if (NumOps == 1)
return Ops[0];
SmallVector<MVT, 4> VTs;
VTs.reserve(NumOps);
for (unsigned i = 0; i < NumOps; ++i)
VTs.push_back(Ops[i].getValueType());
return getNode(ISD::MERGE_VALUES, dl, getVTList(&VTs[0], NumOps),
Ops, NumOps);
}
SDValue
SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl,
const MVT *VTs, unsigned NumVTs,
const SDValue *Ops, unsigned NumOps,
MVT MemVT, const Value *srcValue, int SVOff,
unsigned Align, bool Vol,
bool ReadMem, bool WriteMem) {
return getMemIntrinsicNode(Opcode, dl, makeVTList(VTs, NumVTs), Ops, NumOps,
MemVT, srcValue, SVOff, Align, Vol,
ReadMem, WriteMem);
}
SDValue
SelectionDAG::getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList,
const SDValue *Ops, unsigned NumOps,
MVT MemVT, const Value *srcValue, int SVOff,
unsigned Align, bool Vol,
bool ReadMem, bool WriteMem) {
// Memoize the node unless it returns a flag.
MemIntrinsicSDNode *N;
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
N = NodeAllocator.Allocate<MemIntrinsicSDNode>();
new (N) MemIntrinsicSDNode(Opcode, dl, VTList, Ops, NumOps, MemVT,
srcValue, SVOff, Align, Vol, ReadMem, WriteMem);
CSEMap.InsertNode(N, IP);
} else {
N = NodeAllocator.Allocate<MemIntrinsicSDNode>();
new (N) MemIntrinsicSDNode(Opcode, dl, VTList, Ops, NumOps, MemVT,
srcValue, SVOff, Align, Vol, ReadMem, WriteMem);
}
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue
SelectionDAG::getCall(unsigned CallingConv, DebugLoc dl, bool IsVarArgs,
bool IsTailCall, bool IsInreg, SDVTList VTs,
const SDValue *Operands, unsigned NumOperands) {
// Do not include isTailCall in the folding set profile.
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::CALL, VTs, Operands, NumOperands);
ID.AddInteger(CallingConv);
ID.AddInteger(IsVarArgs);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP)) {
// Instead of including isTailCall in the folding set, we just
// set the flag of the existing node.
if (!IsTailCall)
cast<CallSDNode>(E)->setNotTailCall();
return SDValue(E, 0);
}
SDNode *N = NodeAllocator.Allocate<CallSDNode>();
new (N) CallSDNode(CallingConv, dl, IsVarArgs, IsTailCall, IsInreg,
VTs, Operands, NumOperands);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue
SelectionDAG::getLoad(ISD::MemIndexedMode AM, DebugLoc dl,
ISD::LoadExtType ExtType, MVT VT, SDValue Chain,
SDValue Ptr, SDValue Offset,
const Value *SV, int SVOffset, MVT EVT,
bool isVolatile, unsigned Alignment) {
if (Alignment == 0) // Ensure that codegen never sees alignment 0
Alignment = getMVTAlignment(VT);
if (VT == EVT) {
ExtType = ISD::NON_EXTLOAD;
} else if (ExtType == ISD::NON_EXTLOAD) {
assert(VT == EVT && "Non-extending load from different memory type!");
} else {
// Extending load.
if (VT.isVector())
assert(EVT.getVectorNumElements() == VT.getVectorNumElements() &&
"Invalid vector extload!");
else
assert(EVT.bitsLT(VT) &&
"Should only be an extending load, not truncating!");
assert((ExtType == ISD::EXTLOAD || VT.isInteger()) &&
"Cannot sign/zero extend a FP/Vector load!");
assert(VT.isInteger() == EVT.isInteger() &&
"Cannot convert from FP to Int or Int -> FP!");
}
bool Indexed = AM != ISD::UNINDEXED;
assert((Indexed || Offset.getOpcode() == ISD::UNDEF) &&
"Unindexed load with an offset!");
SDVTList VTs = Indexed ?
getVTList(VT, Ptr.getValueType(), MVT::Other) : getVTList(VT, MVT::Other);
SDValue Ops[] = { Chain, Ptr, Offset };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
ID.AddInteger(EVT.getRawBits());
ID.AddInteger(encodeMemSDNodeFlags(ExtType, AM, isVolatile, Alignment));
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<LoadSDNode>();
new (N) LoadSDNode(Ops, dl, VTs, AM, ExtType, EVT, SV, SVOffset,
Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getLoad(MVT VT, DebugLoc dl,
SDValue Chain, SDValue Ptr,
const Value *SV, int SVOffset,
bool isVolatile, unsigned Alignment) {
SDValue Undef = getUNDEF(Ptr.getValueType());
return getLoad(ISD::UNINDEXED, dl, ISD::NON_EXTLOAD, VT, Chain, Ptr, Undef,
SV, SVOffset, VT, isVolatile, Alignment);
}
SDValue SelectionDAG::getExtLoad(ISD::LoadExtType ExtType, DebugLoc dl, MVT VT,
SDValue Chain, SDValue Ptr,
const Value *SV,
int SVOffset, MVT EVT,
bool isVolatile, unsigned Alignment) {
SDValue Undef = getUNDEF(Ptr.getValueType());
return getLoad(ISD::UNINDEXED, dl, ExtType, VT, Chain, Ptr, Undef,
SV, SVOffset, EVT, isVolatile, Alignment);
}
SDValue
SelectionDAG::getIndexedLoad(SDValue OrigLoad, DebugLoc dl, SDValue Base,
SDValue Offset, ISD::MemIndexedMode AM) {
LoadSDNode *LD = cast<LoadSDNode>(OrigLoad);
assert(LD->getOffset().getOpcode() == ISD::UNDEF &&
"Load is already a indexed load!");
return getLoad(AM, dl, LD->getExtensionType(), OrigLoad.getValueType(),
LD->getChain(), Base, Offset, LD->getSrcValue(),
LD->getSrcValueOffset(), LD->getMemoryVT(),
LD->isVolatile(), LD->getAlignment());
}
SDValue SelectionDAG::getStore(SDValue Chain, DebugLoc dl, SDValue Val,
SDValue Ptr, const Value *SV, int SVOffset,
bool isVolatile, unsigned Alignment) {
MVT VT = Val.getValueType();
if (Alignment == 0) // Ensure that codegen never sees alignment 0
Alignment = getMVTAlignment(VT);
SDVTList VTs = getVTList(MVT::Other);
SDValue Undef = getUNDEF(Ptr.getValueType());
SDValue Ops[] = { Chain, Val, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(VT.getRawBits());
ID.AddInteger(encodeMemSDNodeFlags(false, ISD::UNINDEXED,
isVolatile, Alignment));
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
new (N) StoreSDNode(Ops, dl, VTs, ISD::UNINDEXED, false,
VT, SV, SVOffset, Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val,
SDValue Ptr, const Value *SV,
int SVOffset, MVT SVT,
bool isVolatile, unsigned Alignment) {
MVT VT = Val.getValueType();
if (VT == SVT)
return getStore(Chain, dl, Val, Ptr, SV, SVOffset, isVolatile, Alignment);
assert(VT.bitsGT(SVT) && "Not a truncation?");
assert(VT.isInteger() == SVT.isInteger() &&
"Can't do FP-INT conversion!");
if (Alignment == 0) // Ensure that codegen never sees alignment 0
Alignment = getMVTAlignment(VT);
SDVTList VTs = getVTList(MVT::Other);
SDValue Undef = getUNDEF(Ptr.getValueType());
SDValue Ops[] = { Chain, Val, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(SVT.getRawBits());
ID.AddInteger(encodeMemSDNodeFlags(true, ISD::UNINDEXED,
isVolatile, Alignment));
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
new (N) StoreSDNode(Ops, dl, VTs, ISD::UNINDEXED, true,
SVT, SV, SVOffset, Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue
SelectionDAG::getIndexedStore(SDValue OrigStore, DebugLoc dl, SDValue Base,
SDValue Offset, ISD::MemIndexedMode AM) {
StoreSDNode *ST = cast<StoreSDNode>(OrigStore);
assert(ST->getOffset().getOpcode() == ISD::UNDEF &&
"Store is already a indexed store!");
SDVTList VTs = getVTList(Base.getValueType(), MVT::Other);
SDValue Ops[] = { ST->getChain(), ST->getValue(), Base, Offset };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(ST->getMemoryVT().getRawBits());
ID.AddInteger(ST->getRawSubclassData());
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
SDNode *N = NodeAllocator.Allocate<StoreSDNode>();
new (N) StoreSDNode(Ops, dl, VTs, AM,
ST->isTruncatingStore(), ST->getMemoryVT(),
ST->getSrcValue(), ST->getSrcValueOffset(),
ST->getAlignment(), ST->isVolatile());
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDValue(N, 0);
}
SDValue SelectionDAG::getVAArg(MVT VT, DebugLoc dl,
SDValue Chain, SDValue Ptr,
SDValue SV) {
SDValue Ops[] = { Chain, Ptr, SV };
return getNode(ISD::VAARG, dl, getVTList(VT, MVT::Other), Ops, 3);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
const SDUse *Ops, unsigned NumOps) {
switch (NumOps) {
case 0: return getNode(Opcode, DL, VT);
case 1: return getNode(Opcode, DL, VT, Ops[0]);
case 2: return getNode(Opcode, DL, VT, Ops[0], Ops[1]);
case 3: return getNode(Opcode, DL, VT, Ops[0], Ops[1], Ops[2]);
default: break;
}
// Copy from an SDUse array into an SDValue array for use with
// the regular getNode logic.
SmallVector<SDValue, 8> NewOps(Ops, Ops + NumOps);
return getNode(Opcode, DL, VT, &NewOps[0], NumOps);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, MVT VT,
const SDValue *Ops, unsigned NumOps) {
switch (NumOps) {
case 0: return getNode(Opcode, DL, VT);
case 1: return getNode(Opcode, DL, VT, Ops[0]);
case 2: return getNode(Opcode, DL, VT, Ops[0], Ops[1]);
case 3: return getNode(Opcode, DL, VT, Ops[0], Ops[1], Ops[2]);
default: break;
}
switch (Opcode) {
default: break;
case ISD::SELECT_CC: {
assert(NumOps == 5 && "SELECT_CC takes 5 operands!");
assert(Ops[0].getValueType() == Ops[1].getValueType() &&
"LHS and RHS of condition must have same type!");
assert(Ops[2].getValueType() == Ops[3].getValueType() &&
"True and False arms of SelectCC must have same type!");
assert(Ops[2].getValueType() == VT &&
"select_cc node must be of same type as true and false value!");
break;
}
case ISD::BR_CC: {
assert(NumOps == 5 && "BR_CC takes 5 operands!");
assert(Ops[2].getValueType() == Ops[3].getValueType() &&
"LHS/RHS of comparison should match types!");
break;
}
}
// Memoize nodes.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
N = NodeAllocator.Allocate<SDNode>();
new (N) SDNode(Opcode, DL, VTs, Ops, NumOps);
CSEMap.InsertNode(N, IP);
} else {
N = NodeAllocator.Allocate<SDNode>();
new (N) SDNode(Opcode, DL, VTs, Ops, NumOps);
}
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
const std::vector<MVT> &ResultTys,
const SDValue *Ops, unsigned NumOps) {
return getNode(Opcode, DL, getVTList(&ResultTys[0], ResultTys.size()),
Ops, NumOps);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL,
const MVT *VTs, unsigned NumVTs,
const SDValue *Ops, unsigned NumOps) {
if (NumVTs == 1)
return getNode(Opcode, DL, VTs[0], Ops, NumOps);
return getNode(Opcode, DL, makeVTList(VTs, NumVTs), Ops, NumOps);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
const SDValue *Ops, unsigned NumOps) {
if (VTList.NumVTs == 1)
return getNode(Opcode, DL, VTList.VTs[0], Ops, NumOps);
switch (Opcode) {
// FIXME: figure out how to safely handle things like
// int foo(int x) { return 1 << (x & 255); }
// int bar() { return foo(256); }
#if 0
case ISD::SRA_PARTS:
case ISD::SRL_PARTS:
case ISD::SHL_PARTS:
if (N3.getOpcode() == ISD::SIGN_EXTEND_INREG &&
cast<VTSDNode>(N3.getOperand(1))->getVT() != MVT::i1)
return getNode(Opcode, DL, VT, N1, N2, N3.getOperand(0));
else if (N3.getOpcode() == ISD::AND)
if (ConstantSDNode *AndRHS = dyn_cast<ConstantSDNode>(N3.getOperand(1))) {
// If the and is only masking out bits that cannot effect the shift,
// eliminate the and.
unsigned NumBits = VT.getSizeInBits()*2;
if ((AndRHS->getValue() & (NumBits-1)) == NumBits-1)
return getNode(Opcode, DL, VT, N1, N2, N3.getOperand(0));
}
break;
#endif
}
// Memoize the node unless it returns a flag.
SDNode *N;
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDValue(E, 0);
if (NumOps == 1) {
N = NodeAllocator.Allocate<UnarySDNode>();
new (N) UnarySDNode(Opcode, DL, VTList, Ops[0]);
} else if (NumOps == 2) {
N = NodeAllocator.Allocate<BinarySDNode>();
new (N) BinarySDNode(Opcode, DL, VTList, Ops[0], Ops[1]);
} else if (NumOps == 3) {
N = NodeAllocator.Allocate<TernarySDNode>();
new (N) TernarySDNode(Opcode, DL, VTList, Ops[0], Ops[1], Ops[2]);
} else {
N = NodeAllocator.Allocate<SDNode>();
new (N) SDNode(Opcode, DL, VTList, Ops, NumOps);
}
CSEMap.InsertNode(N, IP);
} else {
if (NumOps == 1) {
N = NodeAllocator.Allocate<UnarySDNode>();
new (N) UnarySDNode(Opcode, DL, VTList, Ops[0]);
} else if (NumOps == 2) {
N = NodeAllocator.Allocate<BinarySDNode>();
new (N) BinarySDNode(Opcode, DL, VTList, Ops[0], Ops[1]);
} else if (NumOps == 3) {
N = NodeAllocator.Allocate<TernarySDNode>();
new (N) TernarySDNode(Opcode, DL, VTList, Ops[0], Ops[1], Ops[2]);
} else {
N = NodeAllocator.Allocate<SDNode>();
new (N) SDNode(Opcode, DL, VTList, Ops, NumOps);
}
}
AllNodes.push_back(N);
#ifndef NDEBUG
VerifyNode(N);
#endif
return SDValue(N, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList) {
return getNode(Opcode, DL, VTList, 0, 0);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
SDValue N1) {
SDValue Ops[] = { N1 };
return getNode(Opcode, DL, VTList, Ops, 1);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
SDValue N1, SDValue N2) {
SDValue Ops[] = { N1, N2 };
return getNode(Opcode, DL, VTList, Ops, 2);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
SDValue N1, SDValue N2, SDValue N3) {
SDValue Ops[] = { N1, N2, N3 };
return getNode(Opcode, DL, VTList, Ops, 3);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
SDValue N1, SDValue N2, SDValue N3,
SDValue N4) {
SDValue Ops[] = { N1, N2, N3, N4 };
return getNode(Opcode, DL, VTList, Ops, 4);
}
SDValue SelectionDAG::getNode(unsigned Opcode, DebugLoc DL, SDVTList VTList,
SDValue N1, SDValue N2, SDValue N3,
SDValue N4, SDValue N5) {
SDValue Ops[] = { N1, N2, N3, N4, N5 };
return getNode(Opcode, DL, VTList, Ops, 5);
}
SDVTList SelectionDAG::getVTList(MVT VT) {
return makeVTList(SDNode::getValueTypeList(VT), 1);
}
SDVTList SelectionDAG::getVTList(MVT VT1, MVT VT2) {
for (std::vector<SDVTList>::reverse_iterator I = VTList.rbegin(),
E = VTList.rend(); I != E; ++I)
if (I->NumVTs == 2 && I->VTs[0] == VT1 && I->VTs[1] == VT2)
return *I;
MVT *Array = Allocator.Allocate<MVT>(2);
Array[0] = VT1;
Array[1] = VT2;
SDVTList Result = makeVTList(Array, 2);
VTList.push_back(Result);
return Result;
}
SDVTList SelectionDAG::getVTList(MVT VT1, MVT VT2, MVT VT3) {
for (std::vector<SDVTList>::reverse_iterator I = VTList.rbegin(),
E = VTList.rend(); I != E; ++I)
if (I->NumVTs == 3 && I->VTs[0] == VT1 && I->VTs[1] == VT2 &&
I->VTs[2] == VT3)
return *I;
MVT *Array = Allocator.Allocate<MVT>(3);
Array[0] = VT1;
Array[1] = VT2;
Array[2] = VT3;
SDVTList Result = makeVTList(Array, 3);
VTList.push_back(Result);
return Result;
}
SDVTList SelectionDAG::getVTList(MVT VT1, MVT VT2, MVT VT3, MVT VT4) {
for (std::vector<SDVTList>::reverse_iterator I = VTList.rbegin(),
E = VTList.rend(); I != E; ++I)
if (I->NumVTs == 4 && I->VTs[0] == VT1 && I->VTs[1] == VT2 &&
I->VTs[2] == VT3 && I->VTs[3] == VT4)
return *I;
MVT *Array = Allocator.Allocate<MVT>(3);
Array[0] = VT1;
Array[1] = VT2;
Array[2] = VT3;
Array[3] = VT4;
SDVTList Result = makeVTList(Array, 4);
VTList.push_back(Result);
return Result;
}
SDVTList SelectionDAG::getVTList(const MVT *VTs, unsigned NumVTs) {
switch (NumVTs) {
case 0: assert(0 && "Cannot have nodes without results!");
case 1: return getVTList(VTs[0]);
case 2: return getVTList(VTs[0], VTs[1]);
case 3: return getVTList(VTs[0], VTs[1], VTs[2]);
default: break;
}
for (std::vector<SDVTList>::reverse_iterator I = VTList.rbegin(),
E = VTList.rend(); I != E; ++I) {
if (I->NumVTs != NumVTs || VTs[0] != I->VTs[0] || VTs[1] != I->VTs[1])
continue;
bool NoMatch = false;
for (unsigned i = 2; i != NumVTs; ++i)
if (VTs[i] != I->VTs[i]) {
NoMatch = true;
break;
}
if (!NoMatch)
return *I;
}
MVT *Array = Allocator.Allocate<MVT>(NumVTs);
std::copy(VTs, VTs+NumVTs, Array);
SDVTList Result = makeVTList(Array, NumVTs);
VTList.push_back(Result);
return Result;
}
/// UpdateNodeOperands - *Mutate* the specified node in-place to have the
/// specified operands. If the resultant node already exists in the DAG,
/// this does not modify the specified node, instead it returns the node that
/// already exists. If the resultant node does not exist in the DAG, the
/// input node is returned. As a degenerate case, if you specify the same
/// input operands as the node already has, the input node is returned.
SDValue SelectionDAG::UpdateNodeOperands(SDValue InN, SDValue Op) {
SDNode *N = InN.getNode();
assert(N->getNumOperands() == 1 && "Update with wrong number of operands");
// Check to see if there is no change.
if (Op == N->getOperand(0)) return InN;
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Op, InsertPos))
return SDValue(Existing, InN.getResNo());
// Nope it doesn't. Remove the node from its current place in the maps.
if (InsertPos)
if (!RemoveNodeFromCSEMaps(N))
InsertPos = 0;
// Now we update the operands.
N->OperandList[0].set(Op);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
SDValue SelectionDAG::
UpdateNodeOperands(SDValue InN, SDValue Op1, SDValue Op2) {
SDNode *N = InN.getNode();
assert(N->getNumOperands() == 2 && "Update with wrong number of operands");
// Check to see if there is no change.
if (Op1 == N->getOperand(0) && Op2 == N->getOperand(1))
return InN; // No operands changed, just return the input node.
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Op1, Op2, InsertPos))
return SDValue(Existing, InN.getResNo());
// Nope it doesn't. Remove the node from its current place in the maps.
if (InsertPos)
if (!RemoveNodeFromCSEMaps(N))
InsertPos = 0;
// Now we update the operands.
if (N->OperandList[0] != Op1)
N->OperandList[0].set(Op1);
if (N->OperandList[1] != Op2)
N->OperandList[1].set(Op2);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
SDValue SelectionDAG::
UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2, SDValue Op3) {
SDValue Ops[] = { Op1, Op2, Op3 };
return UpdateNodeOperands(N, Ops, 3);
}
SDValue SelectionDAG::
UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2,
SDValue Op3, SDValue Op4) {
SDValue Ops[] = { Op1, Op2, Op3, Op4 };
return UpdateNodeOperands(N, Ops, 4);
}
SDValue SelectionDAG::
UpdateNodeOperands(SDValue N, SDValue Op1, SDValue Op2,
SDValue Op3, SDValue Op4, SDValue Op5) {
SDValue Ops[] = { Op1, Op2, Op3, Op4, Op5 };
return UpdateNodeOperands(N, Ops, 5);
}
SDValue SelectionDAG::
UpdateNodeOperands(SDValue InN, const SDValue *Ops, unsigned NumOps) {
SDNode *N = InN.getNode();
assert(N->getNumOperands() == NumOps &&
"Update with wrong number of operands");
// Check to see if there is no change.
bool AnyChange = false;
for (unsigned i = 0; i != NumOps; ++i) {
if (Ops[i] != N->getOperand(i)) {
AnyChange = true;
break;
}
}
// No operands changed, just return the input node.
if (!AnyChange) return InN;
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Ops, NumOps, InsertPos))
return SDValue(Existing, InN.getResNo());
// Nope it doesn't. Remove the node from its current place in the maps.
if (InsertPos)
if (!RemoveNodeFromCSEMaps(N))
InsertPos = 0;
// Now we update the operands.
for (unsigned i = 0; i != NumOps; ++i)
if (N->OperandList[i] != Ops[i])
N->OperandList[i].set(Ops[i]);
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
/// DropOperands - Release the operands and set this node to have
/// zero operands.
void SDNode::DropOperands() {
// Unlike the code in MorphNodeTo that does this, we don't need to
// watch for dead nodes here.
for (op_iterator I = op_begin(), E = op_end(); I != E; ) {
SDUse &Use = *I++;
Use.set(SDValue());
}
}
/// SelectNodeTo - These are wrappers around MorphNodeTo that accept a
/// machine opcode.
///
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT) {
SDVTList VTs = getVTList(VT);
return SelectNodeTo(N, MachineOpc, VTs, 0, 0);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT, SDValue Op1) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 1);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT, SDValue Op1,
SDValue Op2) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1, Op2 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 2);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT, SDValue Op1,
SDValue Op2, SDValue Op3) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1, Op2, Op3 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 3);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT, const SDValue *Ops,
unsigned NumOps) {
SDVTList VTs = getVTList(VT);
return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2, const SDValue *Ops,
unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2);
return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2) {
SDVTList VTs = getVTList(VT1, VT2);
return SelectNodeTo(N, MachineOpc, VTs, (SDValue *)0, 0);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2, MVT VT3,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2, MVT VT3, MVT VT4,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2, VT3, VT4);
return SelectNodeTo(N, MachineOpc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2,
SDValue Op1) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 1);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2,
SDValue Op1, SDValue Op2) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 2);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2,
SDValue Op1, SDValue Op2,
SDValue Op3) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2, Op3 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 3);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
MVT VT1, MVT VT2, MVT VT3,
SDValue Op1, SDValue Op2,
SDValue Op3) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
SDValue Ops[] = { Op1, Op2, Op3 };
return SelectNodeTo(N, MachineOpc, VTs, Ops, 3);
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned MachineOpc,
SDVTList VTs, const SDValue *Ops,
unsigned NumOps) {
return MorphNodeTo(N, ~MachineOpc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT) {
SDVTList VTs = getVTList(VT);
return MorphNodeTo(N, Opc, VTs, 0, 0);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT, SDValue Op1) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1 };
return MorphNodeTo(N, Opc, VTs, Ops, 1);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT, SDValue Op1,
SDValue Op2) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1, Op2 };
return MorphNodeTo(N, Opc, VTs, Ops, 2);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT, SDValue Op1,
SDValue Op2, SDValue Op3) {
SDVTList VTs = getVTList(VT);
SDValue Ops[] = { Op1, Op2, Op3 };
return MorphNodeTo(N, Opc, VTs, Ops, 3);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT, const SDValue *Ops,
unsigned NumOps) {
SDVTList VTs = getVTList(VT);
return MorphNodeTo(N, Opc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2, const SDValue *Ops,
unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2);
return MorphNodeTo(N, Opc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2) {
SDVTList VTs = getVTList(VT1, VT2);
return MorphNodeTo(N, Opc, VTs, (SDValue *)0, 0);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2, MVT VT3,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
return MorphNodeTo(N, Opc, VTs, Ops, NumOps);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2,
SDValue Op1) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1 };
return MorphNodeTo(N, Opc, VTs, Ops, 1);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2,
SDValue Op1, SDValue Op2) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2 };
return MorphNodeTo(N, Opc, VTs, Ops, 2);
}
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
MVT VT1, MVT VT2,
SDValue Op1, SDValue Op2,
SDValue Op3) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2, Op3 };
return MorphNodeTo(N, Opc, VTs, Ops, 3);
}
/// MorphNodeTo - These *mutate* the specified node to have the specified
/// return type, opcode, and operands.
///
/// Note that MorphNodeTo returns the resultant node. If there is already a
/// node of the specified opcode and operands, it returns that node instead of
/// the current one. Note that the DebugLoc need not be the same.
///
/// Using MorphNodeTo is faster than creating a new node and swapping it in
/// with ReplaceAllUsesWith both because it often avoids allocating a new
/// node, and because it doesn't require CSE recalculation for any of
/// the node's users.
///
SDNode *SelectionDAG::MorphNodeTo(SDNode *N, unsigned Opc,
SDVTList VTs, const SDValue *Ops,
unsigned NumOps) {
// If an identical node already exists, use it.
void *IP = 0;
if (VTs.VTs[VTs.NumVTs-1] != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, VTs, Ops, NumOps);
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
}
if (!RemoveNodeFromCSEMaps(N))
IP = 0;
// Start the morphing.
N->NodeType = Opc;
N->ValueList = VTs.VTs;
N->NumValues = VTs.NumVTs;
// Clear the operands list, updating used nodes to remove this from their
// use list. Keep track of any operands that become dead as a result.
SmallPtrSet<SDNode*, 16> DeadNodeSet;
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ) {
SDUse &Use = *I++;
SDNode *Used = Use.getNode();
Use.set(SDValue());
if (Used->use_empty())
DeadNodeSet.insert(Used);
}
// If NumOps is larger than the # of operands we currently have, reallocate
// the operand list.
if (NumOps > N->NumOperands) {
if (N->OperandsNeedDelete)
delete[] N->OperandList;
if (N->isMachineOpcode()) {
// We're creating a final node that will live unmorphed for the
// remainder of the current SelectionDAG iteration, so we can allocate
// the operands directly out of a pool with no recycling metadata.
N->OperandList = OperandAllocator.Allocate<SDUse>(NumOps);
N->OperandsNeedDelete = false;
} else {
N->OperandList = new SDUse[NumOps];
N->OperandsNeedDelete = true;
}
}
// Assign the new operands.
N->NumOperands = NumOps;
for (unsigned i = 0, e = NumOps; i != e; ++i) {
N->OperandList[i].setUser(N);
N->OperandList[i].setInitial(Ops[i]);
}
// Delete any nodes that are still dead after adding the uses for the
// new operands.
SmallVector<SDNode *, 16> DeadNodes;
for (SmallPtrSet<SDNode *, 16>::iterator I = DeadNodeSet.begin(),
E = DeadNodeSet.end(); I != E; ++I)
if ((*I)->use_empty())
DeadNodes.push_back(*I);
RemoveDeadNodes(DeadNodes);
if (IP)
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
/// getTargetNode - These are used for target selectors to create a new node
/// with specified return type(s), target opcode, and operands.
///
/// Note that getTargetNode returns the resultant node. If there is already a
/// node of the specified opcode and operands, it returns that node instead of
/// the current one.
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT) {
return getNode(~Opcode, dl, VT).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT,
SDValue Op1) {
return getNode(~Opcode, dl, VT, Op1).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT,
SDValue Op1, SDValue Op2) {
return getNode(~Opcode, dl, VT, Op1, Op2).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT,
SDValue Op1, SDValue Op2,
SDValue Op3) {
return getNode(~Opcode, dl, VT, Op1, Op2, Op3).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT,
const SDValue *Ops, unsigned NumOps) {
return getNode(~Opcode, dl, VT, Ops, NumOps).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
MVT VT1, MVT VT2) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Op;
return getNode(~Opcode, dl, VTs, &Op, 0).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT1,
MVT VT2, SDValue Op1) {
SDVTList VTs = getVTList(VT1, VT2);
return getNode(~Opcode, dl, VTs, &Op1, 1).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT1,
MVT VT2, SDValue Op1,
SDValue Op2) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2 };
return getNode(~Opcode, dl, VTs, Ops, 2).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT1,
MVT VT2, SDValue Op1,
SDValue Op2, SDValue Op3) {
SDVTList VTs = getVTList(VT1, VT2);
SDValue Ops[] = { Op1, Op2, Op3 };
return getNode(~Opcode, dl, VTs, Ops, 3).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
MVT VT1, MVT VT2,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2);
return getNode(~Opcode, dl, VTs, Ops, NumOps).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
MVT VT1, MVT VT2, MVT VT3,
SDValue Op1, SDValue Op2) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
SDValue Ops[] = { Op1, Op2 };
return getNode(~Opcode, dl, VTs, Ops, 2).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
MVT VT1, MVT VT2, MVT VT3,
SDValue Op1, SDValue Op2,
SDValue Op3) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
SDValue Ops[] = { Op1, Op2, Op3 };
return getNode(~Opcode, dl, VTs, Ops, 3).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
MVT VT1, MVT VT2, MVT VT3,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2, VT3);
return getNode(~Opcode, dl, VTs, Ops, NumOps).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl, MVT VT1,
MVT VT2, MVT VT3, MVT VT4,
const SDValue *Ops, unsigned NumOps) {
SDVTList VTs = getVTList(VT1, VT2, VT3, VT4);
return getNode(~Opcode, dl, VTs, Ops, NumOps).getNode();
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, DebugLoc dl,
const std::vector<MVT> &ResultTys,
const SDValue *Ops, unsigned NumOps) {
return getNode(~Opcode, dl, ResultTys, Ops, NumOps).getNode();
}
/// getNodeIfExists - Get the specified node if it's already available, or
/// else return NULL.
SDNode *SelectionDAG::getNodeIfExists(unsigned Opcode, SDVTList VTList,
const SDValue *Ops, unsigned NumOps) {
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return E;
}
return NULL;
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version assumes From has a single result value.
///
void SelectionDAG::ReplaceAllUsesWith(SDValue FromN, SDValue To,
DAGUpdateListener *UpdateListener) {
SDNode *From = FromN.getNode();
assert(From->getNumValues() == 1 && FromN.getResNo() == 0 &&
"Cannot replace with this method!");
assert(From != To.getNode() && "Cannot replace uses of with self");
// Iterate over all the existing uses of From. New uses will be added
// to the beginning of the use list, which we avoid visiting.
// This specifically avoids visiting uses of From that arise while the
// replacement is happening, because any such uses would be the result
// of CSE: If an existing node looks like From after one of its operands
// is replaced by To, we don't want to replace of all its users with To
// too. See PR3018 for more info.
SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
while (UI != UE) {
SDNode *User = *UI;
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(User);
// A user can appear in a use list multiple times, and when this
// happens the uses are usually next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
SDUse &Use = UI.getUse();
++UI;
Use.set(To);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
AddModifiedNodeToCSEMaps(User, UpdateListener);
}
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version assumes that for each value of From, there is a
/// corresponding value in To in the same position with the same type.
///
void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
DAGUpdateListener *UpdateListener) {
#ifndef NDEBUG
for (unsigned i = 0, e = From->getNumValues(); i != e; ++i)
assert((!From->hasAnyUseOfValue(i) ||
From->getValueType(i) == To->getValueType(i)) &&
"Cannot use this version of ReplaceAllUsesWith!");
#endif
// Handle the trivial case.
if (From == To)
return;
// Iterate over just the existing users of From. See the comments in
// the ReplaceAllUsesWith above.
SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
while (UI != UE) {
SDNode *User = *UI;
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(User);
// A user can appear in a use list multiple times, and when this
// happens the uses are usually next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
SDUse &Use = UI.getUse();
++UI;
Use.setNode(To);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
AddModifiedNodeToCSEMaps(User, UpdateListener);
}
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version can replace From with any result values. To must match the
/// number and types of values returned by From.
void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
const SDValue *To,
DAGUpdateListener *UpdateListener) {
if (From->getNumValues() == 1) // Handle the simple case efficiently.
return ReplaceAllUsesWith(SDValue(From, 0), To[0], UpdateListener);
// Iterate over just the existing users of From. See the comments in
// the ReplaceAllUsesWith above.
SDNode::use_iterator UI = From->use_begin(), UE = From->use_end();
while (UI != UE) {
SDNode *User = *UI;
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(User);
// A user can appear in a use list multiple times, and when this
// happens the uses are usually next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
SDUse &Use = UI.getUse();
const SDValue &ToOp = To[Use.getResNo()];
++UI;
Use.set(ToOp);
} while (UI != UE && *UI == User);
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
AddModifiedNodeToCSEMaps(User, UpdateListener);
}
}
/// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.getNode() alone. The Deleted
/// vector is handled the same way as for ReplaceAllUsesWith.
void SelectionDAG::ReplaceAllUsesOfValueWith(SDValue From, SDValue To,
DAGUpdateListener *UpdateListener){
// Handle the really simple, really trivial case efficiently.
if (From == To) return;
// Handle the simple, trivial, case efficiently.
if (From.getNode()->getNumValues() == 1) {
ReplaceAllUsesWith(From, To, UpdateListener);
return;
}
// Iterate over just the existing users of From. See the comments in
// the ReplaceAllUsesWith above.
SDNode::use_iterator UI = From.getNode()->use_begin(),
UE = From.getNode()->use_end();
while (UI != UE) {
SDNode *User = *UI;
bool UserRemovedFromCSEMaps = false;
// A user can appear in a use list multiple times, and when this
// happens the uses are usually next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
SDUse &Use = UI.getUse();
// Skip uses of different values from the same node.
if (Use.getResNo() != From.getResNo()) {
++UI;
continue;
}
// If this node hasn't been modified yet, it's still in the CSE maps,
// so remove its old self from the CSE maps.
if (!UserRemovedFromCSEMaps) {
RemoveNodeFromCSEMaps(User);
UserRemovedFromCSEMaps = true;
}
++UI;
Use.set(To);
} while (UI != UE && *UI == User);
// We are iterating over all uses of the From node, so if a use
// doesn't use the specific value, no changes are made.
if (!UserRemovedFromCSEMaps)
continue;
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
AddModifiedNodeToCSEMaps(User, UpdateListener);
}
}
namespace {
/// UseMemo - This class is used by SelectionDAG::ReplaceAllUsesOfValuesWith
/// to record information about a use.
struct UseMemo {
SDNode *User;
unsigned Index;
SDUse *Use;
};
/// operator< - Sort Memos by User.
bool operator<(const UseMemo &L, const UseMemo &R) {
return (intptr_t)L.User < (intptr_t)R.User;
}
}
/// ReplaceAllUsesOfValuesWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.getNode() alone. The same value
/// may appear in both the From and To list. The Deleted vector is
/// handled the same way as for ReplaceAllUsesWith.
void SelectionDAG::ReplaceAllUsesOfValuesWith(const SDValue *From,
const SDValue *To,
unsigned Num,
DAGUpdateListener *UpdateListener){
// Handle the simple, trivial case efficiently.
if (Num == 1)
return ReplaceAllUsesOfValueWith(*From, *To, UpdateListener);
// Read up all the uses and make records of them. This helps
// processing new uses that are introduced during the
// replacement process.
SmallVector<UseMemo, 4> Uses;
for (unsigned i = 0; i != Num; ++i) {
unsigned FromResNo = From[i].getResNo();
SDNode *FromNode = From[i].getNode();
for (SDNode::use_iterator UI = FromNode->use_begin(),
E = FromNode->use_end(); UI != E; ++UI) {
SDUse &Use = UI.getUse();
if (Use.getResNo() == FromResNo) {
UseMemo Memo = { *UI, i, &Use };
Uses.push_back(Memo);
}
}
}
// Sort the uses, so that all the uses from a given User are together.
std::sort(Uses.begin(), Uses.end());
for (unsigned UseIndex = 0, UseIndexEnd = Uses.size();
UseIndex != UseIndexEnd; ) {
// We know that this user uses some value of From. If it is the right
// value, update it.
SDNode *User = Uses[UseIndex].User;
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(User);
// The Uses array is sorted, so all the uses for a given User
// are next to each other in the list.
// To help reduce the number of CSE recomputations, process all
// the uses of this user that we can find this way.
do {
unsigned i = Uses[UseIndex].Index;
SDUse &Use = *Uses[UseIndex].Use;
++UseIndex;
Use.set(To[i]);
} while (UseIndex != UseIndexEnd && Uses[UseIndex].User == User);
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
AddModifiedNodeToCSEMaps(User, UpdateListener);
}
}
/// AssignTopologicalOrder - Assign a unique node id for each node in the DAG
/// based on their topological order. It returns the maximum id and a vector
/// of the SDNodes* in assigned order by reference.
unsigned SelectionDAG::AssignTopologicalOrder() {
unsigned DAGSize = 0;
// SortedPos tracks the progress of the algorithm. Nodes before it are
// sorted, nodes after it are unsorted. When the algorithm completes
// it is at the end of the list.
allnodes_iterator SortedPos = allnodes_begin();
// Visit all the nodes. Move nodes with no operands to the front of
// the list immediately. Annotate nodes that do have operands with their
// operand count. Before we do this, the Node Id fields of the nodes
// may contain arbitrary values. After, the Node Id fields for nodes
// before SortedPos will contain the topological sort index, and the
// Node Id fields for nodes At SortedPos and after will contain the
// count of outstanding operands.
for (allnodes_iterator I = allnodes_begin(),E = allnodes_end(); I != E; ) {
SDNode *N = I++;
unsigned Degree = N->getNumOperands();
if (Degree == 0) {
// A node with no uses, add it to the result array immediately.
N->setNodeId(DAGSize++);
allnodes_iterator Q = N;
if (Q != SortedPos)
SortedPos = AllNodes.insert(SortedPos, AllNodes.remove(Q));
++SortedPos;
} else {
// Temporarily use the Node Id as scratch space for the degree count.
N->setNodeId(Degree);
}
}
// Visit all the nodes. As we iterate, moves nodes into sorted order,
// such that by the time the end is reached all nodes will be sorted.
for (allnodes_iterator I = allnodes_begin(),E = allnodes_end(); I != E; ++I) {
SDNode *N = I;
for (SDNode::use_iterator UI = N->use_begin(), UE = N->use_end();
UI != UE; ++UI) {
SDNode *P = *UI;
unsigned Degree = P->getNodeId();
--Degree;
if (Degree == 0) {
// All of P's operands are sorted, so P may sorted now.
P->setNodeId(DAGSize++);
if (P != SortedPos)
SortedPos = AllNodes.insert(SortedPos, AllNodes.remove(P));
++SortedPos;
} else {
// Update P's outstanding operand count.
P->setNodeId(Degree);
}
}
}
assert(SortedPos == AllNodes.end() &&
"Topological sort incomplete!");
assert(AllNodes.front().getOpcode() == ISD::EntryToken &&
"First node in topological sort is not the entry token!");
assert(AllNodes.front().getNodeId() == 0 &&
"First node in topological sort has non-zero id!");
assert(AllNodes.front().getNumOperands() == 0 &&
"First node in topological sort has operands!");
assert(AllNodes.back().getNodeId() == (int)DAGSize-1 &&
"Last node in topologic sort has unexpected id!");
assert(AllNodes.back().use_empty() &&
"Last node in topologic sort has users!");
assert(DAGSize == allnodes_size() && "Node count mismatch!");
return DAGSize;
}
//===----------------------------------------------------------------------===//
// SDNode Class
//===----------------------------------------------------------------------===//
HandleSDNode::~HandleSDNode() {
DropOperands();
}
GlobalAddressSDNode::GlobalAddressSDNode(bool isTarget, const GlobalValue *GA,
MVT VT, int64_t o)
: SDNode(isa<GlobalVariable>(GA) &&
cast<GlobalVariable>(GA)->isThreadLocal() ?
// Thread Local
(isTarget ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress) :
// Non Thread Local
(isTarget ? ISD::TargetGlobalAddress : ISD::GlobalAddress),
DebugLoc::getUnknownLoc(), getSDVTList(VT)), Offset(o) {
TheGlobal = const_cast<GlobalValue*>(GA);
}
MemSDNode::MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, MVT memvt,
const Value *srcValue, int SVO,
unsigned alignment, bool vol)
: SDNode(Opc, dl, VTs), MemoryVT(memvt), SrcValue(srcValue), SVOffset(SVO) {
SubclassData = encodeMemSDNodeFlags(0, ISD::UNINDEXED, vol, alignment);
assert(isPowerOf2_32(alignment) && "Alignment is not a power of 2!");
assert(getAlignment() == alignment && "Alignment representation error!");
assert(isVolatile() == vol && "Volatile representation error!");
}
MemSDNode::MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs,
const SDValue *Ops,
unsigned NumOps, MVT memvt, const Value *srcValue,
int SVO, unsigned alignment, bool vol)
: SDNode(Opc, dl, VTs, Ops, NumOps),
MemoryVT(memvt), SrcValue(srcValue), SVOffset(SVO) {
SubclassData = encodeMemSDNodeFlags(0, ISD::UNINDEXED, vol, alignment);
assert(isPowerOf2_32(alignment) && "Alignment is not a power of 2!");
assert(getAlignment() == alignment && "Alignment representation error!");
assert(isVolatile() == vol && "Volatile representation error!");
}
/// getMemOperand - Return a MachineMemOperand object describing the memory
/// reference performed by this memory reference.
MachineMemOperand MemSDNode::getMemOperand() const {
int Flags = 0;
if (isa<LoadSDNode>(this))
Flags = MachineMemOperand::MOLoad;
else if (isa<StoreSDNode>(this))
Flags = MachineMemOperand::MOStore;
else if (isa<AtomicSDNode>(this)) {
Flags = MachineMemOperand::MOLoad | MachineMemOperand::MOStore;
}
else {
const MemIntrinsicSDNode* MemIntrinNode = dyn_cast<MemIntrinsicSDNode>(this);
assert(MemIntrinNode && "Unknown MemSDNode opcode!");
if (MemIntrinNode->readMem()) Flags |= MachineMemOperand::MOLoad;
if (MemIntrinNode->writeMem()) Flags |= MachineMemOperand::MOStore;
}
int Size = (getMemoryVT().getSizeInBits() + 7) >> 3;
if (isVolatile()) Flags |= MachineMemOperand::MOVolatile;
// Check if the memory reference references a frame index
const FrameIndexSDNode *FI =
dyn_cast<const FrameIndexSDNode>(getBasePtr().getNode());
if (!getSrcValue() && FI)
return MachineMemOperand(PseudoSourceValue::getFixedStack(FI->getIndex()),
Flags, 0, Size, getAlignment());
else
return MachineMemOperand(getSrcValue(), Flags, getSrcValueOffset(),
Size, getAlignment());
}
/// Profile - Gather unique data for the node.
///
void SDNode::Profile(FoldingSetNodeID &ID) const {
AddNodeIDNode(ID, this);
}
/// getValueTypeList - Return a pointer to the specified value type.
///
const MVT *SDNode::getValueTypeList(MVT VT) {
if (VT.isExtended()) {
static std::set<MVT, MVT::compareRawBits> EVTs;
return &(*EVTs.insert(VT).first);
} else {
static MVT VTs[MVT::LAST_VALUETYPE];
VTs[VT.getSimpleVT()] = VT;
return &VTs[VT.getSimpleVT()];
}
}
/// hasNUsesOfValue - Return true if there are exactly NUSES uses of the
/// indicated value. This method ignores uses of other values defined by this
/// operation.
bool SDNode::hasNUsesOfValue(unsigned NUses, unsigned Value) const {
assert(Value < getNumValues() && "Bad value!");
// TODO: Only iterate over uses of a given value of the node
for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI) {
if (UI.getUse().getResNo() == Value) {
if (NUses == 0)
return false;
--NUses;
}
}
// Found exactly the right number of uses?
return NUses == 0;
}
/// hasAnyUseOfValue - Return true if there are any use of the indicated
/// value. This method ignores uses of other values defined by this operation.
bool SDNode::hasAnyUseOfValue(unsigned Value) const {
assert(Value < getNumValues() && "Bad value!");
for (SDNode::use_iterator UI = use_begin(), E = use_end(); UI != E; ++UI)
if (UI.getUse().getResNo() == Value)
return true;
return false;
}
/// isOnlyUserOf - Return true if this node is the only use of N.
///
bool SDNode::isOnlyUserOf(SDNode *N) const {
bool Seen = false;
for (SDNode::use_iterator I = N->use_begin(), E = N->use_end(); I != E; ++I) {
SDNode *User = *I;
if (User == this)
Seen = true;
else
return false;
}
return Seen;
}
/// isOperand - Return true if this node is an operand of N.
///
bool SDValue::isOperandOf(SDNode *N) const {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (*this == N->getOperand(i))
return true;
return false;
}
bool SDNode::isOperandOf(SDNode *N) const {
for (unsigned i = 0, e = N->NumOperands; i != e; ++i)
if (this == N->OperandList[i].getNode())
return true;
return false;
}
/// reachesChainWithoutSideEffects - Return true if this operand (which must
/// be a chain) reaches the specified operand without crossing any
/// side-effecting instructions. In practice, this looks through token
/// factors and non-volatile loads. In order to remain efficient, this only
/// looks a couple of nodes in, it does not do an exhaustive search.
bool SDValue::reachesChainWithoutSideEffects(SDValue Dest,
unsigned Depth) const {
if (*this == Dest) return true;
// Don't search too deeply, we just want to be able to see through
// TokenFactor's etc.
if (Depth == 0) return false;
// If this is a token factor, all inputs to the TF happen in parallel. If any
// of the operands of the TF reach dest, then we can do the xform.
if (getOpcode() == ISD::TokenFactor) {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (getOperand(i).reachesChainWithoutSideEffects(Dest, Depth-1))
return true;
return false;
}
// Loads don't have side effects, look through them.
if (LoadSDNode *Ld = dyn_cast<LoadSDNode>(*this)) {
if (!Ld->isVolatile())
return Ld->getChain().reachesChainWithoutSideEffects(Dest, Depth-1);
}
return false;
}
static void findPredecessor(SDNode *N, const SDNode *P, bool &found,
SmallPtrSet<SDNode *, 32> &Visited) {
if (found || !Visited.insert(N))
return;
for (unsigned i = 0, e = N->getNumOperands(); !found && i != e; ++i) {
SDNode *Op = N->getOperand(i).getNode();
if (Op == P) {
found = true;
return;
}
findPredecessor(Op, P, found, Visited);
}
}
/// isPredecessorOf - Return true if this node is a predecessor of N. This node
/// is either an operand of N or it can be reached by recursively traversing
/// up the operands.
/// NOTE: this is an expensive method. Use it carefully.
bool SDNode::isPredecessorOf(SDNode *N) const {
SmallPtrSet<SDNode *, 32> Visited;
bool found = false;
findPredecessor(N, this, found, Visited);
return found;
}
uint64_t SDNode::getConstantOperandVal(unsigned Num) const {
assert(Num < NumOperands && "Invalid child # of SDNode!");
return cast<ConstantSDNode>(OperandList[Num])->getZExtValue();
}
std::string SDNode::getOperationName(const SelectionDAG *G) const {
switch (getOpcode()) {
default:
if (getOpcode() < ISD::BUILTIN_OP_END)
return "<<Unknown DAG Node>>";
if (isMachineOpcode()) {
if (G)
if (const TargetInstrInfo *TII = G->getTarget().getInstrInfo())
if (getMachineOpcode() < TII->getNumOpcodes())
return TII->get(getMachineOpcode()).getName();
return "<<Unknown Machine Node>>";
}
if (G) {
const TargetLowering &TLI = G->getTargetLoweringInfo();
const char *Name = TLI.getTargetNodeName(getOpcode());
if (Name) return Name;
return "<<Unknown Target Node>>";
}
return "<<Unknown Node>>";
#ifndef NDEBUG
case ISD::DELETED_NODE:
return "<<Deleted Node!>>";
#endif
case ISD::PREFETCH: return "Prefetch";
case ISD::MEMBARRIER: return "MemBarrier";
case ISD::ATOMIC_CMP_SWAP: return "AtomicCmpSwap";
case ISD::ATOMIC_SWAP: return "AtomicSwap";
case ISD::ATOMIC_LOAD_ADD: return "AtomicLoadAdd";
case ISD::ATOMIC_LOAD_SUB: return "AtomicLoadSub";
case ISD::ATOMIC_LOAD_AND: return "AtomicLoadAnd";
case ISD::ATOMIC_LOAD_OR: return "AtomicLoadOr";
case ISD::ATOMIC_LOAD_XOR: return "AtomicLoadXor";
case ISD::ATOMIC_LOAD_NAND: return "AtomicLoadNand";
case ISD::ATOMIC_LOAD_MIN: return "AtomicLoadMin";
case ISD::ATOMIC_LOAD_MAX: return "AtomicLoadMax";
case ISD::ATOMIC_LOAD_UMIN: return "AtomicLoadUMin";
case ISD::ATOMIC_LOAD_UMAX: return "AtomicLoadUMax";
case ISD::PCMARKER: return "PCMarker";
case ISD::READCYCLECOUNTER: return "ReadCycleCounter";
case ISD::SRCVALUE: return "SrcValue";
case ISD::MEMOPERAND: return "MemOperand";
case ISD::EntryToken: return "EntryToken";
case ISD::TokenFactor: return "TokenFactor";
case ISD::AssertSext: return "AssertSext";
case ISD::AssertZext: return "AssertZext";
case ISD::BasicBlock: return "BasicBlock";
case ISD::ARG_FLAGS: return "ArgFlags";
case ISD::VALUETYPE: return "ValueType";
case ISD::Register: return "Register";
case ISD::Constant: return "Constant";
case ISD::ConstantFP: return "ConstantFP";
case ISD::GlobalAddress: return "GlobalAddress";
case ISD::GlobalTLSAddress: return "GlobalTLSAddress";
case ISD::FrameIndex: return "FrameIndex";
case ISD::JumpTable: return "JumpTable";
case ISD::GLOBAL_OFFSET_TABLE: return "GLOBAL_OFFSET_TABLE";
case ISD::RETURNADDR: return "RETURNADDR";
case ISD::FRAMEADDR: return "FRAMEADDR";
case ISD::FRAME_TO_ARGS_OFFSET: return "FRAME_TO_ARGS_OFFSET";
case ISD::EXCEPTIONADDR: return "EXCEPTIONADDR";
case ISD::EHSELECTION: return "EHSELECTION";
case ISD::EH_RETURN: return "EH_RETURN";
case ISD::ConstantPool: return "ConstantPool";
case ISD::ExternalSymbol: return "ExternalSymbol";
case ISD::INTRINSIC_WO_CHAIN: {
unsigned IID = cast<ConstantSDNode>(getOperand(0))->getZExtValue();
return Intrinsic::getName((Intrinsic::ID)IID);
}
case ISD::INTRINSIC_VOID:
case ISD::INTRINSIC_W_CHAIN: {
unsigned IID = cast<ConstantSDNode>(getOperand(1))->getZExtValue();
return Intrinsic::getName((Intrinsic::ID)IID);
}
case ISD::BUILD_VECTOR: return "BUILD_VECTOR";
case ISD::TargetConstant: return "TargetConstant";
case ISD::TargetConstantFP:return "TargetConstantFP";
case ISD::TargetGlobalAddress: return "TargetGlobalAddress";
case ISD::TargetGlobalTLSAddress: return "TargetGlobalTLSAddress";
case ISD::TargetFrameIndex: return "TargetFrameIndex";
case ISD::TargetJumpTable: return "TargetJumpTable";
case ISD::TargetConstantPool: return "TargetConstantPool";
case ISD::TargetExternalSymbol: return "TargetExternalSymbol";
case ISD::CopyToReg: return "CopyToReg";
case ISD::CopyFromReg: return "CopyFromReg";
case ISD::UNDEF: return "undef";
case ISD::MERGE_VALUES: return "merge_values";
case ISD::INLINEASM: return "inlineasm";
case ISD::DBG_LABEL: return "dbg_label";
case ISD::EH_LABEL: return "eh_label";
case ISD::DECLARE: return "declare";
case ISD::HANDLENODE: return "handlenode";
case ISD::FORMAL_ARGUMENTS: return "formal_arguments";
case ISD::CALL: return "call";
// Unary operators
case ISD::FABS: return "fabs";
case ISD::FNEG: return "fneg";
case ISD::FSQRT: return "fsqrt";
case ISD::FSIN: return "fsin";
case ISD::FCOS: return "fcos";
case ISD::FPOWI: return "fpowi";
case ISD::FPOW: return "fpow";
case ISD::FTRUNC: return "ftrunc";
case ISD::FFLOOR: return "ffloor";
case ISD::FCEIL: return "fceil";
case ISD::FRINT: return "frint";
case ISD::FNEARBYINT: return "fnearbyint";
// Binary operators
case ISD::ADD: return "add";
case ISD::SUB: return "sub";
case ISD::MUL: return "mul";
case ISD::MULHU: return "mulhu";
case ISD::MULHS: return "mulhs";
case ISD::SDIV: return "sdiv";
case ISD::UDIV: return "udiv";
case ISD::SREM: return "srem";
case ISD::UREM: return "urem";
case ISD::SMUL_LOHI: return "smul_lohi";
case ISD::UMUL_LOHI: return "umul_lohi";
case ISD::SDIVREM: return "sdivrem";
case ISD::UDIVREM: return "udivrem";
case ISD::AND: return "and";
case ISD::OR: return "or";
case ISD::XOR: return "xor";
case ISD::SHL: return "shl";
case ISD::SRA: return "sra";
case ISD::SRL: return "srl";
case ISD::ROTL: return "rotl";
case ISD::ROTR: return "rotr";
case ISD::FADD: return "fadd";
case ISD::FSUB: return "fsub";
case ISD::FMUL: return "fmul";
case ISD::FDIV: return "fdiv";
case ISD::FREM: return "frem";
case ISD::FCOPYSIGN: return "fcopysign";
case ISD::FGETSIGN: return "fgetsign";
case ISD::SETCC: return "setcc";
case ISD::VSETCC: return "vsetcc";
case ISD::SELECT: return "select";
case ISD::SELECT_CC: return "select_cc";
case ISD::INSERT_VECTOR_ELT: return "insert_vector_elt";
case ISD::EXTRACT_VECTOR_ELT: return "extract_vector_elt";
case ISD::CONCAT_VECTORS: return "concat_vectors";
case ISD::EXTRACT_SUBVECTOR: return "extract_subvector";
case ISD::SCALAR_TO_VECTOR: return "scalar_to_vector";
case ISD::VECTOR_SHUFFLE: return "vector_shuffle";
case ISD::CARRY_FALSE: return "carry_false";
case ISD::ADDC: return "addc";
case ISD::ADDE: return "adde";
case ISD::SADDO: return "saddo";
case ISD::UADDO: return "uaddo";
case ISD::SSUBO: return "ssubo";
case ISD::USUBO: return "usubo";
case ISD::SMULO: return "smulo";
case ISD::UMULO: return "umulo";
case ISD::SUBC: return "subc";
case ISD::SUBE: return "sube";
case ISD::SHL_PARTS: return "shl_parts";
case ISD::SRA_PARTS: return "sra_parts";
case ISD::SRL_PARTS: return "srl_parts";
// Conversion operators.
case ISD::SIGN_EXTEND: return "sign_extend";
case ISD::ZERO_EXTEND: return "zero_extend";
case ISD::ANY_EXTEND: return "any_extend";
case ISD::SIGN_EXTEND_INREG: return "sign_extend_inreg";
case ISD::TRUNCATE: return "truncate";
case ISD::FP_ROUND: return "fp_round";
case ISD::FLT_ROUNDS_: return "flt_rounds";
case ISD::FP_ROUND_INREG: return "fp_round_inreg";
case ISD::FP_EXTEND: return "fp_extend";
case ISD::SINT_TO_FP: return "sint_to_fp";
case ISD::UINT_TO_FP: return "uint_to_fp";
case ISD::FP_TO_SINT: return "fp_to_sint";
case ISD::FP_TO_UINT: return "fp_to_uint";
case ISD::BIT_CONVERT: return "bit_convert";
case ISD::CONVERT_RNDSAT: {
switch (cast<CvtRndSatSDNode>(this)->getCvtCode()) {
default: assert(0 && "Unknown cvt code!");
case ISD::CVT_FF: return "cvt_ff";
case ISD::CVT_FS: return "cvt_fs";
case ISD::CVT_FU: return "cvt_fu";
case ISD::CVT_SF: return "cvt_sf";
case ISD::CVT_UF: return "cvt_uf";
case ISD::CVT_SS: return "cvt_ss";
case ISD::CVT_SU: return "cvt_su";
case ISD::CVT_US: return "cvt_us";
case ISD::CVT_UU: return "cvt_uu";
}
}
// Control flow instructions
case ISD::BR: return "br";
case ISD::BRIND: return "brind";
case ISD::BR_JT: return "br_jt";
case ISD::BRCOND: return "brcond";
case ISD::BR_CC: return "br_cc";
case ISD::RET: return "ret";
case ISD::CALLSEQ_START: return "callseq_start";
case ISD::CALLSEQ_END: return "callseq_end";
// Other operators
case ISD::LOAD: return "load";
case ISD::STORE: return "store";
case ISD::VAARG: return "vaarg";
case ISD::VACOPY: return "vacopy";
case ISD::VAEND: return "vaend";
case ISD::VASTART: return "vastart";
case ISD::DYNAMIC_STACKALLOC: return "dynamic_stackalloc";
case ISD::EXTRACT_ELEMENT: return "extract_element";
case ISD::BUILD_PAIR: return "build_pair";
case ISD::STACKSAVE: return "stacksave";
case ISD::STACKRESTORE: return "stackrestore";
case ISD::TRAP: return "trap";
// Bit manipulation
case ISD::BSWAP: return "bswap";
case ISD::CTPOP: return "ctpop";
case ISD::CTTZ: return "cttz";
case ISD::CTLZ: return "ctlz";
// Debug info
case ISD::DBG_STOPPOINT: return "dbg_stoppoint";
case ISD::DEBUG_LOC: return "debug_loc";
// Trampolines
case ISD::TRAMPOLINE: return "trampoline";
case ISD::CONDCODE:
switch (cast<CondCodeSDNode>(this)->get()) {
default: assert(0 && "Unknown setcc condition!");
case ISD::SETOEQ: return "setoeq";
case ISD::SETOGT: return "setogt";
case ISD::SETOGE: return "setoge";
case ISD::SETOLT: return "setolt";
case ISD::SETOLE: return "setole";
case ISD::SETONE: return "setone";
case ISD::SETO: return "seto";
case ISD::SETUO: return "setuo";
case ISD::SETUEQ: return "setue";
case ISD::SETUGT: return "setugt";
case ISD::SETUGE: return "setuge";
case ISD::SETULT: return "setult";
case ISD::SETULE: return "setule";
case ISD::SETUNE: return "setune";
case ISD::SETEQ: return "seteq";
case ISD::SETGT: return "setgt";
case ISD::SETGE: return "setge";
case ISD::SETLT: return "setlt";
case ISD::SETLE: return "setle";
case ISD::SETNE: return "setne";
}
}
}
const char *SDNode::getIndexedModeName(ISD::MemIndexedMode AM) {
switch (AM) {
default:
return "";
case ISD::PRE_INC:
return "<pre-inc>";
case ISD::PRE_DEC:
return "<pre-dec>";
case ISD::POST_INC:
return "<post-inc>";
case ISD::POST_DEC:
return "<post-dec>";
}
}
std::string ISD::ArgFlagsTy::getArgFlagsString() {
std::string S = "< ";
if (isZExt())
S += "zext ";
if (isSExt())
S += "sext ";
if (isInReg())
S += "inreg ";
if (isSRet())
S += "sret ";
if (isByVal())
S += "byval ";
if (isNest())
S += "nest ";
if (getByValAlign())
S += "byval-align:" + utostr(getByValAlign()) + " ";
if (getOrigAlign())
S += "orig-align:" + utostr(getOrigAlign()) + " ";
if (getByValSize())
S += "byval-size:" + utostr(getByValSize()) + " ";
return S + ">";
}
void SDNode::dump() const { dump(0); }
void SDNode::dump(const SelectionDAG *G) const {
print(errs(), G);
}
void SDNode::print_types(raw_ostream &OS, const SelectionDAG *G) const {
OS << (void*)this << ": ";
for (unsigned i = 0, e = getNumValues(); i != e; ++i) {
if (i) OS << ",";
if (getValueType(i) == MVT::Other)
OS << "ch";
else
OS << getValueType(i).getMVTString();
}
OS << " = " << getOperationName(G);
}
void SDNode::print_details(raw_ostream &OS, const SelectionDAG *G) const {
if (!isTargetOpcode() && getOpcode() == ISD::VECTOR_SHUFFLE) {
const ShuffleVectorSDNode *SVN = cast<ShuffleVectorSDNode>(this);
OS << "<";
for (unsigned i = 0, e = ValueList[0].getVectorNumElements(); i != e; ++i) {
int Idx = SVN->getMaskElt(i);
if (i) OS << ",";
if (Idx < 0)
OS << "u";
else
OS << Idx;
}
OS << ">";
}
if (const ConstantSDNode *CSDN = dyn_cast<ConstantSDNode>(this)) {
OS << '<' << CSDN->getAPIntValue() << '>';
} else if (const ConstantFPSDNode *CSDN = dyn_cast<ConstantFPSDNode>(this)) {
if (&CSDN->getValueAPF().getSemantics()==&APFloat::IEEEsingle)
OS << '<' << CSDN->getValueAPF().convertToFloat() << '>';
else if (&CSDN->getValueAPF().getSemantics()==&APFloat::IEEEdouble)
OS << '<' << CSDN->getValueAPF().convertToDouble() << '>';
else {
OS << "<APFloat(";
CSDN->getValueAPF().bitcastToAPInt().dump();
OS << ")>";
}
} else if (const GlobalAddressSDNode *GADN =
dyn_cast<GlobalAddressSDNode>(this)) {
int64_t offset = GADN->getOffset();
OS << '<';
WriteAsOperand(OS, GADN->getGlobal());
OS << '>';
if (offset > 0)
OS << " + " << offset;
else
OS << " " << offset;
} else if (const FrameIndexSDNode *FIDN = dyn_cast<FrameIndexSDNode>(this)) {
OS << "<" << FIDN->getIndex() << ">";
} else if (const JumpTableSDNode *JTDN = dyn_cast<JumpTableSDNode>(this)) {
OS << "<" << JTDN->getIndex() << ">";
} else if (const ConstantPoolSDNode *CP = dyn_cast<ConstantPoolSDNode>(this)){
int offset = CP->getOffset();
if (CP->isMachineConstantPoolEntry())
OS << "<" << *CP->getMachineCPVal() << ">";
else
OS << "<" << *CP->getConstVal() << ">";
if (offset > 0)
OS << " + " << offset;
else
OS << " " << offset;
} else if (const BasicBlockSDNode *BBDN = dyn_cast<BasicBlockSDNode>(this)) {
OS << "<";
const Value *LBB = (const Value*)BBDN->getBasicBlock()->getBasicBlock();
if (LBB)
OS << LBB->getName() << " ";
OS << (const void*)BBDN->getBasicBlock() << ">";
} else if (const RegisterSDNode *R = dyn_cast<RegisterSDNode>(this)) {
if (G && R->getReg() &&
TargetRegisterInfo::isPhysicalRegister(R->getReg())) {
OS << " " << G->getTarget().getRegisterInfo()->getName(R->getReg());
} else {
OS << " #" << R->getReg();
}
} else if (const ExternalSymbolSDNode *ES =
dyn_cast<ExternalSymbolSDNode>(this)) {
OS << "'" << ES->getSymbol() << "'";
} else if (const SrcValueSDNode *M = dyn_cast<SrcValueSDNode>(this)) {
if (M->getValue())
OS << "<" << M->getValue() << ">";
else
OS << "<null>";
} else if (const MemOperandSDNode *M = dyn_cast<MemOperandSDNode>(this)) {
if (M->MO.getValue())
OS << "<" << M->MO.getValue() << ":" << M->MO.getOffset() << ">";
else
OS << "<null:" << M->MO.getOffset() << ">";
} else if (const ARG_FLAGSSDNode *N = dyn_cast<ARG_FLAGSSDNode>(this)) {
OS << N->getArgFlags().getArgFlagsString();
} else if (const VTSDNode *N = dyn_cast<VTSDNode>(this)) {
OS << ":" << N->getVT().getMVTString();
}
else if (const LoadSDNode *LD = dyn_cast<LoadSDNode>(this)) {
const Value *SrcValue = LD->getSrcValue();
int SrcOffset = LD->getSrcValueOffset();
OS << " <";
if (SrcValue)
OS << SrcValue;
else
OS << "null";
OS << ":" << SrcOffset << ">";
bool doExt = true;
switch (LD->getExtensionType()) {
default: doExt = false; break;
case ISD::EXTLOAD: OS << " <anyext "; break;
case ISD::SEXTLOAD: OS << " <sext "; break;
case ISD::ZEXTLOAD: OS << " <zext "; break;
}
if (doExt)
OS << LD->getMemoryVT().getMVTString() << ">";
const char *AM = getIndexedModeName(LD->getAddressingMode());
if (*AM)
OS << " " << AM;
if (LD->isVolatile())
OS << " <volatile>";
OS << " alignment=" << LD->getAlignment();
} else if (const StoreSDNode *ST = dyn_cast<StoreSDNode>(this)) {
const Value *SrcValue = ST->getSrcValue();
int SrcOffset = ST->getSrcValueOffset();
OS << " <";
if (SrcValue)
OS << SrcValue;
else
OS << "null";
OS << ":" << SrcOffset << ">";
if (ST->isTruncatingStore())
OS << " <trunc " << ST->getMemoryVT().getMVTString() << ">";
const char *AM = getIndexedModeName(ST->getAddressingMode());
if (*AM)
OS << " " << AM;
if (ST->isVolatile())
OS << " <volatile>";
OS << " alignment=" << ST->getAlignment();
} else if (const AtomicSDNode* AT = dyn_cast<AtomicSDNode>(this)) {
const Value *SrcValue = AT->getSrcValue();
int SrcOffset = AT->getSrcValueOffset();
OS << " <";
if (SrcValue)
OS << SrcValue;
else
OS << "null";
OS << ":" << SrcOffset << ">";
if (AT->isVolatile())
OS << " <volatile>";
OS << " alignment=" << AT->getAlignment();
}
}
void SDNode::print(raw_ostream &OS, const SelectionDAG *G) const {
print_types(OS, G);
OS << " ";
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
if (i) OS << ", ";
OS << (void*)getOperand(i).getNode();
if (unsigned RN = getOperand(i).getResNo())
OS << ":" << RN;
}
print_details(OS, G);
}
static void DumpNodes(const SDNode *N, unsigned indent, const SelectionDAG *G) {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (N->getOperand(i).getNode()->hasOneUse())
DumpNodes(N->getOperand(i).getNode(), indent+2, G);
else
cerr << "\n" << std::string(indent+2, ' ')
<< (void*)N->getOperand(i).getNode() << ": <multiple use>";
cerr << "\n" << std::string(indent, ' ');
N->dump(G);
}
void SelectionDAG::dump() const {
cerr << "SelectionDAG has " << AllNodes.size() << " nodes:";
for (allnodes_const_iterator I = allnodes_begin(), E = allnodes_end();
I != E; ++I) {
const SDNode *N = I;
if (!N->hasOneUse() && N != getRoot().getNode())
DumpNodes(N, 2, this);
}
if (getRoot().getNode()) DumpNodes(getRoot().getNode(), 2, this);
cerr << "\n\n";
}
void SDNode::printr(raw_ostream &OS, const SelectionDAG *G) const {
print_types(OS, G);
print_details(OS, G);
}
typedef SmallPtrSet<const SDNode *, 128> VisitedSDNodeSet;
static void DumpNodesr(raw_ostream &OS, const SDNode *N, unsigned indent,
const SelectionDAG *G, VisitedSDNodeSet &once) {
if (!once.insert(N)) // If we've been here before, return now.
return;
// Dump the current SDNode, but don't end the line yet.
OS << std::string(indent, ' ');
N->printr(OS, G);
// Having printed this SDNode, walk the children:
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDNode *child = N->getOperand(i).getNode();
if (i) OS << ",";
OS << " ";
if (child->getNumOperands() == 0) {
// This child has no grandchildren; print it inline right here.
child->printr(OS, G);
once.insert(child);
} else { // Just the address. FIXME: also print the child's opcode
OS << (void*)child;
if (unsigned RN = N->getOperand(i).getResNo())
OS << ":" << RN;
}
}
OS << "\n";
// Dump children that have grandchildren on their own line(s).
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDNode *child = N->getOperand(i).getNode();
DumpNodesr(OS, child, indent+2, G, once);
}
}
void SDNode::dumpr() const {
VisitedSDNodeSet once;
DumpNodesr(errs(), this, 0, 0, once);
}
// getAddressSpace - Return the address space this GlobalAddress belongs to.
unsigned GlobalAddressSDNode::getAddressSpace() const {
return getGlobal()->getType()->getAddressSpace();
}
const Type *ConstantPoolSDNode::getType() const {
if (isMachineConstantPoolEntry())
return Val.MachineCPVal->getType();
return Val.ConstVal->getType();
}
bool BuildVectorSDNode::isConstantSplat(APInt &SplatValue,
APInt &SplatUndef,
unsigned &SplatBitSize,
bool &HasAnyUndefs,
unsigned MinSplatBits) {
MVT VT = getValueType(0);
assert(VT.isVector() && "Expected a vector type");
unsigned sz = VT.getSizeInBits();
if (MinSplatBits > sz)
return false;
SplatValue = APInt(sz, 0);
SplatUndef = APInt(sz, 0);
// Get the bits. Bits with undefined values (when the corresponding element
// of the vector is an ISD::UNDEF value) are set in SplatUndef and cleared
// in SplatValue. If any of the values are not constant, give up and return
// false.
unsigned int nOps = getNumOperands();
assert(nOps > 0 && "isConstantSplat has 0-size build vector");
unsigned EltBitSize = VT.getVectorElementType().getSizeInBits();
for (unsigned i = 0; i < nOps; ++i) {
SDValue OpVal = getOperand(i);
unsigned BitPos = i * EltBitSize;
if (OpVal.getOpcode() == ISD::UNDEF)
SplatUndef |= APInt::getBitsSet(sz, BitPos, BitPos +EltBitSize);
else if (ConstantSDNode *CN = dyn_cast<ConstantSDNode>(OpVal))
SplatValue |= (APInt(CN->getAPIntValue()).zextOrTrunc(EltBitSize).
zextOrTrunc(sz) << BitPos);
else if (ConstantFPSDNode *CN = dyn_cast<ConstantFPSDNode>(OpVal))
SplatValue |= CN->getValueAPF().bitcastToAPInt().zextOrTrunc(sz) <<BitPos;
else
return false;
}
// The build_vector is all constants or undefs. Find the smallest element
// size that splats the vector.
HasAnyUndefs = (SplatUndef != 0);
while (sz > 8) {
unsigned HalfSize = sz / 2;
APInt HighValue = APInt(SplatValue).lshr(HalfSize).trunc(HalfSize);
APInt LowValue = APInt(SplatValue).trunc(HalfSize);
APInt HighUndef = APInt(SplatUndef).lshr(HalfSize).trunc(HalfSize);
APInt LowUndef = APInt(SplatUndef).trunc(HalfSize);
// If the two halves do not match (ignoring undef bits), stop here.
if ((HighValue & ~LowUndef) != (LowValue & ~HighUndef) ||
MinSplatBits > HalfSize)
break;
SplatValue = HighValue | LowValue;
SplatUndef = HighUndef & LowUndef;
sz = HalfSize;
}
SplatBitSize = sz;
return true;
}
bool ShuffleVectorSDNode::isSplatMask(const int *Mask, MVT VT) {
// Find the first non-undef value in the shuffle mask.
unsigned i, e;
for (i = 0, e = VT.getVectorNumElements(); i != e && Mask[i] < 0; ++i)
/* search */;
assert(i != e && "VECTOR_SHUFFLE node with all undef indices!");
// Make sure all remaining elements are either undef or the same as the first
// non-undef value.
for (int Idx = Mask[i]; i != e; ++i)
if (Mask[i] >= 0 && Mask[i] != Idx)
return false;
return true;
}