llvm-6502/lib/Target/Hexagon/HexagonSplitConst32AndConst64.cpp
2013-05-07 19:53:00 +00:00

177 lines
6.5 KiB
C++

//=== HexagonSplitConst32AndConst64.cpp - split CONST32/Const64 into HI/LO ===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// When the compiler is invoked with no small data, for instance, with the -G0
// command line option, then all CONST32_* opcodes should be broken down into
// appropriate LO and HI instructions. This splitting is done by this pass.
// The only reason this is not done in the DAG lowering itself is that there
// is no simple way of getting the register allocator to allot the same hard
// register to the result of LO and HI instructions. This pass is always
// scheduled after register allocation.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "xfer"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/ScheduleDAGInstrs.h"
#include "llvm/CodeGen/LatencyPriorityQueue.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "HexagonTargetMachine.h"
#include "HexagonSubtarget.h"
#include "HexagonMachineFunctionInfo.h"
#include <map>
#include <iostream>
#include "llvm/Support/CommandLine.h"
#define DEBUG_TYPE "xfer"
using namespace llvm;
namespace {
class HexagonSplitConst32AndConst64 : public MachineFunctionPass {
const HexagonTargetMachine& QTM;
const HexagonSubtarget &QST;
public:
static char ID;
HexagonSplitConst32AndConst64(const HexagonTargetMachine& TM)
: MachineFunctionPass(ID), QTM(TM), QST(*TM.getSubtargetImpl()) {}
const char *getPassName() const {
return "Hexagon Split Const32s and Const64s";
}
bool runOnMachineFunction(MachineFunction &Fn);
};
char HexagonSplitConst32AndConst64::ID = 0;
bool HexagonSplitConst32AndConst64::runOnMachineFunction(MachineFunction &Fn) {
const TargetInstrInfo *TII = QTM.getInstrInfo();
// Loop over all of the basic blocks
for (MachineFunction::iterator MBBb = Fn.begin(), MBBe = Fn.end();
MBBb != MBBe; ++MBBb) {
MachineBasicBlock* MBB = MBBb;
// Traverse the basic block
MachineBasicBlock::iterator MII = MBB->begin();
MachineBasicBlock::iterator MIE = MBB->end ();
while (MII != MIE) {
MachineInstr *MI = MII;
int Opc = MI->getOpcode();
if (Opc == Hexagon::CONST32_set) {
int DestReg = MI->getOperand(0).getReg();
MachineOperand &Symbol = MI->getOperand (1);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LO), DestReg).addOperand(Symbol);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HI), DestReg).addOperand(Symbol);
// MBB->erase returns the iterator to the next instruction, which is the
// one we want to process next
MII = MBB->erase (MI);
continue;
}
else if (Opc == Hexagon::CONST32_set_jt) {
int DestReg = MI->getOperand(0).getReg();
MachineOperand &Symbol = MI->getOperand (1);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LO_jt), DestReg).addOperand(Symbol);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HI_jt), DestReg).addOperand(Symbol);
// MBB->erase returns the iterator to the next instruction, which is the
// one we want to process next
MII = MBB->erase (MI);
continue;
}
else if (Opc == Hexagon::CONST32_Label) {
int DestReg = MI->getOperand(0).getReg();
MachineOperand &Symbol = MI->getOperand (1);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LO_label), DestReg).addOperand(Symbol);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HI_label), DestReg).addOperand(Symbol);
// MBB->erase returns the iterator to the next instruction, which is the
// one we want to process next
MII = MBB->erase (MI);
continue;
}
else if (Opc == Hexagon::CONST32_Int_Real) {
int DestReg = MI->getOperand(0).getReg();
int64_t ImmValue = MI->getOperand(1).getImm ();
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LOi), DestReg).addImm(ImmValue);
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HIi), DestReg).addImm(ImmValue);
MII = MBB->erase (MI);
continue;
}
else if (Opc == Hexagon::CONST64_Int_Real) {
int DestReg = MI->getOperand(0).getReg();
int64_t ImmValue = MI->getOperand(1).getImm ();
unsigned DestLo =
QTM.getRegisterInfo()->getSubReg (DestReg, Hexagon::subreg_loreg);
unsigned DestHi =
QTM.getRegisterInfo()->getSubReg (DestReg, Hexagon::subreg_hireg);
int32_t LowWord = (ImmValue & 0xFFFFFFFF);
int32_t HighWord = (ImmValue >> 32) & 0xFFFFFFFF;
// Lower Registers Lower Half
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LOi), DestLo).addImm(LowWord);
// Lower Registers Higher Half
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HIi), DestLo).addImm(LowWord);
// Higher Registers Lower Half
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::LOi), DestHi).addImm(HighWord);
// Higher Registers Higher Half.
BuildMI (*MBB, MII, MI->getDebugLoc(),
TII->get(Hexagon::HIi), DestHi).addImm(HighWord);
MII = MBB->erase (MI);
continue;
}
++MII;
}
}
return true;
}
}
//===----------------------------------------------------------------------===//
// Public Constructor Functions
//===----------------------------------------------------------------------===//
FunctionPass *
llvm::createHexagonSplitConst32AndConst64(const HexagonTargetMachine &TM) {
return new HexagonSplitConst32AndConst64(TM);
}