llvm-6502/lib/Analysis/DataStructure/CompleteBottomUp.cpp
Chris Lattner 5021b8c2d6 do not bother inlining nullary functions without return values. The only
effect these calls can have is due to global variables, and these passes
all use the globals graph to capture their effect anyway.  This speeds up
the BU pass very slightly on perlbmk, reducing the number of dsnodes
allocated from 98913 to 96423.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@20676 91177308-0d34-0410-b5e6-96231b3b80d8
2005-03-18 23:19:47 +00:00

264 lines
9.7 KiB
C++

//===- CompleteBottomUp.cpp - Complete Bottom-Up Data Structure Graphs ----===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is the exact same as the bottom-up graphs, but we use take a completed
// call graph and inline all indirect callees into their callers graphs, making
// the result more useful for things like pool allocation.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/DataStructure/DataStructure.h"
#include "llvm/Module.h"
#include "llvm/Analysis/DataStructure/DSGraph.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/SCCIterator.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
using namespace llvm;
namespace {
RegisterAnalysis<CompleteBUDataStructures>
X("cbudatastructure", "'Complete' Bottom-up Data Structure Analysis");
Statistic<> NumCBUInlines("cbudatastructures", "Number of graphs inlined");
}
// run - Calculate the bottom up data structure graphs for each function in the
// program.
//
bool CompleteBUDataStructures::runOnModule(Module &M) {
BUDataStructures &BU = getAnalysis<BUDataStructures>();
GlobalsGraph = new DSGraph(BU.getGlobalsGraph());
GlobalsGraph->setPrintAuxCalls();
#if 1 // REMOVE ME EVENTUALLY
// FIXME: TEMPORARY (remove once finalization of indirect call sites in the
// globals graph has been implemented in the BU pass)
TDDataStructures &TD = getAnalysis<TDDataStructures>();
ActualCallees.clear();
// The call graph extractable from the TD pass is _much more complete_ and
// trustable than that generated by the BU pass so far. Until this is fixed,
// we hack it like this:
for (Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI) {
if (MI->isExternal()) continue;
const std::list<DSCallSite> &CSs = TD.getDSGraph(*MI).getFunctionCalls();
for (std::list<DSCallSite>::const_iterator CSI = CSs.begin(), E = CSs.end();
CSI != E; ++CSI) {
Instruction *TheCall = CSI->getCallSite().getInstruction();
if (CSI->isIndirectCall()) { // indirect call: insert all callees
const std::vector<GlobalValue*> &Callees =
CSI->getCalleeNode()->getGlobals();
for (unsigned i = 0, e = Callees.size(); i != e; ++i)
if (Function *F = dyn_cast<Function>(Callees[i]))
ActualCallees.insert(std::make_pair(TheCall, F));
} else { // direct call: insert the single callee directly
ActualCallees.insert(std::make_pair(TheCall,
CSI->getCalleeFunc()));
}
}
}
#else
// Our call graph is the same as the BU data structures call graph
ActualCallees = BU.getActualCallees();
#endif
std::vector<DSGraph*> Stack;
hash_map<DSGraph*, unsigned> ValMap;
unsigned NextID = 1;
Function *MainFunc = M.getMainFunction();
if (MainFunc) {
if (!MainFunc->isExternal())
calculateSCCGraphs(getOrCreateGraph(*MainFunc), Stack, NextID, ValMap);
} else {
std::cerr << "CBU-DSA: No 'main' function found!\n";
}
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isExternal() && !DSInfo.count(I))
calculateSCCGraphs(getOrCreateGraph(*I), Stack, NextID, ValMap);
GlobalsGraph->removeTriviallyDeadNodes();
// Merge the globals variables (not the calls) from the globals graph back
// into the main function's graph so that the main function contains all of
// the information about global pools and GV usage in the program.
if (MainFunc && !MainFunc->isExternal()) {
DSGraph &MainGraph = getOrCreateGraph(*MainFunc);
const DSGraph &GG = *MainGraph.getGlobalsGraph();
ReachabilityCloner RC(MainGraph, GG,
DSGraph::DontCloneCallNodes |
DSGraph::DontCloneAuxCallNodes);
// Clone the global nodes into this graph.
for (DSScalarMap::global_iterator I = GG.getScalarMap().global_begin(),
E = GG.getScalarMap().global_end(); I != E; ++I)
if (isa<GlobalVariable>(*I))
RC.getClonedNH(GG.getNodeForValue(*I));
MainGraph.maskIncompleteMarkers();
MainGraph.markIncompleteNodes(DSGraph::MarkFormalArgs |
DSGraph::IgnoreGlobals);
}
return false;
}
DSGraph &CompleteBUDataStructures::getOrCreateGraph(Function &F) {
// Has the graph already been created?
DSGraph *&Graph = DSInfo[&F];
if (Graph) return *Graph;
// Copy the BU graph...
Graph = new DSGraph(getAnalysis<BUDataStructures>().getDSGraph(F));
Graph->setGlobalsGraph(GlobalsGraph);
Graph->setPrintAuxCalls();
// Make sure to update the DSInfo map for all of the functions currently in
// this graph!
for (DSGraph::retnodes_iterator I = Graph->retnodes_begin();
I != Graph->retnodes_end(); ++I)
DSInfo[I->first] = Graph;
return *Graph;
}
unsigned CompleteBUDataStructures::calculateSCCGraphs(DSGraph &FG,
std::vector<DSGraph*> &Stack,
unsigned &NextID,
hash_map<DSGraph*, unsigned> &ValMap) {
assert(!ValMap.count(&FG) && "Shouldn't revisit functions!");
unsigned Min = NextID++, MyID = Min;
ValMap[&FG] = Min;
Stack.push_back(&FG);
// The edges out of the current node are the call site targets...
for (DSGraph::fc_iterator CI = FG.fc_begin(), CE = FG.fc_end();
CI != CE; ++CI) {
Instruction *Call = CI->getCallSite().getInstruction();
// Loop over all of the actually called functions...
ActualCalleesTy::iterator I, E;
for (tie(I, E) = ActualCallees.equal_range(Call); I != E; ++I)
if (!I->second->isExternal()) {
DSGraph &Callee = getOrCreateGraph(*I->second);
unsigned M;
// Have we visited the destination function yet?
hash_map<DSGraph*, unsigned>::iterator It = ValMap.find(&Callee);
if (It == ValMap.end()) // No, visit it now.
M = calculateSCCGraphs(Callee, Stack, NextID, ValMap);
else // Yes, get it's number.
M = It->second;
if (M < Min) Min = M;
}
}
assert(ValMap[&FG] == MyID && "SCC construction assumption wrong!");
if (Min != MyID)
return Min; // This is part of a larger SCC!
// If this is a new SCC, process it now.
bool IsMultiNodeSCC = false;
while (Stack.back() != &FG) {
DSGraph *NG = Stack.back();
ValMap[NG] = ~0U;
DSGraph::NodeMapTy NodeMap;
FG.cloneInto(*NG, FG.getScalarMap(), FG.getReturnNodes(), NodeMap);
// Update the DSInfo map and delete the old graph...
for (DSGraph::retnodes_iterator I = NG->retnodes_begin();
I != NG->retnodes_end(); ++I)
DSInfo[I->first] = &FG;
// Remove NG from the ValMap since the pointer may get recycled.
ValMap.erase(NG);
delete NG;
Stack.pop_back();
IsMultiNodeSCC = true;
}
// Clean up the graph before we start inlining a bunch again...
if (IsMultiNodeSCC)
FG.removeTriviallyDeadNodes();
Stack.pop_back();
processGraph(FG);
ValMap[&FG] = ~0U;
return MyID;
}
/// processGraph - Process the BU graphs for the program in bottom-up order on
/// the SCC of the __ACTUAL__ call graph. This builds "complete" BU graphs.
void CompleteBUDataStructures::processGraph(DSGraph &G) {
hash_set<Instruction*> calls;
// The edges out of the current node are the call site targets...
unsigned i = 0;
for (DSGraph::fc_iterator CI = G.fc_begin(), CE = G.fc_end(); CI != CE;
++CI, ++i) {
const DSCallSite &CS = *CI;
Instruction *TheCall = CS.getCallSite().getInstruction();
assert(calls.insert(TheCall).second &&
"Call instruction occurs multiple times in graph??");
// Fast path for noop calls. Note that we don't care about merging globals
// in the callee with nodes in the caller here.
if (CS.getRetVal().isNull() && CS.getNumPtrArgs() == 0)
continue;
// Loop over all of the potentially called functions...
// Inline direct calls as well as indirect calls because the direct
// callee may have indirect callees and so may have changed.
//
ActualCalleesTy::iterator I, E;
tie(I, E) = ActualCallees.equal_range(TheCall);
unsigned TNum = 0, Num = std::distance(I, E);
for (; I != E; ++I, ++TNum) {
Function *CalleeFunc = I->second;
if (!CalleeFunc->isExternal()) {
// Merge the callee's graph into this graph. This works for normal
// calls or for self recursion within an SCC.
DSGraph &GI = getOrCreateGraph(*CalleeFunc);
++NumCBUInlines;
G.mergeInGraph(CS, *CalleeFunc, GI, DSGraph::KeepModRefBits |
DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes |
DSGraph::DontCloneAuxCallNodes);
DEBUG(std::cerr << " Inlining graph [" << i << "/"
<< G.getFunctionCalls().size()-1
<< ":" << TNum << "/" << Num-1 << "] for "
<< CalleeFunc->getName() << "["
<< GI.getGraphSize() << "+" << GI.getAuxFunctionCalls().size()
<< "] into '" /*<< G.getFunctionNames()*/ << "' ["
<< G.getGraphSize() << "+" << G.getAuxFunctionCalls().size()
<< "]\n");
}
}
}
// Recompute the Incomplete markers
assert(G.getInlinedGlobals().empty());
G.maskIncompleteMarkers();
G.markIncompleteNodes(DSGraph::MarkFormalArgs);
// Delete dead nodes. Treat globals that are unreachable but that can
// reach live nodes as live.
G.removeDeadNodes(DSGraph::KeepUnreachableGlobals);
}