llvm-6502/lib/Target/Target.td
Chris Lattner 0ad1361837 Add comments
Make the register classes optionally take code fragments for allocation_order_*


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7441 91177308-0d34-0410-b5e6-96231b3b80d8
2003-07-30 22:16:41 +00:00

99 lines
3.7 KiB
C++

//===- Target.td - Target Independent TableGen interface --------*- C++ -*-===//
//
// This file defines the target-independent interfaces which should be
// implemented by each target which is using a TableGen based code generator.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//
// Value types - These values correspond to the register types defined in the
// ValueTypes.h file.
//
class ValueType { string Namespace = "MVT"; }
def i1 : ValueType; // One bit boolean value
def i8 : ValueType; // 8-bit integer value
def i16 : ValueType; // 16-bit integer value
def i32 : ValueType; // 32-bit integer value
def i64 : ValueType; // 64-bit integer value
def i128 : ValueType; // 128-bit integer value
def f32 : ValueType; // 32-bit floating point value
def f64 : ValueType; // 64-bit floating point value
def f80 : ValueType; // 80-bit floating point value
def f128 : ValueType; // 128-bit floating point value
//===----------------------------------------------------------------------===//
// Register file description - These classes are used to fill in the target
// description classes in llvm/Target/MRegisterInfo.h
// Register - You should define one instance of this class for each register in
// the target machine.
//
class Register {
string Namespace = "";
}
// RegisterAliases - You should define instances of this class to indicate which
// registers in the register file are aliased together. This allows the code
// generator to be careful not to put two values with overlapping live ranges
// into registers which alias.
//
class RegisterAliases<Register reg, list<Register> aliases> {
Register Reg = reg;
list<Register> Aliases = aliases;
}
// RegisterClass - Now that all of the registers are defined, and aliases
// between registers are defined, specify which registers belong to which
// register classes. This also defines the default allocation order of
// registers by register allocators.
//
class RegisterClass<ValueType regType, int alignment, list<Register> regList> {
// RegType - Specify the ValueType of the registers in this register class.
// Note that all registers in a register class must have the same ValueType.
//
ValueType RegType = regType;
// Alignment - Specify the alignment required of the registers when they are
// stored or loaded to memory.
//
int Alignment = alignment;
// MemberList - Specify which registers are in this class. If the
// allocation_order_* method are not specified, this also defines the order of
// allocation used by the register allocator.
//
list<Register> MemberList = regList;
// allocation_order_* - These methods define the order that the registers
// should be allocated. See the MRegister.h file for more information.
//
code allocation_order_begin;
code allocation_order_end;
}
//===----------------------------------------------------------------------===//
// Instruction set description -
//
class Instruction {
string Name; // The opcode string for this instruction
string Namespace = "";
list<Register> Uses = []; // Default to using no non-operand registers
list<Register> Defs = []; // Default to modifying no non-operand registers
// These bits capture information about the high-level semantics of the
// instruction.
bit isReturn = 0; // Is this instruction a return instruction?
bit isBranch = 0; // Is this instruction a branch instruction?
bit isCall = 0; // Is this instruction a call instruction?
bit isTwoAddress = 0; // Is this a two address instruction?
bit isTerminator = 0; // Is this part of the terminator for a basic block?
}