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In some cases the include is pushed "downstream" (or removed if unused). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203644 91177308-0d34-0410-b5e6-96231b3b80d8
424 lines
15 KiB
C++
424 lines
15 KiB
C++
//===-- llvm/CallingConvLower.h - Calling Conventions -----------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CCState and CCValAssign classes, used for lowering
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// and implementing calling conventions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_CALLINGCONVLOWER_H
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#define LLVM_CODEGEN_CALLINGCONVLOWER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/Target/TargetCallingConv.h"
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namespace llvm {
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class CCState;
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class MVT;
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class TargetMachine;
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class TargetRegisterInfo;
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/// CCValAssign - Represent assignment of one arg/retval to a location.
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class CCValAssign {
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public:
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enum LocInfo {
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Full, // The value fills the full location.
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SExt, // The value is sign extended in the location.
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ZExt, // The value is zero extended in the location.
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AExt, // The value is extended with undefined upper bits.
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BCvt, // The value is bit-converted in the location.
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VExt, // The value is vector-widened in the location.
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// FIXME: Not implemented yet. Code that uses AExt to mean
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// vector-widen should be fixed to use VExt instead.
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FPExt, // The floating-point value is fp-extended in the location.
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Indirect // The location contains pointer to the value.
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// TODO: a subset of the value is in the location.
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};
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private:
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/// ValNo - This is the value number begin assigned (e.g. an argument number).
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unsigned ValNo;
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/// Loc is either a stack offset or a register number.
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unsigned Loc;
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/// isMem - True if this is a memory loc, false if it is a register loc.
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unsigned isMem : 1;
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/// isCustom - True if this arg/retval requires special handling.
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unsigned isCustom : 1;
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/// Information about how the value is assigned.
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LocInfo HTP : 6;
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/// ValVT - The type of the value being assigned.
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MVT ValVT;
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/// LocVT - The type of the location being assigned to.
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MVT LocVT;
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public:
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static CCValAssign getReg(unsigned ValNo, MVT ValVT,
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unsigned RegNo, MVT LocVT,
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LocInfo HTP) {
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CCValAssign Ret;
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Ret.ValNo = ValNo;
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Ret.Loc = RegNo;
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Ret.isMem = false;
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Ret.isCustom = false;
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Ret.HTP = HTP;
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Ret.ValVT = ValVT;
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Ret.LocVT = LocVT;
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return Ret;
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}
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static CCValAssign getCustomReg(unsigned ValNo, MVT ValVT,
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unsigned RegNo, MVT LocVT,
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LocInfo HTP) {
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CCValAssign Ret;
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Ret = getReg(ValNo, ValVT, RegNo, LocVT, HTP);
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Ret.isCustom = true;
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return Ret;
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}
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static CCValAssign getMem(unsigned ValNo, MVT ValVT,
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unsigned Offset, MVT LocVT,
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LocInfo HTP) {
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CCValAssign Ret;
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Ret.ValNo = ValNo;
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Ret.Loc = Offset;
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Ret.isMem = true;
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Ret.isCustom = false;
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Ret.HTP = HTP;
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Ret.ValVT = ValVT;
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Ret.LocVT = LocVT;
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return Ret;
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}
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static CCValAssign getCustomMem(unsigned ValNo, MVT ValVT,
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unsigned Offset, MVT LocVT,
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LocInfo HTP) {
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CCValAssign Ret;
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Ret = getMem(ValNo, ValVT, Offset, LocVT, HTP);
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Ret.isCustom = true;
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return Ret;
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}
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unsigned getValNo() const { return ValNo; }
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MVT getValVT() const { return ValVT; }
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bool isRegLoc() const { return !isMem; }
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bool isMemLoc() const { return isMem; }
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bool needsCustom() const { return isCustom; }
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unsigned getLocReg() const { assert(isRegLoc()); return Loc; }
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unsigned getLocMemOffset() const { assert(isMemLoc()); return Loc; }
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MVT getLocVT() const { return LocVT; }
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LocInfo getLocInfo() const { return HTP; }
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bool isExtInLoc() const {
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return (HTP == AExt || HTP == SExt || HTP == ZExt);
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}
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};
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/// CCAssignFn - This function assigns a location for Val, updating State to
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/// reflect the change. It returns 'true' if it failed to handle Val.
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typedef bool CCAssignFn(unsigned ValNo, MVT ValVT,
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MVT LocVT, CCValAssign::LocInfo LocInfo,
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ISD::ArgFlagsTy ArgFlags, CCState &State);
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/// CCCustomFn - This function assigns a location for Val, possibly updating
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/// all args to reflect changes and indicates if it handled it. It must set
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/// isCustom if it handles the arg and returns true.
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typedef bool CCCustomFn(unsigned &ValNo, MVT &ValVT,
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MVT &LocVT, CCValAssign::LocInfo &LocInfo,
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ISD::ArgFlagsTy &ArgFlags, CCState &State);
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/// ParmContext - This enum tracks whether calling convention lowering is in
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/// the context of prologue or call generation. Not all backends make use of
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/// this information.
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typedef enum { Unknown, Prologue, Call } ParmContext;
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/// CCState - This class holds information needed while lowering arguments and
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/// return values. It captures which registers are already assigned and which
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/// stack slots are used. It provides accessors to allocate these values.
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class CCState {
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private:
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CallingConv::ID CallingConv;
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bool IsVarArg;
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MachineFunction &MF;
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const TargetMachine &TM;
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const TargetRegisterInfo &TRI;
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SmallVectorImpl<CCValAssign> &Locs;
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LLVMContext &Context;
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unsigned StackOffset;
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SmallVector<uint32_t, 16> UsedRegs;
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// ByValInfo and SmallVector<ByValInfo, 4> ByValRegs:
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//
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// Vector of ByValInfo instances (ByValRegs) is introduced for byval registers
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// tracking.
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// Or, in another words it tracks byval parameters that are stored in
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// general purpose registers.
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//
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// For 4 byte stack alignment,
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// instance index means byval parameter number in formal
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// arguments set. Assume, we have some "struct_type" with size = 4 bytes,
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// then, for function "foo":
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//
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// i32 foo(i32 %p, %struct_type* %r, i32 %s, %struct_type* %t)
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//
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// ByValRegs[0] describes how "%r" is stored (Begin == r1, End == r2)
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// ByValRegs[1] describes how "%t" is stored (Begin == r3, End == r4).
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//
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// In case of 8 bytes stack alignment,
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// ByValRegs may also contain information about wasted registers.
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// In function shown above, r3 would be wasted according to AAPCS rules.
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// And in that case ByValRegs[1].Waste would be "true".
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// ByValRegs vector size still would be 2,
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// while "%t" goes to the stack: it wouldn't be described in ByValRegs.
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//
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// Supposed use-case for this collection:
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// 1. Initially ByValRegs is empty, InRegsParamsProceed is 0.
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// 2. HandleByVal fillups ByValRegs.
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// 3. Argument analysis (LowerFormatArguments, for example). After
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// some byval argument was analyzed, InRegsParamsProceed is increased.
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struct ByValInfo {
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ByValInfo(unsigned B, unsigned E, bool IsWaste = false) :
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Begin(B), End(E), Waste(IsWaste) {}
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// First register allocated for current parameter.
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unsigned Begin;
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// First after last register allocated for current parameter.
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unsigned End;
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// Means that current range of registers doesn't belong to any
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// parameters. It was wasted due to stack alignment rules.
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// For more information see:
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// AAPCS, 5.5 Parameter Passing, Stage C, C.3.
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bool Waste;
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};
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SmallVector<ByValInfo, 4 > ByValRegs;
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// InRegsParamsProceed - shows how many instances of ByValRegs was proceed
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// during argument analysis.
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unsigned InRegsParamsProceed;
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protected:
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ParmContext CallOrPrologue;
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public:
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CCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF,
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const TargetMachine &TM, SmallVectorImpl<CCValAssign> &locs,
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LLVMContext &C);
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void addLoc(const CCValAssign &V) {
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Locs.push_back(V);
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}
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LLVMContext &getContext() const { return Context; }
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const TargetMachine &getTarget() const { return TM; }
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MachineFunction &getMachineFunction() const { return MF; }
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CallingConv::ID getCallingConv() const { return CallingConv; }
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bool isVarArg() const { return IsVarArg; }
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unsigned getNextStackOffset() const { return StackOffset; }
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/// isAllocated - Return true if the specified register (or an alias) is
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/// allocated.
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bool isAllocated(unsigned Reg) const {
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return UsedRegs[Reg/32] & (1 << (Reg&31));
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}
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/// AnalyzeFormalArguments - Analyze an array of argument values,
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/// incorporating info about the formals into this state.
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void AnalyzeFormalArguments(const SmallVectorImpl<ISD::InputArg> &Ins,
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CCAssignFn Fn);
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/// AnalyzeReturn - Analyze the returned values of a return,
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/// incorporating info about the result values into this state.
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void AnalyzeReturn(const SmallVectorImpl<ISD::OutputArg> &Outs,
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CCAssignFn Fn);
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/// CheckReturn - Analyze the return values of a function, returning
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/// true if the return can be performed without sret-demotion, and
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/// false otherwise.
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bool CheckReturn(const SmallVectorImpl<ISD::OutputArg> &ArgsFlags,
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CCAssignFn Fn);
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/// AnalyzeCallOperands - Analyze the outgoing arguments to a call,
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/// incorporating info about the passed values into this state.
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void AnalyzeCallOperands(const SmallVectorImpl<ISD::OutputArg> &Outs,
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CCAssignFn Fn);
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/// AnalyzeCallOperands - Same as above except it takes vectors of types
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/// and argument flags.
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void AnalyzeCallOperands(SmallVectorImpl<MVT> &ArgVTs,
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SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
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CCAssignFn Fn);
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/// AnalyzeCallResult - Analyze the return values of a call,
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/// incorporating info about the passed values into this state.
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void AnalyzeCallResult(const SmallVectorImpl<ISD::InputArg> &Ins,
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CCAssignFn Fn);
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/// AnalyzeCallResult - Same as above except it's specialized for calls which
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/// produce a single value.
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void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
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/// getFirstUnallocated - Return the first unallocated register in the set, or
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/// NumRegs if they are all allocated.
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unsigned getFirstUnallocated(const uint16_t *Regs, unsigned NumRegs) const {
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for (unsigned i = 0; i != NumRegs; ++i)
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if (!isAllocated(Regs[i]))
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return i;
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return NumRegs;
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}
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/// AllocateReg - Attempt to allocate one register. If it is not available,
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/// return zero. Otherwise, return the register, marking it and any aliases
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/// as allocated.
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unsigned AllocateReg(unsigned Reg) {
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if (isAllocated(Reg)) return 0;
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MarkAllocated(Reg);
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return Reg;
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}
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/// Version of AllocateReg with extra register to be shadowed.
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unsigned AllocateReg(unsigned Reg, unsigned ShadowReg) {
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if (isAllocated(Reg)) return 0;
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MarkAllocated(Reg);
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MarkAllocated(ShadowReg);
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return Reg;
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}
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/// AllocateReg - Attempt to allocate one of the specified registers. If none
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/// are available, return zero. Otherwise, return the first one available,
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/// marking it and any aliases as allocated.
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unsigned AllocateReg(const uint16_t *Regs, unsigned NumRegs) {
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unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
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if (FirstUnalloc == NumRegs)
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return 0; // Didn't find the reg.
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// Mark the register and any aliases as allocated.
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unsigned Reg = Regs[FirstUnalloc];
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MarkAllocated(Reg);
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return Reg;
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}
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/// Version of AllocateReg with list of registers to be shadowed.
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unsigned AllocateReg(const uint16_t *Regs, const uint16_t *ShadowRegs,
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unsigned NumRegs) {
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unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
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if (FirstUnalloc == NumRegs)
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return 0; // Didn't find the reg.
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// Mark the register and any aliases as allocated.
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unsigned Reg = Regs[FirstUnalloc], ShadowReg = ShadowRegs[FirstUnalloc];
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MarkAllocated(Reg);
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MarkAllocated(ShadowReg);
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return Reg;
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}
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/// AllocateStack - Allocate a chunk of stack space with the specified size
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/// and alignment.
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unsigned AllocateStack(unsigned Size, unsigned Align) {
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assert(Align && ((Align-1) & Align) == 0); // Align is power of 2.
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StackOffset = ((StackOffset + Align-1) & ~(Align-1));
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unsigned Result = StackOffset;
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StackOffset += Size;
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MF.getFrameInfo()->ensureMaxAlignment(Align);
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return Result;
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}
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/// Version of AllocateStack with extra register to be shadowed.
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unsigned AllocateStack(unsigned Size, unsigned Align, unsigned ShadowReg) {
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MarkAllocated(ShadowReg);
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return AllocateStack(Size, Align);
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}
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/// Version of AllocateStack with list of extra registers to be shadowed.
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/// Note that, unlike AllocateReg, this shadows ALL of the shadow registers.
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unsigned AllocateStack(unsigned Size, unsigned Align,
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const uint16_t *ShadowRegs, unsigned NumShadowRegs) {
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for (unsigned i = 0; i < NumShadowRegs; ++i)
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MarkAllocated(ShadowRegs[i]);
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return AllocateStack(Size, Align);
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}
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// HandleByVal - Allocate a stack slot large enough to pass an argument by
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// value. The size and alignment information of the argument is encoded in its
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// parameter attribute.
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void HandleByVal(unsigned ValNo, MVT ValVT,
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MVT LocVT, CCValAssign::LocInfo LocInfo,
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int MinSize, int MinAlign, ISD::ArgFlagsTy ArgFlags);
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// Returns count of byval arguments that are to be stored (even partly)
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// in registers.
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unsigned getInRegsParamsCount() const { return ByValRegs.size(); }
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// Returns count of byval in-regs arguments proceed.
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unsigned getInRegsParamsProceed() const { return InRegsParamsProceed; }
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// Get information about N-th byval parameter that is stored in registers.
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// Here "ByValParamIndex" is N.
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void getInRegsParamInfo(unsigned InRegsParamRecordIndex,
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unsigned& BeginReg, unsigned& EndReg) const {
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assert(InRegsParamRecordIndex < ByValRegs.size() &&
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"Wrong ByVal parameter index");
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const ByValInfo& info = ByValRegs[InRegsParamRecordIndex];
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BeginReg = info.Begin;
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EndReg = info.End;
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}
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// Add information about parameter that is kept in registers.
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void addInRegsParamInfo(unsigned RegBegin, unsigned RegEnd) {
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ByValRegs.push_back(ByValInfo(RegBegin, RegEnd));
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}
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// Goes either to next byval parameter (excluding "waste" record), or
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// to the end of collection.
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// Returns false, if end is reached.
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bool nextInRegsParam() {
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unsigned e = ByValRegs.size();
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if (InRegsParamsProceed < e)
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++InRegsParamsProceed;
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return InRegsParamsProceed < e;
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}
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// Clear byval registers tracking info.
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void clearByValRegsInfo() {
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InRegsParamsProceed = 0;
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ByValRegs.clear();
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}
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// Rewind byval registers tracking info.
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void rewindByValRegsInfo() {
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InRegsParamsProceed = 0;
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}
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ParmContext getCallOrPrologue() const { return CallOrPrologue; }
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private:
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/// MarkAllocated - Mark a register and all of its aliases as allocated.
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void MarkAllocated(unsigned Reg);
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};
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} // end namespace llvm
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#endif
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