llvm-6502/lib/ExecutionEngine/JIT/JITMemoryManager.cpp
Nate Begeman d6b7a242d3 Add support to the JIT for true non-lazy operation. When a call to a function
that has not been JIT'd yet, the callee is put on a list of pending functions
to JIT.  The call is directed through a stub, which is updated with the address
of the function after it has been JIT'd.  A new interface for allocating and
updating empty stubs is provided.

Add support for removing the ModuleProvider the JIT was created with, which
would otherwise invalidate the JIT's PassManager, which is initialized with the
ModuleProvider's Module.

Add support under a new ExecutionEngine flag for emitting the infomration 
necessary to update Function and GlobalVariable stubs after JITing them, by
recording the address of the stub and the name of the GlobalValue.  This allows
code to be copied from one address space to another, where libraries may live
at different virtual addresses, and have the stubs updated with their new
correct target addresses.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@64906 91177308-0d34-0410-b5e6-96231b3b80d8
2009-02-18 08:31:02 +00:00

526 lines
19 KiB
C++

//===-- JITMemoryManager.cpp - Memory Allocator for JIT'd code ------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the DefaultJITMemoryManager class.
//
//===----------------------------------------------------------------------===//
#include "llvm/GlobalValue.h"
#include "llvm/ExecutionEngine/JITMemoryManager.h"
#include "llvm/Support/Compiler.h"
#include "llvm/System/Memory.h"
#include <map>
#include <vector>
#include <cassert>
#include <cstdio>
#include <cstdlib>
#include <cstring>
using namespace llvm;
JITMemoryManager::~JITMemoryManager() {}
//===----------------------------------------------------------------------===//
// Memory Block Implementation.
//===----------------------------------------------------------------------===//
namespace {
/// MemoryRangeHeader - For a range of memory, this is the header that we put
/// on the block of memory. It is carefully crafted to be one word of memory.
/// Allocated blocks have just this header, free'd blocks have FreeRangeHeader
/// which starts with this.
struct FreeRangeHeader;
struct MemoryRangeHeader {
/// ThisAllocated - This is true if this block is currently allocated. If
/// not, this can be converted to a FreeRangeHeader.
unsigned ThisAllocated : 1;
/// PrevAllocated - Keep track of whether the block immediately before us is
/// allocated. If not, the word immediately before this header is the size
/// of the previous block.
unsigned PrevAllocated : 1;
/// BlockSize - This is the size in bytes of this memory block,
/// including this header.
uintptr_t BlockSize : (sizeof(intptr_t)*8 - 2);
/// getBlockAfter - Return the memory block immediately after this one.
///
MemoryRangeHeader &getBlockAfter() const {
return *(MemoryRangeHeader*)((char*)this+BlockSize);
}
/// getFreeBlockBefore - If the block before this one is free, return it,
/// otherwise return null.
FreeRangeHeader *getFreeBlockBefore() const {
if (PrevAllocated) return 0;
intptr_t PrevSize = ((intptr_t *)this)[-1];
return (FreeRangeHeader*)((char*)this-PrevSize);
}
/// FreeBlock - Turn an allocated block into a free block, adjusting
/// bits in the object headers, and adding an end of region memory block.
FreeRangeHeader *FreeBlock(FreeRangeHeader *FreeList);
/// TrimAllocationToSize - If this allocated block is significantly larger
/// than NewSize, split it into two pieces (where the former is NewSize
/// bytes, including the header), and add the new block to the free list.
FreeRangeHeader *TrimAllocationToSize(FreeRangeHeader *FreeList,
uint64_t NewSize);
};
/// FreeRangeHeader - For a memory block that isn't already allocated, this
/// keeps track of the current block and has a pointer to the next free block.
/// Free blocks are kept on a circularly linked list.
struct FreeRangeHeader : public MemoryRangeHeader {
FreeRangeHeader *Prev;
FreeRangeHeader *Next;
/// getMinBlockSize - Get the minimum size for a memory block. Blocks
/// smaller than this size cannot be created.
static unsigned getMinBlockSize() {
return sizeof(FreeRangeHeader)+sizeof(intptr_t);
}
/// SetEndOfBlockSizeMarker - The word at the end of every free block is
/// known to be the size of the free block. Set it for this block.
void SetEndOfBlockSizeMarker() {
void *EndOfBlock = (char*)this + BlockSize;
((intptr_t *)EndOfBlock)[-1] = BlockSize;
}
FreeRangeHeader *RemoveFromFreeList() {
assert(Next->Prev == this && Prev->Next == this && "Freelist broken!");
Next->Prev = Prev;
return Prev->Next = Next;
}
void AddToFreeList(FreeRangeHeader *FreeList) {
Next = FreeList;
Prev = FreeList->Prev;
Prev->Next = this;
Next->Prev = this;
}
/// GrowBlock - The block after this block just got deallocated. Merge it
/// into the current block.
void GrowBlock(uintptr_t NewSize);
/// AllocateBlock - Mark this entire block allocated, updating freelists
/// etc. This returns a pointer to the circular free-list.
FreeRangeHeader *AllocateBlock();
};
}
/// AllocateBlock - Mark this entire block allocated, updating freelists
/// etc. This returns a pointer to the circular free-list.
FreeRangeHeader *FreeRangeHeader::AllocateBlock() {
assert(!ThisAllocated && !getBlockAfter().PrevAllocated &&
"Cannot allocate an allocated block!");
// Mark this block allocated.
ThisAllocated = 1;
getBlockAfter().PrevAllocated = 1;
// Remove it from the free list.
return RemoveFromFreeList();
}
/// FreeBlock - Turn an allocated block into a free block, adjusting
/// bits in the object headers, and adding an end of region memory block.
/// If possible, coalesce this block with neighboring blocks. Return the
/// FreeRangeHeader to allocate from.
FreeRangeHeader *MemoryRangeHeader::FreeBlock(FreeRangeHeader *FreeList) {
MemoryRangeHeader *FollowingBlock = &getBlockAfter();
assert(ThisAllocated && "This block is already allocated!");
assert(FollowingBlock->PrevAllocated && "Flags out of sync!");
FreeRangeHeader *FreeListToReturn = FreeList;
// If the block after this one is free, merge it into this block.
if (!FollowingBlock->ThisAllocated) {
FreeRangeHeader &FollowingFreeBlock = *(FreeRangeHeader *)FollowingBlock;
// "FreeList" always needs to be a valid free block. If we're about to
// coalesce with it, update our notion of what the free list is.
if (&FollowingFreeBlock == FreeList) {
FreeList = FollowingFreeBlock.Next;
FreeListToReturn = 0;
assert(&FollowingFreeBlock != FreeList && "No tombstone block?");
}
FollowingFreeBlock.RemoveFromFreeList();
// Include the following block into this one.
BlockSize += FollowingFreeBlock.BlockSize;
FollowingBlock = &FollowingFreeBlock.getBlockAfter();
// Tell the block after the block we are coalescing that this block is
// allocated.
FollowingBlock->PrevAllocated = 1;
}
assert(FollowingBlock->ThisAllocated && "Missed coalescing?");
if (FreeRangeHeader *PrevFreeBlock = getFreeBlockBefore()) {
PrevFreeBlock->GrowBlock(PrevFreeBlock->BlockSize + BlockSize);
return FreeListToReturn ? FreeListToReturn : PrevFreeBlock;
}
// Otherwise, mark this block free.
FreeRangeHeader &FreeBlock = *(FreeRangeHeader*)this;
FollowingBlock->PrevAllocated = 0;
FreeBlock.ThisAllocated = 0;
// Link this into the linked list of free blocks.
FreeBlock.AddToFreeList(FreeList);
// Add a marker at the end of the block, indicating the size of this free
// block.
FreeBlock.SetEndOfBlockSizeMarker();
return FreeListToReturn ? FreeListToReturn : &FreeBlock;
}
/// GrowBlock - The block after this block just got deallocated. Merge it
/// into the current block.
void FreeRangeHeader::GrowBlock(uintptr_t NewSize) {
assert(NewSize > BlockSize && "Not growing block?");
BlockSize = NewSize;
SetEndOfBlockSizeMarker();
getBlockAfter().PrevAllocated = 0;
}
/// TrimAllocationToSize - If this allocated block is significantly larger
/// than NewSize, split it into two pieces (where the former is NewSize
/// bytes, including the header), and add the new block to the free list.
FreeRangeHeader *MemoryRangeHeader::
TrimAllocationToSize(FreeRangeHeader *FreeList, uint64_t NewSize) {
assert(ThisAllocated && getBlockAfter().PrevAllocated &&
"Cannot deallocate part of an allocated block!");
// Don't allow blocks to be trimmed below minimum required size
NewSize = std::max<uint64_t>(FreeRangeHeader::getMinBlockSize(), NewSize);
// Round up size for alignment of header.
unsigned HeaderAlign = __alignof(FreeRangeHeader);
NewSize = (NewSize+ (HeaderAlign-1)) & ~(HeaderAlign-1);
// Size is now the size of the block we will remove from the start of the
// current block.
assert(NewSize <= BlockSize &&
"Allocating more space from this block than exists!");
// If splitting this block will cause the remainder to be too small, do not
// split the block.
if (BlockSize <= NewSize+FreeRangeHeader::getMinBlockSize())
return FreeList;
// Otherwise, we splice the required number of bytes out of this block, form
// a new block immediately after it, then mark this block allocated.
MemoryRangeHeader &FormerNextBlock = getBlockAfter();
// Change the size of this block.
BlockSize = NewSize;
// Get the new block we just sliced out and turn it into a free block.
FreeRangeHeader &NewNextBlock = (FreeRangeHeader &)getBlockAfter();
NewNextBlock.BlockSize = (char*)&FormerNextBlock - (char*)&NewNextBlock;
NewNextBlock.ThisAllocated = 0;
NewNextBlock.PrevAllocated = 1;
NewNextBlock.SetEndOfBlockSizeMarker();
FormerNextBlock.PrevAllocated = 0;
NewNextBlock.AddToFreeList(FreeList);
return &NewNextBlock;
}
//===----------------------------------------------------------------------===//
// Memory Block Implementation.
//===----------------------------------------------------------------------===//
namespace {
/// DefaultJITMemoryManager - Manage memory for the JIT code generation.
/// This splits a large block of MAP_NORESERVE'd memory into two
/// sections, one for function stubs, one for the functions themselves. We
/// have to do this because we may need to emit a function stub while in the
/// middle of emitting a function, and we don't know how large the function we
/// are emitting is.
class VISIBILITY_HIDDEN DefaultJITMemoryManager : public JITMemoryManager {
std::vector<sys::MemoryBlock> Blocks; // Memory blocks allocated by the JIT
FreeRangeHeader *FreeMemoryList; // Circular list of free blocks.
// When emitting code into a memory block, this is the block.
MemoryRangeHeader *CurBlock;
unsigned char *CurStubPtr, *StubBase;
unsigned char *GOTBase; // Target Specific reserved memory
void *DlsymTable; // Stub external symbol information
// Centralize memory block allocation.
sys::MemoryBlock getNewMemoryBlock(unsigned size);
std::map<const Function*, MemoryRangeHeader*> FunctionBlocks;
std::map<const Function*, MemoryRangeHeader*> TableBlocks;
public:
DefaultJITMemoryManager();
~DefaultJITMemoryManager();
void AllocateGOT();
void SetDlsymTable(void *);
unsigned char *allocateStub(const GlobalValue* F, unsigned StubSize,
unsigned Alignment);
/// startFunctionBody - When a function starts, allocate a block of free
/// executable memory, returning a pointer to it and its actual size.
unsigned char *startFunctionBody(const Function *F, uintptr_t &ActualSize) {
CurBlock = FreeMemoryList;
// Allocate the entire memory block.
FreeMemoryList = FreeMemoryList->AllocateBlock();
ActualSize = CurBlock->BlockSize-sizeof(MemoryRangeHeader);
return (unsigned char *)(CurBlock+1);
}
/// endFunctionBody - The function F is now allocated, and takes the memory
/// in the range [FunctionStart,FunctionEnd).
void endFunctionBody(const Function *F, unsigned char *FunctionStart,
unsigned char *FunctionEnd) {
assert(FunctionEnd > FunctionStart);
assert(FunctionStart == (unsigned char *)(CurBlock+1) &&
"Mismatched function start/end!");
uintptr_t BlockSize = FunctionEnd - (unsigned char *)CurBlock;
FunctionBlocks[F] = CurBlock;
// Release the memory at the end of this block that isn't needed.
FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
}
/// allocateSpace - Allocate a memory block of the given size.
unsigned char *allocateSpace(intptr_t Size, unsigned Alignment) {
CurBlock = FreeMemoryList;
FreeMemoryList = FreeMemoryList->AllocateBlock();
unsigned char *result = (unsigned char *)CurBlock+1;
if (Alignment == 0) Alignment = 1;
result = (unsigned char*)(((intptr_t)result+Alignment-1) &
~(intptr_t)(Alignment-1));
uintptr_t BlockSize = result + Size - (unsigned char *)CurBlock;
FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
return result;
}
/// startExceptionTable - Use startFunctionBody to allocate memory for the
/// function's exception table.
unsigned char* startExceptionTable(const Function* F,
uintptr_t &ActualSize) {
return startFunctionBody(F, ActualSize);
}
/// endExceptionTable - The exception table of F is now allocated,
/// and takes the memory in the range [TableStart,TableEnd).
void endExceptionTable(const Function *F, unsigned char *TableStart,
unsigned char *TableEnd,
unsigned char* FrameRegister) {
assert(TableEnd > TableStart);
assert(TableStart == (unsigned char *)(CurBlock+1) &&
"Mismatched table start/end!");
uintptr_t BlockSize = TableEnd - (unsigned char *)CurBlock;
TableBlocks[F] = CurBlock;
// Release the memory at the end of this block that isn't needed.
FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
}
unsigned char *getGOTBase() const {
return GOTBase;
}
void *getDlsymTable() const {
return DlsymTable;
}
/// deallocateMemForFunction - Deallocate all memory for the specified
/// function body.
void deallocateMemForFunction(const Function *F) {
std::map<const Function*, MemoryRangeHeader*>::iterator
I = FunctionBlocks.find(F);
if (I == FunctionBlocks.end()) return;
// Find the block that is allocated for this function.
MemoryRangeHeader *MemRange = I->second;
assert(MemRange->ThisAllocated && "Block isn't allocated!");
// Fill the buffer with garbage!
#ifndef NDEBUG
memset(MemRange+1, 0xCD, MemRange->BlockSize-sizeof(*MemRange));
#endif
// Free the memory.
FreeMemoryList = MemRange->FreeBlock(FreeMemoryList);
// Finally, remove this entry from FunctionBlocks.
FunctionBlocks.erase(I);
I = TableBlocks.find(F);
if (I == TableBlocks.end()) return;
// Find the block that is allocated for this function.
MemRange = I->second;
assert(MemRange->ThisAllocated && "Block isn't allocated!");
// Fill the buffer with garbage!
#ifndef NDEBUG
memset(MemRange+1, 0xCD, MemRange->BlockSize-sizeof(*MemRange));
#endif
// Free the memory.
FreeMemoryList = MemRange->FreeBlock(FreeMemoryList);
// Finally, remove this entry from TableBlocks.
TableBlocks.erase(I);
}
/// setMemoryWritable - When code generation is in progress,
/// the code pages may need permissions changed.
void setMemoryWritable(void)
{
for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
sys::Memory::setWritable(Blocks[i]);
}
/// setMemoryExecutable - When code generation is done and we're ready to
/// start execution, the code pages may need permissions changed.
void setMemoryExecutable(void)
{
for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
sys::Memory::setExecutable(Blocks[i]);
}
};
}
DefaultJITMemoryManager::DefaultJITMemoryManager() {
// Allocate a 16M block of memory for functions.
#if defined(__APPLE__) && defined(__arm__)
sys::MemoryBlock MemBlock = getNewMemoryBlock(4 << 20);
#else
sys::MemoryBlock MemBlock = getNewMemoryBlock(16 << 20);
#endif
unsigned char *MemBase = static_cast<unsigned char*>(MemBlock.base());
// Allocate stubs backwards from the base, allocate functions forward
// from the base.
StubBase = MemBase;
CurStubPtr = MemBase + 512*1024; // Use 512k for stubs, working backwards.
// We set up the memory chunk with 4 mem regions, like this:
// [ START
// [ Free #0 ] -> Large space to allocate functions from.
// [ Allocated #1 ] -> Tiny space to separate regions.
// [ Free #2 ] -> Tiny space so there is always at least 1 free block.
// [ Allocated #3 ] -> Tiny space to prevent looking past end of block.
// END ]
//
// The last three blocks are never deallocated or touched.
// Add MemoryRangeHeader to the end of the memory region, indicating that
// the space after the block of memory is allocated. This is block #3.
MemoryRangeHeader *Mem3 = (MemoryRangeHeader*)(MemBase+MemBlock.size())-1;
Mem3->ThisAllocated = 1;
Mem3->PrevAllocated = 0;
Mem3->BlockSize = 0;
/// Add a tiny free region so that the free list always has one entry.
FreeRangeHeader *Mem2 =
(FreeRangeHeader *)(((char*)Mem3)-FreeRangeHeader::getMinBlockSize());
Mem2->ThisAllocated = 0;
Mem2->PrevAllocated = 1;
Mem2->BlockSize = FreeRangeHeader::getMinBlockSize();
Mem2->SetEndOfBlockSizeMarker();
Mem2->Prev = Mem2; // Mem2 *is* the free list for now.
Mem2->Next = Mem2;
/// Add a tiny allocated region so that Mem2 is never coalesced away.
MemoryRangeHeader *Mem1 = (MemoryRangeHeader*)Mem2-1;
Mem1->ThisAllocated = 1;
Mem1->PrevAllocated = 0;
Mem1->BlockSize = (char*)Mem2 - (char*)Mem1;
// Add a FreeRangeHeader to the start of the function body region, indicating
// that the space is free. Mark the previous block allocated so we never look
// at it.
FreeRangeHeader *Mem0 = (FreeRangeHeader*)CurStubPtr;
Mem0->ThisAllocated = 0;
Mem0->PrevAllocated = 1;
Mem0->BlockSize = (char*)Mem1-(char*)Mem0;
Mem0->SetEndOfBlockSizeMarker();
Mem0->AddToFreeList(Mem2);
// Start out with the freelist pointing to Mem0.
FreeMemoryList = Mem0;
GOTBase = NULL;
DlsymTable = NULL;
}
void DefaultJITMemoryManager::AllocateGOT() {
assert(GOTBase == 0 && "Cannot allocate the got multiple times");
GOTBase = new unsigned char[sizeof(void*) * 8192];
HasGOT = true;
}
void DefaultJITMemoryManager::SetDlsymTable(void *ptr) {
DlsymTable = ptr;
}
DefaultJITMemoryManager::~DefaultJITMemoryManager() {
for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
sys::Memory::ReleaseRWX(Blocks[i]);
delete[] GOTBase;
Blocks.clear();
}
unsigned char *DefaultJITMemoryManager::allocateStub(const GlobalValue* F,
unsigned StubSize,
unsigned Alignment) {
CurStubPtr -= StubSize;
CurStubPtr = (unsigned char*)(((intptr_t)CurStubPtr) &
~(intptr_t)(Alignment-1));
if (CurStubPtr < StubBase) {
// FIXME: allocate a new block
fprintf(stderr, "JIT ran out of memory for function stubs!\n");
abort();
}
return CurStubPtr;
}
sys::MemoryBlock DefaultJITMemoryManager::getNewMemoryBlock(unsigned size) {
// Allocate a new block close to the last one.
const sys::MemoryBlock *BOld = Blocks.empty() ? 0 : &Blocks.front();
std::string ErrMsg;
sys::MemoryBlock B = sys::Memory::AllocateRWX(size, BOld, &ErrMsg);
if (B.base() == 0) {
fprintf(stderr,
"Allocation failed when allocating new memory in the JIT\n%s\n",
ErrMsg.c_str());
abort();
}
Blocks.push_back(B);
return B;
}
JITMemoryManager *JITMemoryManager::CreateDefaultMemManager() {
return new DefaultJITMemoryManager();
}