llvm-6502/lib/Analysis/ValueTracking.cpp
Jingyue Wu 7a1e93493d [ValueTracking] do not overwrite analysis results already computed
Summary:
ValueTracking used to overwrite the analysis results computed from
assumes and dominating conditions. This patch fixes this issue.

Test Plan: test/Analysis/ValueTracking/assume.ll

Reviewers: hfinkel, majnemer

Reviewed By: majnemer

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D10283

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239718 91177308-0d34-0410-b5e6-96231b3b80d8
2015-06-15 05:46:29 +00:00

3448 lines
135 KiB
C++

//===- ValueTracking.cpp - Walk computations to compute properties --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains routines that help analyze properties that chains of
// computations have.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/ConstantRange.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Statepoint.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/MathExtras.h"
#include <cstring>
using namespace llvm;
using namespace llvm::PatternMatch;
const unsigned MaxDepth = 6;
/// Enable an experimental feature to leverage information about dominating
/// conditions to compute known bits. The individual options below control how
/// hard we search. The defaults are choosen to be fairly aggressive. If you
/// run into compile time problems when testing, scale them back and report
/// your findings.
static cl::opt<bool> EnableDomConditions("value-tracking-dom-conditions",
cl::Hidden, cl::init(false));
// This is expensive, so we only do it for the top level query value.
// (TODO: evaluate cost vs profit, consider higher thresholds)
static cl::opt<unsigned> DomConditionsMaxDepth("dom-conditions-max-depth",
cl::Hidden, cl::init(1));
/// How many dominating blocks should be scanned looking for dominating
/// conditions?
static cl::opt<unsigned> DomConditionsMaxDomBlocks("dom-conditions-dom-blocks",
cl::Hidden,
cl::init(20000));
// Controls the number of uses of the value searched for possible
// dominating comparisons.
static cl::opt<unsigned> DomConditionsMaxUses("dom-conditions-max-uses",
cl::Hidden, cl::init(2000));
// If true, don't consider only compares whose only use is a branch.
static cl::opt<bool> DomConditionsSingleCmpUse("dom-conditions-single-cmp-use",
cl::Hidden, cl::init(false));
/// Returns the bitwidth of the given scalar or pointer type (if unknown returns
/// 0). For vector types, returns the element type's bitwidth.
static unsigned getBitWidth(Type *Ty, const DataLayout &DL) {
if (unsigned BitWidth = Ty->getScalarSizeInBits())
return BitWidth;
return DL.getPointerTypeSizeInBits(Ty);
}
// Many of these functions have internal versions that take an assumption
// exclusion set. This is because of the potential for mutual recursion to
// cause computeKnownBits to repeatedly visit the same assume intrinsic. The
// classic case of this is assume(x = y), which will attempt to determine
// bits in x from bits in y, which will attempt to determine bits in y from
// bits in x, etc. Regarding the mutual recursion, computeKnownBits can call
// isKnownNonZero, which calls computeKnownBits and ComputeSignBit and
// isKnownToBeAPowerOfTwo (all of which can call computeKnownBits), and so on.
typedef SmallPtrSet<const Value *, 8> ExclInvsSet;
namespace {
// Simplifying using an assume can only be done in a particular control-flow
// context (the context instruction provides that context). If an assume and
// the context instruction are not in the same block then the DT helps in
// figuring out if we can use it.
struct Query {
ExclInvsSet ExclInvs;
AssumptionCache *AC;
const Instruction *CxtI;
const DominatorTree *DT;
Query(AssumptionCache *AC = nullptr, const Instruction *CxtI = nullptr,
const DominatorTree *DT = nullptr)
: AC(AC), CxtI(CxtI), DT(DT) {}
Query(const Query &Q, const Value *NewExcl)
: ExclInvs(Q.ExclInvs), AC(Q.AC), CxtI(Q.CxtI), DT(Q.DT) {
ExclInvs.insert(NewExcl);
}
};
} // end anonymous namespace
// Given the provided Value and, potentially, a context instruction, return
// the preferred context instruction (if any).
static const Instruction *safeCxtI(const Value *V, const Instruction *CxtI) {
// If we've been provided with a context instruction, then use that (provided
// it has been inserted).
if (CxtI && CxtI->getParent())
return CxtI;
// If the value is really an already-inserted instruction, then use that.
CxtI = dyn_cast<Instruction>(V);
if (CxtI && CxtI->getParent())
return CxtI;
return nullptr;
}
static void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
const DataLayout &DL, unsigned Depth,
const Query &Q);
void llvm::computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
const DataLayout &DL, unsigned Depth,
AssumptionCache *AC, const Instruction *CxtI,
const DominatorTree *DT) {
::computeKnownBits(V, KnownZero, KnownOne, DL, Depth,
Query(AC, safeCxtI(V, CxtI), DT));
}
bool llvm::haveNoCommonBitsSet(Value *LHS, Value *RHS, const DataLayout &DL,
AssumptionCache *AC, const Instruction *CxtI,
const DominatorTree *DT) {
assert(LHS->getType() == RHS->getType() &&
"LHS and RHS should have the same type");
assert(LHS->getType()->isIntOrIntVectorTy() &&
"LHS and RHS should be integers");
IntegerType *IT = cast<IntegerType>(LHS->getType()->getScalarType());
APInt LHSKnownZero(IT->getBitWidth(), 0), LHSKnownOne(IT->getBitWidth(), 0);
APInt RHSKnownZero(IT->getBitWidth(), 0), RHSKnownOne(IT->getBitWidth(), 0);
computeKnownBits(LHS, LHSKnownZero, LHSKnownOne, DL, 0, AC, CxtI, DT);
computeKnownBits(RHS, RHSKnownZero, RHSKnownOne, DL, 0, AC, CxtI, DT);
return (LHSKnownZero | RHSKnownZero).isAllOnesValue();
}
static void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const DataLayout &DL, unsigned Depth,
const Query &Q);
void llvm::ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const DataLayout &DL, unsigned Depth,
AssumptionCache *AC, const Instruction *CxtI,
const DominatorTree *DT) {
::ComputeSignBit(V, KnownZero, KnownOne, DL, Depth,
Query(AC, safeCxtI(V, CxtI), DT));
}
static bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth,
const Query &Q, const DataLayout &DL);
bool llvm::isKnownToBeAPowerOfTwo(Value *V, const DataLayout &DL, bool OrZero,
unsigned Depth, AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT) {
return ::isKnownToBeAPowerOfTwo(V, OrZero, Depth,
Query(AC, safeCxtI(V, CxtI), DT), DL);
}
static bool isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth,
const Query &Q);
bool llvm::isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth,
AssumptionCache *AC, const Instruction *CxtI,
const DominatorTree *DT) {
return ::isKnownNonZero(V, DL, Depth, Query(AC, safeCxtI(V, CxtI), DT));
}
static bool MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL,
unsigned Depth, const Query &Q);
bool llvm::MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL,
unsigned Depth, AssumptionCache *AC,
const Instruction *CxtI, const DominatorTree *DT) {
return ::MaskedValueIsZero(V, Mask, DL, Depth,
Query(AC, safeCxtI(V, CxtI), DT));
}
static unsigned ComputeNumSignBits(Value *V, const DataLayout &DL,
unsigned Depth, const Query &Q);
unsigned llvm::ComputeNumSignBits(Value *V, const DataLayout &DL,
unsigned Depth, AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT) {
return ::ComputeNumSignBits(V, DL, Depth, Query(AC, safeCxtI(V, CxtI), DT));
}
static void computeKnownBitsAddSub(bool Add, Value *Op0, Value *Op1, bool NSW,
APInt &KnownZero, APInt &KnownOne,
APInt &KnownZero2, APInt &KnownOne2,
const DataLayout &DL, unsigned Depth,
const Query &Q) {
if (!Add) {
if (ConstantInt *CLHS = dyn_cast<ConstantInt>(Op0)) {
// We know that the top bits of C-X are clear if X contains less bits
// than C (i.e. no wrap-around can happen). For example, 20-X is
// positive if we can prove that X is >= 0 and < 16.
if (!CLHS->getValue().isNegative()) {
unsigned BitWidth = KnownZero.getBitWidth();
unsigned NLZ = (CLHS->getValue()+1).countLeadingZeros();
// NLZ can't be BitWidth with no sign bit
APInt MaskV = APInt::getHighBitsSet(BitWidth, NLZ+1);
computeKnownBits(Op1, KnownZero2, KnownOne2, DL, Depth + 1, Q);
// If all of the MaskV bits are known to be zero, then we know the
// output top bits are zero, because we now know that the output is
// from [0-C].
if ((KnownZero2 & MaskV) == MaskV) {
unsigned NLZ2 = CLHS->getValue().countLeadingZeros();
// Top bits known zero.
KnownZero = APInt::getHighBitsSet(BitWidth, NLZ2);
}
}
}
}
unsigned BitWidth = KnownZero.getBitWidth();
// If an initial sequence of bits in the result is not needed, the
// corresponding bits in the operands are not needed.
APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
computeKnownBits(Op0, LHSKnownZero, LHSKnownOne, DL, Depth + 1, Q);
computeKnownBits(Op1, KnownZero2, KnownOne2, DL, Depth + 1, Q);
// Carry in a 1 for a subtract, rather than a 0.
APInt CarryIn(BitWidth, 0);
if (!Add) {
// Sum = LHS + ~RHS + 1
std::swap(KnownZero2, KnownOne2);
CarryIn.setBit(0);
}
APInt PossibleSumZero = ~LHSKnownZero + ~KnownZero2 + CarryIn;
APInt PossibleSumOne = LHSKnownOne + KnownOne2 + CarryIn;
// Compute known bits of the carry.
APInt CarryKnownZero = ~(PossibleSumZero ^ LHSKnownZero ^ KnownZero2);
APInt CarryKnownOne = PossibleSumOne ^ LHSKnownOne ^ KnownOne2;
// Compute set of known bits (where all three relevant bits are known).
APInt LHSKnown = LHSKnownZero | LHSKnownOne;
APInt RHSKnown = KnownZero2 | KnownOne2;
APInt CarryKnown = CarryKnownZero | CarryKnownOne;
APInt Known = LHSKnown & RHSKnown & CarryKnown;
assert((PossibleSumZero & Known) == (PossibleSumOne & Known) &&
"known bits of sum differ");
// Compute known bits of the result.
KnownZero = ~PossibleSumOne & Known;
KnownOne = PossibleSumOne & Known;
// Are we still trying to solve for the sign bit?
if (!Known.isNegative()) {
if (NSW) {
// Adding two non-negative numbers, or subtracting a negative number from
// a non-negative one, can't wrap into negative.
if (LHSKnownZero.isNegative() && KnownZero2.isNegative())
KnownZero |= APInt::getSignBit(BitWidth);
// Adding two negative numbers, or subtracting a non-negative number from
// a negative one, can't wrap into non-negative.
else if (LHSKnownOne.isNegative() && KnownOne2.isNegative())
KnownOne |= APInt::getSignBit(BitWidth);
}
}
}
static void computeKnownBitsMul(Value *Op0, Value *Op1, bool NSW,
APInt &KnownZero, APInt &KnownOne,
APInt &KnownZero2, APInt &KnownOne2,
const DataLayout &DL, unsigned Depth,
const Query &Q) {
unsigned BitWidth = KnownZero.getBitWidth();
computeKnownBits(Op1, KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(Op0, KnownZero2, KnownOne2, DL, Depth + 1, Q);
bool isKnownNegative = false;
bool isKnownNonNegative = false;
// If the multiplication is known not to overflow, compute the sign bit.
if (NSW) {
if (Op0 == Op1) {
// The product of a number with itself is non-negative.
isKnownNonNegative = true;
} else {
bool isKnownNonNegativeOp1 = KnownZero.isNegative();
bool isKnownNonNegativeOp0 = KnownZero2.isNegative();
bool isKnownNegativeOp1 = KnownOne.isNegative();
bool isKnownNegativeOp0 = KnownOne2.isNegative();
// The product of two numbers with the same sign is non-negative.
isKnownNonNegative = (isKnownNegativeOp1 && isKnownNegativeOp0) ||
(isKnownNonNegativeOp1 && isKnownNonNegativeOp0);
// The product of a negative number and a non-negative number is either
// negative or zero.
if (!isKnownNonNegative)
isKnownNegative = (isKnownNegativeOp1 && isKnownNonNegativeOp0 &&
isKnownNonZero(Op0, DL, Depth, Q)) ||
(isKnownNegativeOp0 && isKnownNonNegativeOp1 &&
isKnownNonZero(Op1, DL, Depth, Q));
}
}
// If low bits are zero in either operand, output low known-0 bits.
// Also compute a conserative estimate for high known-0 bits.
// More trickiness is possible, but this is sufficient for the
// interesting case of alignment computation.
KnownOne.clearAllBits();
unsigned TrailZ = KnownZero.countTrailingOnes() +
KnownZero2.countTrailingOnes();
unsigned LeadZ = std::max(KnownZero.countLeadingOnes() +
KnownZero2.countLeadingOnes(),
BitWidth) - BitWidth;
TrailZ = std::min(TrailZ, BitWidth);
LeadZ = std::min(LeadZ, BitWidth);
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ) |
APInt::getHighBitsSet(BitWidth, LeadZ);
// Only make use of no-wrap flags if we failed to compute the sign bit
// directly. This matters if the multiplication always overflows, in
// which case we prefer to follow the result of the direct computation,
// though as the program is invoking undefined behaviour we can choose
// whatever we like here.
if (isKnownNonNegative && !KnownOne.isNegative())
KnownZero.setBit(BitWidth - 1);
else if (isKnownNegative && !KnownZero.isNegative())
KnownOne.setBit(BitWidth - 1);
}
void llvm::computeKnownBitsFromRangeMetadata(const MDNode &Ranges,
APInt &KnownZero) {
unsigned BitWidth = KnownZero.getBitWidth();
unsigned NumRanges = Ranges.getNumOperands() / 2;
assert(NumRanges >= 1);
// Use the high end of the ranges to find leading zeros.
unsigned MinLeadingZeros = BitWidth;
for (unsigned i = 0; i < NumRanges; ++i) {
ConstantInt *Lower =
mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 0));
ConstantInt *Upper =
mdconst::extract<ConstantInt>(Ranges.getOperand(2 * i + 1));
ConstantRange Range(Lower->getValue(), Upper->getValue());
if (Range.isWrappedSet())
MinLeadingZeros = 0; // -1 has no zeros
unsigned LeadingZeros = (Upper->getValue() - 1).countLeadingZeros();
MinLeadingZeros = std::min(LeadingZeros, MinLeadingZeros);
}
KnownZero = APInt::getHighBitsSet(BitWidth, MinLeadingZeros);
}
static bool isEphemeralValueOf(Instruction *I, const Value *E) {
SmallVector<const Value *, 16> WorkSet(1, I);
SmallPtrSet<const Value *, 32> Visited;
SmallPtrSet<const Value *, 16> EphValues;
while (!WorkSet.empty()) {
const Value *V = WorkSet.pop_back_val();
if (!Visited.insert(V).second)
continue;
// If all uses of this value are ephemeral, then so is this value.
bool FoundNEUse = false;
for (const User *I : V->users())
if (!EphValues.count(I)) {
FoundNEUse = true;
break;
}
if (!FoundNEUse) {
if (V == E)
return true;
EphValues.insert(V);
if (const User *U = dyn_cast<User>(V))
for (User::const_op_iterator J = U->op_begin(), JE = U->op_end();
J != JE; ++J) {
if (isSafeToSpeculativelyExecute(*J))
WorkSet.push_back(*J);
}
}
}
return false;
}
// Is this an intrinsic that cannot be speculated but also cannot trap?
static bool isAssumeLikeIntrinsic(const Instruction *I) {
if (const CallInst *CI = dyn_cast<CallInst>(I))
if (Function *F = CI->getCalledFunction())
switch (F->getIntrinsicID()) {
default: break;
// FIXME: This list is repeated from NoTTI::getIntrinsicCost.
case Intrinsic::assume:
case Intrinsic::dbg_declare:
case Intrinsic::dbg_value:
case Intrinsic::invariant_start:
case Intrinsic::invariant_end:
case Intrinsic::lifetime_start:
case Intrinsic::lifetime_end:
case Intrinsic::objectsize:
case Intrinsic::ptr_annotation:
case Intrinsic::var_annotation:
return true;
}
return false;
}
static bool isValidAssumeForContext(Value *V, const Query &Q) {
Instruction *Inv = cast<Instruction>(V);
// There are two restrictions on the use of an assume:
// 1. The assume must dominate the context (or the control flow must
// reach the assume whenever it reaches the context).
// 2. The context must not be in the assume's set of ephemeral values
// (otherwise we will use the assume to prove that the condition
// feeding the assume is trivially true, thus causing the removal of
// the assume).
if (Q.DT) {
if (Q.DT->dominates(Inv, Q.CxtI)) {
return true;
} else if (Inv->getParent() == Q.CxtI->getParent()) {
// The context comes first, but they're both in the same block. Make sure
// there is nothing in between that might interrupt the control flow.
for (BasicBlock::const_iterator I =
std::next(BasicBlock::const_iterator(Q.CxtI)),
IE(Inv); I != IE; ++I)
if (!isSafeToSpeculativelyExecute(I) && !isAssumeLikeIntrinsic(I))
return false;
return !isEphemeralValueOf(Inv, Q.CxtI);
}
return false;
}
// When we don't have a DT, we do a limited search...
if (Inv->getParent() == Q.CxtI->getParent()->getSinglePredecessor()) {
return true;
} else if (Inv->getParent() == Q.CxtI->getParent()) {
// Search forward from the assume until we reach the context (or the end
// of the block); the common case is that the assume will come first.
for (BasicBlock::iterator I = std::next(BasicBlock::iterator(Inv)),
IE = Inv->getParent()->end(); I != IE; ++I)
if (I == Q.CxtI)
return true;
// The context must come first...
for (BasicBlock::const_iterator I =
std::next(BasicBlock::const_iterator(Q.CxtI)),
IE(Inv); I != IE; ++I)
if (!isSafeToSpeculativelyExecute(I) && !isAssumeLikeIntrinsic(I))
return false;
return !isEphemeralValueOf(Inv, Q.CxtI);
}
return false;
}
bool llvm::isValidAssumeForContext(const Instruction *I,
const Instruction *CxtI,
const DominatorTree *DT) {
return ::isValidAssumeForContext(const_cast<Instruction *>(I),
Query(nullptr, CxtI, DT));
}
template<typename LHS, typename RHS>
inline match_combine_or<CmpClass_match<LHS, RHS, ICmpInst, ICmpInst::Predicate>,
CmpClass_match<RHS, LHS, ICmpInst, ICmpInst::Predicate>>
m_c_ICmp(ICmpInst::Predicate &Pred, const LHS &L, const RHS &R) {
return m_CombineOr(m_ICmp(Pred, L, R), m_ICmp(Pred, R, L));
}
template<typename LHS, typename RHS>
inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::And>,
BinaryOp_match<RHS, LHS, Instruction::And>>
m_c_And(const LHS &L, const RHS &R) {
return m_CombineOr(m_And(L, R), m_And(R, L));
}
template<typename LHS, typename RHS>
inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::Or>,
BinaryOp_match<RHS, LHS, Instruction::Or>>
m_c_Or(const LHS &L, const RHS &R) {
return m_CombineOr(m_Or(L, R), m_Or(R, L));
}
template<typename LHS, typename RHS>
inline match_combine_or<BinaryOp_match<LHS, RHS, Instruction::Xor>,
BinaryOp_match<RHS, LHS, Instruction::Xor>>
m_c_Xor(const LHS &L, const RHS &R) {
return m_CombineOr(m_Xor(L, R), m_Xor(R, L));
}
/// Compute known bits in 'V' under the assumption that the condition 'Cmp' is
/// true (at the context instruction.) This is mostly a utility function for
/// the prototype dominating conditions reasoning below.
static void computeKnownBitsFromTrueCondition(Value *V, ICmpInst *Cmp,
APInt &KnownZero,
APInt &KnownOne,
const DataLayout &DL,
unsigned Depth, const Query &Q) {
Value *LHS = Cmp->getOperand(0);
Value *RHS = Cmp->getOperand(1);
// TODO: We could potentially be more aggressive here. This would be worth
// evaluating. If we can, explore commoning this code with the assume
// handling logic.
if (LHS != V && RHS != V)
return;
const unsigned BitWidth = KnownZero.getBitWidth();
switch (Cmp->getPredicate()) {
default:
// We know nothing from this condition
break;
// TODO: implement unsigned bound from below (known one bits)
// TODO: common condition check implementations with assumes
// TODO: implement other patterns from assume (e.g. V & B == A)
case ICmpInst::ICMP_SGT:
if (LHS == V) {
APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0);
computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, DL, Depth + 1, Q);
if (KnownOneTemp.isAllOnesValue() || KnownZeroTemp.isNegative()) {
// We know that the sign bit is zero.
KnownZero |= APInt::getSignBit(BitWidth);
}
}
break;
case ICmpInst::ICMP_EQ:
{
APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0);
if (LHS == V)
computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, DL, Depth + 1, Q);
else if (RHS == V)
computeKnownBits(LHS, KnownZeroTemp, KnownOneTemp, DL, Depth + 1, Q);
else
llvm_unreachable("missing use?");
KnownZero |= KnownZeroTemp;
KnownOne |= KnownOneTemp;
}
break;
case ICmpInst::ICMP_ULE:
if (LHS == V) {
APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0);
computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, DL, Depth + 1, Q);
// The known zero bits carry over
unsigned SignBits = KnownZeroTemp.countLeadingOnes();
KnownZero |= APInt::getHighBitsSet(BitWidth, SignBits);
}
break;
case ICmpInst::ICMP_ULT:
if (LHS == V) {
APInt KnownZeroTemp(BitWidth, 0), KnownOneTemp(BitWidth, 0);
computeKnownBits(RHS, KnownZeroTemp, KnownOneTemp, DL, Depth + 1, Q);
// Whatever high bits in rhs are zero are known to be zero (if rhs is a
// power of 2, then one more).
unsigned SignBits = KnownZeroTemp.countLeadingOnes();
if (isKnownToBeAPowerOfTwo(RHS, false, Depth + 1, Query(Q, Cmp), DL))
SignBits++;
KnownZero |= APInt::getHighBitsSet(BitWidth, SignBits);
}
break;
};
}
/// Compute known bits in 'V' from conditions which are known to be true along
/// all paths leading to the context instruction. In particular, look for
/// cases where one branch of an interesting condition dominates the context
/// instruction. This does not do general dataflow.
/// NOTE: This code is EXPERIMENTAL and currently off by default.
static void computeKnownBitsFromDominatingCondition(Value *V, APInt &KnownZero,
APInt &KnownOne,
const DataLayout &DL,
unsigned Depth,
const Query &Q) {
// Need both the dominator tree and the query location to do anything useful
if (!Q.DT || !Q.CxtI)
return;
Instruction *Cxt = const_cast<Instruction *>(Q.CxtI);
// Avoid useless work
if (auto VI = dyn_cast<Instruction>(V))
if (VI->getParent() == Cxt->getParent())
return;
// Note: We currently implement two options. It's not clear which of these
// will survive long term, we need data for that.
// Option 1 - Try walking the dominator tree looking for conditions which
// might apply. This works well for local conditions (loop guards, etc..),
// but not as well for things far from the context instruction (presuming a
// low max blocks explored). If we can set an high enough limit, this would
// be all we need.
// Option 2 - We restrict out search to those conditions which are uses of
// the value we're interested in. This is independent of dom structure,
// but is slightly less powerful without looking through lots of use chains.
// It does handle conditions far from the context instruction (e.g. early
// function exits on entry) really well though.
// Option 1 - Search the dom tree
unsigned NumBlocksExplored = 0;
BasicBlock *Current = Cxt->getParent();
while (true) {
// Stop searching if we've gone too far up the chain
if (NumBlocksExplored >= DomConditionsMaxDomBlocks)
break;
NumBlocksExplored++;
if (!Q.DT->getNode(Current)->getIDom())
break;
Current = Q.DT->getNode(Current)->getIDom()->getBlock();
if (!Current)
// found function entry
break;
BranchInst *BI = dyn_cast<BranchInst>(Current->getTerminator());
if (!BI || BI->isUnconditional())
continue;
ICmpInst *Cmp = dyn_cast<ICmpInst>(BI->getCondition());
if (!Cmp)
continue;
// We're looking for conditions that are guaranteed to hold at the context
// instruction. Finding a condition where one path dominates the context
// isn't enough because both the true and false cases could merge before
// the context instruction we're actually interested in. Instead, we need
// to ensure that the taken *edge* dominates the context instruction.
BasicBlock *BB0 = BI->getSuccessor(0);
BasicBlockEdge Edge(BI->getParent(), BB0);
if (!Edge.isSingleEdge() || !Q.DT->dominates(Edge, Q.CxtI->getParent()))
continue;
computeKnownBitsFromTrueCondition(V, Cmp, KnownZero, KnownOne, DL, Depth,
Q);
}
// Option 2 - Search the other uses of V
unsigned NumUsesExplored = 0;
for (auto U : V->users()) {
// Avoid massive lists
if (NumUsesExplored >= DomConditionsMaxUses)
break;
NumUsesExplored++;
// Consider only compare instructions uniquely controlling a branch
ICmpInst *Cmp = dyn_cast<ICmpInst>(U);
if (!Cmp)
continue;
if (DomConditionsSingleCmpUse && !Cmp->hasOneUse())
continue;
for (auto *CmpU : Cmp->users()) {
BranchInst *BI = dyn_cast<BranchInst>(CmpU);
if (!BI || BI->isUnconditional())
continue;
// We're looking for conditions that are guaranteed to hold at the
// context instruction. Finding a condition where one path dominates
// the context isn't enough because both the true and false cases could
// merge before the context instruction we're actually interested in.
// Instead, we need to ensure that the taken *edge* dominates the context
// instruction.
BasicBlock *BB0 = BI->getSuccessor(0);
BasicBlockEdge Edge(BI->getParent(), BB0);
if (!Edge.isSingleEdge() || !Q.DT->dominates(Edge, Q.CxtI->getParent()))
continue;
computeKnownBitsFromTrueCondition(V, Cmp, KnownZero, KnownOne, DL, Depth,
Q);
}
}
}
static void computeKnownBitsFromAssume(Value *V, APInt &KnownZero,
APInt &KnownOne, const DataLayout &DL,
unsigned Depth, const Query &Q) {
// Use of assumptions is context-sensitive. If we don't have a context, we
// cannot use them!
if (!Q.AC || !Q.CxtI)
return;
unsigned BitWidth = KnownZero.getBitWidth();
for (auto &AssumeVH : Q.AC->assumptions()) {
if (!AssumeVH)
continue;
CallInst *I = cast<CallInst>(AssumeVH);
assert(I->getParent()->getParent() == Q.CxtI->getParent()->getParent() &&
"Got assumption for the wrong function!");
if (Q.ExclInvs.count(I))
continue;
// Warning: This loop can end up being somewhat performance sensetive.
// We're running this loop for once for each value queried resulting in a
// runtime of ~O(#assumes * #values).
assert(I->getCalledFunction()->getIntrinsicID() == Intrinsic::assume &&
"must be an assume intrinsic");
Value *Arg = I->getArgOperand(0);
if (Arg == V && isValidAssumeForContext(I, Q)) {
assert(BitWidth == 1 && "assume operand is not i1?");
KnownZero.clearAllBits();
KnownOne.setAllBits();
return;
}
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth == MaxDepth)
continue;
Value *A, *B;
auto m_V = m_CombineOr(m_Specific(V),
m_CombineOr(m_PtrToInt(m_Specific(V)),
m_BitCast(m_Specific(V))));
CmpInst::Predicate Pred;
ConstantInt *C;
// assume(v = a)
if (match(Arg, m_c_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
KnownZero |= RHSKnownZero;
KnownOne |= RHSKnownOne;
// assume(v & b = a)
} else if (match(Arg,
m_c_ICmp(Pred, m_c_And(m_V, m_Value(B)), m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt MaskKnownZero(BitWidth, 0), MaskKnownOne(BitWidth, 0);
computeKnownBits(B, MaskKnownZero, MaskKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in the mask that are known to be one, we can propagate
// known bits from the RHS to V.
KnownZero |= RHSKnownZero & MaskKnownOne;
KnownOne |= RHSKnownOne & MaskKnownOne;
// assume(~(v & b) = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_And(m_V, m_Value(B))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt MaskKnownZero(BitWidth, 0), MaskKnownOne(BitWidth, 0);
computeKnownBits(B, MaskKnownZero, MaskKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in the mask that are known to be one, we can propagate
// inverted known bits from the RHS to V.
KnownZero |= RHSKnownOne & MaskKnownOne;
KnownOne |= RHSKnownZero & MaskKnownOne;
// assume(v | b = a)
} else if (match(Arg,
m_c_ICmp(Pred, m_c_Or(m_V, m_Value(B)), m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0);
computeKnownBits(B, BKnownZero, BKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in B that are known to be zero, we can propagate known
// bits from the RHS to V.
KnownZero |= RHSKnownZero & BKnownZero;
KnownOne |= RHSKnownOne & BKnownZero;
// assume(~(v | b) = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_Or(m_V, m_Value(B))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0);
computeKnownBits(B, BKnownZero, BKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in B that are known to be zero, we can propagate
// inverted known bits from the RHS to V.
KnownZero |= RHSKnownOne & BKnownZero;
KnownOne |= RHSKnownZero & BKnownZero;
// assume(v ^ b = a)
} else if (match(Arg,
m_c_ICmp(Pred, m_c_Xor(m_V, m_Value(B)), m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0);
computeKnownBits(B, BKnownZero, BKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in B that are known to be zero, we can propagate known
// bits from the RHS to V. For those bits in B that are known to be one,
// we can propagate inverted known bits from the RHS to V.
KnownZero |= RHSKnownZero & BKnownZero;
KnownOne |= RHSKnownOne & BKnownZero;
KnownZero |= RHSKnownOne & BKnownOne;
KnownOne |= RHSKnownZero & BKnownOne;
// assume(~(v ^ b) = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Not(m_c_Xor(m_V, m_Value(B))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
APInt BKnownZero(BitWidth, 0), BKnownOne(BitWidth, 0);
computeKnownBits(B, BKnownZero, BKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in B that are known to be zero, we can propagate
// inverted known bits from the RHS to V. For those bits in B that are
// known to be one, we can propagate known bits from the RHS to V.
KnownZero |= RHSKnownOne & BKnownZero;
KnownOne |= RHSKnownZero & BKnownZero;
KnownZero |= RHSKnownZero & BKnownOne;
KnownOne |= RHSKnownOne & BKnownOne;
// assume(v << c = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Shl(m_V, m_ConstantInt(C)),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in RHS that are known, we can propagate them to known
// bits in V shifted to the right by C.
KnownZero |= RHSKnownZero.lshr(C->getZExtValue());
KnownOne |= RHSKnownOne.lshr(C->getZExtValue());
// assume(~(v << c) = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Not(m_Shl(m_V, m_ConstantInt(C))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in RHS that are known, we can propagate them inverted
// to known bits in V shifted to the right by C.
KnownZero |= RHSKnownOne.lshr(C->getZExtValue());
KnownOne |= RHSKnownZero.lshr(C->getZExtValue());
// assume(v >> c = a)
} else if (match(Arg,
m_c_ICmp(Pred, m_CombineOr(m_LShr(m_V, m_ConstantInt(C)),
m_AShr(m_V, m_ConstantInt(C))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in RHS that are known, we can propagate them to known
// bits in V shifted to the right by C.
KnownZero |= RHSKnownZero << C->getZExtValue();
KnownOne |= RHSKnownOne << C->getZExtValue();
// assume(~(v >> c) = a)
} else if (match(Arg, m_c_ICmp(Pred, m_Not(m_CombineOr(
m_LShr(m_V, m_ConstantInt(C)),
m_AShr(m_V, m_ConstantInt(C)))),
m_Value(A))) &&
Pred == ICmpInst::ICMP_EQ && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// For those bits in RHS that are known, we can propagate them inverted
// to known bits in V shifted to the right by C.
KnownZero |= RHSKnownOne << C->getZExtValue();
KnownOne |= RHSKnownZero << C->getZExtValue();
// assume(v >=_s c) where c is non-negative
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_SGE && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
if (RHSKnownZero.isNegative()) {
// We know that the sign bit is zero.
KnownZero |= APInt::getSignBit(BitWidth);
}
// assume(v >_s c) where c is at least -1.
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_SGT && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
if (RHSKnownOne.isAllOnesValue() || RHSKnownZero.isNegative()) {
// We know that the sign bit is zero.
KnownZero |= APInt::getSignBit(BitWidth);
}
// assume(v <=_s c) where c is negative
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_SLE && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
if (RHSKnownOne.isNegative()) {
// We know that the sign bit is one.
KnownOne |= APInt::getSignBit(BitWidth);
}
// assume(v <_s c) where c is non-positive
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_SLT && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
if (RHSKnownZero.isAllOnesValue() || RHSKnownOne.isNegative()) {
// We know that the sign bit is one.
KnownOne |= APInt::getSignBit(BitWidth);
}
// assume(v <=_u c)
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_ULE && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// Whatever high bits in c are zero are known to be zero.
KnownZero |=
APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes());
// assume(v <_u c)
} else if (match(Arg, m_ICmp(Pred, m_V, m_Value(A))) &&
Pred == ICmpInst::ICMP_ULT && isValidAssumeForContext(I, Q)) {
APInt RHSKnownZero(BitWidth, 0), RHSKnownOne(BitWidth, 0);
computeKnownBits(A, RHSKnownZero, RHSKnownOne, DL, Depth+1, Query(Q, I));
// Whatever high bits in c are zero are known to be zero (if c is a power
// of 2, then one more).
if (isKnownToBeAPowerOfTwo(A, false, Depth + 1, Query(Q, I), DL))
KnownZero |=
APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes()+1);
else
KnownZero |=
APInt::getHighBitsSet(BitWidth, RHSKnownZero.countLeadingOnes());
}
}
}
static void computeKnownBitsFromOperator(Operator *I, APInt &KnownZero,
APInt &KnownOne, const DataLayout &DL,
unsigned Depth, const Query &Q) {
unsigned BitWidth = KnownZero.getBitWidth();
APInt KnownZero2(KnownZero), KnownOne2(KnownOne);
switch (I->getOpcode()) {
default: break;
case Instruction::Load:
if (MDNode *MD = cast<LoadInst>(I)->getMetadata(LLVMContext::MD_range))
computeKnownBitsFromRangeMetadata(*MD, KnownZero);
break;
case Instruction::And: {
// If either the LHS or the RHS are Zero, the result is zero.
computeKnownBits(I->getOperand(1), KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, DL, Depth + 1, Q);
// Output known-1 bits are only known if set in both the LHS & RHS.
KnownOne &= KnownOne2;
// Output known-0 are known to be clear if zero in either the LHS | RHS.
KnownZero |= KnownZero2;
break;
}
case Instruction::Or: {
computeKnownBits(I->getOperand(1), KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, DL, Depth + 1, Q);
// Output known-0 bits are only known if clear in both the LHS & RHS.
KnownZero &= KnownZero2;
// Output known-1 are known to be set if set in either the LHS | RHS.
KnownOne |= KnownOne2;
break;
}
case Instruction::Xor: {
computeKnownBits(I->getOperand(1), KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, DL, Depth + 1, Q);
// Output known-0 bits are known if clear or set in both the LHS & RHS.
APInt KnownZeroOut = (KnownZero & KnownZero2) | (KnownOne & KnownOne2);
// Output known-1 are known to be set if set in only one of the LHS, RHS.
KnownOne = (KnownZero & KnownOne2) | (KnownOne & KnownZero2);
KnownZero = KnownZeroOut;
break;
}
case Instruction::Mul: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
computeKnownBitsMul(I->getOperand(0), I->getOperand(1), NSW, KnownZero,
KnownOne, KnownZero2, KnownOne2, DL, Depth, Q);
break;
}
case Instruction::UDiv: {
// For the purposes of computing leading zeros we can conservatively
// treat a udiv as a logical right shift by the power of 2 known to
// be less than the denominator.
computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, DL, Depth + 1, Q);
unsigned LeadZ = KnownZero2.countLeadingOnes();
KnownOne2.clearAllBits();
KnownZero2.clearAllBits();
computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, DL, Depth + 1, Q);
unsigned RHSUnknownLeadingOnes = KnownOne2.countLeadingZeros();
if (RHSUnknownLeadingOnes != BitWidth)
LeadZ = std::min(BitWidth,
LeadZ + BitWidth - RHSUnknownLeadingOnes - 1);
KnownZero = APInt::getHighBitsSet(BitWidth, LeadZ);
break;
}
case Instruction::Select:
computeKnownBits(I->getOperand(2), KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, DL, Depth + 1, Q);
// Only known if known in both the LHS and RHS.
KnownOne &= KnownOne2;
KnownZero &= KnownZero2;
break;
case Instruction::FPTrunc:
case Instruction::FPExt:
case Instruction::FPToUI:
case Instruction::FPToSI:
case Instruction::SIToFP:
case Instruction::UIToFP:
break; // Can't work with floating point.
case Instruction::PtrToInt:
case Instruction::IntToPtr:
case Instruction::AddrSpaceCast: // Pointers could be different sizes.
// FALL THROUGH and handle them the same as zext/trunc.
case Instruction::ZExt:
case Instruction::Trunc: {
Type *SrcTy = I->getOperand(0)->getType();
unsigned SrcBitWidth;
// Note that we handle pointer operands here because of inttoptr/ptrtoint
// which fall through here.
SrcBitWidth = DL.getTypeSizeInBits(SrcTy->getScalarType());
assert(SrcBitWidth && "SrcBitWidth can't be zero");
KnownZero = KnownZero.zextOrTrunc(SrcBitWidth);
KnownOne = KnownOne.zextOrTrunc(SrcBitWidth);
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
KnownZero = KnownZero.zextOrTrunc(BitWidth);
KnownOne = KnownOne.zextOrTrunc(BitWidth);
// Any top bits are known to be zero.
if (BitWidth > SrcBitWidth)
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
break;
}
case Instruction::BitCast: {
Type *SrcTy = I->getOperand(0)->getType();
if ((SrcTy->isIntegerTy() || SrcTy->isPointerTy()) &&
// TODO: For now, not handling conversions like:
// (bitcast i64 %x to <2 x i32>)
!I->getType()->isVectorTy()) {
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
break;
}
break;
}
case Instruction::SExt: {
// Compute the bits in the result that are not present in the input.
unsigned SrcBitWidth = I->getOperand(0)->getType()->getScalarSizeInBits();
KnownZero = KnownZero.trunc(SrcBitWidth);
KnownOne = KnownOne.trunc(SrcBitWidth);
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
KnownZero = KnownZero.zext(BitWidth);
KnownOne = KnownOne.zext(BitWidth);
// If the sign bit of the input is known set or clear, then we know the
// top bits of the result.
if (KnownZero[SrcBitWidth-1]) // Input sign bit known zero
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
else if (KnownOne[SrcBitWidth-1]) // Input sign bit known set
KnownOne |= APInt::getHighBitsSet(BitWidth, BitWidth - SrcBitWidth);
break;
}
case Instruction::Shl:
// (shl X, C1) & C2 == 0 iff (X & C2 >>u C1) == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
KnownZero <<= ShiftAmt;
KnownOne <<= ShiftAmt;
KnownZero |= APInt::getLowBitsSet(BitWidth, ShiftAmt); // low bits known 0
}
break;
case Instruction::LShr:
// (ushr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth);
// Unsigned shift right.
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
// high bits known zero.
KnownZero |= APInt::getHighBitsSet(BitWidth, ShiftAmt);
}
break;
case Instruction::AShr:
// (ashr X, C1) & C2 == 0 iff (-1 >> C1) & C2 == 0
if (ConstantInt *SA = dyn_cast<ConstantInt>(I->getOperand(1))) {
// Compute the new bits that are at the top now.
uint64_t ShiftAmt = SA->getLimitedValue(BitWidth-1);
// Signed shift right.
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
KnownZero = APIntOps::lshr(KnownZero, ShiftAmt);
KnownOne = APIntOps::lshr(KnownOne, ShiftAmt);
APInt HighBits(APInt::getHighBitsSet(BitWidth, ShiftAmt));
if (KnownZero[BitWidth-ShiftAmt-1]) // New bits are known zero.
KnownZero |= HighBits;
else if (KnownOne[BitWidth-ShiftAmt-1]) // New bits are known one.
KnownOne |= HighBits;
}
break;
case Instruction::Sub: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
computeKnownBitsAddSub(false, I->getOperand(0), I->getOperand(1), NSW,
KnownZero, KnownOne, KnownZero2, KnownOne2, DL,
Depth, Q);
break;
}
case Instruction::Add: {
bool NSW = cast<OverflowingBinaryOperator>(I)->hasNoSignedWrap();
computeKnownBitsAddSub(true, I->getOperand(0), I->getOperand(1), NSW,
KnownZero, KnownOne, KnownZero2, KnownOne2, DL,
Depth, Q);
break;
}
case Instruction::SRem:
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue().abs();
if (RA.isPowerOf2()) {
APInt LowBits = RA - 1;
computeKnownBits(I->getOperand(0), KnownZero2, KnownOne2, DL, Depth + 1,
Q);
// The low bits of the first operand are unchanged by the srem.
KnownZero = KnownZero2 & LowBits;
KnownOne = KnownOne2 & LowBits;
// If the first operand is non-negative or has all low bits zero, then
// the upper bits are all zero.
if (KnownZero2[BitWidth-1] || ((KnownZero2 & LowBits) == LowBits))
KnownZero |= ~LowBits;
// If the first operand is negative and not all low bits are zero, then
// the upper bits are all one.
if (KnownOne2[BitWidth-1] && ((KnownOne2 & LowBits) != 0))
KnownOne |= ~LowBits;
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
}
}
// The sign bit is the LHS's sign bit, except when the result of the
// remainder is zero.
if (KnownZero.isNonNegative()) {
APInt LHSKnownZero(BitWidth, 0), LHSKnownOne(BitWidth, 0);
computeKnownBits(I->getOperand(0), LHSKnownZero, LHSKnownOne, DL,
Depth + 1, Q);
// If it's known zero, our sign bit is also zero.
if (LHSKnownZero.isNegative())
KnownZero.setBit(BitWidth - 1);
}
break;
case Instruction::URem: {
if (ConstantInt *Rem = dyn_cast<ConstantInt>(I->getOperand(1))) {
APInt RA = Rem->getValue();
if (RA.isPowerOf2()) {
APInt LowBits = (RA - 1);
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1,
Q);
KnownZero |= ~LowBits;
KnownOne &= LowBits;
break;
}
}
// Since the result is less than or equal to either operand, any leading
// zero bits in either operand must also exist in the result.
computeKnownBits(I->getOperand(0), KnownZero, KnownOne, DL, Depth + 1, Q);
computeKnownBits(I->getOperand(1), KnownZero2, KnownOne2, DL, Depth + 1, Q);
unsigned Leaders = std::max(KnownZero.countLeadingOnes(),
KnownZero2.countLeadingOnes());
KnownOne.clearAllBits();
KnownZero = APInt::getHighBitsSet(BitWidth, Leaders);
break;
}
case Instruction::Alloca: {
AllocaInst *AI = cast<AllocaInst>(I);
unsigned Align = AI->getAlignment();
if (Align == 0)
Align = DL.getABITypeAlignment(AI->getType()->getElementType());
if (Align > 0)
KnownZero = APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align));
break;
}
case Instruction::GetElementPtr: {
// Analyze all of the subscripts of this getelementptr instruction
// to determine if we can prove known low zero bits.
APInt LocalKnownZero(BitWidth, 0), LocalKnownOne(BitWidth, 0);
computeKnownBits(I->getOperand(0), LocalKnownZero, LocalKnownOne, DL,
Depth + 1, Q);
unsigned TrailZ = LocalKnownZero.countTrailingOnes();
gep_type_iterator GTI = gep_type_begin(I);
for (unsigned i = 1, e = I->getNumOperands(); i != e; ++i, ++GTI) {
Value *Index = I->getOperand(i);
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
// Handle struct member offset arithmetic.
// Handle case when index is vector zeroinitializer
Constant *CIndex = cast<Constant>(Index);
if (CIndex->isZeroValue())
continue;
if (CIndex->getType()->isVectorTy())
Index = CIndex->getSplatValue();
unsigned Idx = cast<ConstantInt>(Index)->getZExtValue();
const StructLayout *SL = DL.getStructLayout(STy);
uint64_t Offset = SL->getElementOffset(Idx);
TrailZ = std::min<unsigned>(TrailZ,
countTrailingZeros(Offset));
} else {
// Handle array index arithmetic.
Type *IndexedTy = GTI.getIndexedType();
if (!IndexedTy->isSized()) {
TrailZ = 0;
break;
}
unsigned GEPOpiBits = Index->getType()->getScalarSizeInBits();
uint64_t TypeSize = DL.getTypeAllocSize(IndexedTy);
LocalKnownZero = LocalKnownOne = APInt(GEPOpiBits, 0);
computeKnownBits(Index, LocalKnownZero, LocalKnownOne, DL, Depth + 1,
Q);
TrailZ = std::min(TrailZ,
unsigned(countTrailingZeros(TypeSize) +
LocalKnownZero.countTrailingOnes()));
}
}
KnownZero = APInt::getLowBitsSet(BitWidth, TrailZ);
break;
}
case Instruction::PHI: {
PHINode *P = cast<PHINode>(I);
// Handle the case of a simple two-predecessor recurrence PHI.
// There's a lot more that could theoretically be done here, but
// this is sufficient to catch some interesting cases.
if (P->getNumIncomingValues() == 2) {
for (unsigned i = 0; i != 2; ++i) {
Value *L = P->getIncomingValue(i);
Value *R = P->getIncomingValue(!i);
Operator *LU = dyn_cast<Operator>(L);
if (!LU)
continue;
unsigned Opcode = LU->getOpcode();
// Check for operations that have the property that if
// both their operands have low zero bits, the result
// will have low zero bits.
if (Opcode == Instruction::Add ||
Opcode == Instruction::Sub ||
Opcode == Instruction::And ||
Opcode == Instruction::Or ||
Opcode == Instruction::Mul) {
Value *LL = LU->getOperand(0);
Value *LR = LU->getOperand(1);
// Find a recurrence.
if (LL == I)
L = LR;
else if (LR == I)
L = LL;
else
break;
// Ok, we have a PHI of the form L op= R. Check for low
// zero bits.
computeKnownBits(R, KnownZero2, KnownOne2, DL, Depth + 1, Q);
// We need to take the minimum number of known bits
APInt KnownZero3(KnownZero), KnownOne3(KnownOne);
computeKnownBits(L, KnownZero3, KnownOne3, DL, Depth + 1, Q);
KnownZero = APInt::getLowBitsSet(BitWidth,
std::min(KnownZero2.countTrailingOnes(),
KnownZero3.countTrailingOnes()));
break;
}
}
}
// Unreachable blocks may have zero-operand PHI nodes.
if (P->getNumIncomingValues() == 0)
break;
// Otherwise take the unions of the known bit sets of the operands,
// taking conservative care to avoid excessive recursion.
if (Depth < MaxDepth - 1 && !KnownZero && !KnownOne) {
// Skip if every incoming value references to ourself.
if (dyn_cast_or_null<UndefValue>(P->hasConstantValue()))
break;
KnownZero = APInt::getAllOnesValue(BitWidth);
KnownOne = APInt::getAllOnesValue(BitWidth);
for (Value *IncValue : P->incoming_values()) {
// Skip direct self references.
if (IncValue == P) continue;
KnownZero2 = APInt(BitWidth, 0);
KnownOne2 = APInt(BitWidth, 0);
// Recurse, but cap the recursion to one level, because we don't
// want to waste time spinning around in loops.
computeKnownBits(IncValue, KnownZero2, KnownOne2, DL,
MaxDepth - 1, Q);
KnownZero &= KnownZero2;
KnownOne &= KnownOne2;
// If all bits have been ruled out, there's no need to check
// more operands.
if (!KnownZero && !KnownOne)
break;
}
}
break;
}
case Instruction::Call:
case Instruction::Invoke:
if (MDNode *MD = cast<Instruction>(I)->getMetadata(LLVMContext::MD_range))
computeKnownBitsFromRangeMetadata(*MD, KnownZero);
// If a range metadata is attached to this IntrinsicInst, intersect the
// explicit range specified by the metadata and the implicit range of
// the intrinsic.
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::ctlz:
case Intrinsic::cttz: {
unsigned LowBits = Log2_32(BitWidth)+1;
// If this call is undefined for 0, the result will be less than 2^n.
if (II->getArgOperand(1) == ConstantInt::getTrue(II->getContext()))
LowBits -= 1;
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
break;
}
case Intrinsic::ctpop: {
unsigned LowBits = Log2_32(BitWidth)+1;
KnownZero |= APInt::getHighBitsSet(BitWidth, BitWidth - LowBits);
break;
}
case Intrinsic::x86_sse42_crc32_64_64:
KnownZero |= APInt::getHighBitsSet(64, 32);
break;
}
}
break;
case Instruction::ExtractValue:
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I->getOperand(0))) {
ExtractValueInst *EVI = cast<ExtractValueInst>(I);
if (EVI->getNumIndices() != 1) break;
if (EVI->getIndices()[0] == 0) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::uadd_with_overflow:
case Intrinsic::sadd_with_overflow:
computeKnownBitsAddSub(true, II->getArgOperand(0),
II->getArgOperand(1), false, KnownZero,
KnownOne, KnownZero2, KnownOne2, DL, Depth, Q);
break;
case Intrinsic::usub_with_overflow:
case Intrinsic::ssub_with_overflow:
computeKnownBitsAddSub(false, II->getArgOperand(0),
II->getArgOperand(1), false, KnownZero,
KnownOne, KnownZero2, KnownOne2, DL, Depth, Q);
break;
case Intrinsic::umul_with_overflow:
case Intrinsic::smul_with_overflow:
computeKnownBitsMul(II->getArgOperand(0), II->getArgOperand(1), false,
KnownZero, KnownOne, KnownZero2, KnownOne2, DL,
Depth, Q);
break;
}
}
}
}
}
/// Determine which bits of V are known to be either zero or one and return
/// them in the KnownZero/KnownOne bit sets.
///
/// NOTE: we cannot consider 'undef' to be "IsZero" here. The problem is that
/// we cannot optimize based on the assumption that it is zero without changing
/// it to be an explicit zero. If we don't change it to zero, other code could
/// optimized based on the contradictory assumption that it is non-zero.
/// Because instcombine aggressively folds operations with undef args anyway,
/// this won't lose us code quality.
///
/// This function is defined on values with integer type, values with pointer
/// type, and vectors of integers. In the case
/// where V is a vector, known zero, and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
void computeKnownBits(Value *V, APInt &KnownZero, APInt &KnownOne,
const DataLayout &DL, unsigned Depth, const Query &Q) {
assert(V && "No Value?");
assert(Depth <= MaxDepth && "Limit Search Depth");
unsigned BitWidth = KnownZero.getBitWidth();
assert((V->getType()->isIntOrIntVectorTy() ||
V->getType()->getScalarType()->isPointerTy()) &&
"Not integer or pointer type!");
assert((DL.getTypeSizeInBits(V->getType()->getScalarType()) == BitWidth) &&
(!V->getType()->isIntOrIntVectorTy() ||
V->getType()->getScalarSizeInBits() == BitWidth) &&
KnownZero.getBitWidth() == BitWidth &&
KnownOne.getBitWidth() == BitWidth &&
"V, KnownOne and KnownZero should have same BitWidth");
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
// We know all of the bits for a constant!
KnownOne = CI->getValue();
KnownZero = ~KnownOne;
return;
}
// Null and aggregate-zero are all-zeros.
if (isa<ConstantPointerNull>(V) ||
isa<ConstantAggregateZero>(V)) {
KnownOne.clearAllBits();
KnownZero = APInt::getAllOnesValue(BitWidth);
return;
}
// Handle a constant vector by taking the intersection of the known bits of
// each element. There is no real need to handle ConstantVector here, because
// we don't handle undef in any particularly useful way.
if (ConstantDataSequential *CDS = dyn_cast<ConstantDataSequential>(V)) {
// We know that CDS must be a vector of integers. Take the intersection of
// each element.
KnownZero.setAllBits(); KnownOne.setAllBits();
APInt Elt(KnownZero.getBitWidth(), 0);
for (unsigned i = 0, e = CDS->getNumElements(); i != e; ++i) {
Elt = CDS->getElementAsInteger(i);
KnownZero &= ~Elt;
KnownOne &= Elt;
}
return;
}
// The address of an aligned GlobalValue has trailing zeros.
if (auto *GO = dyn_cast<GlobalObject>(V)) {
unsigned Align = GO->getAlignment();
if (Align == 0) {
if (auto *GVar = dyn_cast<GlobalVariable>(GO)) {
Type *ObjectType = GVar->getType()->getElementType();
if (ObjectType->isSized()) {
// If the object is defined in the current Module, we'll be giving
// it the preferred alignment. Otherwise, we have to assume that it
// may only have the minimum ABI alignment.
if (!GVar->isDeclaration() && !GVar->isWeakForLinker())
Align = DL.getPreferredAlignment(GVar);
else
Align = DL.getABITypeAlignment(ObjectType);
}
}
}
if (Align > 0)
KnownZero = APInt::getLowBitsSet(BitWidth,
countTrailingZeros(Align));
else
KnownZero.clearAllBits();
KnownOne.clearAllBits();
return;
}
if (Argument *A = dyn_cast<Argument>(V)) {
unsigned Align = A->getType()->isPointerTy() ? A->getParamAlignment() : 0;
if (!Align && A->hasStructRetAttr()) {
// An sret parameter has at least the ABI alignment of the return type.
Type *EltTy = cast<PointerType>(A->getType())->getElementType();
if (EltTy->isSized())
Align = DL.getABITypeAlignment(EltTy);
}
if (Align)
KnownZero = APInt::getLowBitsSet(BitWidth, countTrailingZeros(Align));
else
KnownZero.clearAllBits();
KnownOne.clearAllBits();
// Don't give up yet... there might be an assumption that provides more
// information...
computeKnownBitsFromAssume(V, KnownZero, KnownOne, DL, Depth, Q);
// Or a dominating condition for that matter
if (EnableDomConditions && Depth <= DomConditionsMaxDepth)
computeKnownBitsFromDominatingCondition(V, KnownZero, KnownOne, DL,
Depth, Q);
return;
}
// Start out not knowing anything.
KnownZero.clearAllBits(); KnownOne.clearAllBits();
// Limit search depth.
// All recursive calls that increase depth must come after this.
if (Depth == MaxDepth)
return;
// A weak GlobalAlias is totally unknown. A non-weak GlobalAlias has
// the bits of its aliasee.
if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (!GA->mayBeOverridden())
computeKnownBits(GA->getAliasee(), KnownZero, KnownOne, DL, Depth + 1, Q);
return;
}
if (Operator *I = dyn_cast<Operator>(V))
computeKnownBitsFromOperator(I, KnownZero, KnownOne, DL, Depth, Q);
// computeKnownBitsFromAssume and computeKnownBitsFromDominatingCondition
// strictly refines KnownZero and KnownOne. Therefore, we run them after
// computeKnownBitsFromOperator.
// Check whether a nearby assume intrinsic can determine some known bits.
computeKnownBitsFromAssume(V, KnownZero, KnownOne, DL, Depth, Q);
// Check whether there's a dominating condition which implies something about
// this value at the given context.
if (EnableDomConditions && Depth <= DomConditionsMaxDepth)
computeKnownBitsFromDominatingCondition(V, KnownZero, KnownOne, DL, Depth,
Q);
assert((KnownZero & KnownOne) == 0 && "Bits known to be one AND zero?");
}
/// Determine whether the sign bit is known to be zero or one.
/// Convenience wrapper around computeKnownBits.
void ComputeSignBit(Value *V, bool &KnownZero, bool &KnownOne,
const DataLayout &DL, unsigned Depth, const Query &Q) {
unsigned BitWidth = getBitWidth(V->getType(), DL);
if (!BitWidth) {
KnownZero = false;
KnownOne = false;
return;
}
APInt ZeroBits(BitWidth, 0);
APInt OneBits(BitWidth, 0);
computeKnownBits(V, ZeroBits, OneBits, DL, Depth, Q);
KnownOne = OneBits[BitWidth - 1];
KnownZero = ZeroBits[BitWidth - 1];
}
/// Return true if the given value is known to have exactly one
/// bit set when defined. For vectors return true if every element is known to
/// be a power of two when defined. Supports values with integer or pointer
/// types and vectors of integers.
bool isKnownToBeAPowerOfTwo(Value *V, bool OrZero, unsigned Depth,
const Query &Q, const DataLayout &DL) {
if (Constant *C = dyn_cast<Constant>(V)) {
if (C->isNullValue())
return OrZero;
if (ConstantInt *CI = dyn_cast<ConstantInt>(C))
return CI->getValue().isPowerOf2();
// TODO: Handle vector constants.
}
// 1 << X is clearly a power of two if the one is not shifted off the end. If
// it is shifted off the end then the result is undefined.
if (match(V, m_Shl(m_One(), m_Value())))
return true;
// (signbit) >>l X is clearly a power of two if the one is not shifted off the
// bottom. If it is shifted off the bottom then the result is undefined.
if (match(V, m_LShr(m_SignBit(), m_Value())))
return true;
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth++ == MaxDepth)
return false;
Value *X = nullptr, *Y = nullptr;
// A shift of a power of two is a power of two or zero.
if (OrZero && (match(V, m_Shl(m_Value(X), m_Value())) ||
match(V, m_Shr(m_Value(X), m_Value()))))
return isKnownToBeAPowerOfTwo(X, /*OrZero*/ true, Depth, Q, DL);
if (ZExtInst *ZI = dyn_cast<ZExtInst>(V))
return isKnownToBeAPowerOfTwo(ZI->getOperand(0), OrZero, Depth, Q, DL);
if (SelectInst *SI = dyn_cast<SelectInst>(V))
return isKnownToBeAPowerOfTwo(SI->getTrueValue(), OrZero, Depth, Q, DL) &&
isKnownToBeAPowerOfTwo(SI->getFalseValue(), OrZero, Depth, Q, DL);
if (OrZero && match(V, m_And(m_Value(X), m_Value(Y)))) {
// A power of two and'd with anything is a power of two or zero.
if (isKnownToBeAPowerOfTwo(X, /*OrZero*/ true, Depth, Q, DL) ||
isKnownToBeAPowerOfTwo(Y, /*OrZero*/ true, Depth, Q, DL))
return true;
// X & (-X) is always a power of two or zero.
if (match(X, m_Neg(m_Specific(Y))) || match(Y, m_Neg(m_Specific(X))))
return true;
return false;
}
// Adding a power-of-two or zero to the same power-of-two or zero yields
// either the original power-of-two, a larger power-of-two or zero.
if (match(V, m_Add(m_Value(X), m_Value(Y)))) {
OverflowingBinaryOperator *VOBO = cast<OverflowingBinaryOperator>(V);
if (OrZero || VOBO->hasNoUnsignedWrap() || VOBO->hasNoSignedWrap()) {
if (match(X, m_And(m_Specific(Y), m_Value())) ||
match(X, m_And(m_Value(), m_Specific(Y))))
if (isKnownToBeAPowerOfTwo(Y, OrZero, Depth, Q, DL))
return true;
if (match(Y, m_And(m_Specific(X), m_Value())) ||
match(Y, m_And(m_Value(), m_Specific(X))))
if (isKnownToBeAPowerOfTwo(X, OrZero, Depth, Q, DL))
return true;
unsigned BitWidth = V->getType()->getScalarSizeInBits();
APInt LHSZeroBits(BitWidth, 0), LHSOneBits(BitWidth, 0);
computeKnownBits(X, LHSZeroBits, LHSOneBits, DL, Depth, Q);
APInt RHSZeroBits(BitWidth, 0), RHSOneBits(BitWidth, 0);
computeKnownBits(Y, RHSZeroBits, RHSOneBits, DL, Depth, Q);
// If i8 V is a power of two or zero:
// ZeroBits: 1 1 1 0 1 1 1 1
// ~ZeroBits: 0 0 0 1 0 0 0 0
if ((~(LHSZeroBits & RHSZeroBits)).isPowerOf2())
// If OrZero isn't set, we cannot give back a zero result.
// Make sure either the LHS or RHS has a bit set.
if (OrZero || RHSOneBits.getBoolValue() || LHSOneBits.getBoolValue())
return true;
}
}
// An exact divide or right shift can only shift off zero bits, so the result
// is a power of two only if the first operand is a power of two and not
// copying a sign bit (sdiv int_min, 2).
if (match(V, m_Exact(m_LShr(m_Value(), m_Value()))) ||
match(V, m_Exact(m_UDiv(m_Value(), m_Value())))) {
return isKnownToBeAPowerOfTwo(cast<Operator>(V)->getOperand(0), OrZero,
Depth, Q, DL);
}
return false;
}
/// \brief Test whether a GEP's result is known to be non-null.
///
/// Uses properties inherent in a GEP to try to determine whether it is known
/// to be non-null.
///
/// Currently this routine does not support vector GEPs.
static bool isGEPKnownNonNull(GEPOperator *GEP, const DataLayout &DL,
unsigned Depth, const Query &Q) {
if (!GEP->isInBounds() || GEP->getPointerAddressSpace() != 0)
return false;
// FIXME: Support vector-GEPs.
assert(GEP->getType()->isPointerTy() && "We only support plain pointer GEP");
// If the base pointer is non-null, we cannot walk to a null address with an
// inbounds GEP in address space zero.
if (isKnownNonZero(GEP->getPointerOperand(), DL, Depth, Q))
return true;
// Walk the GEP operands and see if any operand introduces a non-zero offset.
// If so, then the GEP cannot produce a null pointer, as doing so would
// inherently violate the inbounds contract within address space zero.
for (gep_type_iterator GTI = gep_type_begin(GEP), GTE = gep_type_end(GEP);
GTI != GTE; ++GTI) {
// Struct types are easy -- they must always be indexed by a constant.
if (StructType *STy = dyn_cast<StructType>(*GTI)) {
ConstantInt *OpC = cast<ConstantInt>(GTI.getOperand());
unsigned ElementIdx = OpC->getZExtValue();
const StructLayout *SL = DL.getStructLayout(STy);
uint64_t ElementOffset = SL->getElementOffset(ElementIdx);
if (ElementOffset > 0)
return true;
continue;
}
// If we have a zero-sized type, the index doesn't matter. Keep looping.
if (DL.getTypeAllocSize(GTI.getIndexedType()) == 0)
continue;
// Fast path the constant operand case both for efficiency and so we don't
// increment Depth when just zipping down an all-constant GEP.
if (ConstantInt *OpC = dyn_cast<ConstantInt>(GTI.getOperand())) {
if (!OpC->isZero())
return true;
continue;
}
// We post-increment Depth here because while isKnownNonZero increments it
// as well, when we pop back up that increment won't persist. We don't want
// to recurse 10k times just because we have 10k GEP operands. We don't
// bail completely out because we want to handle constant GEPs regardless
// of depth.
if (Depth++ >= MaxDepth)
continue;
if (isKnownNonZero(GTI.getOperand(), DL, Depth, Q))
return true;
}
return false;
}
/// Does the 'Range' metadata (which must be a valid MD_range operand list)
/// ensure that the value it's attached to is never Value? 'RangeType' is
/// is the type of the value described by the range.
static bool rangeMetadataExcludesValue(MDNode* Ranges,
const APInt& Value) {
const unsigned NumRanges = Ranges->getNumOperands() / 2;
assert(NumRanges >= 1);
for (unsigned i = 0; i < NumRanges; ++i) {
ConstantInt *Lower =
mdconst::extract<ConstantInt>(Ranges->getOperand(2 * i + 0));
ConstantInt *Upper =
mdconst::extract<ConstantInt>(Ranges->getOperand(2 * i + 1));
ConstantRange Range(Lower->getValue(), Upper->getValue());
if (Range.contains(Value))
return false;
}
return true;
}
/// Return true if the given value is known to be non-zero when defined.
/// For vectors return true if every element is known to be non-zero when
/// defined. Supports values with integer or pointer type and vectors of
/// integers.
bool isKnownNonZero(Value *V, const DataLayout &DL, unsigned Depth,
const Query &Q) {
if (Constant *C = dyn_cast<Constant>(V)) {
if (C->isNullValue())
return false;
if (isa<ConstantInt>(C))
// Must be non-zero due to null test above.
return true;
// TODO: Handle vectors
return false;
}
if (Instruction* I = dyn_cast<Instruction>(V)) {
if (MDNode *Ranges = I->getMetadata(LLVMContext::MD_range)) {
// If the possible ranges don't contain zero, then the value is
// definitely non-zero.
if (IntegerType* Ty = dyn_cast<IntegerType>(V->getType())) {
const APInt ZeroValue(Ty->getBitWidth(), 0);
if (rangeMetadataExcludesValue(Ranges, ZeroValue))
return true;
}
}
}
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth++ >= MaxDepth)
return false;
// Check for pointer simplifications.
if (V->getType()->isPointerTy()) {
if (isKnownNonNull(V))
return true;
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V))
if (isGEPKnownNonNull(GEP, DL, Depth, Q))
return true;
}
unsigned BitWidth = getBitWidth(V->getType()->getScalarType(), DL);
// X | Y != 0 if X != 0 or Y != 0.
Value *X = nullptr, *Y = nullptr;
if (match(V, m_Or(m_Value(X), m_Value(Y))))
return isKnownNonZero(X, DL, Depth, Q) || isKnownNonZero(Y, DL, Depth, Q);
// ext X != 0 if X != 0.
if (isa<SExtInst>(V) || isa<ZExtInst>(V))
return isKnownNonZero(cast<Instruction>(V)->getOperand(0), DL, Depth, Q);
// shl X, Y != 0 if X is odd. Note that the value of the shift is undefined
// if the lowest bit is shifted off the end.
if (BitWidth && match(V, m_Shl(m_Value(X), m_Value(Y)))) {
// shl nuw can't remove any non-zero bits.
OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V);
if (BO->hasNoUnsignedWrap())
return isKnownNonZero(X, DL, Depth, Q);
APInt KnownZero(BitWidth, 0);
APInt KnownOne(BitWidth, 0);
computeKnownBits(X, KnownZero, KnownOne, DL, Depth, Q);
if (KnownOne[0])
return true;
}
// shr X, Y != 0 if X is negative. Note that the value of the shift is not
// defined if the sign bit is shifted off the end.
else if (match(V, m_Shr(m_Value(X), m_Value(Y)))) {
// shr exact can only shift out zero bits.
PossiblyExactOperator *BO = cast<PossiblyExactOperator>(V);
if (BO->isExact())
return isKnownNonZero(X, DL, Depth, Q);
bool XKnownNonNegative, XKnownNegative;
ComputeSignBit(X, XKnownNonNegative, XKnownNegative, DL, Depth, Q);
if (XKnownNegative)
return true;
}
// div exact can only produce a zero if the dividend is zero.
else if (match(V, m_Exact(m_IDiv(m_Value(X), m_Value())))) {
return isKnownNonZero(X, DL, Depth, Q);
}
// X + Y.
else if (match(V, m_Add(m_Value(X), m_Value(Y)))) {
bool XKnownNonNegative, XKnownNegative;
bool YKnownNonNegative, YKnownNegative;
ComputeSignBit(X, XKnownNonNegative, XKnownNegative, DL, Depth, Q);
ComputeSignBit(Y, YKnownNonNegative, YKnownNegative, DL, Depth, Q);
// If X and Y are both non-negative (as signed values) then their sum is not
// zero unless both X and Y are zero.
if (XKnownNonNegative && YKnownNonNegative)
if (isKnownNonZero(X, DL, Depth, Q) || isKnownNonZero(Y, DL, Depth, Q))
return true;
// If X and Y are both negative (as signed values) then their sum is not
// zero unless both X and Y equal INT_MIN.
if (BitWidth && XKnownNegative && YKnownNegative) {
APInt KnownZero(BitWidth, 0);
APInt KnownOne(BitWidth, 0);
APInt Mask = APInt::getSignedMaxValue(BitWidth);
// The sign bit of X is set. If some other bit is set then X is not equal
// to INT_MIN.
computeKnownBits(X, KnownZero, KnownOne, DL, Depth, Q);
if ((KnownOne & Mask) != 0)
return true;
// The sign bit of Y is set. If some other bit is set then Y is not equal
// to INT_MIN.
computeKnownBits(Y, KnownZero, KnownOne, DL, Depth, Q);
if ((KnownOne & Mask) != 0)
return true;
}
// The sum of a non-negative number and a power of two is not zero.
if (XKnownNonNegative &&
isKnownToBeAPowerOfTwo(Y, /*OrZero*/ false, Depth, Q, DL))
return true;
if (YKnownNonNegative &&
isKnownToBeAPowerOfTwo(X, /*OrZero*/ false, Depth, Q, DL))
return true;
}
// X * Y.
else if (match(V, m_Mul(m_Value(X), m_Value(Y)))) {
OverflowingBinaryOperator *BO = cast<OverflowingBinaryOperator>(V);
// If X and Y are non-zero then so is X * Y as long as the multiplication
// does not overflow.
if ((BO->hasNoSignedWrap() || BO->hasNoUnsignedWrap()) &&
isKnownNonZero(X, DL, Depth, Q) && isKnownNonZero(Y, DL, Depth, Q))
return true;
}
// (C ? X : Y) != 0 if X != 0 and Y != 0.
else if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
if (isKnownNonZero(SI->getTrueValue(), DL, Depth, Q) &&
isKnownNonZero(SI->getFalseValue(), DL, Depth, Q))
return true;
}
if (!BitWidth) return false;
APInt KnownZero(BitWidth, 0);
APInt KnownOne(BitWidth, 0);
computeKnownBits(V, KnownZero, KnownOne, DL, Depth, Q);
return KnownOne != 0;
}
/// Return true if 'V & Mask' is known to be zero. We use this predicate to
/// simplify operations downstream. Mask is known to be zero for bits that V
/// cannot have.
///
/// This function is defined on values with integer type, values with pointer
/// type, and vectors of integers. In the case
/// where V is a vector, the mask, known zero, and known one values are the
/// same width as the vector element, and the bit is set only if it is true
/// for all of the elements in the vector.
bool MaskedValueIsZero(Value *V, const APInt &Mask, const DataLayout &DL,
unsigned Depth, const Query &Q) {
APInt KnownZero(Mask.getBitWidth(), 0), KnownOne(Mask.getBitWidth(), 0);
computeKnownBits(V, KnownZero, KnownOne, DL, Depth, Q);
return (KnownZero & Mask) == Mask;
}
/// Return the number of times the sign bit of the register is replicated into
/// the other bits. We know that at least 1 bit is always equal to the sign bit
/// (itself), but other cases can give us information. For example, immediately
/// after an "ashr X, 2", we know that the top 3 bits are all equal to each
/// other, so we return 3.
///
/// 'Op' must have a scalar integer type.
///
unsigned ComputeNumSignBits(Value *V, const DataLayout &DL, unsigned Depth,
const Query &Q) {
unsigned TyBits = DL.getTypeSizeInBits(V->getType()->getScalarType());
unsigned Tmp, Tmp2;
unsigned FirstAnswer = 1;
// Note that ConstantInt is handled by the general computeKnownBits case
// below.
if (Depth == 6)
return 1; // Limit search depth.
Operator *U = dyn_cast<Operator>(V);
switch (Operator::getOpcode(V)) {
default: break;
case Instruction::SExt:
Tmp = TyBits - U->getOperand(0)->getType()->getScalarSizeInBits();
return ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q) + Tmp;
case Instruction::SDiv: {
const APInt *Denominator;
// sdiv X, C -> adds log(C) sign bits.
if (match(U->getOperand(1), m_APInt(Denominator))) {
// Ignore non-positive denominator.
if (!Denominator->isStrictlyPositive())
break;
// Calculate the incoming numerator bits.
unsigned NumBits = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
// Add floor(log(C)) bits to the numerator bits.
return std::min(TyBits, NumBits + Denominator->logBase2());
}
break;
}
case Instruction::SRem: {
const APInt *Denominator;
// srem X, C -> we know that the result is within [-C+1,C) when C is a
// positive constant. This let us put a lower bound on the number of sign
// bits.
if (match(U->getOperand(1), m_APInt(Denominator))) {
// Ignore non-positive denominator.
if (!Denominator->isStrictlyPositive())
break;
// Calculate the incoming numerator bits. SRem by a positive constant
// can't lower the number of sign bits.
unsigned NumrBits =
ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
// Calculate the leading sign bit constraints by examining the
// denominator. Given that the denominator is positive, there are two
// cases:
//
// 1. the numerator is positive. The result range is [0,C) and [0,C) u<
// (1 << ceilLogBase2(C)).
//
// 2. the numerator is negative. Then the result range is (-C,0] and
// integers in (-C,0] are either 0 or >u (-1 << ceilLogBase2(C)).
//
// Thus a lower bound on the number of sign bits is `TyBits -
// ceilLogBase2(C)`.
unsigned ResBits = TyBits - Denominator->ceilLogBase2();
return std::max(NumrBits, ResBits);
}
break;
}
case Instruction::AShr: {
Tmp = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
// ashr X, C -> adds C sign bits. Vectors too.
const APInt *ShAmt;
if (match(U->getOperand(1), m_APInt(ShAmt))) {
Tmp += ShAmt->getZExtValue();
if (Tmp > TyBits) Tmp = TyBits;
}
return Tmp;
}
case Instruction::Shl: {
const APInt *ShAmt;
if (match(U->getOperand(1), m_APInt(ShAmt))) {
// shl destroys sign bits.
Tmp = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
Tmp2 = ShAmt->getZExtValue();
if (Tmp2 >= TyBits || // Bad shift.
Tmp2 >= Tmp) break; // Shifted all sign bits out.
return Tmp - Tmp2;
}
break;
}
case Instruction::And:
case Instruction::Or:
case Instruction::Xor: // NOT is handled here.
// Logical binary ops preserve the number of sign bits at the worst.
Tmp = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
if (Tmp != 1) {
Tmp2 = ComputeNumSignBits(U->getOperand(1), DL, Depth + 1, Q);
FirstAnswer = std::min(Tmp, Tmp2);
// We computed what we know about the sign bits as our first
// answer. Now proceed to the generic code that uses
// computeKnownBits, and pick whichever answer is better.
}
break;
case Instruction::Select:
Tmp = ComputeNumSignBits(U->getOperand(1), DL, Depth + 1, Q);
if (Tmp == 1) return 1; // Early out.
Tmp2 = ComputeNumSignBits(U->getOperand(2), DL, Depth + 1, Q);
return std::min(Tmp, Tmp2);
case Instruction::Add:
// Add can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
if (Tmp == 1) return 1; // Early out.
// Special case decrementing a value (ADD X, -1):
if (const auto *CRHS = dyn_cast<Constant>(U->getOperand(1)))
if (CRHS->isAllOnesValue()) {
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
computeKnownBits(U->getOperand(0), KnownZero, KnownOne, DL, Depth + 1,
Q);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue())
return TyBits;
// If we are subtracting one from a positive number, there is no carry
// out of the result.
if (KnownZero.isNegative())
return Tmp;
}
Tmp2 = ComputeNumSignBits(U->getOperand(1), DL, Depth + 1, Q);
if (Tmp2 == 1) return 1;
return std::min(Tmp, Tmp2)-1;
case Instruction::Sub:
Tmp2 = ComputeNumSignBits(U->getOperand(1), DL, Depth + 1, Q);
if (Tmp2 == 1) return 1;
// Handle NEG.
if (const auto *CLHS = dyn_cast<Constant>(U->getOperand(0)))
if (CLHS->isNullValue()) {
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
computeKnownBits(U->getOperand(1), KnownZero, KnownOne, DL, Depth + 1,
Q);
// If the input is known to be 0 or 1, the output is 0/-1, which is all
// sign bits set.
if ((KnownZero | APInt(TyBits, 1)).isAllOnesValue())
return TyBits;
// If the input is known to be positive (the sign bit is known clear),
// the output of the NEG has the same number of sign bits as the input.
if (KnownZero.isNegative())
return Tmp2;
// Otherwise, we treat this like a SUB.
}
// Sub can have at most one carry bit. Thus we know that the output
// is, at worst, one more bit than the inputs.
Tmp = ComputeNumSignBits(U->getOperand(0), DL, Depth + 1, Q);
if (Tmp == 1) return 1; // Early out.
return std::min(Tmp, Tmp2)-1;
case Instruction::PHI: {
PHINode *PN = cast<PHINode>(U);
unsigned NumIncomingValues = PN->getNumIncomingValues();
// Don't analyze large in-degree PHIs.
if (NumIncomingValues > 4) break;
// Unreachable blocks may have zero-operand PHI nodes.
if (NumIncomingValues == 0) break;
// Take the minimum of all incoming values. This can't infinitely loop
// because of our depth threshold.
Tmp = ComputeNumSignBits(PN->getIncomingValue(0), DL, Depth + 1, Q);
for (unsigned i = 1, e = NumIncomingValues; i != e; ++i) {
if (Tmp == 1) return Tmp;
Tmp = std::min(
Tmp, ComputeNumSignBits(PN->getIncomingValue(i), DL, Depth + 1, Q));
}
return Tmp;
}
case Instruction::Trunc:
// FIXME: it's tricky to do anything useful for this, but it is an important
// case for targets like X86.
break;
}
// Finally, if we can prove that the top bits of the result are 0's or 1's,
// use this information.
APInt KnownZero(TyBits, 0), KnownOne(TyBits, 0);
APInt Mask;
computeKnownBits(V, KnownZero, KnownOne, DL, Depth, Q);
if (KnownZero.isNegative()) { // sign bit is 0
Mask = KnownZero;
} else if (KnownOne.isNegative()) { // sign bit is 1;
Mask = KnownOne;
} else {
// Nothing known.
return FirstAnswer;
}
// Okay, we know that the sign bit in Mask is set. Use CLZ to determine
// the number of identical bits in the top of the input value.
Mask = ~Mask;
Mask <<= Mask.getBitWidth()-TyBits;
// Return # leading zeros. We use 'min' here in case Val was zero before
// shifting. We don't want to return '64' as for an i32 "0".
return std::max(FirstAnswer, std::min(TyBits, Mask.countLeadingZeros()));
}
/// This function computes the integer multiple of Base that equals V.
/// If successful, it returns true and returns the multiple in
/// Multiple. If unsuccessful, it returns false. It looks
/// through SExt instructions only if LookThroughSExt is true.
bool llvm::ComputeMultiple(Value *V, unsigned Base, Value *&Multiple,
bool LookThroughSExt, unsigned Depth) {
const unsigned MaxDepth = 6;
assert(V && "No Value?");
assert(Depth <= MaxDepth && "Limit Search Depth");
assert(V->getType()->isIntegerTy() && "Not integer or pointer type!");
Type *T = V->getType();
ConstantInt *CI = dyn_cast<ConstantInt>(V);
if (Base == 0)
return false;
if (Base == 1) {
Multiple = V;
return true;
}
ConstantExpr *CO = dyn_cast<ConstantExpr>(V);
Constant *BaseVal = ConstantInt::get(T, Base);
if (CO && CO == BaseVal) {
// Multiple is 1.
Multiple = ConstantInt::get(T, 1);
return true;
}
if (CI && CI->getZExtValue() % Base == 0) {
Multiple = ConstantInt::get(T, CI->getZExtValue() / Base);
return true;
}
if (Depth == MaxDepth) return false; // Limit search depth.
Operator *I = dyn_cast<Operator>(V);
if (!I) return false;
switch (I->getOpcode()) {
default: break;
case Instruction::SExt:
if (!LookThroughSExt) return false;
// otherwise fall through to ZExt
case Instruction::ZExt:
return ComputeMultiple(I->getOperand(0), Base, Multiple,
LookThroughSExt, Depth+1);
case Instruction::Shl:
case Instruction::Mul: {
Value *Op0 = I->getOperand(0);
Value *Op1 = I->getOperand(1);
if (I->getOpcode() == Instruction::Shl) {
ConstantInt *Op1CI = dyn_cast<ConstantInt>(Op1);
if (!Op1CI) return false;
// Turn Op0 << Op1 into Op0 * 2^Op1
APInt Op1Int = Op1CI->getValue();
uint64_t BitToSet = Op1Int.getLimitedValue(Op1Int.getBitWidth() - 1);
APInt API(Op1Int.getBitWidth(), 0);
API.setBit(BitToSet);
Op1 = ConstantInt::get(V->getContext(), API);
}
Value *Mul0 = nullptr;
if (ComputeMultiple(Op0, Base, Mul0, LookThroughSExt, Depth+1)) {
if (Constant *Op1C = dyn_cast<Constant>(Op1))
if (Constant *MulC = dyn_cast<Constant>(Mul0)) {
if (Op1C->getType()->getPrimitiveSizeInBits() <
MulC->getType()->getPrimitiveSizeInBits())
Op1C = ConstantExpr::getZExt(Op1C, MulC->getType());
if (Op1C->getType()->getPrimitiveSizeInBits() >
MulC->getType()->getPrimitiveSizeInBits())
MulC = ConstantExpr::getZExt(MulC, Op1C->getType());
// V == Base * (Mul0 * Op1), so return (Mul0 * Op1)
Multiple = ConstantExpr::getMul(MulC, Op1C);
return true;
}
if (ConstantInt *Mul0CI = dyn_cast<ConstantInt>(Mul0))
if (Mul0CI->getValue() == 1) {
// V == Base * Op1, so return Op1
Multiple = Op1;
return true;
}
}
Value *Mul1 = nullptr;
if (ComputeMultiple(Op1, Base, Mul1, LookThroughSExt, Depth+1)) {
if (Constant *Op0C = dyn_cast<Constant>(Op0))
if (Constant *MulC = dyn_cast<Constant>(Mul1)) {
if (Op0C->getType()->getPrimitiveSizeInBits() <
MulC->getType()->getPrimitiveSizeInBits())
Op0C = ConstantExpr::getZExt(Op0C, MulC->getType());
if (Op0C->getType()->getPrimitiveSizeInBits() >
MulC->getType()->getPrimitiveSizeInBits())
MulC = ConstantExpr::getZExt(MulC, Op0C->getType());
// V == Base * (Mul1 * Op0), so return (Mul1 * Op0)
Multiple = ConstantExpr::getMul(MulC, Op0C);
return true;
}
if (ConstantInt *Mul1CI = dyn_cast<ConstantInt>(Mul1))
if (Mul1CI->getValue() == 1) {
// V == Base * Op0, so return Op0
Multiple = Op0;
return true;
}
}
}
}
// We could not determine if V is a multiple of Base.
return false;
}
/// Return true if we can prove that the specified FP value is never equal to
/// -0.0.
///
/// NOTE: this function will need to be revisited when we support non-default
/// rounding modes!
///
bool llvm::CannotBeNegativeZero(const Value *V, unsigned Depth) {
if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V))
return !CFP->getValueAPF().isNegZero();
// FIXME: Magic number! At the least, this should be given a name because it's
// used similarly in CannotBeOrderedLessThanZero(). A better fix may be to
// expose it as a parameter, so it can be used for testing / experimenting.
if (Depth == 6)
return false; // Limit search depth.
const Operator *I = dyn_cast<Operator>(V);
if (!I) return false;
// Check if the nsz fast-math flag is set
if (const FPMathOperator *FPO = dyn_cast<FPMathOperator>(I))
if (FPO->hasNoSignedZeros())
return true;
// (add x, 0.0) is guaranteed to return +0.0, not -0.0.
if (I->getOpcode() == Instruction::FAdd)
if (ConstantFP *CFP = dyn_cast<ConstantFP>(I->getOperand(1)))
if (CFP->isNullValue())
return true;
// sitofp and uitofp turn into +0.0 for zero.
if (isa<SIToFPInst>(I) || isa<UIToFPInst>(I))
return true;
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
// sqrt(-0.0) = -0.0, no other negative results are possible.
if (II->getIntrinsicID() == Intrinsic::sqrt)
return CannotBeNegativeZero(II->getArgOperand(0), Depth+1);
if (const CallInst *CI = dyn_cast<CallInst>(I))
if (const Function *F = CI->getCalledFunction()) {
if (F->isDeclaration()) {
// abs(x) != -0.0
if (F->getName() == "abs") return true;
// fabs[lf](x) != -0.0
if (F->getName() == "fabs") return true;
if (F->getName() == "fabsf") return true;
if (F->getName() == "fabsl") return true;
if (F->getName() == "sqrt" || F->getName() == "sqrtf" ||
F->getName() == "sqrtl")
return CannotBeNegativeZero(CI->getArgOperand(0), Depth+1);
}
}
return false;
}
bool llvm::CannotBeOrderedLessThanZero(const Value *V, unsigned Depth) {
if (const ConstantFP *CFP = dyn_cast<ConstantFP>(V))
return !CFP->getValueAPF().isNegative() || CFP->getValueAPF().isZero();
// FIXME: Magic number! At the least, this should be given a name because it's
// used similarly in CannotBeNegativeZero(). A better fix may be to
// expose it as a parameter, so it can be used for testing / experimenting.
if (Depth == 6)
return false; // Limit search depth.
const Operator *I = dyn_cast<Operator>(V);
if (!I) return false;
switch (I->getOpcode()) {
default: break;
case Instruction::FMul:
// x*x is always non-negative or a NaN.
if (I->getOperand(0) == I->getOperand(1))
return true;
// Fall through
case Instruction::FAdd:
case Instruction::FDiv:
case Instruction::FRem:
return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1) &&
CannotBeOrderedLessThanZero(I->getOperand(1), Depth+1);
case Instruction::FPExt:
case Instruction::FPTrunc:
// Widening/narrowing never change sign.
return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1);
case Instruction::Call:
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::exp:
case Intrinsic::exp2:
case Intrinsic::fabs:
case Intrinsic::sqrt:
return true;
case Intrinsic::powi:
if (ConstantInt *CI = dyn_cast<ConstantInt>(I->getOperand(1))) {
// powi(x,n) is non-negative if n is even.
if (CI->getBitWidth() <= 64 && CI->getSExtValue() % 2u == 0)
return true;
}
return CannotBeOrderedLessThanZero(I->getOperand(0), Depth+1);
case Intrinsic::fma:
case Intrinsic::fmuladd:
// x*x+y is non-negative if y is non-negative.
return I->getOperand(0) == I->getOperand(1) &&
CannotBeOrderedLessThanZero(I->getOperand(2), Depth+1);
}
break;
}
return false;
}
/// If the specified value can be set by repeating the same byte in memory,
/// return the i8 value that it is represented with. This is
/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
/// byte store (e.g. i16 0x1234), return null.
Value *llvm::isBytewiseValue(Value *V) {
// All byte-wide stores are splatable, even of arbitrary variables.
if (V->getType()->isIntegerTy(8)) return V;
// Handle 'null' ConstantArrayZero etc.
if (Constant *C = dyn_cast<Constant>(V))
if (C->isNullValue())
return Constant::getNullValue(Type::getInt8Ty(V->getContext()));
// Constant float and double values can be handled as integer values if the
// corresponding integer value is "byteable". An important case is 0.0.
if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
if (CFP->getType()->isFloatTy())
V = ConstantExpr::getBitCast(CFP, Type::getInt32Ty(V->getContext()));
if (CFP->getType()->isDoubleTy())
V = ConstantExpr::getBitCast(CFP, Type::getInt64Ty(V->getContext()));
// Don't handle long double formats, which have strange constraints.
}
// We can handle constant integers that are multiple of 8 bits.
if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
if (CI->getBitWidth() % 8 == 0) {
assert(CI->getBitWidth() > 8 && "8 bits should be handled above!");
if (!CI->getValue().isSplat(8))
return nullptr;
return ConstantInt::get(V->getContext(), CI->getValue().trunc(8));
}
}
// A ConstantDataArray/Vector is splatable if all its members are equal and
// also splatable.
if (ConstantDataSequential *CA = dyn_cast<ConstantDataSequential>(V)) {
Value *Elt = CA->getElementAsConstant(0);
Value *Val = isBytewiseValue(Elt);
if (!Val)
return nullptr;
for (unsigned I = 1, E = CA->getNumElements(); I != E; ++I)
if (CA->getElementAsConstant(I) != Elt)
return nullptr;
return Val;
}
// Conceptually, we could handle things like:
// %a = zext i8 %X to i16
// %b = shl i16 %a, 8
// %c = or i16 %a, %b
// but until there is an example that actually needs this, it doesn't seem
// worth worrying about.
return nullptr;
}
// This is the recursive version of BuildSubAggregate. It takes a few different
// arguments. Idxs is the index within the nested struct From that we are
// looking at now (which is of type IndexedType). IdxSkip is the number of
// indices from Idxs that should be left out when inserting into the resulting
// struct. To is the result struct built so far, new insertvalue instructions
// build on that.
static Value *BuildSubAggregate(Value *From, Value* To, Type *IndexedType,
SmallVectorImpl<unsigned> &Idxs,
unsigned IdxSkip,
Instruction *InsertBefore) {
llvm::StructType *STy = dyn_cast<llvm::StructType>(IndexedType);
if (STy) {
// Save the original To argument so we can modify it
Value *OrigTo = To;
// General case, the type indexed by Idxs is a struct
for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
// Process each struct element recursively
Idxs.push_back(i);
Value *PrevTo = To;
To = BuildSubAggregate(From, To, STy->getElementType(i), Idxs, IdxSkip,
InsertBefore);
Idxs.pop_back();
if (!To) {
// Couldn't find any inserted value for this index? Cleanup
while (PrevTo != OrigTo) {
InsertValueInst* Del = cast<InsertValueInst>(PrevTo);
PrevTo = Del->getAggregateOperand();
Del->eraseFromParent();
}
// Stop processing elements
break;
}
}
// If we successfully found a value for each of our subaggregates
if (To)
return To;
}
// Base case, the type indexed by SourceIdxs is not a struct, or not all of
// the struct's elements had a value that was inserted directly. In the latter
// case, perhaps we can't determine each of the subelements individually, but
// we might be able to find the complete struct somewhere.
// Find the value that is at that particular spot
Value *V = FindInsertedValue(From, Idxs);
if (!V)
return nullptr;
// Insert the value in the new (sub) aggregrate
return llvm::InsertValueInst::Create(To, V, makeArrayRef(Idxs).slice(IdxSkip),
"tmp", InsertBefore);
}
// This helper takes a nested struct and extracts a part of it (which is again a
// struct) into a new value. For example, given the struct:
// { a, { b, { c, d }, e } }
// and the indices "1, 1" this returns
// { c, d }.
//
// It does this by inserting an insertvalue for each element in the resulting
// struct, as opposed to just inserting a single struct. This will only work if
// each of the elements of the substruct are known (ie, inserted into From by an
// insertvalue instruction somewhere).
//
// All inserted insertvalue instructions are inserted before InsertBefore
static Value *BuildSubAggregate(Value *From, ArrayRef<unsigned> idx_range,
Instruction *InsertBefore) {
assert(InsertBefore && "Must have someplace to insert!");
Type *IndexedType = ExtractValueInst::getIndexedType(From->getType(),
idx_range);
Value *To = UndefValue::get(IndexedType);
SmallVector<unsigned, 10> Idxs(idx_range.begin(), idx_range.end());
unsigned IdxSkip = Idxs.size();
return BuildSubAggregate(From, To, IndexedType, Idxs, IdxSkip, InsertBefore);
}
/// Given an aggregrate and an sequence of indices, see if
/// the scalar value indexed is already around as a register, for example if it
/// were inserted directly into the aggregrate.
///
/// If InsertBefore is not null, this function will duplicate (modified)
/// insertvalues when a part of a nested struct is extracted.
Value *llvm::FindInsertedValue(Value *V, ArrayRef<unsigned> idx_range,
Instruction *InsertBefore) {
// Nothing to index? Just return V then (this is useful at the end of our
// recursion).
if (idx_range.empty())
return V;
// We have indices, so V should have an indexable type.
assert((V->getType()->isStructTy() || V->getType()->isArrayTy()) &&
"Not looking at a struct or array?");
assert(ExtractValueInst::getIndexedType(V->getType(), idx_range) &&
"Invalid indices for type?");
if (Constant *C = dyn_cast<Constant>(V)) {
C = C->getAggregateElement(idx_range[0]);
if (!C) return nullptr;
return FindInsertedValue(C, idx_range.slice(1), InsertBefore);
}
if (InsertValueInst *I = dyn_cast<InsertValueInst>(V)) {
// Loop the indices for the insertvalue instruction in parallel with the
// requested indices
const unsigned *req_idx = idx_range.begin();
for (const unsigned *i = I->idx_begin(), *e = I->idx_end();
i != e; ++i, ++req_idx) {
if (req_idx == idx_range.end()) {
// We can't handle this without inserting insertvalues
if (!InsertBefore)
return nullptr;
// The requested index identifies a part of a nested aggregate. Handle
// this specially. For example,
// %A = insertvalue { i32, {i32, i32 } } undef, i32 10, 1, 0
// %B = insertvalue { i32, {i32, i32 } } %A, i32 11, 1, 1
// %C = extractvalue {i32, { i32, i32 } } %B, 1
// This can be changed into
// %A = insertvalue {i32, i32 } undef, i32 10, 0
// %C = insertvalue {i32, i32 } %A, i32 11, 1
// which allows the unused 0,0 element from the nested struct to be
// removed.
return BuildSubAggregate(V, makeArrayRef(idx_range.begin(), req_idx),
InsertBefore);
}
// This insert value inserts something else than what we are looking for.
// See if the (aggregrate) value inserted into has the value we are
// looking for, then.
if (*req_idx != *i)
return FindInsertedValue(I->getAggregateOperand(), idx_range,
InsertBefore);
}
// If we end up here, the indices of the insertvalue match with those
// requested (though possibly only partially). Now we recursively look at
// the inserted value, passing any remaining indices.
return FindInsertedValue(I->getInsertedValueOperand(),
makeArrayRef(req_idx, idx_range.end()),
InsertBefore);
}
if (ExtractValueInst *I = dyn_cast<ExtractValueInst>(V)) {
// If we're extracting a value from an aggregrate that was extracted from
// something else, we can extract from that something else directly instead.
// However, we will need to chain I's indices with the requested indices.
// Calculate the number of indices required
unsigned size = I->getNumIndices() + idx_range.size();
// Allocate some space to put the new indices in
SmallVector<unsigned, 5> Idxs;
Idxs.reserve(size);
// Add indices from the extract value instruction
Idxs.append(I->idx_begin(), I->idx_end());
// Add requested indices
Idxs.append(idx_range.begin(), idx_range.end());
assert(Idxs.size() == size
&& "Number of indices added not correct?");
return FindInsertedValue(I->getAggregateOperand(), Idxs, InsertBefore);
}
// Otherwise, we don't know (such as, extracting from a function return value
// or load instruction)
return nullptr;
}
/// Analyze the specified pointer to see if it can be expressed as a base
/// pointer plus a constant offset. Return the base and offset to the caller.
Value *llvm::GetPointerBaseWithConstantOffset(Value *Ptr, int64_t &Offset,
const DataLayout &DL) {
unsigned BitWidth = DL.getPointerTypeSizeInBits(Ptr->getType());
APInt ByteOffset(BitWidth, 0);
while (1) {
if (Ptr->getType()->isVectorTy())
break;
if (GEPOperator *GEP = dyn_cast<GEPOperator>(Ptr)) {
APInt GEPOffset(BitWidth, 0);
if (!GEP->accumulateConstantOffset(DL, GEPOffset))
break;
ByteOffset += GEPOffset;
Ptr = GEP->getPointerOperand();
} else if (Operator::getOpcode(Ptr) == Instruction::BitCast ||
Operator::getOpcode(Ptr) == Instruction::AddrSpaceCast) {
Ptr = cast<Operator>(Ptr)->getOperand(0);
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(Ptr)) {
if (GA->mayBeOverridden())
break;
Ptr = GA->getAliasee();
} else {
break;
}
}
Offset = ByteOffset.getSExtValue();
return Ptr;
}
/// This function computes the length of a null-terminated C string pointed to
/// by V. If successful, it returns true and returns the string in Str.
/// If unsuccessful, it returns false.
bool llvm::getConstantStringInfo(const Value *V, StringRef &Str,
uint64_t Offset, bool TrimAtNul) {
assert(V);
// Look through bitcast instructions and geps.
V = V->stripPointerCasts();
// If the value is a GEP instruction or constant expression, treat it as an
// offset.
if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
// Make sure the GEP has exactly three arguments.
if (GEP->getNumOperands() != 3)
return false;
// Make sure the index-ee is a pointer to array of i8.
PointerType *PT = cast<PointerType>(GEP->getOperand(0)->getType());
ArrayType *AT = dyn_cast<ArrayType>(PT->getElementType());
if (!AT || !AT->getElementType()->isIntegerTy(8))
return false;
// Check to make sure that the first operand of the GEP is an integer and
// has value 0 so that we are sure we're indexing into the initializer.
const ConstantInt *FirstIdx = dyn_cast<ConstantInt>(GEP->getOperand(1));
if (!FirstIdx || !FirstIdx->isZero())
return false;
// If the second index isn't a ConstantInt, then this is a variable index
// into the array. If this occurs, we can't say anything meaningful about
// the string.
uint64_t StartIdx = 0;
if (const ConstantInt *CI = dyn_cast<ConstantInt>(GEP->getOperand(2)))
StartIdx = CI->getZExtValue();
else
return false;
return getConstantStringInfo(GEP->getOperand(0), Str, StartIdx + Offset,
TrimAtNul);
}
// The GEP instruction, constant or instruction, must reference a global
// variable that is a constant and is initialized. The referenced constant
// initializer is the array that we'll use for optimization.
const GlobalVariable *GV = dyn_cast<GlobalVariable>(V);
if (!GV || !GV->isConstant() || !GV->hasDefinitiveInitializer())
return false;
// Handle the all-zeros case
if (GV->getInitializer()->isNullValue()) {
// This is a degenerate case. The initializer is constant zero so the
// length of the string must be zero.
Str = "";
return true;
}
// Must be a Constant Array
const ConstantDataArray *Array =
dyn_cast<ConstantDataArray>(GV->getInitializer());
if (!Array || !Array->isString())
return false;
// Get the number of elements in the array
uint64_t NumElts = Array->getType()->getArrayNumElements();
// Start out with the entire array in the StringRef.
Str = Array->getAsString();
if (Offset > NumElts)
return false;
// Skip over 'offset' bytes.
Str = Str.substr(Offset);
if (TrimAtNul) {
// Trim off the \0 and anything after it. If the array is not nul
// terminated, we just return the whole end of string. The client may know
// some other way that the string is length-bound.
Str = Str.substr(0, Str.find('\0'));
}
return true;
}
// These next two are very similar to the above, but also look through PHI
// nodes.
// TODO: See if we can integrate these two together.
/// If we can compute the length of the string pointed to by
/// the specified pointer, return 'len+1'. If we can't, return 0.
static uint64_t GetStringLengthH(Value *V, SmallPtrSetImpl<PHINode*> &PHIs) {
// Look through noop bitcast instructions.
V = V->stripPointerCasts();
// If this is a PHI node, there are two cases: either we have already seen it
// or we haven't.
if (PHINode *PN = dyn_cast<PHINode>(V)) {
if (!PHIs.insert(PN).second)
return ~0ULL; // already in the set.
// If it was new, see if all the input strings are the same length.
uint64_t LenSoFar = ~0ULL;
for (Value *IncValue : PN->incoming_values()) {
uint64_t Len = GetStringLengthH(IncValue, PHIs);
if (Len == 0) return 0; // Unknown length -> unknown.
if (Len == ~0ULL) continue;
if (Len != LenSoFar && LenSoFar != ~0ULL)
return 0; // Disagree -> unknown.
LenSoFar = Len;
}
// Success, all agree.
return LenSoFar;
}
// strlen(select(c,x,y)) -> strlen(x) ^ strlen(y)
if (SelectInst *SI = dyn_cast<SelectInst>(V)) {
uint64_t Len1 = GetStringLengthH(SI->getTrueValue(), PHIs);
if (Len1 == 0) return 0;
uint64_t Len2 = GetStringLengthH(SI->getFalseValue(), PHIs);
if (Len2 == 0) return 0;
if (Len1 == ~0ULL) return Len2;
if (Len2 == ~0ULL) return Len1;
if (Len1 != Len2) return 0;
return Len1;
}
// Otherwise, see if we can read the string.
StringRef StrData;
if (!getConstantStringInfo(V, StrData))
return 0;
return StrData.size()+1;
}
/// If we can compute the length of the string pointed to by
/// the specified pointer, return 'len+1'. If we can't, return 0.
uint64_t llvm::GetStringLength(Value *V) {
if (!V->getType()->isPointerTy()) return 0;
SmallPtrSet<PHINode*, 32> PHIs;
uint64_t Len = GetStringLengthH(V, PHIs);
// If Len is ~0ULL, we had an infinite phi cycle: this is dead code, so return
// an empty string as a length.
return Len == ~0ULL ? 1 : Len;
}
/// \brief \p PN defines a loop-variant pointer to an object. Check if the
/// previous iteration of the loop was referring to the same object as \p PN.
static bool isSameUnderlyingObjectInLoop(PHINode *PN, LoopInfo *LI) {
// Find the loop-defined value.
Loop *L = LI->getLoopFor(PN->getParent());
if (PN->getNumIncomingValues() != 2)
return true;
// Find the value from previous iteration.
auto *PrevValue = dyn_cast<Instruction>(PN->getIncomingValue(0));
if (!PrevValue || LI->getLoopFor(PrevValue->getParent()) != L)
PrevValue = dyn_cast<Instruction>(PN->getIncomingValue(1));
if (!PrevValue || LI->getLoopFor(PrevValue->getParent()) != L)
return true;
// If a new pointer is loaded in the loop, the pointer references a different
// object in every iteration. E.g.:
// for (i)
// int *p = a[i];
// ...
if (auto *Load = dyn_cast<LoadInst>(PrevValue))
if (!L->isLoopInvariant(Load->getPointerOperand()))
return false;
return true;
}
Value *llvm::GetUnderlyingObject(Value *V, const DataLayout &DL,
unsigned MaxLookup) {
if (!V->getType()->isPointerTy())
return V;
for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
V = GEP->getPointerOperand();
} else if (Operator::getOpcode(V) == Instruction::BitCast ||
Operator::getOpcode(V) == Instruction::AddrSpaceCast) {
V = cast<Operator>(V)->getOperand(0);
} else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (GA->mayBeOverridden())
return V;
V = GA->getAliasee();
} else {
// See if InstructionSimplify knows any relevant tricks.
if (Instruction *I = dyn_cast<Instruction>(V))
// TODO: Acquire a DominatorTree and AssumptionCache and use them.
if (Value *Simplified = SimplifyInstruction(I, DL, nullptr)) {
V = Simplified;
continue;
}
return V;
}
assert(V->getType()->isPointerTy() && "Unexpected operand type!");
}
return V;
}
void llvm::GetUnderlyingObjects(Value *V, SmallVectorImpl<Value *> &Objects,
const DataLayout &DL, LoopInfo *LI,
unsigned MaxLookup) {
SmallPtrSet<Value *, 4> Visited;
SmallVector<Value *, 4> Worklist;
Worklist.push_back(V);
do {
Value *P = Worklist.pop_back_val();
P = GetUnderlyingObject(P, DL, MaxLookup);
if (!Visited.insert(P).second)
continue;
if (SelectInst *SI = dyn_cast<SelectInst>(P)) {
Worklist.push_back(SI->getTrueValue());
Worklist.push_back(SI->getFalseValue());
continue;
}
if (PHINode *PN = dyn_cast<PHINode>(P)) {
// If this PHI changes the underlying object in every iteration of the
// loop, don't look through it. Consider:
// int **A;
// for (i) {
// Prev = Curr; // Prev = PHI (Prev_0, Curr)
// Curr = A[i];
// *Prev, *Curr;
//
// Prev is tracking Curr one iteration behind so they refer to different
// underlying objects.
if (!LI || !LI->isLoopHeader(PN->getParent()) ||
isSameUnderlyingObjectInLoop(PN, LI))
for (Value *IncValue : PN->incoming_values())
Worklist.push_back(IncValue);
continue;
}
Objects.push_back(P);
} while (!Worklist.empty());
}
/// Return true if the only users of this pointer are lifetime markers.
bool llvm::onlyUsedByLifetimeMarkers(const Value *V) {
for (const User *U : V->users()) {
const IntrinsicInst *II = dyn_cast<IntrinsicInst>(U);
if (!II) return false;
if (II->getIntrinsicID() != Intrinsic::lifetime_start &&
II->getIntrinsicID() != Intrinsic::lifetime_end)
return false;
}
return true;
}
static bool isDereferenceableFromAttribute(const Value *BV, APInt Offset,
Type *Ty, const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT,
const TargetLibraryInfo *TLI) {
assert(Offset.isNonNegative() && "offset can't be negative");
assert(Ty->isSized() && "must be sized");
APInt DerefBytes(Offset.getBitWidth(), 0);
bool CheckForNonNull = false;
if (const Argument *A = dyn_cast<Argument>(BV)) {
DerefBytes = A->getDereferenceableBytes();
if (!DerefBytes.getBoolValue()) {
DerefBytes = A->getDereferenceableOrNullBytes();
CheckForNonNull = true;
}
} else if (auto CS = ImmutableCallSite(BV)) {
DerefBytes = CS.getDereferenceableBytes(0);
if (!DerefBytes.getBoolValue()) {
DerefBytes = CS.getDereferenceableOrNullBytes(0);
CheckForNonNull = true;
}
} else if (const LoadInst *LI = dyn_cast<LoadInst>(BV)) {
if (MDNode *MD = LI->getMetadata(LLVMContext::MD_dereferenceable)) {
ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(0));
DerefBytes = CI->getLimitedValue();
}
if (!DerefBytes.getBoolValue()) {
if (MDNode *MD =
LI->getMetadata(LLVMContext::MD_dereferenceable_or_null)) {
ConstantInt *CI = mdconst::extract<ConstantInt>(MD->getOperand(0));
DerefBytes = CI->getLimitedValue();
}
CheckForNonNull = true;
}
}
if (DerefBytes.getBoolValue())
if (DerefBytes.uge(Offset + DL.getTypeStoreSize(Ty)))
if (!CheckForNonNull || isKnownNonNullAt(BV, CtxI, DT, TLI))
return true;
return false;
}
static bool isDereferenceableFromAttribute(const Value *V, const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT,
const TargetLibraryInfo *TLI) {
Type *VTy = V->getType();
Type *Ty = VTy->getPointerElementType();
if (!Ty->isSized())
return false;
APInt Offset(DL.getTypeStoreSizeInBits(VTy), 0);
return isDereferenceableFromAttribute(V, Offset, Ty, DL, CtxI, DT, TLI);
}
/// Return true if Value is always a dereferenceable pointer.
///
/// Test if V is always a pointer to allocated and suitably aligned memory for
/// a simple load or store.
static bool isDereferenceablePointer(const Value *V, const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT,
const TargetLibraryInfo *TLI,
SmallPtrSetImpl<const Value *> &Visited) {
// Note that it is not safe to speculate into a malloc'd region because
// malloc may return null.
// These are obviously ok.
if (isa<AllocaInst>(V)) return true;
// It's not always safe to follow a bitcast, for example:
// bitcast i8* (alloca i8) to i32*
// would result in a 4-byte load from a 1-byte alloca. However,
// if we're casting from a pointer from a type of larger size
// to a type of smaller size (or the same size), and the alignment
// is at least as large as for the resulting pointer type, then
// we can look through the bitcast.
if (const BitCastOperator *BC = dyn_cast<BitCastOperator>(V)) {
Type *STy = BC->getSrcTy()->getPointerElementType(),
*DTy = BC->getDestTy()->getPointerElementType();
if (STy->isSized() && DTy->isSized() &&
(DL.getTypeStoreSize(STy) >= DL.getTypeStoreSize(DTy)) &&
(DL.getABITypeAlignment(STy) >= DL.getABITypeAlignment(DTy)))
return isDereferenceablePointer(BC->getOperand(0), DL, CtxI,
DT, TLI, Visited);
}
// Global variables which can't collapse to null are ok.
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
return !GV->hasExternalWeakLinkage();
// byval arguments are okay.
if (const Argument *A = dyn_cast<Argument>(V))
if (A->hasByValAttr())
return true;
if (isDereferenceableFromAttribute(V, DL, CtxI, DT, TLI))
return true;
// For GEPs, determine if the indexing lands within the allocated object.
if (const GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
Type *VTy = GEP->getType();
Type *Ty = VTy->getPointerElementType();
const Value *Base = GEP->getPointerOperand();
// Conservatively require that the base pointer be fully dereferenceable.
if (!Visited.insert(Base).second)
return false;
if (!isDereferenceablePointer(Base, DL, CtxI,
DT, TLI, Visited))
return false;
APInt Offset(DL.getPointerTypeSizeInBits(VTy), 0);
if (!GEP->accumulateConstantOffset(DL, Offset))
return false;
// Check if the load is within the bounds of the underlying object.
uint64_t LoadSize = DL.getTypeStoreSize(Ty);
Type *BaseType = Base->getType()->getPointerElementType();
return (Offset + LoadSize).ule(DL.getTypeAllocSize(BaseType));
}
// For gc.relocate, look through relocations
if (const IntrinsicInst *I = dyn_cast<IntrinsicInst>(V))
if (I->getIntrinsicID() == Intrinsic::experimental_gc_relocate) {
GCRelocateOperands RelocateInst(I);
return isDereferenceablePointer(RelocateInst.getDerivedPtr(), DL, CtxI,
DT, TLI, Visited);
}
if (const AddrSpaceCastInst *ASC = dyn_cast<AddrSpaceCastInst>(V))
return isDereferenceablePointer(ASC->getOperand(0), DL, CtxI,
DT, TLI, Visited);
// If we don't know, assume the worst.
return false;
}
bool llvm::isDereferenceablePointer(const Value *V, const DataLayout &DL,
const Instruction *CtxI,
const DominatorTree *DT,
const TargetLibraryInfo *TLI) {
// When dereferenceability information is provided by a dereferenceable
// attribute, we know exactly how many bytes are dereferenceable. If we can
// determine the exact offset to the attributed variable, we can use that
// information here.
Type *VTy = V->getType();
Type *Ty = VTy->getPointerElementType();
if (Ty->isSized()) {
APInt Offset(DL.getTypeStoreSizeInBits(VTy), 0);
const Value *BV = V->stripAndAccumulateInBoundsConstantOffsets(DL, Offset);
if (Offset.isNonNegative())
if (isDereferenceableFromAttribute(BV, Offset, Ty, DL,
CtxI, DT, TLI))
return true;
}
SmallPtrSet<const Value *, 32> Visited;
return ::isDereferenceablePointer(V, DL, CtxI, DT, TLI, Visited);
}
bool llvm::isSafeToSpeculativelyExecute(const Value *V,
const Instruction *CtxI,
const DominatorTree *DT,
const TargetLibraryInfo *TLI) {
const Operator *Inst = dyn_cast<Operator>(V);
if (!Inst)
return false;
for (unsigned i = 0, e = Inst->getNumOperands(); i != e; ++i)
if (Constant *C = dyn_cast<Constant>(Inst->getOperand(i)))
if (C->canTrap())
return false;
switch (Inst->getOpcode()) {
default:
return true;
case Instruction::UDiv:
case Instruction::URem: {
// x / y is undefined if y == 0.
const APInt *V;
if (match(Inst->getOperand(1), m_APInt(V)))
return *V != 0;
return false;
}
case Instruction::SDiv:
case Instruction::SRem: {
// x / y is undefined if y == 0 or x == INT_MIN and y == -1
const APInt *Numerator, *Denominator;
if (!match(Inst->getOperand(1), m_APInt(Denominator)))
return false;
// We cannot hoist this division if the denominator is 0.
if (*Denominator == 0)
return false;
// It's safe to hoist if the denominator is not 0 or -1.
if (*Denominator != -1)
return true;
// At this point we know that the denominator is -1. It is safe to hoist as
// long we know that the numerator is not INT_MIN.
if (match(Inst->getOperand(0), m_APInt(Numerator)))
return !Numerator->isMinSignedValue();
// The numerator *might* be MinSignedValue.
return false;
}
case Instruction::Load: {
const LoadInst *LI = cast<LoadInst>(Inst);
if (!LI->isUnordered() ||
// Speculative load may create a race that did not exist in the source.
LI->getParent()->getParent()->hasFnAttribute(Attribute::SanitizeThread))
return false;
const DataLayout &DL = LI->getModule()->getDataLayout();
return isDereferenceablePointer(LI->getPointerOperand(), DL, CtxI, DT, TLI);
}
case Instruction::Call: {
if (const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) {
switch (II->getIntrinsicID()) {
// These synthetic intrinsics have no side-effects and just mark
// information about their operands.
// FIXME: There are other no-op synthetic instructions that potentially
// should be considered at least *safe* to speculate...
case Intrinsic::dbg_declare:
case Intrinsic::dbg_value:
return true;
case Intrinsic::bswap:
case Intrinsic::ctlz:
case Intrinsic::ctpop:
case Intrinsic::cttz:
case Intrinsic::objectsize:
case Intrinsic::sadd_with_overflow:
case Intrinsic::smul_with_overflow:
case Intrinsic::ssub_with_overflow:
case Intrinsic::uadd_with_overflow:
case Intrinsic::umul_with_overflow:
case Intrinsic::usub_with_overflow:
return true;
// Sqrt should be OK, since the llvm sqrt intrinsic isn't defined to set
// errno like libm sqrt would.
case Intrinsic::sqrt:
case Intrinsic::fma:
case Intrinsic::fmuladd:
case Intrinsic::fabs:
case Intrinsic::minnum:
case Intrinsic::maxnum:
return true;
// TODO: some fp intrinsics are marked as having the same error handling
// as libm. They're safe to speculate when they won't error.
// TODO: are convert_{from,to}_fp16 safe?
// TODO: can we list target-specific intrinsics here?
default: break;
}
}
return false; // The called function could have undefined behavior or
// side-effects, even if marked readnone nounwind.
}
case Instruction::VAArg:
case Instruction::Alloca:
case Instruction::Invoke:
case Instruction::PHI:
case Instruction::Store:
case Instruction::Ret:
case Instruction::Br:
case Instruction::IndirectBr:
case Instruction::Switch:
case Instruction::Unreachable:
case Instruction::Fence:
case Instruction::LandingPad:
case Instruction::AtomicRMW:
case Instruction::AtomicCmpXchg:
case Instruction::Resume:
return false; // Misc instructions which have effects
}
}
/// Return true if we know that the specified value is never null.
bool llvm::isKnownNonNull(const Value *V, const TargetLibraryInfo *TLI) {
// Alloca never returns null, malloc might.
if (isa<AllocaInst>(V)) return true;
// A byval, inalloca, or nonnull argument is never null.
if (const Argument *A = dyn_cast<Argument>(V))
return A->hasByValOrInAllocaAttr() || A->hasNonNullAttr();
// Global values are not null unless extern weak.
if (const GlobalValue *GV = dyn_cast<GlobalValue>(V))
return !GV->hasExternalWeakLinkage();
// A Load tagged w/nonnull metadata is never null.
if (const LoadInst *LI = dyn_cast<LoadInst>(V))
return LI->getMetadata(LLVMContext::MD_nonnull);
if (auto CS = ImmutableCallSite(V))
if (CS.isReturnNonNull())
return true;
// operator new never returns null.
if (isOperatorNewLikeFn(V, TLI, /*LookThroughBitCast=*/true))
return true;
return false;
}
static bool isKnownNonNullFromDominatingCondition(const Value *V,
const Instruction *CtxI,
const DominatorTree *DT) {
unsigned NumUsesExplored = 0;
for (auto U : V->users()) {
// Avoid massive lists
if (NumUsesExplored >= DomConditionsMaxUses)
break;
NumUsesExplored++;
// Consider only compare instructions uniquely controlling a branch
const ICmpInst *Cmp = dyn_cast<ICmpInst>(U);
if (!Cmp)
continue;
if (DomConditionsSingleCmpUse && !Cmp->hasOneUse())
continue;
for (auto *CmpU : Cmp->users()) {
const BranchInst *BI = dyn_cast<BranchInst>(CmpU);
if (!BI)
continue;
assert(BI->isConditional() && "uses a comparison!");
BasicBlock *NonNullSuccessor = nullptr;
CmpInst::Predicate Pred;
if (match(const_cast<ICmpInst*>(Cmp),
m_c_ICmp(Pred, m_Specific(V), m_Zero()))) {
if (Pred == ICmpInst::ICMP_EQ)
NonNullSuccessor = BI->getSuccessor(1);
else if (Pred == ICmpInst::ICMP_NE)
NonNullSuccessor = BI->getSuccessor(0);
}
if (NonNullSuccessor) {
BasicBlockEdge Edge(BI->getParent(), NonNullSuccessor);
if (Edge.isSingleEdge() && DT->dominates(Edge, CtxI->getParent()))
return true;
}
}
}
return false;
}
bool llvm::isKnownNonNullAt(const Value *V, const Instruction *CtxI,
const DominatorTree *DT, const TargetLibraryInfo *TLI) {
if (isKnownNonNull(V, TLI))
return true;
return CtxI ? ::isKnownNonNullFromDominatingCondition(V, CtxI, DT) : false;
}
OverflowResult llvm::computeOverflowForUnsignedMul(Value *LHS, Value *RHS,
const DataLayout &DL,
AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT) {
// Multiplying n * m significant bits yields a result of n + m significant
// bits. If the total number of significant bits does not exceed the
// result bit width (minus 1), there is no overflow.
// This means if we have enough leading zero bits in the operands
// we can guarantee that the result does not overflow.
// Ref: "Hacker's Delight" by Henry Warren
unsigned BitWidth = LHS->getType()->getScalarSizeInBits();
APInt LHSKnownZero(BitWidth, 0);
APInt LHSKnownOne(BitWidth, 0);
APInt RHSKnownZero(BitWidth, 0);
APInt RHSKnownOne(BitWidth, 0);
computeKnownBits(LHS, LHSKnownZero, LHSKnownOne, DL, /*Depth=*/0, AC, CxtI,
DT);
computeKnownBits(RHS, RHSKnownZero, RHSKnownOne, DL, /*Depth=*/0, AC, CxtI,
DT);
// Note that underestimating the number of zero bits gives a more
// conservative answer.
unsigned ZeroBits = LHSKnownZero.countLeadingOnes() +
RHSKnownZero.countLeadingOnes();
// First handle the easy case: if we have enough zero bits there's
// definitely no overflow.
if (ZeroBits >= BitWidth)
return OverflowResult::NeverOverflows;
// Get the largest possible values for each operand.
APInt LHSMax = ~LHSKnownZero;
APInt RHSMax = ~RHSKnownZero;
// We know the multiply operation doesn't overflow if the maximum values for
// each operand will not overflow after we multiply them together.
bool MaxOverflow;
LHSMax.umul_ov(RHSMax, MaxOverflow);
if (!MaxOverflow)
return OverflowResult::NeverOverflows;
// We know it always overflows if multiplying the smallest possible values for
// the operands also results in overflow.
bool MinOverflow;
LHSKnownOne.umul_ov(RHSKnownOne, MinOverflow);
if (MinOverflow)
return OverflowResult::AlwaysOverflows;
return OverflowResult::MayOverflow;
}
OverflowResult llvm::computeOverflowForUnsignedAdd(Value *LHS, Value *RHS,
const DataLayout &DL,
AssumptionCache *AC,
const Instruction *CxtI,
const DominatorTree *DT) {
bool LHSKnownNonNegative, LHSKnownNegative;
ComputeSignBit(LHS, LHSKnownNonNegative, LHSKnownNegative, DL, /*Depth=*/0,
AC, CxtI, DT);
if (LHSKnownNonNegative || LHSKnownNegative) {
bool RHSKnownNonNegative, RHSKnownNegative;
ComputeSignBit(RHS, RHSKnownNonNegative, RHSKnownNegative, DL, /*Depth=*/0,
AC, CxtI, DT);
if (LHSKnownNegative && RHSKnownNegative) {
// The sign bit is set in both cases: this MUST overflow.
// Create a simple add instruction, and insert it into the struct.
return OverflowResult::AlwaysOverflows;
}
if (LHSKnownNonNegative && RHSKnownNonNegative) {
// The sign bit is clear in both cases: this CANNOT overflow.
// Create a simple add instruction, and insert it into the struct.
return OverflowResult::NeverOverflows;
}
}
return OverflowResult::MayOverflow;
}
static SelectPatternFlavor matchSelectPattern(ICmpInst::Predicate Pred,
Value *CmpLHS, Value *CmpRHS,
Value *TrueVal, Value *FalseVal,
Value *&LHS, Value *&RHS) {
LHS = CmpLHS;
RHS = CmpRHS;
// (icmp X, Y) ? X : Y
if (TrueVal == CmpLHS && FalseVal == CmpRHS) {
switch (Pred) {
default: return SPF_UNKNOWN; // Equality.
case ICmpInst::ICMP_UGT:
case ICmpInst::ICMP_UGE: return SPF_UMAX;
case ICmpInst::ICMP_SGT:
case ICmpInst::ICMP_SGE: return SPF_SMAX;
case ICmpInst::ICMP_ULT:
case ICmpInst::ICMP_ULE: return SPF_UMIN;
case ICmpInst::ICMP_SLT:
case ICmpInst::ICMP_SLE: return SPF_SMIN;
}
}
// (icmp X, Y) ? Y : X
if (TrueVal == CmpRHS && FalseVal == CmpLHS) {
switch (Pred) {
default: return SPF_UNKNOWN; // Equality.
case ICmpInst::ICMP_UGT:
case ICmpInst::ICMP_UGE: return SPF_UMIN;
case ICmpInst::ICMP_SGT:
case ICmpInst::ICMP_SGE: return SPF_SMIN;
case ICmpInst::ICMP_ULT:
case ICmpInst::ICMP_ULE: return SPF_UMAX;
case ICmpInst::ICMP_SLT:
case ICmpInst::ICMP_SLE: return SPF_SMAX;
}
}
if (ConstantInt *C1 = dyn_cast<ConstantInt>(CmpRHS)) {
if ((CmpLHS == TrueVal && match(FalseVal, m_Neg(m_Specific(CmpLHS)))) ||
(CmpLHS == FalseVal && match(TrueVal, m_Neg(m_Specific(CmpLHS))))) {
// ABS(X) ==> (X >s 0) ? X : -X and (X >s -1) ? X : -X
// NABS(X) ==> (X >s 0) ? -X : X and (X >s -1) ? -X : X
if (Pred == ICmpInst::ICMP_SGT && (C1->isZero() || C1->isMinusOne())) {
return (CmpLHS == TrueVal) ? SPF_ABS : SPF_NABS;
}
// ABS(X) ==> (X <s 0) ? -X : X and (X <s 1) ? -X : X
// NABS(X) ==> (X <s 0) ? X : -X and (X <s 1) ? X : -X
if (Pred == ICmpInst::ICMP_SLT && (C1->isZero() || C1->isOne())) {
return (CmpLHS == FalseVal) ? SPF_ABS : SPF_NABS;
}
}
// Y >s C ? ~Y : ~C == ~Y <s ~C ? ~Y : ~C = SMIN(~Y, ~C)
if (const auto *C2 = dyn_cast<ConstantInt>(FalseVal)) {
if (C1->getType() == C2->getType() && ~C1->getValue() == C2->getValue() &&
(match(TrueVal, m_Not(m_Specific(CmpLHS))) ||
match(CmpLHS, m_Not(m_Specific(TrueVal))))) {
LHS = TrueVal;
RHS = FalseVal;
return SPF_SMIN;
}
}
}
// TODO: (X > 4) ? X : 5 --> (X >= 5) ? X : 5 --> MAX(X, 5)
return SPF_UNKNOWN;
}
static Constant *lookThroughCast(ICmpInst *CmpI, Value *V1, Value *V2,
Instruction::CastOps *CastOp) {
CastInst *CI = dyn_cast<CastInst>(V1);
Constant *C = dyn_cast<Constant>(V2);
if (!CI || !C)
return nullptr;
*CastOp = CI->getOpcode();
if (isa<SExtInst>(CI) && CmpI->isSigned()) {
Constant *T = ConstantExpr::getTrunc(C, CI->getSrcTy());
// This is only valid if the truncated value can be sign-extended
// back to the original value.
if (ConstantExpr::getSExt(T, C->getType()) == C)
return T;
return nullptr;
}
if (isa<ZExtInst>(CI) && CmpI->isUnsigned())
return ConstantExpr::getTrunc(C, CI->getSrcTy());
if (isa<TruncInst>(CI))
return ConstantExpr::getIntegerCast(C, CI->getSrcTy(), CmpI->isSigned());
return nullptr;
}
SelectPatternFlavor llvm::matchSelectPattern(Value *V,
Value *&LHS, Value *&RHS,
Instruction::CastOps *CastOp) {
SelectInst *SI = dyn_cast<SelectInst>(V);
if (!SI) return SPF_UNKNOWN;
ICmpInst *CmpI = dyn_cast<ICmpInst>(SI->getCondition());
if (!CmpI) return SPF_UNKNOWN;
ICmpInst::Predicate Pred = CmpI->getPredicate();
Value *CmpLHS = CmpI->getOperand(0);
Value *CmpRHS = CmpI->getOperand(1);
Value *TrueVal = SI->getTrueValue();
Value *FalseVal = SI->getFalseValue();
// Bail out early.
if (CmpI->isEquality())
return SPF_UNKNOWN;
// Deal with type mismatches.
if (CastOp && CmpLHS->getType() != TrueVal->getType()) {
if (Constant *C = lookThroughCast(CmpI, TrueVal, FalseVal, CastOp))
return ::matchSelectPattern(Pred, CmpLHS, CmpRHS,
cast<CastInst>(TrueVal)->getOperand(0), C,
LHS, RHS);
if (Constant *C = lookThroughCast(CmpI, FalseVal, TrueVal, CastOp))
return ::matchSelectPattern(Pred, CmpLHS, CmpRHS,
C, cast<CastInst>(FalseVal)->getOperand(0),
LHS, RHS);
}
return ::matchSelectPattern(Pred, CmpLHS, CmpRHS, TrueVal, FalseVal,
LHS, RHS);
}