llvm-6502/include/llvm/BasicBlock.h
Chris Lattner 5109f75f50 * Add virtual print methods
* s/Method/Function


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2172 91177308-0d34-0410-b5e6-96231b3b80d8
2002-04-08 21:56:02 +00:00

156 lines
6.7 KiB
C++

//===-- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*--=//
//
// This file contains the declaration of the BasicBlock class, which represents
// a single basic block in the VM.
//
// Note that basic blocks themselves are Value's, because they are referenced
// by instructions like branches and can go in switch tables and stuff...
//
//===----------------------------------------------------------------------===//
//
// Note that well formed basic blocks are formed of a list of instructions
// followed by a single TerminatorInst instruction. TerminatorInst's may not
// occur in the middle of basic blocks, and must terminate the blocks.
//
// This code allows malformed basic blocks to occur, because it may be useful
// in the intermediate stage of analysis or modification of a program.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BASICBLOCK_H
#define LLVM_BASICBLOCK_H
#include "llvm/ValueHolder.h"
#include "llvm/Value.h"
class TerminatorInst;
class MachineCodeForBasicBlock;
template <class _Term, class _BB> class SuccIterator; // Successor Iterator
template <class _Ptr, class _USE_iterator> class PredIterator;
class BasicBlock : public Value { // Basic blocks are data objects also
public:
typedef ValueHolder<Instruction, BasicBlock, Function> InstListType;
private :
InstListType InstList;
MachineCodeForBasicBlock* machineInstrVec;
friend class ValueHolder<BasicBlock,Function,Function>;
void setParent(Function *parent);
public:
// Instruction iterators...
typedef InstListType::iterator iterator;
typedef InstListType::const_iterator const_iterator;
typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
typedef std::reverse_iterator<iterator> reverse_iterator;
// Ctor, dtor
BasicBlock(const std::string &Name = "", Function *Parent = 0);
~BasicBlock();
// Specialize setName to take care of symbol table majik
virtual void setName(const std::string &name, SymbolTable *ST = 0);
// getParent - Return the enclosing method, or null if none
const Function *getParent() const { return InstList.getParent(); }
Function *getParent() { return InstList.getParent(); }
// getTerminator() - If this is a well formed basic block, then this returns
// a pointer to the terminator instruction. If it is not, then you get a null
// pointer back.
//
TerminatorInst *getTerminator();
const TerminatorInst *const getTerminator() const;
// Machine code accessor...
inline MachineCodeForBasicBlock& getMachineInstrVec() const {
return *machineInstrVec;
}
// Provide a scoped predecessor and successor iterator
typedef PredIterator<BasicBlock, Value::use_iterator> pred_iterator;
typedef PredIterator<const BasicBlock,
Value::use_const_iterator> pred_const_iterator;
typedef SuccIterator<TerminatorInst*, BasicBlock> succ_iterator;
typedef SuccIterator<const TerminatorInst*,
const BasicBlock> succ_const_iterator;
//===--------------------------------------------------------------------===//
// Instruction iterator methods
//
inline iterator begin() { return InstList.begin(); }
inline const_iterator begin() const { return InstList.begin(); }
inline iterator end () { return InstList.end(); }
inline const_iterator end () const { return InstList.end(); }
inline reverse_iterator rbegin() { return InstList.rbegin(); }
inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
inline reverse_iterator rend () { return InstList.rend(); }
inline const_reverse_iterator rend () const { return InstList.rend(); }
inline unsigned size() const { return InstList.size(); }
inline bool empty() const { return InstList.empty(); }
inline const Instruction *front() const { return InstList.front(); }
inline Instruction *front() { return InstList.front(); }
inline const Instruction *back() const { return InstList.back(); }
inline Instruction *back() { return InstList.back(); }
// getInstList() - Return the underlying instruction list container. You need
// to access it directly if you want to modify it currently.
//
const InstListType &getInstList() const { return InstList; }
InstListType &getInstList() { return InstList; }
virtual void print(std::ostream &OS) const;
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const BasicBlock *BB) { return true; }
static inline bool classof(const Value *V) {
return V->getValueType() == Value::BasicBlockVal;
}
// hasConstantReferences() - This predicate is true if there is a
// reference to this basic block in the constant pool for this method. For
// example, if a block is reached through a switch table, that table resides
// in the constant pool, and the basic block is reference from it.
//
bool hasConstantReferences() const;
// dropAllReferences() - This function causes all the subinstructions to "let
// go" of all references that they are maintaining. This allows one to
// 'delete' a whole class at a time, even though there may be circular
// references... first all references are dropped, and all use counts go to
// zero. Then everything is delete'd for real. Note that no operations are
// valid on an object that has "dropped all references", except operator
// delete.
//
void dropAllReferences();
// removePredecessor - This method is used to notify a BasicBlock that the
// specified Predecessor of the block is no longer able to reach it. This is
// actually not used to update the Predecessor list, but is actually used to
// update the PHI nodes that reside in the block. Note that this should be
// called while the predecessor still refers to this block.
//
void removePredecessor(BasicBlock *Pred);
// splitBasicBlock - This splits a basic block into two at the specified
// instruction. Note that all instructions BEFORE the specified iterator stay
// as part of the original basic block, an unconditional branch is added to
// the new BB, and the rest of the instructions in the BB are moved to the new
// BB, including the old terminator. The newly formed BasicBlock is returned.
// This function invalidates the specified iterator.
//
// Note that this only works on well formed basic blocks (must have a
// terminator), and 'I' must not be the end of instruction list (which would
// cause a degenerate basic block to be formed, having a terminator inside of
// the basic block).
//
BasicBlock *splitBasicBlock(iterator I);
};
#endif