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https://github.com/c64scene-ar/llvm-6502.git
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98a366d547
which better identifies what the optimization is doing. And is more flexible for future uses. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@70440 91177308-0d34-0410-b5e6-96231b3b80d8
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
//===-- CPPTargetMachine.h - TargetMachine for the C++ backend --*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the TargetMachine that is used by the C++ backend.
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//
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//===----------------------------------------------------------------------===//
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#ifndef CPPTARGETMACHINE_H
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#define CPPTARGETMACHINE_H
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetData.h"
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namespace llvm {
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class raw_ostream;
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struct CPPTargetMachine : public TargetMachine {
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const TargetData DataLayout; // Calculates type size & alignment
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CPPTargetMachine(const Module &M, const std::string &FS)
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: DataLayout(&M) {}
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virtual bool WantsWholeFile() const { return true; }
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virtual bool addPassesToEmitWholeFile(PassManager &PM, raw_ostream &Out,
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CodeGenFileType FileType,
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CodeGenOpt::Level OptLevel);
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// This class always works, but shouldn't be the default in most cases.
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static unsigned getModuleMatchQuality(const Module &M) { return 1; }
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virtual const TargetData *getTargetData() const { return &DataLayout; }
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};
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} // End llvm namespace
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#endif
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