llvm-6502/lib/CodeGen/RegisterScavenging.cpp
Jakob Stoklund Olesen 8c54a62061 Rebuild RegScavenger::DistanceMap each time it is needed.
The register scavenger maintains a DistanceMap that maps MI pointers to their
distance from the top of the current MBB. The DistanceMap is built
incrementally in forward() and in bulk in findFirstUse(). It is used by
scavengeRegister() to determine which candidate register has the longest
unused interval.

Unfortunately the DistanceMap contents can become outdated. The first time
scavengeRegister() is called, the DistanceMap is filled to cover the MBB. If
then instructions are inserted in the MBB (as they always are following
scavengeRegister()), the recorded distances are too short. This causes bad
behaviour in the included test case where a register use /after/ the current
position is ignored because findFirstUse() thinks is is /before/ the current
position. A "using an undefined register" assertion follows promptly.

The fix is to build a fresh DistanceMap at the top of scavengeRegister(), and
discard it after use. This means that DistanceMap is no longer needed as a
RegScavenger member variable, and forward() doesn't need to update it.

The fix then discloses issue number two in the same test case: The candidate
search in scavengeRegister() finds a CSR that has been saved in the prologue,
but is currently unused. It would be both inefficient and wrong to spill such
a register in the emergency spill slot. In the present case, the emergency
slot restore is placed immediately before the normal epilogue restore, leading
to a "Redefining a live register" assertion.

Fix number two: When scavengerRegister() stumbles upon an unused register that
is overwritten later in the MBB, return that register early. It is important
to verify that the register is defined later in the MBB, otherwise it might be
an unspilled CSR.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@78650 91177308-0d34-0410-b5e6-96231b3b80d8
2009-08-11 06:25:12 +00:00

417 lines
13 KiB
C++

//===-- RegisterScavenging.cpp - Machine register scavenging --------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the machine register scavenger. It can provide
// information, such as unused registers, at any point in a machine basic block.
// It also provides a mechanism to make registers available by evicting them to
// spill slots.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "reg-scavenging"
#include "llvm/CodeGen/RegisterScavenging.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/STLExtras.h"
using namespace llvm;
/// setUsed - Set the register and its sub-registers as being used.
void RegScavenger::setUsed(unsigned Reg) {
RegsAvailable.reset(Reg);
for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
unsigned SubReg = *SubRegs; ++SubRegs)
RegsAvailable.reset(SubReg);
}
/// setUnused - Set the register and its sub-registers as being unused.
void RegScavenger::setUnused(unsigned Reg, const MachineInstr *MI) {
RegsAvailable.set(Reg);
for (const unsigned *SubRegs = TRI->getSubRegisters(Reg);
unsigned SubReg = *SubRegs; ++SubRegs)
RegsAvailable.set(SubReg);
}
bool RegScavenger::isAliasUsed(unsigned Reg) const {
if (isUsed(Reg))
return true;
for (const unsigned *R = TRI->getAliasSet(Reg); *R; ++R)
if (isUsed(*R))
return true;
return false;
}
void RegScavenger::initRegState() {
ScavengedReg = 0;
ScavengedRC = NULL;
ScavengeRestore = NULL;
// All registers started out unused.
RegsAvailable.set();
// Reserved registers are always used.
RegsAvailable ^= ReservedRegs;
// Live-in registers are in use.
if (!MBB || MBB->livein_empty())
return;
for (MachineBasicBlock::const_livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
setUsed(*I);
}
void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
MachineFunction &MF = *mbb->getParent();
const TargetMachine &TM = MF.getTarget();
TII = TM.getInstrInfo();
TRI = TM.getRegisterInfo();
MRI = &MF.getRegInfo();
assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
"Target changed?");
// Self-initialize.
if (!MBB) {
NumPhysRegs = TRI->getNumRegs();
RegsAvailable.resize(NumPhysRegs);
// Create reserved registers bitvector.
ReservedRegs = TRI->getReservedRegs(MF);
// Create callee-saved registers bitvector.
CalleeSavedRegs.resize(NumPhysRegs);
const unsigned *CSRegs = TRI->getCalleeSavedRegs();
if (CSRegs != NULL)
for (unsigned i = 0; CSRegs[i]; ++i)
CalleeSavedRegs.set(CSRegs[i]);
}
// RS used within emit{Pro,Epi}logue()
if (mbb != MBB) {
MBB = mbb;
initRegState();
}
Tracking = false;
}
void RegScavenger::restoreScavengedReg() {
TII->loadRegFromStackSlot(*MBB, MBBI, ScavengedReg,
ScavengingFrameIndex, ScavengedRC);
MachineBasicBlock::iterator II = prior(MBBI);
TRI->eliminateFrameIndex(II, 0, this);
setUsed(ScavengedReg);
ScavengedReg = 0;
ScavengedRC = NULL;
}
#ifndef NDEBUG
/// isLiveInButUnusedBefore - Return true if register is livein the MBB not
/// not used before it reaches the MI that defines register.
static bool isLiveInButUnusedBefore(unsigned Reg, MachineInstr *MI,
MachineBasicBlock *MBB,
const TargetRegisterInfo *TRI,
MachineRegisterInfo* MRI) {
// First check if register is livein.
bool isLiveIn = false;
for (MachineBasicBlock::const_livein_iterator I = MBB->livein_begin(),
E = MBB->livein_end(); I != E; ++I)
if (Reg == *I || TRI->isSuperRegister(Reg, *I)) {
isLiveIn = true;
break;
}
if (!isLiveIn)
return false;
// Is there any use of it before the specified MI?
SmallPtrSet<MachineInstr*, 4> UsesInMBB;
for (MachineRegisterInfo::use_iterator UI = MRI->use_begin(Reg),
UE = MRI->use_end(); UI != UE; ++UI) {
MachineOperand &UseMO = UI.getOperand();
if (UseMO.isReg() && UseMO.isUndef())
continue;
MachineInstr *UseMI = &*UI;
if (UseMI->getParent() == MBB)
UsesInMBB.insert(UseMI);
}
if (UsesInMBB.empty())
return true;
for (MachineBasicBlock::iterator I = MBB->begin(), E = MI; I != E; ++I)
if (UsesInMBB.count(&*I))
return false;
return true;
}
#endif
void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
BV.set(Reg);
for (const unsigned *R = TRI->getSubRegisters(Reg); *R; R++)
BV.set(*R);
}
void RegScavenger::addRegWithAliases(BitVector &BV, unsigned Reg) {
BV.set(Reg);
for (const unsigned *R = TRI->getAliasSet(Reg); *R; R++)
BV.set(*R);
}
void RegScavenger::forward() {
// Move ptr forward.
if (!Tracking) {
MBBI = MBB->begin();
Tracking = true;
} else {
assert(MBBI != MBB->end() && "Already at the end of the basic block!");
MBBI = next(MBBI);
}
MachineInstr *MI = MBBI;
if (MI == ScavengeRestore) {
ScavengedReg = 0;
ScavengedRC = NULL;
ScavengeRestore = NULL;
}
// Find out which registers are early clobbered, killed, defined, and marked
// def-dead in this instruction.
BitVector EarlyClobberRegs(NumPhysRegs);
BitVector KillRegs(NumPhysRegs);
BitVector DefRegs(NumPhysRegs);
BitVector DeadRegs(NumPhysRegs);
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.isUndef())
continue;
unsigned Reg = MO.getReg();
if (!Reg || isReserved(Reg))
continue;
if (MO.isUse()) {
// Two-address operands implicitly kill.
if (MO.isKill() || MI->isRegTiedToDefOperand(i))
addRegWithSubRegs(KillRegs, Reg);
} else {
assert(MO.isDef());
if (MO.isDead())
addRegWithSubRegs(DeadRegs, Reg);
else
addRegWithSubRegs(DefRegs, Reg);
if (MO.isEarlyClobber())
addRegWithAliases(EarlyClobberRegs, Reg);
}
}
// Verify uses and defs.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.isUndef())
continue;
unsigned Reg = MO.getReg();
if (!Reg || isReserved(Reg))
continue;
if (MO.isUse()) {
assert(isUsed(Reg) && "Using an undefined register!");
assert(!EarlyClobberRegs.test(Reg) &&
"Using an early clobbered register!");
} else {
assert(MO.isDef());
assert((KillRegs.test(Reg) || isUnused(Reg) ||
isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
"Re-defining a live register!");
}
}
// Commit the changes.
setUnused(KillRegs);
setUnused(DeadRegs);
setUsed(DefRegs);
}
void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
if (includeReserved)
used = ~RegsAvailable;
else
used = ~RegsAvailable & ~ReservedRegs;
}
/// CreateRegClassMask - Set the bits that represent the registers in the
/// TargetRegisterClass.
static void CreateRegClassMask(const TargetRegisterClass *RC, BitVector &Mask) {
for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end(); I != E;
++I)
Mask.set(*I);
}
unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RegClass,
const BitVector &Candidates) const {
// Mask off the registers which are not in the TargetRegisterClass.
BitVector RegsAvailableCopy(NumPhysRegs, false);
CreateRegClassMask(RegClass, RegsAvailableCopy);
RegsAvailableCopy &= RegsAvailable;
// Restrict the search to candidates.
RegsAvailableCopy &= Candidates;
// Returns the first unused (bit is set) register, or 0 is none is found.
int Reg = RegsAvailableCopy.find_first();
return (Reg == -1) ? 0 : Reg;
}
unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RegClass,
bool ExCalleeSaved) const {
// Mask off the registers which are not in the TargetRegisterClass.
BitVector RegsAvailableCopy(NumPhysRegs, false);
CreateRegClassMask(RegClass, RegsAvailableCopy);
RegsAvailableCopy &= RegsAvailable;
// If looking for a non-callee-saved register, mask off all the callee-saved
// registers.
if (ExCalleeSaved)
RegsAvailableCopy &= ~CalleeSavedRegs;
// Returns the first unused (bit is set) register, or 0 is none is found.
int Reg = RegsAvailableCopy.find_first();
return (Reg == -1) ? 0 : Reg;
}
/// DistanceMap - Keep track the distance of an MI from the current position.
typedef DenseMap<MachineInstr*, unsigned> DistanceMap;
/// Build a distance map for instructions from I to E.
static void buildDistanceMap(DistanceMap &DM,
MachineBasicBlock::iterator I,
MachineBasicBlock::iterator E) {
DM.clear();
for (unsigned d = 0; I != E; ++I, ++d)
DM.insert(DistanceMap::value_type(I, d));
}
/// findFirstUse - Calculate the distance to the first use of the
/// specified register in the range covered by DM.
static MachineInstr *findFirstUse(const MachineBasicBlock *MBB,
const DistanceMap &DM,
unsigned Reg,
unsigned &Dist) {
const MachineRegisterInfo *MRI = &MBB->getParent()->getRegInfo();
MachineInstr *UseMI = 0;
Dist = ~0U;
for (MachineRegisterInfo::reg_iterator RI = MRI->reg_begin(Reg),
RE = MRI->reg_end(); RI != RE; ++RI) {
MachineInstr *UDMI = &*RI;
if (UDMI->getParent() != MBB)
continue;
DistanceMap::const_iterator DI = DM.find(UDMI);
if (DI == DM.end())
continue;
if (DI->second < Dist) {
Dist = DI->second;
UseMI = UDMI;
}
}
return UseMI;
}
unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
MachineBasicBlock::iterator I,
int SPAdj) {
assert(ScavengingFrameIndex >= 0 &&
"Cannot scavenge a register without an emergency spill slot!");
// Mask off the registers which are not in the TargetRegisterClass.
BitVector Candidates(NumPhysRegs, false);
CreateRegClassMask(RC, Candidates);
// Do not include reserved registers.
Candidates ^= ReservedRegs & Candidates;
// Exclude all the registers being used by the instruction.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
MachineOperand &MO = I->getOperand(i);
if (MO.isReg())
Candidates.reset(MO.getReg());
}
// Prepare to call findFirstUse() a number of times.
DistanceMap DM;
buildDistanceMap(DM, I, MBB->end());
// Find the register whose use is furthest away.
unsigned SReg = 0;
unsigned MaxDist = 0;
MachineInstr *MaxUseMI = 0;
int Reg = Candidates.find_first();
while (Reg != -1) {
unsigned Dist;
MachineInstr *UseMI = findFirstUse(MBB, DM, Reg, Dist);
for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
unsigned AsDist;
MachineInstr *AsUseMI = findFirstUse(MBB, DM, *AS, AsDist);
if (AsDist < Dist) {
Dist = AsDist;
UseMI = AsUseMI;
}
}
// If we found an unused register that is defined by a later instruction,
// there is no reason to spill it. We have probably found a callee-saved
// register that has been saved in the prologue, but happens to be unused at
// this point.
if (!isAliasUsed(Reg) && UseMI != NULL)
return Reg;
if (Dist >= MaxDist) {
MaxDist = Dist;
MaxUseMI = UseMI;
SReg = Reg;
}
Reg = Candidates.find_next(Reg);
}
assert(ScavengedReg == 0 &&
"Scavenger slot is live, unable to scavenge another register!");
// Avoid infinite regress
ScavengedReg = SReg;
// Make sure SReg is marked as used. It could be considered available
// if it is one of the callee saved registers, but hasn't been spilled.
if (!isUsed(SReg)) {
MBB->addLiveIn(SReg);
setUsed(SReg);
}
// Spill the scavenged register before I.
TII->storeRegToStackSlot(*MBB, I, SReg, true, ScavengingFrameIndex, RC);
MachineBasicBlock::iterator II = prior(I);
TRI->eliminateFrameIndex(II, SPAdj, this);
// Restore the scavenged register before its use (or first terminator).
II = MaxUseMI
? MachineBasicBlock::iterator(MaxUseMI) : MBB->getFirstTerminator();
TII->loadRegFromStackSlot(*MBB, II, SReg, ScavengingFrameIndex, RC);
ScavengeRestore = prior(II);
// Doing this here leads to infinite regress.
// ScavengedReg = SReg;
ScavengedRC = RC;
return SReg;
}