mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-11 08:07:22 +00:00
f38a33cd0a
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94097 91177308-0d34-0410-b5e6-96231b3b80d8
296 lines
9.6 KiB
C++
296 lines
9.6 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/CodeGen/MachineModuleInfo.h"
|
|
|
|
#include "llvm/Constants.h"
|
|
#include "llvm/Analysis/ValueTracking.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/Target/TargetInstrInfo.h"
|
|
#include "llvm/Target/TargetMachine.h"
|
|
#include "llvm/Target/TargetOptions.h"
|
|
#include "llvm/DerivedTypes.h"
|
|
#include "llvm/GlobalVariable.h"
|
|
#include "llvm/Intrinsics.h"
|
|
#include "llvm/Instructions.h"
|
|
#include "llvm/Module.h"
|
|
#include "llvm/Support/Dwarf.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
using namespace llvm;
|
|
using namespace llvm::dwarf;
|
|
|
|
// Handle the Pass registration stuff necessary to use TargetData's.
|
|
static RegisterPass<MachineModuleInfo>
|
|
X("machinemoduleinfo", "Module Information");
|
|
char MachineModuleInfo::ID = 0;
|
|
|
|
// Out of line virtual method.
|
|
MachineModuleInfoImpl::~MachineModuleInfoImpl() {}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
MachineModuleInfo::MachineModuleInfo()
|
|
: ImmutablePass(&ID)
|
|
, ObjFileMMI(0)
|
|
, CallsEHReturn(0)
|
|
, CallsUnwindInit(0)
|
|
, DbgInfoAvailable(false) {
|
|
// Always emit some info, by default "no personality" info.
|
|
Personalities.push_back(NULL);
|
|
}
|
|
|
|
MachineModuleInfo::~MachineModuleInfo() {
|
|
delete ObjFileMMI;
|
|
}
|
|
|
|
/// doInitialization - Initialize the state for a new module.
|
|
///
|
|
bool MachineModuleInfo::doInitialization() {
|
|
return false;
|
|
}
|
|
|
|
/// doFinalization - Tear down the state after completion of a module.
|
|
///
|
|
bool MachineModuleInfo::doFinalization() {
|
|
return false;
|
|
}
|
|
|
|
/// EndFunction - Discard function meta information.
|
|
///
|
|
void MachineModuleInfo::EndFunction() {
|
|
// Clean up frame info.
|
|
FrameMoves.clear();
|
|
|
|
// Clean up exception info.
|
|
LandingPads.clear();
|
|
TypeInfos.clear();
|
|
FilterIds.clear();
|
|
FilterEnds.clear();
|
|
CallsEHReturn = 0;
|
|
CallsUnwindInit = 0;
|
|
VariableDbgInfo.clear();
|
|
}
|
|
|
|
/// AnalyzeModule - Scan the module for global debug information.
|
|
///
|
|
void MachineModuleInfo::AnalyzeModule(Module &M) {
|
|
// Insert functions in the llvm.used array (but not llvm.compiler.used) into
|
|
// UsedFunctions.
|
|
GlobalVariable *GV = M.getGlobalVariable("llvm.used");
|
|
if (!GV || !GV->hasInitializer()) return;
|
|
|
|
// Should be an array of 'i8*'.
|
|
ConstantArray *InitList = dyn_cast<ConstantArray>(GV->getInitializer());
|
|
if (InitList == 0) return;
|
|
|
|
for (unsigned i = 0, e = InitList->getNumOperands(); i != e; ++i)
|
|
if (Function *F =
|
|
dyn_cast<Function>(InitList->getOperand(i)->stripPointerCasts()))
|
|
UsedFunctions.insert(F);
|
|
}
|
|
|
|
//===-EH-------------------------------------------------------------------===//
|
|
|
|
/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
|
|
/// specified MachineBasicBlock.
|
|
LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
|
|
(MachineBasicBlock *LandingPad) {
|
|
unsigned N = LandingPads.size();
|
|
for (unsigned i = 0; i < N; ++i) {
|
|
LandingPadInfo &LP = LandingPads[i];
|
|
if (LP.LandingPadBlock == LandingPad)
|
|
return LP;
|
|
}
|
|
|
|
LandingPads.push_back(LandingPadInfo(LandingPad));
|
|
return LandingPads[N];
|
|
}
|
|
|
|
/// addInvoke - Provide the begin and end labels of an invoke style call and
|
|
/// associate it with a try landing pad block.
|
|
void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad,
|
|
unsigned BeginLabel, unsigned EndLabel) {
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
LP.BeginLabels.push_back(BeginLabel);
|
|
LP.EndLabels.push_back(EndLabel);
|
|
}
|
|
|
|
/// addLandingPad - Provide the label of a try LandingPad block.
|
|
///
|
|
unsigned MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
|
|
unsigned LandingPadLabel = NextLabelID();
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
LP.LandingPadLabel = LandingPadLabel;
|
|
return LandingPadLabel;
|
|
}
|
|
|
|
/// addPersonality - Provide the personality function for the exception
|
|
/// information.
|
|
void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
|
|
Function *Personality) {
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
LP.Personality = Personality;
|
|
|
|
for (unsigned i = 0; i < Personalities.size(); ++i)
|
|
if (Personalities[i] == Personality)
|
|
return;
|
|
|
|
// If this is the first personality we're adding go
|
|
// ahead and add it at the beginning.
|
|
if (Personalities[0] == NULL)
|
|
Personalities[0] = Personality;
|
|
else
|
|
Personalities.push_back(Personality);
|
|
}
|
|
|
|
/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
|
|
///
|
|
void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
|
|
std::vector<GlobalVariable *> &TyInfo) {
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
for (unsigned N = TyInfo.size(); N; --N)
|
|
LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));
|
|
}
|
|
|
|
/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
|
|
///
|
|
void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
|
|
std::vector<GlobalVariable *> &TyInfo) {
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
std::vector<unsigned> IdsInFilter(TyInfo.size());
|
|
for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
|
|
IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
|
|
LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
|
|
}
|
|
|
|
/// addCleanup - Add a cleanup action for a landing pad.
|
|
///
|
|
void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) {
|
|
LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
|
|
LP.TypeIds.push_back(0);
|
|
}
|
|
|
|
/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
|
|
/// pads.
|
|
void MachineModuleInfo::TidyLandingPads() {
|
|
for (unsigned i = 0; i != LandingPads.size(); ) {
|
|
LandingPadInfo &LandingPad = LandingPads[i];
|
|
LandingPad.LandingPadLabel = MappedLabel(LandingPad.LandingPadLabel);
|
|
|
|
// Special case: we *should* emit LPs with null LP MBB. This indicates
|
|
// "nounwind" case.
|
|
if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
|
|
LandingPads.erase(LandingPads.begin() + i);
|
|
continue;
|
|
}
|
|
|
|
for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) {
|
|
unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]);
|
|
unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]);
|
|
|
|
if (!BeginLabel || !EndLabel) {
|
|
LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
|
|
LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
|
|
continue;
|
|
}
|
|
|
|
LandingPad.BeginLabels[j] = BeginLabel;
|
|
LandingPad.EndLabels[j] = EndLabel;
|
|
++j;
|
|
}
|
|
|
|
// Remove landing pads with no try-ranges.
|
|
if (LandingPads[i].BeginLabels.empty()) {
|
|
LandingPads.erase(LandingPads.begin() + i);
|
|
continue;
|
|
}
|
|
|
|
// If there is no landing pad, ensure that the list of typeids is empty.
|
|
// If the only typeid is a cleanup, this is the same as having no typeids.
|
|
if (!LandingPad.LandingPadBlock ||
|
|
(LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
|
|
LandingPad.TypeIds.clear();
|
|
|
|
++i;
|
|
}
|
|
}
|
|
|
|
/// getTypeIDFor - Return the type id for the specified typeinfo. This is
|
|
/// function wide.
|
|
unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
|
|
for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
|
|
if (TypeInfos[i] == TI) return i + 1;
|
|
|
|
TypeInfos.push_back(TI);
|
|
return TypeInfos.size();
|
|
}
|
|
|
|
/// getFilterIDFor - Return the filter id for the specified typeinfos. This is
|
|
/// function wide.
|
|
int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) {
|
|
// If the new filter coincides with the tail of an existing filter, then
|
|
// re-use the existing filter. Folding filters more than this requires
|
|
// re-ordering filters and/or their elements - probably not worth it.
|
|
for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
|
|
E = FilterEnds.end(); I != E; ++I) {
|
|
unsigned i = *I, j = TyIds.size();
|
|
|
|
while (i && j)
|
|
if (FilterIds[--i] != TyIds[--j])
|
|
goto try_next;
|
|
|
|
if (!j)
|
|
// The new filter coincides with range [i, end) of the existing filter.
|
|
return -(1 + i);
|
|
|
|
try_next:;
|
|
}
|
|
|
|
// Add the new filter.
|
|
int FilterID = -(1 + FilterIds.size());
|
|
FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
|
|
for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
|
|
FilterIds.push_back(TyIds[I]);
|
|
FilterEnds.push_back(FilterIds.size());
|
|
FilterIds.push_back(0); // terminator
|
|
return FilterID;
|
|
}
|
|
|
|
/// getPersonality - Return the personality function for the current function.
|
|
Function *MachineModuleInfo::getPersonality() const {
|
|
// FIXME: Until PR1414 will be fixed, we're using 1 personality function per
|
|
// function
|
|
return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
|
|
}
|
|
|
|
/// getPersonalityIndex - Return unique index for current personality
|
|
/// function. NULL/first personality function should always get zero index.
|
|
unsigned MachineModuleInfo::getPersonalityIndex() const {
|
|
const Function* Personality = NULL;
|
|
|
|
// Scan landing pads. If there is at least one non-NULL personality - use it.
|
|
for (unsigned i = 0; i != LandingPads.size(); ++i)
|
|
if (LandingPads[i].Personality) {
|
|
Personality = LandingPads[i].Personality;
|
|
break;
|
|
}
|
|
|
|
for (unsigned i = 0; i < Personalities.size(); ++i) {
|
|
if (Personalities[i] == Personality)
|
|
return i;
|
|
}
|
|
|
|
// This will happen if the current personality function is
|
|
// in the zero index.
|
|
return 0;
|
|
}
|
|
|