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https://github.com/c64scene-ar/llvm-6502.git
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551ccae044
Move include/Config and include/Support into include/llvm/Config, include/llvm/ADT and include/llvm/Support. From here on out, all LLVM public header files must be under include/llvm/. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16137 91177308-0d34-0410-b5e6-96231b3b80d8
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
//===-- llvm/Support/PluginLoader.h - Plugin Loader for Tools ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// A tool can #include this file to get a -load option that allows the user to
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// load arbitrary shared objects into the tool's address space. Note that this
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// header can only be included by a program ONCE, so it should never to used by
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// library authors.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_PLUGINLOADER_H
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#define LLVM_SUPPORT_PLUGINLOADER_H
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#include "llvm/Support/CommandLine.h"
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namespace llvm {
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struct PluginLoader {
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void operator=(const std::string &Filename);
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};
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#ifndef DONT_GET_PLUGIN_LOADER_OPTION
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// This causes operator= above to be invoked for every -load option.
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static cl::opt<PluginLoader, false, cl::parser<std::string> >
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LoadOpt("load", cl::ZeroOrMore, cl::value_desc("pluginfilename"),
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cl::desc("Load the specified plugin"));
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#endif
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}
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#endif
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