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https://github.com/c64scene-ar/llvm-6502.git
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7c9c6ed761
Essentially the same as the GEP change in r230786. A similar migration script can be used to update test cases, though a few more test case improvements/changes were required this time around: (r229269-r229278) import fileinput import sys import re pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)") for line in sys.stdin: sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line)) Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7649 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230794 91177308-0d34-0410-b5e6-96231b3b80d8
404 lines
17 KiB
LLVM
404 lines
17 KiB
LLVM
; RUN: opt -codegenprepare -mtriple=thumbv7-apple-ios %s -o - -mattr=+neon -S | FileCheck --check-prefix=IR-BOTH --check-prefix=IR-NORMAL %s
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; RUN: opt -codegenprepare -mtriple=thumbv7-apple-ios %s -o - -mattr=+neon -S -stress-cgp-store-extract | FileCheck --check-prefix=IR-BOTH --check-prefix=IR-STRESS %s
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; RUN: llc -mtriple=thumbv7-apple-ios %s -o - -mattr=+neon | FileCheck --check-prefix=ASM %s
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; IR-BOTH-LABEL: @simpleOneInstructionPromotion
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[VECTOR_OR:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[LOAD]], <i32 undef, i32 1>
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[VECTOR_OR]], i32 1
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; IR-BOTH-NEXT: store i32 [[EXTRACT]], i32* %dest
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; IR-BOTH-NEXT: ret
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;
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; Make sure we got rid of any expensive vmov.32 instructions.
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; ASM-LABEL: simpleOneInstructionPromotion:
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; ASM: vldr [[LOAD:d[0-9]+]], [r0]
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; ASM-NEXT: vorr.i32 [[LOAD]], #0x1
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; ASM-NEXT: vst1.32 {[[LOAD]][1]}, [r1:32]
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; ASM-NEXT: bx
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define void @simpleOneInstructionPromotion(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = or i32 %extract, 1
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @unsupportedInstructionForPromotion
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 0
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; IR-BOTH-NEXT: [[CMP:%[a-zA-Z_0-9-]+]] = icmp eq i32 [[EXTRACT]], %in2
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; IR-BOTH-NEXT: store i1 [[CMP]], i1* %dest
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; IR-BOTH-NEXT: ret
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;
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; ASM-LABEL: unsupportedInstructionForPromotion:
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; ASM: vldr [[LOAD:d[0-9]+]], [r0]
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; ASM: vmov.32 {{r[0-9]+}}, [[LOAD]]
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; ASM: bx
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define void @unsupportedInstructionForPromotion(<2 x i32>* %addr1, i32 %in2, i1* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 0
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%out = icmp eq i32 %extract, %in2
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store i1 %out, i1* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @unsupportedChainInDifferentBBs
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 0
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; IR-BOTH-NEXT: br i1 %bool, label %bb2, label %end
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; BB2
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; IR-BOTH: [[OR:%[a-zA-Z_0-9-]+]] = or i32 [[EXTRACT]], 1
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; IR-BOTH-NEXT: store i32 [[OR]], i32* %dest, align 4
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; IR-BOTH: ret
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;
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; ASM-LABEL: unsupportedChainInDifferentBBs:
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; ASM: vldrne [[LOAD:d[0-9]+]], [r0]
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; ASM: vmovne.32 {{r[0-9]+}}, [[LOAD]]
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; ASM: bx
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define void @unsupportedChainInDifferentBBs(<2 x i32>* %addr1, i32* %dest, i1 %bool) {
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bb1:
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 0
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br i1 %bool, label %bb2, label %end
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bb2:
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%out = or i32 %extract, 1
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store i32 %out, i32* %dest, align 4
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br label %end
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end:
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ret void
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}
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; IR-LABEL: @chainOfInstructionsToPromote
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[VECTOR_OR1:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[LOAD]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR2:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR1]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR3:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR2]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR4:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR3]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR5:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR4]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR6:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR5]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[VECTOR_OR7:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[VECTOR_OR6]], <i32 1, i32 undef>
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[VECTOR_OR7]], i32 0
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; IR-BOTH-NEXT: store i32 [[EXTRACT]], i32* %dest
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; IR-BOTH-NEXT: ret
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;
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; ASM-LABEL: chainOfInstructionsToPromote:
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; ASM: vldr [[LOAD:d[0-9]+]], [r0]
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; ASM-NOT: vmov.32 {{r[0-9]+}}, [[LOAD]]
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; ASM: bx
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define void @chainOfInstructionsToPromote(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 0
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%out1 = or i32 %extract, 1
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%out2 = or i32 %out1, 1
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%out3 = or i32 %out2, 1
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%out4 = or i32 %out3, 1
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%out5 = or i32 %out4, 1
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%out6 = or i32 %out5, 1
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%out7 = or i32 %out6, 1
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store i32 %out7, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @unsupportedMultiUses
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-BOTH-NEXT: [[OR:%[a-zA-Z_0-9-]+]] = or i32 [[EXTRACT]], 1
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; IR-BOTH-NEXT: store i32 [[OR]], i32* %dest
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; IR-BOTH-NEXT: ret i32 [[OR]]
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;
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; ASM-LABEL: unsupportedMultiUses:
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; ASM: vldr [[LOAD:d[0-9]+]], [r0]
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; ASM: vmov.32 {{r[0-9]+}}, [[LOAD]]
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; ASM: bx
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define i32 @unsupportedMultiUses(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = or i32 %extract, 1
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store i32 %out, i32* %dest, align 4
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ret i32 %out
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}
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; Check that we promote we a splat constant when this is a division.
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; The NORMAL mode does not promote anything as divisions are not legal.
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; IR-BOTH-LABEL: @udivCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = udiv i32 [[EXTRACT]], 7
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = udiv <2 x i32> [[LOAD]], <i32 7, i32 7>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @udivCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = udiv i32 %extract, 7
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @uremCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = urem i32 [[EXTRACT]], 7
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = urem <2 x i32> [[LOAD]], <i32 7, i32 7>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @uremCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = urem i32 %extract, 7
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @sdivCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = sdiv i32 [[EXTRACT]], 7
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = sdiv <2 x i32> [[LOAD]], <i32 7, i32 7>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @sdivCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = sdiv i32 %extract, 7
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @sremCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = srem i32 [[EXTRACT]], 7
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = srem <2 x i32> [[LOAD]], <i32 7, i32 7>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @sremCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = srem i32 %extract, 7
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @fdivCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x float>, <2 x float>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = fdiv float [[EXTRACT]], 7.0
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = fdiv <2 x float> [[LOAD]], <float 7.000000e+00, float 7.000000e+00>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store float [[RES]], float* %dest
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; IR-BOTH-NEXT: ret
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define void @fdivCase(<2 x float>* %addr1, float* %dest) {
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%in1 = load <2 x float>, <2 x float>* %addr1, align 8
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%extract = extractelement <2 x float> %in1, i32 1
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%out = fdiv float %extract, 7.0
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store float %out, float* %dest, align 4
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ret void
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}
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; IR-BOTH-LABEL: @fremCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x float>, <2 x float>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = frem float [[EXTRACT]], 7.0
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = frem <2 x float> [[LOAD]], <float 7.000000e+00, float 7.000000e+00>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store float [[RES]], float* %dest
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; IR-BOTH-NEXT: ret
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define void @fremCase(<2 x float>* %addr1, float* %dest) {
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%in1 = load <2 x float>, <2 x float>* %addr1, align 8
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%extract = extractelement <2 x float> %in1, i32 1
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%out = frem float %extract, 7.0
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store float %out, float* %dest, align 4
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ret void
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}
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; Check that we do not promote when we may introduce undefined behavior
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; like division by zero.
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; IR-BOTH-LABEL: @undefDivCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-BOTH-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = udiv i32 7, [[EXTRACT]]
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @undefDivCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = udiv i32 7, %extract
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; Check that we do not promote when we may introduce undefined behavior
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; like division by zero.
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; IR-BOTH-LABEL: @undefRemCase
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
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; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 1
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; IR-BOTH-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = srem i32 7, [[EXTRACT]]
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; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
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; IR-BOTH-NEXT: ret
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define void @undefRemCase(<2 x i32>* %addr1, i32* %dest) {
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%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
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%extract = extractelement <2 x i32> %in1, i32 1
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%out = srem i32 7, %extract
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store i32 %out, i32* %dest, align 4
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ret void
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}
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; Check that we use an undef mask for undefined behavior if the fast-math
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; flag is set.
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; IR-BOTH-LABEL: @undefConstantFRemCaseWithFastMath
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x float>, <2 x float>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = frem nnan float [[EXTRACT]], 7.0
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = frem nnan <2 x float> [[LOAD]], <float undef, float 7.000000e+00>
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; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[DIV]], i32 1
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;
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; IR-BOTH-NEXT: store float [[RES]], float* %dest
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; IR-BOTH-NEXT: ret
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define void @undefConstantFRemCaseWithFastMath(<2 x float>* %addr1, float* %dest) {
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%in1 = load <2 x float>, <2 x float>* %addr1, align 8
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%extract = extractelement <2 x float> %in1, i32 1
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%out = frem nnan float %extract, 7.0
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store float %out, float* %dest, align 4
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ret void
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}
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; Check that we use an undef mask for undefined behavior if the fast-math
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; flag is set.
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; IR-BOTH-LABEL: @undefVectorFRemCaseWithFastMath
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; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x float>, <2 x float>* %addr1
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; Scalar version:
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; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[LOAD]], i32 1
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; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = frem nnan float 7.000000e+00, [[EXTRACT]]
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; Vector version:
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; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = frem nnan <2 x float> <float undef, float 7.000000e+00>, [[LOAD]]
|
|
; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[DIV]], i32 1
|
|
;
|
|
; IR-BOTH-NEXT: store float [[RES]], float* %dest
|
|
; IR-BOTH-NEXT: ret
|
|
define void @undefVectorFRemCaseWithFastMath(<2 x float>* %addr1, float* %dest) {
|
|
%in1 = load <2 x float>, <2 x float>* %addr1, align 8
|
|
%extract = extractelement <2 x float> %in1, i32 1
|
|
%out = frem nnan float 7.0, %extract
|
|
store float %out, float* %dest, align 4
|
|
ret void
|
|
}
|
|
|
|
; Check that we are able to promote floating point value.
|
|
; This requires the STRESS mode, as floating point value are
|
|
; not promote on armv7.
|
|
; IR-BOTH-LABEL: @simpleOneInstructionPromotionFloat
|
|
; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x float>, <2 x float>* %addr1
|
|
; Scalar version:
|
|
; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[LOAD]], i32 1
|
|
; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = fadd float [[EXTRACT]], 1.0
|
|
; Vector version:
|
|
; IR-STRESS-NEXT: [[DIV:%[a-zA-Z_0-9-]+]] = fadd <2 x float> [[LOAD]], <float undef, float 1.000000e+00>
|
|
; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x float> [[DIV]], i32 1
|
|
;
|
|
; IR-BOTH-NEXT: store float [[RES]], float* %dest
|
|
; IR-BOTH-NEXT: ret
|
|
define void @simpleOneInstructionPromotionFloat(<2 x float>* %addr1, float* %dest) {
|
|
%in1 = load <2 x float>, <2 x float>* %addr1, align 8
|
|
%extract = extractelement <2 x float> %in1, i32 1
|
|
%out = fadd float %extract, 1.0
|
|
store float %out, float* %dest, align 4
|
|
ret void
|
|
}
|
|
|
|
; Check that we correctly use a splat constant when we cannot
|
|
; determine at compile time the index of the extract.
|
|
; This requires the STRESS modes, as variable index are expensive
|
|
; to lower.
|
|
; IR-BOTH-LABEL: @simpleOneInstructionPromotionVariableIdx
|
|
; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <2 x i32>, <2 x i32>* %addr1
|
|
; Scalar version:
|
|
; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[LOAD]], i32 %idx
|
|
; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = or i32 [[EXTRACT]], 1
|
|
; Vector version:
|
|
; IR-STRESS-NEXT: [[OR:%[a-zA-Z_0-9-]+]] = or <2 x i32> [[LOAD]], <i32 1, i32 1>
|
|
; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <2 x i32> [[OR]], i32 %idx
|
|
;
|
|
; IR-BOTH-NEXT: store i32 [[RES]], i32* %dest
|
|
; IR-BOTH-NEXT: ret
|
|
define void @simpleOneInstructionPromotionVariableIdx(<2 x i32>* %addr1, i32* %dest, i32 %idx) {
|
|
%in1 = load <2 x i32>, <2 x i32>* %addr1, align 8
|
|
%extract = extractelement <2 x i32> %in1, i32 %idx
|
|
%out = or i32 %extract, 1
|
|
store i32 %out, i32* %dest, align 4
|
|
ret void
|
|
}
|
|
|
|
; Check a vector with more than 2 elements.
|
|
; This requires the STRESS mode because currently 'or v8i8' is not marked
|
|
; as legal or custom, althought the actual assembly is better if we were
|
|
; promoting it.
|
|
; IR-BOTH-LABEL: @simpleOneInstructionPromotion8x8
|
|
; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <8 x i8>, <8 x i8>* %addr1
|
|
; Scalar version:
|
|
; IR-NORMAL-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <8 x i8> [[LOAD]], i32 1
|
|
; IR-NORMAL-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = or i8 [[EXTRACT]], 1
|
|
; Vector version:
|
|
; IR-STRESS-NEXT: [[OR:%[a-zA-Z_0-9-]+]] = or <8 x i8> [[LOAD]], <i8 undef, i8 1, i8 undef, i8 undef, i8 undef, i8 undef, i8 undef, i8 undef>
|
|
; IR-STRESS-NEXT: [[RES:%[a-zA-Z_0-9-]+]] = extractelement <8 x i8> [[OR]], i32 1
|
|
;
|
|
; IR-BOTH-NEXT: store i8 [[RES]], i8* %dest
|
|
; IR-BOTH-NEXT: ret
|
|
define void @simpleOneInstructionPromotion8x8(<8 x i8>* %addr1, i8* %dest) {
|
|
%in1 = load <8 x i8>, <8 x i8>* %addr1, align 8
|
|
%extract = extractelement <8 x i8> %in1, i32 1
|
|
%out = or i8 %extract, 1
|
|
store i8 %out, i8* %dest, align 4
|
|
ret void
|
|
}
|
|
|
|
; Check that we optimized the sequence correctly when it can be
|
|
; lowered on a Q register.
|
|
; IR-BOTH-LABEL: @simpleOneInstructionPromotion
|
|
; IR-BOTH: [[LOAD:%[a-zA-Z_0-9-]+]] = load <4 x i32>, <4 x i32>* %addr1
|
|
; IR-BOTH-NEXT: [[VECTOR_OR:%[a-zA-Z_0-9-]+]] = or <4 x i32> [[LOAD]], <i32 undef, i32 1, i32 undef, i32 undef>
|
|
; IR-BOTH-NEXT: [[EXTRACT:%[a-zA-Z_0-9-]+]] = extractelement <4 x i32> [[VECTOR_OR]], i32 1
|
|
; IR-BOTH-NEXT: store i32 [[EXTRACT]], i32* %dest
|
|
; IR-BOTH-NEXT: ret
|
|
;
|
|
; Make sure we got rid of any expensive vmov.32 instructions.
|
|
; ASM-LABEL: simpleOneInstructionPromotion4x32:
|
|
; ASM: vld1.64 {[[LOAD:d[0-9]+]], d{{[0-9]+}}}, [r0]
|
|
; The Q register used here must be [[LOAD]] / 2, but we cannot express that.
|
|
; ASM-NEXT: vorr.i32 q{{[[0-9]+}}, #0x1
|
|
; ASM-NEXT: vst1.32 {[[LOAD]][1]}, [r1]
|
|
; ASM-NEXT: bx
|
|
define void @simpleOneInstructionPromotion4x32(<4 x i32>* %addr1, i32* %dest) {
|
|
%in1 = load <4 x i32>, <4 x i32>* %addr1, align 8
|
|
%extract = extractelement <4 x i32> %in1, i32 1
|
|
%out = or i32 %extract, 1
|
|
store i32 %out, i32* %dest, align 1
|
|
ret void
|
|
}
|