llvm-6502/lib/Transforms/Utils/ValueMapper.cpp
Duncan P. N. Exon Smith 5bf8ade9d0 Revert "IR: MDNode => Value"
Instead, we're going to separate metadata from the Value hierarchy.  See
PR21532.

This reverts commit r221375.
This reverts commit r221373.
This reverts commit r221359.
This reverts commit r221167.
This reverts commit r221027.
This reverts commit r221024.
This reverts commit r221023.
This reverts commit r220995.
This reverts commit r220994.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@221711 91177308-0d34-0410-b5e6-96231b3b80d8
2014-11-11 21:30:22 +00:00

227 lines
8.4 KiB
C++

//===- ValueMapper.cpp - Interface shared by lib/Transforms/Utils ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MapValue function, which is shared by various parts of
// the lib/Transforms/Utils library.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/ValueMapper.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Metadata.h"
using namespace llvm;
// Out of line method to get vtable etc for class.
void ValueMapTypeRemapper::anchor() {}
void ValueMaterializer::anchor() {}
Value *llvm::MapValue(const Value *V, ValueToValueMapTy &VM, RemapFlags Flags,
ValueMapTypeRemapper *TypeMapper,
ValueMaterializer *Materializer) {
ValueToValueMapTy::iterator I = VM.find(V);
// If the value already exists in the map, use it.
if (I != VM.end() && I->second) return I->second;
// If we have a materializer and it can materialize a value, use that.
if (Materializer) {
if (Value *NewV = Materializer->materializeValueFor(const_cast<Value*>(V)))
return VM[V] = NewV;
}
// Global values do not need to be seeded into the VM if they
// are using the identity mapping.
if (isa<GlobalValue>(V) || isa<MDString>(V))
return VM[V] = const_cast<Value*>(V);
if (const InlineAsm *IA = dyn_cast<InlineAsm>(V)) {
// Inline asm may need *type* remapping.
FunctionType *NewTy = IA->getFunctionType();
if (TypeMapper) {
NewTy = cast<FunctionType>(TypeMapper->remapType(NewTy));
if (NewTy != IA->getFunctionType())
V = InlineAsm::get(NewTy, IA->getAsmString(), IA->getConstraintString(),
IA->hasSideEffects(), IA->isAlignStack());
}
return VM[V] = const_cast<Value*>(V);
}
if (const MDNode *MD = dyn_cast<MDNode>(V)) {
// If this is a module-level metadata and we know that nothing at the module
// level is changing, then use an identity mapping.
if (!MD->isFunctionLocal() && (Flags & RF_NoModuleLevelChanges))
return VM[V] = const_cast<Value*>(V);
// Create a dummy node in case we have a metadata cycle.
MDNode *Dummy = MDNode::getTemporary(V->getContext(), None);
VM[V] = Dummy;
// Check all operands to see if any need to be remapped.
for (unsigned i = 0, e = MD->getNumOperands(); i != e; ++i) {
Value *OP = MD->getOperand(i);
if (!OP) continue;
Value *Mapped_OP = MapValue(OP, VM, Flags, TypeMapper, Materializer);
// Use identity map if Mapped_Op is null and we can ignore missing
// entries.
if (Mapped_OP == OP ||
(Mapped_OP == nullptr && (Flags & RF_IgnoreMissingEntries)))
continue;
// Ok, at least one operand needs remapping.
SmallVector<Value*, 4> Elts;
Elts.reserve(MD->getNumOperands());
for (i = 0; i != e; ++i) {
Value *Op = MD->getOperand(i);
if (!Op)
Elts.push_back(nullptr);
else {
Value *Mapped_Op = MapValue(Op, VM, Flags, TypeMapper, Materializer);
// Use identity map if Mapped_Op is null and we can ignore missing
// entries.
if (Mapped_Op == nullptr && (Flags & RF_IgnoreMissingEntries))
Mapped_Op = Op;
Elts.push_back(Mapped_Op);
}
}
MDNode *NewMD = MDNode::get(V->getContext(), Elts);
Dummy->replaceAllUsesWith(NewMD);
VM[V] = NewMD;
MDNode::deleteTemporary(Dummy);
return NewMD;
}
VM[V] = const_cast<Value*>(V);
MDNode::deleteTemporary(Dummy);
// No operands needed remapping. Use an identity mapping.
return const_cast<Value*>(V);
}
// Okay, this either must be a constant (which may or may not be mappable) or
// is something that is not in the mapping table.
Constant *C = const_cast<Constant*>(dyn_cast<Constant>(V));
if (!C)
return nullptr;
if (BlockAddress *BA = dyn_cast<BlockAddress>(C)) {
Function *F =
cast<Function>(MapValue(BA->getFunction(), VM, Flags, TypeMapper, Materializer));
BasicBlock *BB = cast_or_null<BasicBlock>(MapValue(BA->getBasicBlock(), VM,
Flags, TypeMapper, Materializer));
return VM[V] = BlockAddress::get(F, BB ? BB : BA->getBasicBlock());
}
// Otherwise, we have some other constant to remap. Start by checking to see
// if all operands have an identity remapping.
unsigned OpNo = 0, NumOperands = C->getNumOperands();
Value *Mapped = nullptr;
for (; OpNo != NumOperands; ++OpNo) {
Value *Op = C->getOperand(OpNo);
Mapped = MapValue(Op, VM, Flags, TypeMapper, Materializer);
if (Mapped != C) break;
}
// See if the type mapper wants to remap the type as well.
Type *NewTy = C->getType();
if (TypeMapper)
NewTy = TypeMapper->remapType(NewTy);
// If the result type and all operands match up, then just insert an identity
// mapping.
if (OpNo == NumOperands && NewTy == C->getType())
return VM[V] = C;
// Okay, we need to create a new constant. We've already processed some or
// all of the operands, set them all up now.
SmallVector<Constant*, 8> Ops;
Ops.reserve(NumOperands);
for (unsigned j = 0; j != OpNo; ++j)
Ops.push_back(cast<Constant>(C->getOperand(j)));
// If one of the operands mismatch, push it and the other mapped operands.
if (OpNo != NumOperands) {
Ops.push_back(cast<Constant>(Mapped));
// Map the rest of the operands that aren't processed yet.
for (++OpNo; OpNo != NumOperands; ++OpNo)
Ops.push_back(MapValue(cast<Constant>(C->getOperand(OpNo)), VM,
Flags, TypeMapper, Materializer));
}
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C))
return VM[V] = CE->getWithOperands(Ops, NewTy);
if (isa<ConstantArray>(C))
return VM[V] = ConstantArray::get(cast<ArrayType>(NewTy), Ops);
if (isa<ConstantStruct>(C))
return VM[V] = ConstantStruct::get(cast<StructType>(NewTy), Ops);
if (isa<ConstantVector>(C))
return VM[V] = ConstantVector::get(Ops);
// If this is a no-operand constant, it must be because the type was remapped.
if (isa<UndefValue>(C))
return VM[V] = UndefValue::get(NewTy);
if (isa<ConstantAggregateZero>(C))
return VM[V] = ConstantAggregateZero::get(NewTy);
assert(isa<ConstantPointerNull>(C));
return VM[V] = ConstantPointerNull::get(cast<PointerType>(NewTy));
}
/// RemapInstruction - Convert the instruction operands from referencing the
/// current values into those specified by VMap.
///
void llvm::RemapInstruction(Instruction *I, ValueToValueMapTy &VMap,
RemapFlags Flags, ValueMapTypeRemapper *TypeMapper,
ValueMaterializer *Materializer){
// Remap operands.
for (User::op_iterator op = I->op_begin(), E = I->op_end(); op != E; ++op) {
Value *V = MapValue(*op, VMap, Flags, TypeMapper, Materializer);
// If we aren't ignoring missing entries, assert that something happened.
if (V)
*op = V;
else
assert((Flags & RF_IgnoreMissingEntries) &&
"Referenced value not in value map!");
}
// Remap phi nodes' incoming blocks.
if (PHINode *PN = dyn_cast<PHINode>(I)) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
Value *V = MapValue(PN->getIncomingBlock(i), VMap, Flags);
// If we aren't ignoring missing entries, assert that something happened.
if (V)
PN->setIncomingBlock(i, cast<BasicBlock>(V));
else
assert((Flags & RF_IgnoreMissingEntries) &&
"Referenced block not in value map!");
}
}
// Remap attached metadata.
SmallVector<std::pair<unsigned, MDNode *>, 4> MDs;
I->getAllMetadata(MDs);
for (SmallVectorImpl<std::pair<unsigned, MDNode *>>::iterator
MI = MDs.begin(),
ME = MDs.end();
MI != ME; ++MI) {
MDNode *Old = MI->second;
MDNode *New = MapValue(Old, VMap, Flags, TypeMapper, Materializer);
if (New != Old)
I->setMetadata(MI->first, New);
}
// If the instruction's type is being remapped, do so now.
if (TypeMapper)
I->mutateType(TypeMapper->remapType(I->getType()));
}