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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@56315 91177308-0d34-0410-b5e6-96231b3b80d8
2145 lines
86 KiB
C++
2145 lines
86 KiB
C++
//===- SimplifyCFG.cpp - Code to perform CFG simplification ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Peephole optimize the CFG.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "simplifycfg"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Constants.h"
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#include "llvm/Instructions.h"
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#include "llvm/Type.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include <algorithm>
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#include <functional>
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#include <set>
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#include <map>
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using namespace llvm;
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STATISTIC(NumSpeculations, "Number of speculative executed instructions");
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/// SafeToMergeTerminators - Return true if it is safe to merge these two
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/// terminator instructions together.
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///
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static bool SafeToMergeTerminators(TerminatorInst *SI1, TerminatorInst *SI2) {
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if (SI1 == SI2) return false; // Can't merge with self!
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// It is not safe to merge these two switch instructions if they have a common
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// successor, and if that successor has a PHI node, and if *that* PHI node has
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// conflicting incoming values from the two switch blocks.
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BasicBlock *SI1BB = SI1->getParent();
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BasicBlock *SI2BB = SI2->getParent();
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SmallPtrSet<BasicBlock*, 16> SI1Succs(succ_begin(SI1BB), succ_end(SI1BB));
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for (succ_iterator I = succ_begin(SI2BB), E = succ_end(SI2BB); I != E; ++I)
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if (SI1Succs.count(*I))
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for (BasicBlock::iterator BBI = (*I)->begin();
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isa<PHINode>(BBI); ++BBI) {
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PHINode *PN = cast<PHINode>(BBI);
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if (PN->getIncomingValueForBlock(SI1BB) !=
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PN->getIncomingValueForBlock(SI2BB))
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return false;
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}
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return true;
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}
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/// AddPredecessorToBlock - Update PHI nodes in Succ to indicate that there will
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/// now be entries in it from the 'NewPred' block. The values that will be
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/// flowing into the PHI nodes will be the same as those coming in from
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/// ExistPred, an existing predecessor of Succ.
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static void AddPredecessorToBlock(BasicBlock *Succ, BasicBlock *NewPred,
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BasicBlock *ExistPred) {
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assert(std::find(succ_begin(ExistPred), succ_end(ExistPred), Succ) !=
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succ_end(ExistPred) && "ExistPred is not a predecessor of Succ!");
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if (!isa<PHINode>(Succ->begin())) return; // Quick exit if nothing to do
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PHINode *PN;
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for (BasicBlock::iterator I = Succ->begin();
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(PN = dyn_cast<PHINode>(I)); ++I)
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PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred);
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}
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// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
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// almost-empty BB ending in an unconditional branch to Succ, into succ.
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//
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// Assumption: Succ is the single successor for BB.
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//
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static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
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assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
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DOUT << "Looking to fold " << BB->getNameStart() << " into "
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<< Succ->getNameStart() << "\n";
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// Shortcut, if there is only a single predecessor is must be BB and merging
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// is always safe
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if (Succ->getSinglePredecessor()) return true;
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typedef SmallPtrSet<Instruction*, 16> InstrSet;
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InstrSet BBPHIs;
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// Make a list of all phi nodes in BB
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BasicBlock::iterator BBI = BB->begin();
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while (isa<PHINode>(*BBI)) BBPHIs.insert(BBI++);
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// Make a list of the predecessors of BB
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typedef SmallPtrSet<BasicBlock*, 16> BlockSet;
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BlockSet BBPreds(pred_begin(BB), pred_end(BB));
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// Use that list to make another list of common predecessors of BB and Succ
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BlockSet CommonPreds;
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for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ);
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PI != PE; ++PI)
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if (BBPreds.count(*PI))
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CommonPreds.insert(*PI);
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// Shortcut, if there are no common predecessors, merging is always safe
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if (CommonPreds.empty())
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return true;
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// Look at all the phi nodes in Succ, to see if they present a conflict when
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// merging these blocks
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for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
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PHINode *PN = cast<PHINode>(I);
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// If the incoming value from BB is again a PHINode in
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// BB which has the same incoming value for *PI as PN does, we can
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// merge the phi nodes and then the blocks can still be merged
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PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
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if (BBPN && BBPN->getParent() == BB) {
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for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
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PI != PE; PI++) {
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if (BBPN->getIncomingValueForBlock(*PI)
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!= PN->getIncomingValueForBlock(*PI)) {
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DOUT << "Can't fold, phi node " << *PN->getNameStart() << " in "
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<< Succ->getNameStart() << " is conflicting with "
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<< BBPN->getNameStart() << " with regard to common predecessor "
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<< (*PI)->getNameStart() << "\n";
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return false;
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}
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}
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// Remove this phinode from the list of phis in BB, since it has been
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// handled.
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BBPHIs.erase(BBPN);
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} else {
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Value* Val = PN->getIncomingValueForBlock(BB);
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for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
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PI != PE; PI++) {
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// See if the incoming value for the common predecessor is equal to the
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// one for BB, in which case this phi node will not prevent the merging
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// of the block.
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if (Val != PN->getIncomingValueForBlock(*PI)) {
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DOUT << "Can't fold, phi node " << *PN->getNameStart() << " in "
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<< Succ->getNameStart() << " is conflicting with regard to common "
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<< "predecessor " << (*PI)->getNameStart() << "\n";
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return false;
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}
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}
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}
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}
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// If there are any other phi nodes in BB that don't have a phi node in Succ
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// to merge with, they must be moved to Succ completely. However, for any
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// predecessors of Succ, branches will be added to the phi node that just
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// point to itself. So, for any common predecessors, this must not cause
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// conflicts.
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for (InstrSet::iterator I = BBPHIs.begin(), E = BBPHIs.end();
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I != E; I++) {
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PHINode *PN = cast<PHINode>(*I);
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for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
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PI != PE; PI++)
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if (PN->getIncomingValueForBlock(*PI) != PN) {
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DOUT << "Can't fold, phi node " << *PN->getNameStart() << " in "
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<< BB->getNameStart() << " is conflicting with regard to common "
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<< "predecessor " << (*PI)->getNameStart() << "\n";
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return false;
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}
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}
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return true;
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}
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/// TryToSimplifyUncondBranchFromEmptyBlock - BB contains an unconditional
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/// branch to Succ, and contains no instructions other than PHI nodes and the
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/// branch. If possible, eliminate BB.
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static bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB,
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BasicBlock *Succ) {
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// Check to see if merging these blocks would cause conflicts for any of the
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// phi nodes in BB or Succ. If not, we can safely merge.
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if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
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DOUT << "Killing Trivial BB: \n" << *BB;
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if (isa<PHINode>(Succ->begin())) {
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// If there is more than one pred of succ, and there are PHI nodes in
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// the successor, then we need to add incoming edges for the PHI nodes
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//
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const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
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// Loop over all of the PHI nodes in the successor of BB.
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for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
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PHINode *PN = cast<PHINode>(I);
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Value *OldVal = PN->removeIncomingValue(BB, false);
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assert(OldVal && "No entry in PHI for Pred BB!");
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// If this incoming value is one of the PHI nodes in BB, the new entries
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// in the PHI node are the entries from the old PHI.
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if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
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PHINode *OldValPN = cast<PHINode>(OldVal);
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for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
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// Note that, since we are merging phi nodes and BB and Succ might
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// have common predecessors, we could end up with a phi node with
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// identical incoming branches. This will be cleaned up later (and
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// will trigger asserts if we try to clean it up now, without also
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// simplifying the corresponding conditional branch).
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PN->addIncoming(OldValPN->getIncomingValue(i),
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OldValPN->getIncomingBlock(i));
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} else {
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// Add an incoming value for each of the new incoming values.
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for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
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PN->addIncoming(OldVal, BBPreds[i]);
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}
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}
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}
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if (isa<PHINode>(&BB->front())) {
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SmallVector<BasicBlock*, 16>
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OldSuccPreds(pred_begin(Succ), pred_end(Succ));
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// Move all PHI nodes in BB to Succ if they are alive, otherwise
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// delete them.
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while (PHINode *PN = dyn_cast<PHINode>(&BB->front()))
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if (PN->use_empty()) {
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// Just remove the dead phi. This happens if Succ's PHIs were the only
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// users of the PHI nodes.
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PN->eraseFromParent();
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} else {
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// The instruction is alive, so this means that BB must dominate all
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// predecessors of Succ (Since all uses of the PN are after its
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// definition, so in Succ or a block dominated by Succ. If a predecessor
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// of Succ would not be dominated by BB, PN would violate the def before
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// use SSA demand). Therefore, we can simply move the phi node to the
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// next block.
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Succ->getInstList().splice(Succ->begin(),
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BB->getInstList(), BB->begin());
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// We need to add new entries for the PHI node to account for
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// predecessors of Succ that the PHI node does not take into
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// account. At this point, since we know that BB dominated succ and all
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// of its predecessors, this means that we should any newly added
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// incoming edges should use the PHI node itself as the value for these
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// edges, because they are loop back edges.
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for (unsigned i = 0, e = OldSuccPreds.size(); i != e; ++i)
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if (OldSuccPreds[i] != BB)
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PN->addIncoming(PN, OldSuccPreds[i]);
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}
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}
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// Everything that jumped to BB now goes to Succ.
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BB->replaceAllUsesWith(Succ);
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if (!Succ->hasName()) Succ->takeName(BB);
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BB->eraseFromParent(); // Delete the old basic block.
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return true;
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}
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/// GetIfCondition - Given a basic block (BB) with two predecessors (and
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/// presumably PHI nodes in it), check to see if the merge at this block is due
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/// to an "if condition". If so, return the boolean condition that determines
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/// which entry into BB will be taken. Also, return by references the block
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/// that will be entered from if the condition is true, and the block that will
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/// be entered if the condition is false.
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///
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///
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static Value *GetIfCondition(BasicBlock *BB,
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BasicBlock *&IfTrue, BasicBlock *&IfFalse) {
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assert(std::distance(pred_begin(BB), pred_end(BB)) == 2 &&
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"Function can only handle blocks with 2 predecessors!");
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BasicBlock *Pred1 = *pred_begin(BB);
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BasicBlock *Pred2 = *++pred_begin(BB);
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// We can only handle branches. Other control flow will be lowered to
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// branches if possible anyway.
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if (!isa<BranchInst>(Pred1->getTerminator()) ||
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!isa<BranchInst>(Pred2->getTerminator()))
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return 0;
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BranchInst *Pred1Br = cast<BranchInst>(Pred1->getTerminator());
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BranchInst *Pred2Br = cast<BranchInst>(Pred2->getTerminator());
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// Eliminate code duplication by ensuring that Pred1Br is conditional if
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// either are.
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if (Pred2Br->isConditional()) {
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// If both branches are conditional, we don't have an "if statement". In
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// reality, we could transform this case, but since the condition will be
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// required anyway, we stand no chance of eliminating it, so the xform is
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// probably not profitable.
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if (Pred1Br->isConditional())
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return 0;
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std::swap(Pred1, Pred2);
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std::swap(Pred1Br, Pred2Br);
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}
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if (Pred1Br->isConditional()) {
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// If we found a conditional branch predecessor, make sure that it branches
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// to BB and Pred2Br. If it doesn't, this isn't an "if statement".
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if (Pred1Br->getSuccessor(0) == BB &&
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Pred1Br->getSuccessor(1) == Pred2) {
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IfTrue = Pred1;
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IfFalse = Pred2;
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} else if (Pred1Br->getSuccessor(0) == Pred2 &&
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Pred1Br->getSuccessor(1) == BB) {
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IfTrue = Pred2;
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IfFalse = Pred1;
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} else {
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// We know that one arm of the conditional goes to BB, so the other must
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// go somewhere unrelated, and this must not be an "if statement".
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return 0;
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}
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// The only thing we have to watch out for here is to make sure that Pred2
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// doesn't have incoming edges from other blocks. If it does, the condition
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// doesn't dominate BB.
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if (++pred_begin(Pred2) != pred_end(Pred2))
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return 0;
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return Pred1Br->getCondition();
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}
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// Ok, if we got here, both predecessors end with an unconditional branch to
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// BB. Don't panic! If both blocks only have a single (identical)
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// predecessor, and THAT is a conditional branch, then we're all ok!
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if (pred_begin(Pred1) == pred_end(Pred1) ||
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++pred_begin(Pred1) != pred_end(Pred1) ||
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pred_begin(Pred2) == pred_end(Pred2) ||
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++pred_begin(Pred2) != pred_end(Pred2) ||
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*pred_begin(Pred1) != *pred_begin(Pred2))
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return 0;
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// Otherwise, if this is a conditional branch, then we can use it!
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BasicBlock *CommonPred = *pred_begin(Pred1);
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if (BranchInst *BI = dyn_cast<BranchInst>(CommonPred->getTerminator())) {
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assert(BI->isConditional() && "Two successors but not conditional?");
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if (BI->getSuccessor(0) == Pred1) {
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IfTrue = Pred1;
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IfFalse = Pred2;
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} else {
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IfTrue = Pred2;
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IfFalse = Pred1;
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}
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return BI->getCondition();
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}
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return 0;
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}
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// If we have a merge point of an "if condition" as accepted above, return true
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// if the specified value dominates the block. We don't handle the true
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// generality of domination here, just a special case which works well enough
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// for us.
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//
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// If AggressiveInsts is non-null, and if V does not dominate BB, we check to
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// see if V (which must be an instruction) is cheap to compute and is
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// non-trapping. If both are true, the instruction is inserted into the set and
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// true is returned.
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static bool DominatesMergePoint(Value *V, BasicBlock *BB,
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std::set<Instruction*> *AggressiveInsts) {
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Instruction *I = dyn_cast<Instruction>(V);
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if (!I) {
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// Non-instructions all dominate instructions, but not all constantexprs
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// can be executed unconditionally.
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if (ConstantExpr *C = dyn_cast<ConstantExpr>(V))
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if (C->canTrap())
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return false;
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return true;
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}
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BasicBlock *PBB = I->getParent();
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// We don't want to allow weird loops that might have the "if condition" in
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// the bottom of this block.
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if (PBB == BB) return false;
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// If this instruction is defined in a block that contains an unconditional
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// branch to BB, then it must be in the 'conditional' part of the "if
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// statement".
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if (BranchInst *BI = dyn_cast<BranchInst>(PBB->getTerminator()))
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if (BI->isUnconditional() && BI->getSuccessor(0) == BB) {
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if (!AggressiveInsts) return false;
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// Okay, it looks like the instruction IS in the "condition". Check to
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// see if its a cheap instruction to unconditionally compute, and if it
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// only uses stuff defined outside of the condition. If so, hoist it out.
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switch (I->getOpcode()) {
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default: return false; // Cannot hoist this out safely.
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case Instruction::Load:
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// We can hoist loads that are non-volatile and obviously cannot trap.
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if (cast<LoadInst>(I)->isVolatile())
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return false;
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if (!isa<AllocaInst>(I->getOperand(0)) &&
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!isa<Constant>(I->getOperand(0)))
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return false;
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// Finally, we have to check to make sure there are no instructions
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// before the load in its basic block, as we are going to hoist the loop
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// out to its predecessor.
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if (PBB->begin() != BasicBlock::iterator(I))
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return false;
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break;
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case Instruction::Add:
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case Instruction::Sub:
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case Instruction::And:
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case Instruction::Or:
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case Instruction::Xor:
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case Instruction::Shl:
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case Instruction::LShr:
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case Instruction::AShr:
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case Instruction::ICmp:
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case Instruction::FCmp:
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if (I->getOperand(0)->getType()->isFPOrFPVector())
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return false; // FP arithmetic might trap.
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break; // These are all cheap and non-trapping instructions.
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}
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// Okay, we can only really hoist these out if their operands are not
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// defined in the conditional region.
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for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i)
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if (!DominatesMergePoint(*i, BB, 0))
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return false;
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// Okay, it's safe to do this! Remember this instruction.
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AggressiveInsts->insert(I);
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}
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return true;
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}
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// GatherConstantSetEQs - Given a potentially 'or'd together collection of
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// icmp_eq instructions that compare a value against a constant, return the
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// value being compared, and stick the constant into the Values vector.
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static Value *GatherConstantSetEQs(Value *V, std::vector<ConstantInt*> &Values){
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if (Instruction *Inst = dyn_cast<Instruction>(V)) {
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if (Inst->getOpcode() == Instruction::ICmp &&
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cast<ICmpInst>(Inst)->getPredicate() == ICmpInst::ICMP_EQ) {
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if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(1))) {
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Values.push_back(C);
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return Inst->getOperand(0);
|
|
} else if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(0))) {
|
|
Values.push_back(C);
|
|
return Inst->getOperand(1);
|
|
}
|
|
} else if (Inst->getOpcode() == Instruction::Or) {
|
|
if (Value *LHS = GatherConstantSetEQs(Inst->getOperand(0), Values))
|
|
if (Value *RHS = GatherConstantSetEQs(Inst->getOperand(1), Values))
|
|
if (LHS == RHS)
|
|
return LHS;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// GatherConstantSetNEs - Given a potentially 'and'd together collection of
|
|
// setne instructions that compare a value against a constant, return the value
|
|
// being compared, and stick the constant into the Values vector.
|
|
static Value *GatherConstantSetNEs(Value *V, std::vector<ConstantInt*> &Values){
|
|
if (Instruction *Inst = dyn_cast<Instruction>(V)) {
|
|
if (Inst->getOpcode() == Instruction::ICmp &&
|
|
cast<ICmpInst>(Inst)->getPredicate() == ICmpInst::ICMP_NE) {
|
|
if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(1))) {
|
|
Values.push_back(C);
|
|
return Inst->getOperand(0);
|
|
} else if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(0))) {
|
|
Values.push_back(C);
|
|
return Inst->getOperand(1);
|
|
}
|
|
} else if (Inst->getOpcode() == Instruction::And) {
|
|
if (Value *LHS = GatherConstantSetNEs(Inst->getOperand(0), Values))
|
|
if (Value *RHS = GatherConstantSetNEs(Inst->getOperand(1), Values))
|
|
if (LHS == RHS)
|
|
return LHS;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
/// GatherValueComparisons - If the specified Cond is an 'and' or 'or' of a
|
|
/// bunch of comparisons of one value against constants, return the value and
|
|
/// the constants being compared.
|
|
static bool GatherValueComparisons(Instruction *Cond, Value *&CompVal,
|
|
std::vector<ConstantInt*> &Values) {
|
|
if (Cond->getOpcode() == Instruction::Or) {
|
|
CompVal = GatherConstantSetEQs(Cond, Values);
|
|
|
|
// Return true to indicate that the condition is true if the CompVal is
|
|
// equal to one of the constants.
|
|
return true;
|
|
} else if (Cond->getOpcode() == Instruction::And) {
|
|
CompVal = GatherConstantSetNEs(Cond, Values);
|
|
|
|
// Return false to indicate that the condition is false if the CompVal is
|
|
// equal to one of the constants.
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// ErasePossiblyDeadInstructionTree - If the specified instruction is dead and
|
|
/// has no side effects, nuke it. If it uses any instructions that become dead
|
|
/// because the instruction is now gone, nuke them too.
|
|
static void ErasePossiblyDeadInstructionTree(Instruction *I) {
|
|
if (!isInstructionTriviallyDead(I)) return;
|
|
|
|
SmallVector<Instruction*, 16> InstrsToInspect;
|
|
InstrsToInspect.push_back(I);
|
|
|
|
while (!InstrsToInspect.empty()) {
|
|
I = InstrsToInspect.back();
|
|
InstrsToInspect.pop_back();
|
|
|
|
if (!isInstructionTriviallyDead(I)) continue;
|
|
|
|
// If I is in the work list multiple times, remove previous instances.
|
|
for (unsigned i = 0, e = InstrsToInspect.size(); i != e; ++i)
|
|
if (InstrsToInspect[i] == I) {
|
|
InstrsToInspect.erase(InstrsToInspect.begin()+i);
|
|
--i, --e;
|
|
}
|
|
|
|
// Add operands of dead instruction to worklist.
|
|
for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i)
|
|
if (Instruction *OpI = dyn_cast<Instruction>(*i))
|
|
InstrsToInspect.push_back(OpI);
|
|
|
|
// Remove dead instruction.
|
|
I->eraseFromParent();
|
|
}
|
|
}
|
|
|
|
// isValueEqualityComparison - Return true if the specified terminator checks to
|
|
// see if a value is equal to constant integer value.
|
|
static Value *isValueEqualityComparison(TerminatorInst *TI) {
|
|
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
|
|
// Do not permit merging of large switch instructions into their
|
|
// predecessors unless there is only one predecessor.
|
|
if (SI->getNumSuccessors() * std::distance(pred_begin(SI->getParent()),
|
|
pred_end(SI->getParent())) > 128)
|
|
return 0;
|
|
|
|
return SI->getCondition();
|
|
}
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(TI))
|
|
if (BI->isConditional() && BI->getCondition()->hasOneUse())
|
|
if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition()))
|
|
if ((ICI->getPredicate() == ICmpInst::ICMP_EQ ||
|
|
ICI->getPredicate() == ICmpInst::ICMP_NE) &&
|
|
isa<ConstantInt>(ICI->getOperand(1)))
|
|
return ICI->getOperand(0);
|
|
return 0;
|
|
}
|
|
|
|
// Given a value comparison instruction, decode all of the 'cases' that it
|
|
// represents and return the 'default' block.
|
|
static BasicBlock *
|
|
GetValueEqualityComparisonCases(TerminatorInst *TI,
|
|
std::vector<std::pair<ConstantInt*,
|
|
BasicBlock*> > &Cases) {
|
|
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
|
|
Cases.reserve(SI->getNumCases());
|
|
for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
|
|
Cases.push_back(std::make_pair(SI->getCaseValue(i), SI->getSuccessor(i)));
|
|
return SI->getDefaultDest();
|
|
}
|
|
|
|
BranchInst *BI = cast<BranchInst>(TI);
|
|
ICmpInst *ICI = cast<ICmpInst>(BI->getCondition());
|
|
Cases.push_back(std::make_pair(cast<ConstantInt>(ICI->getOperand(1)),
|
|
BI->getSuccessor(ICI->getPredicate() ==
|
|
ICmpInst::ICMP_NE)));
|
|
return BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_EQ);
|
|
}
|
|
|
|
|
|
// EliminateBlockCases - Given a vector of bb/value pairs, remove any entries
|
|
// in the list that match the specified block.
|
|
static void EliminateBlockCases(BasicBlock *BB,
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > &Cases) {
|
|
for (unsigned i = 0, e = Cases.size(); i != e; ++i)
|
|
if (Cases[i].second == BB) {
|
|
Cases.erase(Cases.begin()+i);
|
|
--i; --e;
|
|
}
|
|
}
|
|
|
|
// ValuesOverlap - Return true if there are any keys in C1 that exist in C2 as
|
|
// well.
|
|
static bool
|
|
ValuesOverlap(std::vector<std::pair<ConstantInt*, BasicBlock*> > &C1,
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > &C2) {
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > *V1 = &C1, *V2 = &C2;
|
|
|
|
// Make V1 be smaller than V2.
|
|
if (V1->size() > V2->size())
|
|
std::swap(V1, V2);
|
|
|
|
if (V1->size() == 0) return false;
|
|
if (V1->size() == 1) {
|
|
// Just scan V2.
|
|
ConstantInt *TheVal = (*V1)[0].first;
|
|
for (unsigned i = 0, e = V2->size(); i != e; ++i)
|
|
if (TheVal == (*V2)[i].first)
|
|
return true;
|
|
}
|
|
|
|
// Otherwise, just sort both lists and compare element by element.
|
|
std::sort(V1->begin(), V1->end());
|
|
std::sort(V2->begin(), V2->end());
|
|
unsigned i1 = 0, i2 = 0, e1 = V1->size(), e2 = V2->size();
|
|
while (i1 != e1 && i2 != e2) {
|
|
if ((*V1)[i1].first == (*V2)[i2].first)
|
|
return true;
|
|
if ((*V1)[i1].first < (*V2)[i2].first)
|
|
++i1;
|
|
else
|
|
++i2;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// SimplifyEqualityComparisonWithOnlyPredecessor - If TI is known to be a
|
|
// terminator instruction and its block is known to only have a single
|
|
// predecessor block, check to see if that predecessor is also a value
|
|
// comparison with the same value, and if that comparison determines the outcome
|
|
// of this comparison. If so, simplify TI. This does a very limited form of
|
|
// jump threading.
|
|
static bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI,
|
|
BasicBlock *Pred) {
|
|
Value *PredVal = isValueEqualityComparison(Pred->getTerminator());
|
|
if (!PredVal) return false; // Not a value comparison in predecessor.
|
|
|
|
Value *ThisVal = isValueEqualityComparison(TI);
|
|
assert(ThisVal && "This isn't a value comparison!!");
|
|
if (ThisVal != PredVal) return false; // Different predicates.
|
|
|
|
// Find out information about when control will move from Pred to TI's block.
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > PredCases;
|
|
BasicBlock *PredDef = GetValueEqualityComparisonCases(Pred->getTerminator(),
|
|
PredCases);
|
|
EliminateBlockCases(PredDef, PredCases); // Remove default from cases.
|
|
|
|
// Find information about how control leaves this block.
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > ThisCases;
|
|
BasicBlock *ThisDef = GetValueEqualityComparisonCases(TI, ThisCases);
|
|
EliminateBlockCases(ThisDef, ThisCases); // Remove default from cases.
|
|
|
|
// If TI's block is the default block from Pred's comparison, potentially
|
|
// simplify TI based on this knowledge.
|
|
if (PredDef == TI->getParent()) {
|
|
// If we are here, we know that the value is none of those cases listed in
|
|
// PredCases. If there are any cases in ThisCases that are in PredCases, we
|
|
// can simplify TI.
|
|
if (ValuesOverlap(PredCases, ThisCases)) {
|
|
if (BranchInst *BTI = dyn_cast<BranchInst>(TI)) {
|
|
// Okay, one of the successors of this condbr is dead. Convert it to a
|
|
// uncond br.
|
|
assert(ThisCases.size() == 1 && "Branch can only have one case!");
|
|
Value *Cond = BTI->getCondition();
|
|
// Insert the new branch.
|
|
Instruction *NI = BranchInst::Create(ThisDef, TI);
|
|
|
|
// Remove PHI node entries for the dead edge.
|
|
ThisCases[0].second->removePredecessor(TI->getParent());
|
|
|
|
DOUT << "Threading pred instr: " << *Pred->getTerminator()
|
|
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n";
|
|
|
|
TI->eraseFromParent(); // Nuke the old one.
|
|
// If condition is now dead, nuke it.
|
|
if (Instruction *CondI = dyn_cast<Instruction>(Cond))
|
|
ErasePossiblyDeadInstructionTree(CondI);
|
|
return true;
|
|
|
|
} else {
|
|
SwitchInst *SI = cast<SwitchInst>(TI);
|
|
// Okay, TI has cases that are statically dead, prune them away.
|
|
SmallPtrSet<Constant*, 16> DeadCases;
|
|
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
|
|
DeadCases.insert(PredCases[i].first);
|
|
|
|
DOUT << "Threading pred instr: " << *Pred->getTerminator()
|
|
<< "Through successor TI: " << *TI;
|
|
|
|
for (unsigned i = SI->getNumCases()-1; i != 0; --i)
|
|
if (DeadCases.count(SI->getCaseValue(i))) {
|
|
SI->getSuccessor(i)->removePredecessor(TI->getParent());
|
|
SI->removeCase(i);
|
|
}
|
|
|
|
DOUT << "Leaving: " << *TI << "\n";
|
|
return true;
|
|
}
|
|
}
|
|
|
|
} else {
|
|
// Otherwise, TI's block must correspond to some matched value. Find out
|
|
// which value (or set of values) this is.
|
|
ConstantInt *TIV = 0;
|
|
BasicBlock *TIBB = TI->getParent();
|
|
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
|
|
if (PredCases[i].second == TIBB) {
|
|
if (TIV == 0)
|
|
TIV = PredCases[i].first;
|
|
else
|
|
return false; // Cannot handle multiple values coming to this block.
|
|
}
|
|
assert(TIV && "No edge from pred to succ?");
|
|
|
|
// Okay, we found the one constant that our value can be if we get into TI's
|
|
// BB. Find out which successor will unconditionally be branched to.
|
|
BasicBlock *TheRealDest = 0;
|
|
for (unsigned i = 0, e = ThisCases.size(); i != e; ++i)
|
|
if (ThisCases[i].first == TIV) {
|
|
TheRealDest = ThisCases[i].second;
|
|
break;
|
|
}
|
|
|
|
// If not handled by any explicit cases, it is handled by the default case.
|
|
if (TheRealDest == 0) TheRealDest = ThisDef;
|
|
|
|
// Remove PHI node entries for dead edges.
|
|
BasicBlock *CheckEdge = TheRealDest;
|
|
for (succ_iterator SI = succ_begin(TIBB), e = succ_end(TIBB); SI != e; ++SI)
|
|
if (*SI != CheckEdge)
|
|
(*SI)->removePredecessor(TIBB);
|
|
else
|
|
CheckEdge = 0;
|
|
|
|
// Insert the new branch.
|
|
Instruction *NI = BranchInst::Create(TheRealDest, TI);
|
|
|
|
DOUT << "Threading pred instr: " << *Pred->getTerminator()
|
|
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n";
|
|
Instruction *Cond = 0;
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(TI))
|
|
Cond = dyn_cast<Instruction>(BI->getCondition());
|
|
TI->eraseFromParent(); // Nuke the old one.
|
|
|
|
if (Cond) ErasePossiblyDeadInstructionTree(Cond);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// FoldValueComparisonIntoPredecessors - The specified terminator is a value
|
|
// equality comparison instruction (either a switch or a branch on "X == c").
|
|
// See if any of the predecessors of the terminator block are value comparisons
|
|
// on the same value. If so, and if safe to do so, fold them together.
|
|
static bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI) {
|
|
BasicBlock *BB = TI->getParent();
|
|
Value *CV = isValueEqualityComparison(TI); // CondVal
|
|
assert(CV && "Not a comparison?");
|
|
bool Changed = false;
|
|
|
|
SmallVector<BasicBlock*, 16> Preds(pred_begin(BB), pred_end(BB));
|
|
while (!Preds.empty()) {
|
|
BasicBlock *Pred = Preds.back();
|
|
Preds.pop_back();
|
|
|
|
// See if the predecessor is a comparison with the same value.
|
|
TerminatorInst *PTI = Pred->getTerminator();
|
|
Value *PCV = isValueEqualityComparison(PTI); // PredCondVal
|
|
|
|
if (PCV == CV && SafeToMergeTerminators(TI, PTI)) {
|
|
// Figure out which 'cases' to copy from SI to PSI.
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > BBCases;
|
|
BasicBlock *BBDefault = GetValueEqualityComparisonCases(TI, BBCases);
|
|
|
|
std::vector<std::pair<ConstantInt*, BasicBlock*> > PredCases;
|
|
BasicBlock *PredDefault = GetValueEqualityComparisonCases(PTI, PredCases);
|
|
|
|
// Based on whether the default edge from PTI goes to BB or not, fill in
|
|
// PredCases and PredDefault with the new switch cases we would like to
|
|
// build.
|
|
SmallVector<BasicBlock*, 8> NewSuccessors;
|
|
|
|
if (PredDefault == BB) {
|
|
// If this is the default destination from PTI, only the edges in TI
|
|
// that don't occur in PTI, or that branch to BB will be activated.
|
|
std::set<ConstantInt*> PTIHandled;
|
|
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
|
|
if (PredCases[i].second != BB)
|
|
PTIHandled.insert(PredCases[i].first);
|
|
else {
|
|
// The default destination is BB, we don't need explicit targets.
|
|
std::swap(PredCases[i], PredCases.back());
|
|
PredCases.pop_back();
|
|
--i; --e;
|
|
}
|
|
|
|
// Reconstruct the new switch statement we will be building.
|
|
if (PredDefault != BBDefault) {
|
|
PredDefault->removePredecessor(Pred);
|
|
PredDefault = BBDefault;
|
|
NewSuccessors.push_back(BBDefault);
|
|
}
|
|
for (unsigned i = 0, e = BBCases.size(); i != e; ++i)
|
|
if (!PTIHandled.count(BBCases[i].first) &&
|
|
BBCases[i].second != BBDefault) {
|
|
PredCases.push_back(BBCases[i]);
|
|
NewSuccessors.push_back(BBCases[i].second);
|
|
}
|
|
|
|
} else {
|
|
// If this is not the default destination from PSI, only the edges
|
|
// in SI that occur in PSI with a destination of BB will be
|
|
// activated.
|
|
std::set<ConstantInt*> PTIHandled;
|
|
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
|
|
if (PredCases[i].second == BB) {
|
|
PTIHandled.insert(PredCases[i].first);
|
|
std::swap(PredCases[i], PredCases.back());
|
|
PredCases.pop_back();
|
|
--i; --e;
|
|
}
|
|
|
|
// Okay, now we know which constants were sent to BB from the
|
|
// predecessor. Figure out where they will all go now.
|
|
for (unsigned i = 0, e = BBCases.size(); i != e; ++i)
|
|
if (PTIHandled.count(BBCases[i].first)) {
|
|
// If this is one we are capable of getting...
|
|
PredCases.push_back(BBCases[i]);
|
|
NewSuccessors.push_back(BBCases[i].second);
|
|
PTIHandled.erase(BBCases[i].first);// This constant is taken care of
|
|
}
|
|
|
|
// If there are any constants vectored to BB that TI doesn't handle,
|
|
// they must go to the default destination of TI.
|
|
for (std::set<ConstantInt*>::iterator I = PTIHandled.begin(),
|
|
E = PTIHandled.end(); I != E; ++I) {
|
|
PredCases.push_back(std::make_pair(*I, BBDefault));
|
|
NewSuccessors.push_back(BBDefault);
|
|
}
|
|
}
|
|
|
|
// Okay, at this point, we know which new successor Pred will get. Make
|
|
// sure we update the number of entries in the PHI nodes for these
|
|
// successors.
|
|
for (unsigned i = 0, e = NewSuccessors.size(); i != e; ++i)
|
|
AddPredecessorToBlock(NewSuccessors[i], Pred, BB);
|
|
|
|
// Now that the successors are updated, create the new Switch instruction.
|
|
SwitchInst *NewSI = SwitchInst::Create(CV, PredDefault,
|
|
PredCases.size(), PTI);
|
|
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
|
|
NewSI->addCase(PredCases[i].first, PredCases[i].second);
|
|
|
|
Instruction *DeadCond = 0;
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(PTI))
|
|
// If PTI is a branch, remember the condition.
|
|
DeadCond = dyn_cast<Instruction>(BI->getCondition());
|
|
Pred->getInstList().erase(PTI);
|
|
|
|
// If the condition is dead now, remove the instruction tree.
|
|
if (DeadCond) ErasePossiblyDeadInstructionTree(DeadCond);
|
|
|
|
// Okay, last check. If BB is still a successor of PSI, then we must
|
|
// have an infinite loop case. If so, add an infinitely looping block
|
|
// to handle the case to preserve the behavior of the code.
|
|
BasicBlock *InfLoopBlock = 0;
|
|
for (unsigned i = 0, e = NewSI->getNumSuccessors(); i != e; ++i)
|
|
if (NewSI->getSuccessor(i) == BB) {
|
|
if (InfLoopBlock == 0) {
|
|
// Insert it at the end of the function, because it's either code,
|
|
// or it won't matter if it's hot. :)
|
|
InfLoopBlock = BasicBlock::Create("infloop", BB->getParent());
|
|
BranchInst::Create(InfLoopBlock, InfLoopBlock);
|
|
}
|
|
NewSI->setSuccessor(i, InfLoopBlock);
|
|
}
|
|
|
|
Changed = true;
|
|
}
|
|
}
|
|
return Changed;
|
|
}
|
|
|
|
/// HoistThenElseCodeToIf - Given a conditional branch that goes to BB1 and
|
|
/// BB2, hoist any common code in the two blocks up into the branch block. The
|
|
/// caller of this function guarantees that BI's block dominates BB1 and BB2.
|
|
static bool HoistThenElseCodeToIf(BranchInst *BI) {
|
|
// This does very trivial matching, with limited scanning, to find identical
|
|
// instructions in the two blocks. In particular, we don't want to get into
|
|
// O(M*N) situations here where M and N are the sizes of BB1 and BB2. As
|
|
// such, we currently just scan for obviously identical instructions in an
|
|
// identical order.
|
|
BasicBlock *BB1 = BI->getSuccessor(0); // The true destination.
|
|
BasicBlock *BB2 = BI->getSuccessor(1); // The false destination
|
|
|
|
Instruction *I1 = BB1->begin(), *I2 = BB2->begin();
|
|
if (I1->getOpcode() != I2->getOpcode() || isa<PHINode>(I1) ||
|
|
isa<InvokeInst>(I1) || !I1->isIdenticalTo(I2))
|
|
return false;
|
|
|
|
// If we get here, we can hoist at least one instruction.
|
|
BasicBlock *BIParent = BI->getParent();
|
|
|
|
do {
|
|
// If we are hoisting the terminator instruction, don't move one (making a
|
|
// broken BB), instead clone it, and remove BI.
|
|
if (isa<TerminatorInst>(I1))
|
|
goto HoistTerminator;
|
|
|
|
// For a normal instruction, we just move one to right before the branch,
|
|
// then replace all uses of the other with the first. Finally, we remove
|
|
// the now redundant second instruction.
|
|
BIParent->getInstList().splice(BI, BB1->getInstList(), I1);
|
|
if (!I2->use_empty())
|
|
I2->replaceAllUsesWith(I1);
|
|
BB2->getInstList().erase(I2);
|
|
|
|
I1 = BB1->begin();
|
|
I2 = BB2->begin();
|
|
} while (I1->getOpcode() == I2->getOpcode() && I1->isIdenticalTo(I2));
|
|
|
|
return true;
|
|
|
|
HoistTerminator:
|
|
// Okay, it is safe to hoist the terminator.
|
|
Instruction *NT = I1->clone();
|
|
BIParent->getInstList().insert(BI, NT);
|
|
if (NT->getType() != Type::VoidTy) {
|
|
I1->replaceAllUsesWith(NT);
|
|
I2->replaceAllUsesWith(NT);
|
|
NT->takeName(I1);
|
|
}
|
|
|
|
// Hoisting one of the terminators from our successor is a great thing.
|
|
// Unfortunately, the successors of the if/else blocks may have PHI nodes in
|
|
// them. If they do, all PHI entries for BB1/BB2 must agree for all PHI
|
|
// nodes, so we insert select instruction to compute the final result.
|
|
std::map<std::pair<Value*,Value*>, SelectInst*> InsertedSelects;
|
|
for (succ_iterator SI = succ_begin(BB1), E = succ_end(BB1); SI != E; ++SI) {
|
|
PHINode *PN;
|
|
for (BasicBlock::iterator BBI = SI->begin();
|
|
(PN = dyn_cast<PHINode>(BBI)); ++BBI) {
|
|
Value *BB1V = PN->getIncomingValueForBlock(BB1);
|
|
Value *BB2V = PN->getIncomingValueForBlock(BB2);
|
|
if (BB1V != BB2V) {
|
|
// These values do not agree. Insert a select instruction before NT
|
|
// that determines the right value.
|
|
SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)];
|
|
if (SI == 0)
|
|
SI = SelectInst::Create(BI->getCondition(), BB1V, BB2V,
|
|
BB1V->getName()+"."+BB2V->getName(), NT);
|
|
// Make the PHI node use the select for all incoming values for BB1/BB2
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
|
|
if (PN->getIncomingBlock(i) == BB1 || PN->getIncomingBlock(i) == BB2)
|
|
PN->setIncomingValue(i, SI);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update any PHI nodes in our new successors.
|
|
for (succ_iterator SI = succ_begin(BB1), E = succ_end(BB1); SI != E; ++SI)
|
|
AddPredecessorToBlock(*SI, BIParent, BB1);
|
|
|
|
BI->eraseFromParent();
|
|
return true;
|
|
}
|
|
|
|
/// SpeculativelyExecuteBB - Given a conditional branch that goes to BB1
|
|
/// and an BB2 and the only successor of BB1 is BB2, hoist simple code
|
|
/// (for now, restricted to a single instruction that's side effect free) from
|
|
/// the BB1 into the branch block to speculatively execute it.
|
|
static bool SpeculativelyExecuteBB(BranchInst *BI, BasicBlock *BB1) {
|
|
// Only speculatively execution a single instruction (not counting the
|
|
// terminator) for now.
|
|
BasicBlock::iterator BBI = BB1->begin();
|
|
++BBI; // must have at least a terminator
|
|
if (BBI == BB1->end()) return false; // only one inst
|
|
++BBI;
|
|
if (BBI != BB1->end()) return false; // more than 2 insts.
|
|
|
|
// Be conservative for now. FP select instruction can often be expensive.
|
|
Value *BrCond = BI->getCondition();
|
|
if (isa<Instruction>(BrCond) &&
|
|
cast<Instruction>(BrCond)->getOpcode() == Instruction::FCmp)
|
|
return false;
|
|
|
|
// If BB1 is actually on the false edge of the conditional branch, remember
|
|
// to swap the select operands later.
|
|
bool Invert = false;
|
|
if (BB1 != BI->getSuccessor(0)) {
|
|
assert(BB1 == BI->getSuccessor(1) && "No edge from 'if' block?");
|
|
Invert = true;
|
|
}
|
|
|
|
// Turn
|
|
// BB:
|
|
// %t1 = icmp
|
|
// br i1 %t1, label %BB1, label %BB2
|
|
// BB1:
|
|
// %t3 = add %t2, c
|
|
// br label BB2
|
|
// BB2:
|
|
// =>
|
|
// BB:
|
|
// %t1 = icmp
|
|
// %t4 = add %t2, c
|
|
// %t3 = select i1 %t1, %t2, %t3
|
|
Instruction *I = BB1->begin();
|
|
switch (I->getOpcode()) {
|
|
default: return false; // Not safe / profitable to hoist.
|
|
case Instruction::Add:
|
|
case Instruction::Sub:
|
|
case Instruction::And:
|
|
case Instruction::Or:
|
|
case Instruction::Xor:
|
|
case Instruction::Shl:
|
|
case Instruction::LShr:
|
|
case Instruction::AShr:
|
|
if (!I->getOperand(0)->getType()->isInteger())
|
|
// FP arithmetic might trap. Not worth doing for vector ops.
|
|
return false;
|
|
break; // These are all cheap and non-trapping instructions.
|
|
}
|
|
|
|
// Can we speculatively execute the instruction? And what is the value
|
|
// if the condition is false? Consider the phi uses, if the incoming value
|
|
// from the "if" block are all the same V, then V is the value of the
|
|
// select if the condition is false.
|
|
BasicBlock *BIParent = BI->getParent();
|
|
SmallVector<PHINode*, 4> PHIUses;
|
|
Value *FalseV = NULL;
|
|
for (Value::use_iterator UI = I->use_begin(), E = I->use_end();
|
|
UI != E; ++UI) {
|
|
PHINode *PN = dyn_cast<PHINode>(UI);
|
|
if (!PN)
|
|
continue;
|
|
PHIUses.push_back(PN);
|
|
Value *PHIV = PN->getIncomingValueForBlock(BIParent);
|
|
if (!FalseV)
|
|
FalseV = PHIV;
|
|
else if (FalseV != PHIV)
|
|
return false; // Don't know the value when condition is false.
|
|
}
|
|
if (!FalseV) // Can this happen?
|
|
return false;
|
|
|
|
// Do not hoist the instruction if any of its operands are defined but not
|
|
// used in this BB. The transformation will prevent the operand from
|
|
// being sunk into the use block.
|
|
for (User::op_iterator i = I->op_begin(), e = I->op_end(); i != e; ++i) {
|
|
Instruction *OpI = dyn_cast<Instruction>(*i);
|
|
if (OpI && OpI->getParent() == BIParent &&
|
|
!OpI->isUsedInBasicBlock(BIParent))
|
|
return false;
|
|
}
|
|
|
|
// If we get here, we can hoist the instruction. Try to place it
|
|
// before the icmp instruction preceeding the conditional branch.
|
|
BasicBlock::iterator InsertPos = BI;
|
|
if (InsertPos != BIParent->begin())
|
|
--InsertPos;
|
|
if (InsertPos == BrCond) {
|
|
SmallPtrSet<Instruction *, 4> BB1Insns;
|
|
for(BasicBlock::iterator BB1I = BB1->begin(), BB1E = BB1->end();
|
|
BB1I != BB1E; ++BB1I)
|
|
BB1Insns.insert(BB1I);
|
|
for(Value::use_iterator UI = BrCond->use_begin(), UE = BrCond->use_end();
|
|
UI != UE; ++UI) {
|
|
Instruction *Use = cast<Instruction>(*UI);
|
|
if (BB1Insns.count(Use)) {
|
|
// If BrCond uses the instruction that place it just before
|
|
// branch instruction.
|
|
InsertPos = BI;
|
|
break;
|
|
}
|
|
}
|
|
} else
|
|
InsertPos = BI;
|
|
BIParent->getInstList().splice(InsertPos, BB1->getInstList(), I);
|
|
|
|
// Create a select whose true value is the speculatively executed value and
|
|
// false value is the previously determined FalseV.
|
|
SelectInst *SI;
|
|
if (Invert)
|
|
SI = SelectInst::Create(BrCond, FalseV, I,
|
|
FalseV->getName() + "." + I->getName(), BI);
|
|
else
|
|
SI = SelectInst::Create(BrCond, I, FalseV,
|
|
I->getName() + "." + FalseV->getName(), BI);
|
|
|
|
// Make the PHI node use the select for all incoming values for "then" and
|
|
// "if" blocks.
|
|
for (unsigned i = 0, e = PHIUses.size(); i != e; ++i) {
|
|
PHINode *PN = PHIUses[i];
|
|
for (unsigned j = 0, ee = PN->getNumIncomingValues(); j != ee; ++j)
|
|
if (PN->getIncomingBlock(j) == BB1 ||
|
|
PN->getIncomingBlock(j) == BIParent)
|
|
PN->setIncomingValue(j, SI);
|
|
}
|
|
|
|
++NumSpeculations;
|
|
return true;
|
|
}
|
|
|
|
/// BlockIsSimpleEnoughToThreadThrough - Return true if we can thread a branch
|
|
/// across this block.
|
|
static bool BlockIsSimpleEnoughToThreadThrough(BasicBlock *BB) {
|
|
BranchInst *BI = cast<BranchInst>(BB->getTerminator());
|
|
unsigned Size = 0;
|
|
|
|
// If this basic block contains anything other than a PHI (which controls the
|
|
// branch) and branch itself, bail out. FIXME: improve this in the future.
|
|
for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI, ++Size) {
|
|
if (Size > 10) return false; // Don't clone large BB's.
|
|
|
|
// We can only support instructions that are do not define values that are
|
|
// live outside of the current basic block.
|
|
for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
|
|
UI != E; ++UI) {
|
|
Instruction *U = cast<Instruction>(*UI);
|
|
if (U->getParent() != BB || isa<PHINode>(U)) return false;
|
|
}
|
|
|
|
// Looks ok, continue checking.
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// FoldCondBranchOnPHI - If we have a conditional branch on a PHI node value
|
|
/// that is defined in the same block as the branch and if any PHI entries are
|
|
/// constants, thread edges corresponding to that entry to be branches to their
|
|
/// ultimate destination.
|
|
static bool FoldCondBranchOnPHI(BranchInst *BI) {
|
|
BasicBlock *BB = BI->getParent();
|
|
PHINode *PN = dyn_cast<PHINode>(BI->getCondition());
|
|
// NOTE: we currently cannot transform this case if the PHI node is used
|
|
// outside of the block.
|
|
if (!PN || PN->getParent() != BB || !PN->hasOneUse())
|
|
return false;
|
|
|
|
// Degenerate case of a single entry PHI.
|
|
if (PN->getNumIncomingValues() == 1) {
|
|
if (PN->getIncomingValue(0) != PN)
|
|
PN->replaceAllUsesWith(PN->getIncomingValue(0));
|
|
else
|
|
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
|
|
PN->eraseFromParent();
|
|
return true;
|
|
}
|
|
|
|
// Now we know that this block has multiple preds and two succs.
|
|
if (!BlockIsSimpleEnoughToThreadThrough(BB)) return false;
|
|
|
|
// Okay, this is a simple enough basic block. See if any phi values are
|
|
// constants.
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
ConstantInt *CB;
|
|
if ((CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i))) &&
|
|
CB->getType() == Type::Int1Ty) {
|
|
// Okay, we now know that all edges from PredBB should be revectored to
|
|
// branch to RealDest.
|
|
BasicBlock *PredBB = PN->getIncomingBlock(i);
|
|
BasicBlock *RealDest = BI->getSuccessor(!CB->getZExtValue());
|
|
|
|
if (RealDest == BB) continue; // Skip self loops.
|
|
|
|
// The dest block might have PHI nodes, other predecessors and other
|
|
// difficult cases. Instead of being smart about this, just insert a new
|
|
// block that jumps to the destination block, effectively splitting
|
|
// the edge we are about to create.
|
|
BasicBlock *EdgeBB = BasicBlock::Create(RealDest->getName()+".critedge",
|
|
RealDest->getParent(), RealDest);
|
|
BranchInst::Create(RealDest, EdgeBB);
|
|
PHINode *PN;
|
|
for (BasicBlock::iterator BBI = RealDest->begin();
|
|
(PN = dyn_cast<PHINode>(BBI)); ++BBI) {
|
|
Value *V = PN->getIncomingValueForBlock(BB);
|
|
PN->addIncoming(V, EdgeBB);
|
|
}
|
|
|
|
// BB may have instructions that are being threaded over. Clone these
|
|
// instructions into EdgeBB. We know that there will be no uses of the
|
|
// cloned instructions outside of EdgeBB.
|
|
BasicBlock::iterator InsertPt = EdgeBB->begin();
|
|
std::map<Value*, Value*> TranslateMap; // Track translated values.
|
|
for (BasicBlock::iterator BBI = BB->begin(); &*BBI != BI; ++BBI) {
|
|
if (PHINode *PN = dyn_cast<PHINode>(BBI)) {
|
|
TranslateMap[PN] = PN->getIncomingValueForBlock(PredBB);
|
|
} else {
|
|
// Clone the instruction.
|
|
Instruction *N = BBI->clone();
|
|
if (BBI->hasName()) N->setName(BBI->getName()+".c");
|
|
|
|
// Update operands due to translation.
|
|
for (User::op_iterator i = N->op_begin(), e = N->op_end();
|
|
i != e; ++i) {
|
|
std::map<Value*, Value*>::iterator PI =
|
|
TranslateMap.find(*i);
|
|
if (PI != TranslateMap.end())
|
|
*i = PI->second;
|
|
}
|
|
|
|
// Check for trivial simplification.
|
|
if (Constant *C = ConstantFoldInstruction(N)) {
|
|
TranslateMap[BBI] = C;
|
|
delete N; // Constant folded away, don't need actual inst
|
|
} else {
|
|
// Insert the new instruction into its new home.
|
|
EdgeBB->getInstList().insert(InsertPt, N);
|
|
if (!BBI->use_empty())
|
|
TranslateMap[BBI] = N;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Loop over all of the edges from PredBB to BB, changing them to branch
|
|
// to EdgeBB instead.
|
|
TerminatorInst *PredBBTI = PredBB->getTerminator();
|
|
for (unsigned i = 0, e = PredBBTI->getNumSuccessors(); i != e; ++i)
|
|
if (PredBBTI->getSuccessor(i) == BB) {
|
|
BB->removePredecessor(PredBB);
|
|
PredBBTI->setSuccessor(i, EdgeBB);
|
|
}
|
|
|
|
// Recurse, simplifying any other constants.
|
|
return FoldCondBranchOnPHI(BI) | true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// FoldTwoEntryPHINode - Given a BB that starts with the specified two-entry
|
|
/// PHI node, see if we can eliminate it.
|
|
static bool FoldTwoEntryPHINode(PHINode *PN) {
|
|
// Ok, this is a two entry PHI node. Check to see if this is a simple "if
|
|
// statement", which has a very simple dominance structure. Basically, we
|
|
// are trying to find the condition that is being branched on, which
|
|
// subsequently causes this merge to happen. We really want control
|
|
// dependence information for this check, but simplifycfg can't keep it up
|
|
// to date, and this catches most of the cases we care about anyway.
|
|
//
|
|
BasicBlock *BB = PN->getParent();
|
|
BasicBlock *IfTrue, *IfFalse;
|
|
Value *IfCond = GetIfCondition(BB, IfTrue, IfFalse);
|
|
if (!IfCond) return false;
|
|
|
|
// Okay, we found that we can merge this two-entry phi node into a select.
|
|
// Doing so would require us to fold *all* two entry phi nodes in this block.
|
|
// At some point this becomes non-profitable (particularly if the target
|
|
// doesn't support cmov's). Only do this transformation if there are two or
|
|
// fewer PHI nodes in this block.
|
|
unsigned NumPhis = 0;
|
|
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++NumPhis, ++I)
|
|
if (NumPhis > 2)
|
|
return false;
|
|
|
|
DOUT << "FOUND IF CONDITION! " << *IfCond << " T: "
|
|
<< IfTrue->getName() << " F: " << IfFalse->getName() << "\n";
|
|
|
|
// Loop over the PHI's seeing if we can promote them all to select
|
|
// instructions. While we are at it, keep track of the instructions
|
|
// that need to be moved to the dominating block.
|
|
std::set<Instruction*> AggressiveInsts;
|
|
|
|
BasicBlock::iterator AfterPHIIt = BB->begin();
|
|
while (isa<PHINode>(AfterPHIIt)) {
|
|
PHINode *PN = cast<PHINode>(AfterPHIIt++);
|
|
if (PN->getIncomingValue(0) == PN->getIncomingValue(1)) {
|
|
if (PN->getIncomingValue(0) != PN)
|
|
PN->replaceAllUsesWith(PN->getIncomingValue(0));
|
|
else
|
|
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
|
|
} else if (!DominatesMergePoint(PN->getIncomingValue(0), BB,
|
|
&AggressiveInsts) ||
|
|
!DominatesMergePoint(PN->getIncomingValue(1), BB,
|
|
&AggressiveInsts)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If we all PHI nodes are promotable, check to make sure that all
|
|
// instructions in the predecessor blocks can be promoted as well. If
|
|
// not, we won't be able to get rid of the control flow, so it's not
|
|
// worth promoting to select instructions.
|
|
BasicBlock *DomBlock = 0, *IfBlock1 = 0, *IfBlock2 = 0;
|
|
PN = cast<PHINode>(BB->begin());
|
|
BasicBlock *Pred = PN->getIncomingBlock(0);
|
|
if (cast<BranchInst>(Pred->getTerminator())->isUnconditional()) {
|
|
IfBlock1 = Pred;
|
|
DomBlock = *pred_begin(Pred);
|
|
for (BasicBlock::iterator I = Pred->begin();
|
|
!isa<TerminatorInst>(I); ++I)
|
|
if (!AggressiveInsts.count(I)) {
|
|
// This is not an aggressive instruction that we can promote.
|
|
// Because of this, we won't be able to get rid of the control
|
|
// flow, so the xform is not worth it.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
Pred = PN->getIncomingBlock(1);
|
|
if (cast<BranchInst>(Pred->getTerminator())->isUnconditional()) {
|
|
IfBlock2 = Pred;
|
|
DomBlock = *pred_begin(Pred);
|
|
for (BasicBlock::iterator I = Pred->begin();
|
|
!isa<TerminatorInst>(I); ++I)
|
|
if (!AggressiveInsts.count(I)) {
|
|
// This is not an aggressive instruction that we can promote.
|
|
// Because of this, we won't be able to get rid of the control
|
|
// flow, so the xform is not worth it.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If we can still promote the PHI nodes after this gauntlet of tests,
|
|
// do all of the PHI's now.
|
|
|
|
// Move all 'aggressive' instructions, which are defined in the
|
|
// conditional parts of the if's up to the dominating block.
|
|
if (IfBlock1) {
|
|
DomBlock->getInstList().splice(DomBlock->getTerminator(),
|
|
IfBlock1->getInstList(),
|
|
IfBlock1->begin(),
|
|
IfBlock1->getTerminator());
|
|
}
|
|
if (IfBlock2) {
|
|
DomBlock->getInstList().splice(DomBlock->getTerminator(),
|
|
IfBlock2->getInstList(),
|
|
IfBlock2->begin(),
|
|
IfBlock2->getTerminator());
|
|
}
|
|
|
|
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
|
|
// Change the PHI node into a select instruction.
|
|
Value *TrueVal =
|
|
PN->getIncomingValue(PN->getIncomingBlock(0) == IfFalse);
|
|
Value *FalseVal =
|
|
PN->getIncomingValue(PN->getIncomingBlock(0) == IfTrue);
|
|
|
|
Value *NV = SelectInst::Create(IfCond, TrueVal, FalseVal, "", AfterPHIIt);
|
|
PN->replaceAllUsesWith(NV);
|
|
NV->takeName(PN);
|
|
|
|
BB->getInstList().erase(PN);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/// SimplifyCondBranchToTwoReturns - If we found a conditional branch that goes
|
|
/// to two returning blocks, try to merge them together into one return,
|
|
/// introducing a select if the return values disagree.
|
|
static bool SimplifyCondBranchToTwoReturns(BranchInst *BI) {
|
|
assert(BI->isConditional() && "Must be a conditional branch");
|
|
BasicBlock *TrueSucc = BI->getSuccessor(0);
|
|
BasicBlock *FalseSucc = BI->getSuccessor(1);
|
|
ReturnInst *TrueRet = cast<ReturnInst>(TrueSucc->getTerminator());
|
|
ReturnInst *FalseRet = cast<ReturnInst>(FalseSucc->getTerminator());
|
|
|
|
// Check to ensure both blocks are empty (just a return) or optionally empty
|
|
// with PHI nodes. If there are other instructions, merging would cause extra
|
|
// computation on one path or the other.
|
|
BasicBlock::iterator BBI = TrueRet;
|
|
if (BBI != TrueSucc->begin() && !isa<PHINode>(--BBI))
|
|
return false; // Not empty with optional phi nodes.
|
|
BBI = FalseRet;
|
|
if (BBI != FalseSucc->begin() && !isa<PHINode>(--BBI))
|
|
return false; // Not empty with optional phi nodes.
|
|
|
|
// Okay, we found a branch that is going to two return nodes. If
|
|
// there is no return value for this function, just change the
|
|
// branch into a return.
|
|
if (FalseRet->getNumOperands() == 0) {
|
|
TrueSucc->removePredecessor(BI->getParent());
|
|
FalseSucc->removePredecessor(BI->getParent());
|
|
ReturnInst::Create(0, BI);
|
|
BI->eraseFromParent();
|
|
return true;
|
|
}
|
|
|
|
// Otherwise, figure out what the true and false return values are
|
|
// so we can insert a new select instruction.
|
|
Value *TrueValue = TrueRet->getReturnValue();
|
|
Value *FalseValue = FalseRet->getReturnValue();
|
|
|
|
// Unwrap any PHI nodes in the return blocks.
|
|
if (PHINode *TVPN = dyn_cast_or_null<PHINode>(TrueValue))
|
|
if (TVPN->getParent() == TrueSucc)
|
|
TrueValue = TVPN->getIncomingValueForBlock(BI->getParent());
|
|
if (PHINode *FVPN = dyn_cast_or_null<PHINode>(FalseValue))
|
|
if (FVPN->getParent() == FalseSucc)
|
|
FalseValue = FVPN->getIncomingValueForBlock(BI->getParent());
|
|
|
|
// In order for this transformation to be safe, we must be able to
|
|
// unconditionally execute both operands to the return. This is
|
|
// normally the case, but we could have a potentially-trapping
|
|
// constant expression that prevents this transformation from being
|
|
// safe.
|
|
if (ConstantExpr *TCV = dyn_cast_or_null<ConstantExpr>(TrueValue))
|
|
if (TCV->canTrap())
|
|
return false;
|
|
if (ConstantExpr *FCV = dyn_cast_or_null<ConstantExpr>(FalseValue))
|
|
if (FCV->canTrap())
|
|
return false;
|
|
|
|
// Okay, we collected all the mapped values and checked them for sanity, and
|
|
// defined to really do this transformation. First, update the CFG.
|
|
TrueSucc->removePredecessor(BI->getParent());
|
|
FalseSucc->removePredecessor(BI->getParent());
|
|
|
|
// Insert select instructions where needed.
|
|
Value *BrCond = BI->getCondition();
|
|
if (TrueValue) {
|
|
// Insert a select if the results differ.
|
|
if (TrueValue == FalseValue || isa<UndefValue>(FalseValue)) {
|
|
} else if (isa<UndefValue>(TrueValue)) {
|
|
TrueValue = FalseValue;
|
|
} else {
|
|
TrueValue = SelectInst::Create(BrCond, TrueValue,
|
|
FalseValue, "retval", BI);
|
|
}
|
|
}
|
|
|
|
Value *RI = !TrueValue ?
|
|
ReturnInst::Create(BI) :
|
|
ReturnInst::Create(TrueValue, BI);
|
|
|
|
DOUT << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:"
|
|
<< "\n " << *BI << "NewRet = " << *RI
|
|
<< "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: "<< *FalseSucc;
|
|
|
|
BI->eraseFromParent();
|
|
|
|
if (Instruction *BrCondI = dyn_cast<Instruction>(BrCond))
|
|
ErasePossiblyDeadInstructionTree(BrCondI);
|
|
return true;
|
|
}
|
|
|
|
/// FoldBranchToCommonDest - If this basic block is ONLY a setcc and a branch,
|
|
/// and if a predecessor branches to us and one of our successors, fold the
|
|
/// setcc into the predecessor and use logical operations to pick the right
|
|
/// destination.
|
|
static bool FoldBranchToCommonDest(BranchInst *BI) {
|
|
BasicBlock *BB = BI->getParent();
|
|
Instruction *Cond = dyn_cast<Instruction>(BI->getCondition());
|
|
if (Cond == 0) return false;
|
|
|
|
|
|
// Only allow this if the condition is a simple instruction that can be
|
|
// executed unconditionally. It must be in the same block as the branch, and
|
|
// must be at the front of the block.
|
|
if ((!isa<CmpInst>(Cond) && !isa<BinaryOperator>(Cond)) ||
|
|
Cond->getParent() != BB || &BB->front() != Cond || !Cond->hasOneUse())
|
|
return false;
|
|
|
|
// Make sure the instruction after the condition is the cond branch.
|
|
BasicBlock::iterator CondIt = Cond; ++CondIt;
|
|
if (&*CondIt != BI)
|
|
return false;
|
|
|
|
// Finally, don't infinitely unroll conditional loops.
|
|
BasicBlock *TrueDest = BI->getSuccessor(0);
|
|
BasicBlock *FalseDest = BI->getSuccessor(1);
|
|
if (TrueDest == BB || FalseDest == BB)
|
|
return false;
|
|
|
|
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
|
|
BasicBlock *PredBlock = *PI;
|
|
BranchInst *PBI = dyn_cast<BranchInst>(PredBlock->getTerminator());
|
|
// Check that we have two conditional branches. If there is a PHI node in
|
|
// the common successor, verify that the same value flows in from both
|
|
// blocks.
|
|
if (PBI == 0 || PBI->isUnconditional() ||
|
|
!SafeToMergeTerminators(BI, PBI))
|
|
continue;
|
|
|
|
Instruction::BinaryOps Opc;
|
|
bool InvertPredCond = false;
|
|
|
|
if (PBI->getSuccessor(0) == TrueDest)
|
|
Opc = Instruction::Or;
|
|
else if (PBI->getSuccessor(1) == FalseDest)
|
|
Opc = Instruction::And;
|
|
else if (PBI->getSuccessor(0) == FalseDest)
|
|
Opc = Instruction::And, InvertPredCond = true;
|
|
else if (PBI->getSuccessor(1) == TrueDest)
|
|
Opc = Instruction::Or, InvertPredCond = true;
|
|
else
|
|
continue;
|
|
|
|
// If we need to invert the condition in the pred block to match, do so now.
|
|
if (InvertPredCond) {
|
|
Value *NewCond =
|
|
BinaryOperator::CreateNot(PBI->getCondition(),
|
|
PBI->getCondition()->getName()+".not", PBI);
|
|
PBI->setCondition(NewCond);
|
|
BasicBlock *OldTrue = PBI->getSuccessor(0);
|
|
BasicBlock *OldFalse = PBI->getSuccessor(1);
|
|
PBI->setSuccessor(0, OldFalse);
|
|
PBI->setSuccessor(1, OldTrue);
|
|
}
|
|
|
|
// Clone Cond into the predecessor basic block, and or/and the
|
|
// two conditions together.
|
|
Instruction *New = Cond->clone();
|
|
PredBlock->getInstList().insert(PBI, New);
|
|
New->takeName(Cond);
|
|
Cond->setName(New->getName()+".old");
|
|
|
|
Value *NewCond = BinaryOperator::Create(Opc, PBI->getCondition(),
|
|
New, "or.cond", PBI);
|
|
PBI->setCondition(NewCond);
|
|
if (PBI->getSuccessor(0) == BB) {
|
|
AddPredecessorToBlock(TrueDest, PredBlock, BB);
|
|
PBI->setSuccessor(0, TrueDest);
|
|
}
|
|
if (PBI->getSuccessor(1) == BB) {
|
|
AddPredecessorToBlock(FalseDest, PredBlock, BB);
|
|
PBI->setSuccessor(1, FalseDest);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// SimplifyCondBranchToCondBranch - If we have a conditional branch as a
|
|
/// predecessor of another block, this function tries to simplify it. We know
|
|
/// that PBI and BI are both conditional branches, and BI is in one of the
|
|
/// successor blocks of PBI - PBI branches to BI.
|
|
static bool SimplifyCondBranchToCondBranch(BranchInst *PBI, BranchInst *BI) {
|
|
assert(PBI->isConditional() && BI->isConditional());
|
|
BasicBlock *BB = BI->getParent();
|
|
|
|
// If this block ends with a branch instruction, and if there is a
|
|
// predecessor that ends on a branch of the same condition, make
|
|
// this conditional branch redundant.
|
|
if (PBI->getCondition() == BI->getCondition() &&
|
|
PBI->getSuccessor(0) != PBI->getSuccessor(1)) {
|
|
// Okay, the outcome of this conditional branch is statically
|
|
// knowable. If this block had a single pred, handle specially.
|
|
if (BB->getSinglePredecessor()) {
|
|
// Turn this into a branch on constant.
|
|
bool CondIsTrue = PBI->getSuccessor(0) == BB;
|
|
BI->setCondition(ConstantInt::get(Type::Int1Ty, CondIsTrue));
|
|
return true; // Nuke the branch on constant.
|
|
}
|
|
|
|
// Otherwise, if there are multiple predecessors, insert a PHI that merges
|
|
// in the constant and simplify the block result. Subsequent passes of
|
|
// simplifycfg will thread the block.
|
|
if (BlockIsSimpleEnoughToThreadThrough(BB)) {
|
|
PHINode *NewPN = PHINode::Create(Type::Int1Ty,
|
|
BI->getCondition()->getName() + ".pr",
|
|
BB->begin());
|
|
// Okay, we're going to insert the PHI node. Since PBI is not the only
|
|
// predecessor, compute the PHI'd conditional value for all of the preds.
|
|
// Any predecessor where the condition is not computable we keep symbolic.
|
|
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
|
|
if ((PBI = dyn_cast<BranchInst>((*PI)->getTerminator())) &&
|
|
PBI != BI && PBI->isConditional() &&
|
|
PBI->getCondition() == BI->getCondition() &&
|
|
PBI->getSuccessor(0) != PBI->getSuccessor(1)) {
|
|
bool CondIsTrue = PBI->getSuccessor(0) == BB;
|
|
NewPN->addIncoming(ConstantInt::get(Type::Int1Ty,
|
|
CondIsTrue), *PI);
|
|
} else {
|
|
NewPN->addIncoming(BI->getCondition(), *PI);
|
|
}
|
|
|
|
BI->setCondition(NewPN);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// If this is a conditional branch in an empty block, and if any
|
|
// predecessors is a conditional branch to one of our destinations,
|
|
// fold the conditions into logical ops and one cond br.
|
|
if (&BB->front() != BI)
|
|
return false;
|
|
|
|
int PBIOp, BIOp;
|
|
if (PBI->getSuccessor(0) == BI->getSuccessor(0))
|
|
PBIOp = BIOp = 0;
|
|
else if (PBI->getSuccessor(0) == BI->getSuccessor(1))
|
|
PBIOp = 0, BIOp = 1;
|
|
else if (PBI->getSuccessor(1) == BI->getSuccessor(0))
|
|
PBIOp = 1, BIOp = 0;
|
|
else if (PBI->getSuccessor(1) == BI->getSuccessor(1))
|
|
PBIOp = BIOp = 1;
|
|
else
|
|
return false;
|
|
|
|
// Check to make sure that the other destination of this branch
|
|
// isn't BB itself. If so, this is an infinite loop that will
|
|
// keep getting unwound.
|
|
if (PBI->getSuccessor(PBIOp) == BB)
|
|
return false;
|
|
|
|
// Do not perform this transformation if it would require
|
|
// insertion of a large number of select instructions. For targets
|
|
// without predication/cmovs, this is a big pessimization.
|
|
BasicBlock *CommonDest = PBI->getSuccessor(PBIOp);
|
|
|
|
unsigned NumPhis = 0;
|
|
for (BasicBlock::iterator II = CommonDest->begin();
|
|
isa<PHINode>(II); ++II, ++NumPhis)
|
|
if (NumPhis > 2) // Disable this xform.
|
|
return false;
|
|
|
|
// Finally, if everything is ok, fold the branches to logical ops.
|
|
BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1);
|
|
|
|
DOUT << "FOLDING BRs:" << *PBI->getParent()
|
|
<< "AND: " << *BI->getParent();
|
|
|
|
|
|
// If OtherDest *is* BB, then BB is a basic block with a single conditional
|
|
// branch in it, where one edge (OtherDest) goes back to itself but the other
|
|
// exits. We don't *know* that the program avoids the infinite loop
|
|
// (even though that seems likely). If we do this xform naively, we'll end up
|
|
// recursively unpeeling the loop. Since we know that (after the xform is
|
|
// done) that the block *is* infinite if reached, we just make it an obviously
|
|
// infinite loop with no cond branch.
|
|
if (OtherDest == BB) {
|
|
// Insert it at the end of the function, because it's either code,
|
|
// or it won't matter if it's hot. :)
|
|
BasicBlock *InfLoopBlock = BasicBlock::Create("infloop", BB->getParent());
|
|
BranchInst::Create(InfLoopBlock, InfLoopBlock);
|
|
OtherDest = InfLoopBlock;
|
|
}
|
|
|
|
DOUT << *PBI->getParent()->getParent();
|
|
|
|
// BI may have other predecessors. Because of this, we leave
|
|
// it alone, but modify PBI.
|
|
|
|
// Make sure we get to CommonDest on True&True directions.
|
|
Value *PBICond = PBI->getCondition();
|
|
if (PBIOp)
|
|
PBICond = BinaryOperator::CreateNot(PBICond,
|
|
PBICond->getName()+".not",
|
|
PBI);
|
|
Value *BICond = BI->getCondition();
|
|
if (BIOp)
|
|
BICond = BinaryOperator::CreateNot(BICond,
|
|
BICond->getName()+".not",
|
|
PBI);
|
|
// Merge the conditions.
|
|
Value *Cond = BinaryOperator::CreateOr(PBICond, BICond, "brmerge", PBI);
|
|
|
|
// Modify PBI to branch on the new condition to the new dests.
|
|
PBI->setCondition(Cond);
|
|
PBI->setSuccessor(0, CommonDest);
|
|
PBI->setSuccessor(1, OtherDest);
|
|
|
|
// OtherDest may have phi nodes. If so, add an entry from PBI's
|
|
// block that are identical to the entries for BI's block.
|
|
PHINode *PN;
|
|
for (BasicBlock::iterator II = OtherDest->begin();
|
|
(PN = dyn_cast<PHINode>(II)); ++II) {
|
|
Value *V = PN->getIncomingValueForBlock(BB);
|
|
PN->addIncoming(V, PBI->getParent());
|
|
}
|
|
|
|
// We know that the CommonDest already had an edge from PBI to
|
|
// it. If it has PHIs though, the PHIs may have different
|
|
// entries for BB and PBI's BB. If so, insert a select to make
|
|
// them agree.
|
|
for (BasicBlock::iterator II = CommonDest->begin();
|
|
(PN = dyn_cast<PHINode>(II)); ++II) {
|
|
Value *BIV = PN->getIncomingValueForBlock(BB);
|
|
unsigned PBBIdx = PN->getBasicBlockIndex(PBI->getParent());
|
|
Value *PBIV = PN->getIncomingValue(PBBIdx);
|
|
if (BIV != PBIV) {
|
|
// Insert a select in PBI to pick the right value.
|
|
Value *NV = SelectInst::Create(PBICond, PBIV, BIV,
|
|
PBIV->getName()+".mux", PBI);
|
|
PN->setIncomingValue(PBBIdx, NV);
|
|
}
|
|
}
|
|
|
|
DOUT << "INTO: " << *PBI->getParent();
|
|
|
|
DOUT << *PBI->getParent()->getParent();
|
|
|
|
// This basic block is probably dead. We know it has at least
|
|
// one fewer predecessor.
|
|
return true;
|
|
}
|
|
|
|
|
|
namespace {
|
|
/// ConstantIntOrdering - This class implements a stable ordering of constant
|
|
/// integers that does not depend on their address. This is important for
|
|
/// applications that sort ConstantInt's to ensure uniqueness.
|
|
struct ConstantIntOrdering {
|
|
bool operator()(const ConstantInt *LHS, const ConstantInt *RHS) const {
|
|
return LHS->getValue().ult(RHS->getValue());
|
|
}
|
|
};
|
|
}
|
|
|
|
// SimplifyCFG - This function is used to do simplification of a CFG. For
|
|
// example, it adjusts branches to branches to eliminate the extra hop, it
|
|
// eliminates unreachable basic blocks, and does other "peephole" optimization
|
|
// of the CFG. It returns true if a modification was made.
|
|
//
|
|
// WARNING: The entry node of a function may not be simplified.
|
|
//
|
|
bool llvm::SimplifyCFG(BasicBlock *BB) {
|
|
bool Changed = false;
|
|
Function *M = BB->getParent();
|
|
|
|
assert(BB && BB->getParent() && "Block not embedded in function!");
|
|
assert(BB->getTerminator() && "Degenerate basic block encountered!");
|
|
assert(&BB->getParent()->getEntryBlock() != BB &&
|
|
"Can't Simplify entry block!");
|
|
|
|
// Remove basic blocks that have no predecessors... which are unreachable.
|
|
if ((pred_begin(BB) == pred_end(BB)) ||
|
|
(*pred_begin(BB) == BB && ++pred_begin(BB) == pred_end(BB))) {
|
|
DOUT << "Removing BB: \n" << *BB;
|
|
|
|
// Loop through all of our successors and make sure they know that one
|
|
// of their predecessors is going away.
|
|
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
|
|
SI->removePredecessor(BB);
|
|
|
|
while (!BB->empty()) {
|
|
Instruction &I = BB->back();
|
|
// If this instruction is used, replace uses with an arbitrary
|
|
// value. Because control flow can't get here, we don't care
|
|
// what we replace the value with. Note that since this block is
|
|
// unreachable, and all values contained within it must dominate their
|
|
// uses, that all uses will eventually be removed.
|
|
if (!I.use_empty())
|
|
// Make all users of this instruction use undef instead
|
|
I.replaceAllUsesWith(UndefValue::get(I.getType()));
|
|
|
|
// Remove the instruction from the basic block
|
|
BB->getInstList().pop_back();
|
|
}
|
|
M->getBasicBlockList().erase(BB);
|
|
return true;
|
|
}
|
|
|
|
// Check to see if we can constant propagate this terminator instruction
|
|
// away...
|
|
Changed |= ConstantFoldTerminator(BB);
|
|
|
|
// If there is a trivial two-entry PHI node in this basic block, and we can
|
|
// eliminate it, do so now.
|
|
if (PHINode *PN = dyn_cast<PHINode>(BB->begin()))
|
|
if (PN->getNumIncomingValues() == 2)
|
|
Changed |= FoldTwoEntryPHINode(PN);
|
|
|
|
// If this is a returning block with only PHI nodes in it, fold the return
|
|
// instruction into any unconditional branch predecessors.
|
|
//
|
|
// If any predecessor is a conditional branch that just selects among
|
|
// different return values, fold the replace the branch/return with a select
|
|
// and return.
|
|
if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
|
|
BasicBlock::iterator BBI = BB->getTerminator();
|
|
if (BBI == BB->begin() || isa<PHINode>(--BBI)) {
|
|
// Find predecessors that end with branches.
|
|
SmallVector<BasicBlock*, 8> UncondBranchPreds;
|
|
SmallVector<BranchInst*, 8> CondBranchPreds;
|
|
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
|
|
TerminatorInst *PTI = (*PI)->getTerminator();
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(PTI)) {
|
|
if (BI->isUnconditional())
|
|
UncondBranchPreds.push_back(*PI);
|
|
else
|
|
CondBranchPreds.push_back(BI);
|
|
}
|
|
}
|
|
|
|
// If we found some, do the transformation!
|
|
if (!UncondBranchPreds.empty()) {
|
|
while (!UncondBranchPreds.empty()) {
|
|
BasicBlock *Pred = UncondBranchPreds.back();
|
|
DOUT << "FOLDING: " << *BB
|
|
<< "INTO UNCOND BRANCH PRED: " << *Pred;
|
|
UncondBranchPreds.pop_back();
|
|
Instruction *UncondBranch = Pred->getTerminator();
|
|
// Clone the return and add it to the end of the predecessor.
|
|
Instruction *NewRet = RI->clone();
|
|
Pred->getInstList().push_back(NewRet);
|
|
|
|
// If the return instruction returns a value, and if the value was a
|
|
// PHI node in "BB", propagate the right value into the return.
|
|
for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
|
|
i != e; ++i)
|
|
if (PHINode *PN = dyn_cast<PHINode>(*i))
|
|
if (PN->getParent() == BB)
|
|
*i = PN->getIncomingValueForBlock(Pred);
|
|
|
|
// Update any PHI nodes in the returning block to realize that we no
|
|
// longer branch to them.
|
|
BB->removePredecessor(Pred);
|
|
Pred->getInstList().erase(UncondBranch);
|
|
}
|
|
|
|
// If we eliminated all predecessors of the block, delete the block now.
|
|
if (pred_begin(BB) == pred_end(BB))
|
|
// We know there are no successors, so just nuke the block.
|
|
M->getBasicBlockList().erase(BB);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Check out all of the conditional branches going to this return
|
|
// instruction. If any of them just select between returns, change the
|
|
// branch itself into a select/return pair.
|
|
while (!CondBranchPreds.empty()) {
|
|
BranchInst *BI = CondBranchPreds.back();
|
|
CondBranchPreds.pop_back();
|
|
|
|
// Check to see if the non-BB successor is also a return block.
|
|
if (isa<ReturnInst>(BI->getSuccessor(0)->getTerminator()) &&
|
|
isa<ReturnInst>(BI->getSuccessor(1)->getTerminator()) &&
|
|
SimplifyCondBranchToTwoReturns(BI))
|
|
return true;
|
|
}
|
|
}
|
|
} else if (isa<UnwindInst>(BB->begin())) {
|
|
// Check to see if the first instruction in this block is just an unwind.
|
|
// If so, replace any invoke instructions which use this as an exception
|
|
// destination with call instructions, and any unconditional branch
|
|
// predecessor with an unwind.
|
|
//
|
|
SmallVector<BasicBlock*, 8> Preds(pred_begin(BB), pred_end(BB));
|
|
while (!Preds.empty()) {
|
|
BasicBlock *Pred = Preds.back();
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator())) {
|
|
if (BI->isUnconditional()) {
|
|
Pred->getInstList().pop_back(); // nuke uncond branch
|
|
new UnwindInst(Pred); // Use unwind.
|
|
Changed = true;
|
|
}
|
|
} else if (InvokeInst *II = dyn_cast<InvokeInst>(Pred->getTerminator()))
|
|
if (II->getUnwindDest() == BB) {
|
|
// Insert a new branch instruction before the invoke, because this
|
|
// is now a fall through...
|
|
BranchInst *BI = BranchInst::Create(II->getNormalDest(), II);
|
|
Pred->getInstList().remove(II); // Take out of symbol table
|
|
|
|
// Insert the call now...
|
|
SmallVector<Value*,8> Args(II->op_begin()+3, II->op_end());
|
|
CallInst *CI = CallInst::Create(II->getCalledValue(),
|
|
Args.begin(), Args.end(),
|
|
II->getName(), BI);
|
|
CI->setCallingConv(II->getCallingConv());
|
|
CI->setParamAttrs(II->getParamAttrs());
|
|
// If the invoke produced a value, the Call now does instead
|
|
II->replaceAllUsesWith(CI);
|
|
delete II;
|
|
Changed = true;
|
|
}
|
|
|
|
Preds.pop_back();
|
|
}
|
|
|
|
// If this block is now dead, remove it.
|
|
if (pred_begin(BB) == pred_end(BB)) {
|
|
// We know there are no successors, so just nuke the block.
|
|
M->getBasicBlockList().erase(BB);
|
|
return true;
|
|
}
|
|
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator())) {
|
|
if (isValueEqualityComparison(SI)) {
|
|
// If we only have one predecessor, and if it is a branch on this value,
|
|
// see if that predecessor totally determines the outcome of this switch.
|
|
if (BasicBlock *OnlyPred = BB->getSinglePredecessor())
|
|
if (SimplifyEqualityComparisonWithOnlyPredecessor(SI, OnlyPred))
|
|
return SimplifyCFG(BB) || 1;
|
|
|
|
// If the block only contains the switch, see if we can fold the block
|
|
// away into any preds.
|
|
if (SI == &BB->front())
|
|
if (FoldValueComparisonIntoPredecessors(SI))
|
|
return SimplifyCFG(BB) || 1;
|
|
}
|
|
} else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
|
|
if (BI->isUnconditional()) {
|
|
BasicBlock::iterator BBI = BB->getFirstNonPHI();
|
|
|
|
BasicBlock *Succ = BI->getSuccessor(0);
|
|
if (BBI->isTerminator() && // Terminator is the only non-phi instruction!
|
|
Succ != BB) // Don't hurt infinite loops!
|
|
if (TryToSimplifyUncondBranchFromEmptyBlock(BB, Succ))
|
|
return true;
|
|
|
|
} else { // Conditional branch
|
|
if (isValueEqualityComparison(BI)) {
|
|
// If we only have one predecessor, and if it is a branch on this value,
|
|
// see if that predecessor totally determines the outcome of this
|
|
// switch.
|
|
if (BasicBlock *OnlyPred = BB->getSinglePredecessor())
|
|
if (SimplifyEqualityComparisonWithOnlyPredecessor(BI, OnlyPred))
|
|
return SimplifyCFG(BB) || 1;
|
|
|
|
// This block must be empty, except for the setcond inst, if it exists.
|
|
BasicBlock::iterator I = BB->begin();
|
|
if (&*I == BI ||
|
|
(&*I == cast<Instruction>(BI->getCondition()) &&
|
|
&*++I == BI))
|
|
if (FoldValueComparisonIntoPredecessors(BI))
|
|
return SimplifyCFG(BB) | true;
|
|
}
|
|
|
|
// If this is a branch on a phi node in the current block, thread control
|
|
// through this block if any PHI node entries are constants.
|
|
if (PHINode *PN = dyn_cast<PHINode>(BI->getCondition()))
|
|
if (PN->getParent() == BI->getParent())
|
|
if (FoldCondBranchOnPHI(BI))
|
|
return SimplifyCFG(BB) | true;
|
|
|
|
// If this basic block is ONLY a setcc and a branch, and if a predecessor
|
|
// branches to us and one of our successors, fold the setcc into the
|
|
// predecessor and use logical operations to pick the right destination.
|
|
if (FoldBranchToCommonDest(BI))
|
|
return SimplifyCFG(BB) | 1;
|
|
|
|
|
|
// Scan predecessor blocks for conditional branches.
|
|
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
|
|
if (BranchInst *PBI = dyn_cast<BranchInst>((*PI)->getTerminator()))
|
|
if (PBI != BI && PBI->isConditional())
|
|
if (SimplifyCondBranchToCondBranch(PBI, BI))
|
|
return SimplifyCFG(BB) | true;
|
|
}
|
|
} else if (isa<UnreachableInst>(BB->getTerminator())) {
|
|
// If there are any instructions immediately before the unreachable that can
|
|
// be removed, do so.
|
|
Instruction *Unreachable = BB->getTerminator();
|
|
while (Unreachable != BB->begin()) {
|
|
BasicBlock::iterator BBI = Unreachable;
|
|
--BBI;
|
|
if (isa<CallInst>(BBI)) break;
|
|
// Delete this instruction
|
|
BB->getInstList().erase(BBI);
|
|
Changed = true;
|
|
}
|
|
|
|
// If the unreachable instruction is the first in the block, take a gander
|
|
// at all of the predecessors of this instruction, and simplify them.
|
|
if (&BB->front() == Unreachable) {
|
|
SmallVector<BasicBlock*, 8> Preds(pred_begin(BB), pred_end(BB));
|
|
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
|
|
TerminatorInst *TI = Preds[i]->getTerminator();
|
|
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
|
|
if (BI->isUnconditional()) {
|
|
if (BI->getSuccessor(0) == BB) {
|
|
new UnreachableInst(TI);
|
|
TI->eraseFromParent();
|
|
Changed = true;
|
|
}
|
|
} else {
|
|
if (BI->getSuccessor(0) == BB) {
|
|
BranchInst::Create(BI->getSuccessor(1), BI);
|
|
BI->eraseFromParent();
|
|
} else if (BI->getSuccessor(1) == BB) {
|
|
BranchInst::Create(BI->getSuccessor(0), BI);
|
|
BI->eraseFromParent();
|
|
Changed = true;
|
|
}
|
|
}
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
|
|
for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
|
|
if (SI->getSuccessor(i) == BB) {
|
|
BB->removePredecessor(SI->getParent());
|
|
SI->removeCase(i);
|
|
--i; --e;
|
|
Changed = true;
|
|
}
|
|
// If the default value is unreachable, figure out the most popular
|
|
// destination and make it the default.
|
|
if (SI->getSuccessor(0) == BB) {
|
|
std::map<BasicBlock*, unsigned> Popularity;
|
|
for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
|
|
Popularity[SI->getSuccessor(i)]++;
|
|
|
|
// Find the most popular block.
|
|
unsigned MaxPop = 0;
|
|
BasicBlock *MaxBlock = 0;
|
|
for (std::map<BasicBlock*, unsigned>::iterator
|
|
I = Popularity.begin(), E = Popularity.end(); I != E; ++I) {
|
|
if (I->second > MaxPop) {
|
|
MaxPop = I->second;
|
|
MaxBlock = I->first;
|
|
}
|
|
}
|
|
if (MaxBlock) {
|
|
// Make this the new default, allowing us to delete any explicit
|
|
// edges to it.
|
|
SI->setSuccessor(0, MaxBlock);
|
|
Changed = true;
|
|
|
|
// If MaxBlock has phinodes in it, remove MaxPop-1 entries from
|
|
// it.
|
|
if (isa<PHINode>(MaxBlock->begin()))
|
|
for (unsigned i = 0; i != MaxPop-1; ++i)
|
|
MaxBlock->removePredecessor(SI->getParent());
|
|
|
|
for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
|
|
if (SI->getSuccessor(i) == MaxBlock) {
|
|
SI->removeCase(i);
|
|
--i; --e;
|
|
}
|
|
}
|
|
}
|
|
} else if (InvokeInst *II = dyn_cast<InvokeInst>(TI)) {
|
|
if (II->getUnwindDest() == BB) {
|
|
// Convert the invoke to a call instruction. This would be a good
|
|
// place to note that the call does not throw though.
|
|
BranchInst *BI = BranchInst::Create(II->getNormalDest(), II);
|
|
II->removeFromParent(); // Take out of symbol table
|
|
|
|
// Insert the call now...
|
|
SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
|
|
CallInst *CI = CallInst::Create(II->getCalledValue(),
|
|
Args.begin(), Args.end(),
|
|
II->getName(), BI);
|
|
CI->setCallingConv(II->getCallingConv());
|
|
CI->setParamAttrs(II->getParamAttrs());
|
|
// If the invoke produced a value, the Call does now instead.
|
|
II->replaceAllUsesWith(CI);
|
|
delete II;
|
|
Changed = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If this block is now dead, remove it.
|
|
if (pred_begin(BB) == pred_end(BB)) {
|
|
// We know there are no successors, so just nuke the block.
|
|
M->getBasicBlockList().erase(BB);
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Merge basic blocks into their predecessor if there is only one distinct
|
|
// pred, and if there is only one distinct successor of the predecessor, and
|
|
// if there are no PHI nodes.
|
|
//
|
|
if (MergeBlockIntoPredecessor(BB))
|
|
return true;
|
|
|
|
// Otherwise, if this block only has a single predecessor, and if that block
|
|
// is a conditional branch, see if we can hoist any code from this block up
|
|
// into our predecessor.
|
|
pred_iterator PI(pred_begin(BB)), PE(pred_end(BB));
|
|
BasicBlock *OnlyPred = *PI++;
|
|
for (; PI != PE; ++PI) // Search all predecessors, see if they are all same
|
|
if (*PI != OnlyPred) {
|
|
OnlyPred = 0; // There are multiple different predecessors...
|
|
break;
|
|
}
|
|
|
|
if (OnlyPred)
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(OnlyPred->getTerminator()))
|
|
if (BI->isConditional()) {
|
|
// Get the other block.
|
|
BasicBlock *OtherBB = BI->getSuccessor(BI->getSuccessor(0) == BB);
|
|
PI = pred_begin(OtherBB);
|
|
++PI;
|
|
|
|
if (PI == pred_end(OtherBB)) {
|
|
// We have a conditional branch to two blocks that are only reachable
|
|
// from the condbr. We know that the condbr dominates the two blocks,
|
|
// so see if there is any identical code in the "then" and "else"
|
|
// blocks. If so, we can hoist it up to the branching block.
|
|
Changed |= HoistThenElseCodeToIf(BI);
|
|
} else {
|
|
BasicBlock* OnlySucc = NULL;
|
|
for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB);
|
|
SI != SE; ++SI) {
|
|
if (!OnlySucc)
|
|
OnlySucc = *SI;
|
|
else if (*SI != OnlySucc) {
|
|
OnlySucc = 0; // There are multiple distinct successors!
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (OnlySucc == OtherBB) {
|
|
// If BB's only successor is the other successor of the predecessor,
|
|
// i.e. a triangle, see if we can hoist any code from this block up
|
|
// to the "if" block.
|
|
Changed |= SpeculativelyExecuteBB(BI, BB);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
|
|
if (BranchInst *BI = dyn_cast<BranchInst>((*PI)->getTerminator()))
|
|
// Change br (X == 0 | X == 1), T, F into a switch instruction.
|
|
if (BI->isConditional() && isa<Instruction>(BI->getCondition())) {
|
|
Instruction *Cond = cast<Instruction>(BI->getCondition());
|
|
// If this is a bunch of seteq's or'd together, or if it's a bunch of
|
|
// 'setne's and'ed together, collect them.
|
|
Value *CompVal = 0;
|
|
std::vector<ConstantInt*> Values;
|
|
bool TrueWhenEqual = GatherValueComparisons(Cond, CompVal, Values);
|
|
if (CompVal && CompVal->getType()->isInteger()) {
|
|
// There might be duplicate constants in the list, which the switch
|
|
// instruction can't handle, remove them now.
|
|
std::sort(Values.begin(), Values.end(), ConstantIntOrdering());
|
|
Values.erase(std::unique(Values.begin(), Values.end()), Values.end());
|
|
|
|
// Figure out which block is which destination.
|
|
BasicBlock *DefaultBB = BI->getSuccessor(1);
|
|
BasicBlock *EdgeBB = BI->getSuccessor(0);
|
|
if (!TrueWhenEqual) std::swap(DefaultBB, EdgeBB);
|
|
|
|
// Create the new switch instruction now.
|
|
SwitchInst *New = SwitchInst::Create(CompVal, DefaultBB,
|
|
Values.size(), BI);
|
|
|
|
// Add all of the 'cases' to the switch instruction.
|
|
for (unsigned i = 0, e = Values.size(); i != e; ++i)
|
|
New->addCase(Values[i], EdgeBB);
|
|
|
|
// We added edges from PI to the EdgeBB. As such, if there were any
|
|
// PHI nodes in EdgeBB, they need entries to be added corresponding to
|
|
// the number of edges added.
|
|
for (BasicBlock::iterator BBI = EdgeBB->begin();
|
|
isa<PHINode>(BBI); ++BBI) {
|
|
PHINode *PN = cast<PHINode>(BBI);
|
|
Value *InVal = PN->getIncomingValueForBlock(*PI);
|
|
for (unsigned i = 0, e = Values.size()-1; i != e; ++i)
|
|
PN->addIncoming(InVal, *PI);
|
|
}
|
|
|
|
// Erase the old branch instruction.
|
|
(*PI)->getInstList().erase(BI);
|
|
|
|
// Erase the potentially condition tree that was used to computed the
|
|
// branch condition.
|
|
ErasePossiblyDeadInstructionTree(Cond);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return Changed;
|
|
}
|