llvm-6502/tools/llc/llc.cpp
Jeffrey Yasskin f0356fe140 Kill ModuleProvider and ghost linkage by inverting the relationship between
Modules and ModuleProviders. Because the "ModuleProvider" simply materializes
GlobalValues now, and doesn't provide modules, it's renamed to
"GVMaterializer". Code that used to need a ModuleProvider to materialize
Functions can now materialize the Functions directly. Functions no longer use a
magic linkage to record that they're materializable; they simply ask the
GVMaterializer.

Because the C ABI must never change, we can't remove LLVMModuleProviderRef or
the functions that refer to it. Instead, because Module now exposes the same
functionality ModuleProvider used to, we store a Module* in any
LLVMModuleProviderRef and translate in the wrapper methods.  The bindings to
other languages still use the ModuleProvider concept.  It would probably be
worth some time to update them to follow the C++ more closely, but I don't
intend to do it.

Fixes http://llvm.org/PR5737 and http://llvm.org/PR5735.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@94686 91177308-0d34-0410-b5e6-96231b3b80d8
2010-01-27 20:34:15 +00:00

404 lines
13 KiB
C++

//===-- llc.cpp - Implement the LLVM Native Code Generator ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is the llc code generator driver. It provides a convenient
// command-line interface for generating native assembly-language code
// or C code, given LLVM bitcode.
//
//===----------------------------------------------------------------------===//
#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/Pass.h"
#include "llvm/ADT/Triple.h"
#include "llvm/Analysis/Verifier.h"
#include "llvm/Support/IRReader.h"
#include "llvm/CodeGen/FileWriters.h"
#include "llvm/CodeGen/LinkAllAsmWriterComponents.h"
#include "llvm/CodeGen/LinkAllCodegenComponents.h"
#include "llvm/CodeGen/ObjectCodeEmitter.h"
#include "llvm/Config/config.h"
#include "llvm/LinkAllVMCore.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FileUtilities.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/PluginLoader.h"
#include "llvm/Support/PrettyStackTrace.h"
#include "llvm/System/Host.h"
#include "llvm/System/Signals.h"
#include "llvm/Target/SubtargetFeature.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegistry.h"
#include "llvm/Target/TargetSelect.h"
#include "llvm/Transforms/Scalar.h"
#include <memory>
using namespace llvm;
// General options for llc. Other pass-specific options are specified
// within the corresponding llc passes, and target-specific options
// and back-end code generation options are specified with the target machine.
//
static cl::opt<std::string>
InputFilename(cl::Positional, cl::desc("<input bitcode>"), cl::init("-"));
static cl::opt<std::string>
OutputFilename("o", cl::desc("Output filename"), cl::value_desc("filename"));
static cl::opt<bool>
Force("f", cl::desc("Enable binary output on terminals"));
// Determine optimization level.
static cl::opt<char>
OptLevel("O",
cl::desc("Optimization level. [-O0, -O1, -O2, or -O3] "
"(default = '-O2')"),
cl::Prefix,
cl::ZeroOrMore,
cl::init(' '));
static cl::opt<std::string>
TargetTriple("mtriple", cl::desc("Override target triple for module"));
static cl::opt<std::string>
MArch("march", cl::desc("Architecture to generate code for (see --version)"));
static cl::opt<std::string>
MCPU("mcpu",
cl::desc("Target a specific cpu type (-mcpu=help for details)"),
cl::value_desc("cpu-name"),
cl::init(""));
static cl::list<std::string>
MAttrs("mattr",
cl::CommaSeparated,
cl::desc("Target specific attributes (-mattr=help for details)"),
cl::value_desc("a1,+a2,-a3,..."));
cl::opt<TargetMachine::CodeGenFileType>
FileType("filetype", cl::init(TargetMachine::AssemblyFile),
cl::desc("Choose a file type (not all types are supported by all targets):"),
cl::values(
clEnumValN(TargetMachine::AssemblyFile, "asm",
"Emit an assembly ('.s') file"),
clEnumValN(TargetMachine::ObjectFile, "obj",
"Emit a native object ('.o') file [experimental]"),
clEnumValN(TargetMachine::DynamicLibrary, "dynlib",
"Emit a native dynamic library ('.so') file"
" [experimental]"),
clEnumValEnd));
cl::opt<bool> NoVerify("disable-verify", cl::Hidden,
cl::desc("Do not verify input module"));
static cl::opt<bool>
DisableRedZone("disable-red-zone",
cl::desc("Do not emit code that uses the red zone."),
cl::init(false));
static cl::opt<bool>
NoImplicitFloats("no-implicit-float",
cl::desc("Don't generate implicit floating point instructions (x86-only)"),
cl::init(false));
// GetFileNameRoot - Helper function to get the basename of a filename.
static inline std::string
GetFileNameRoot(const std::string &InputFilename) {
std::string IFN = InputFilename;
std::string outputFilename;
int Len = IFN.length();
if ((Len > 2) &&
IFN[Len-3] == '.' &&
((IFN[Len-2] == 'b' && IFN[Len-1] == 'c') ||
(IFN[Len-2] == 'l' && IFN[Len-1] == 'l'))) {
outputFilename = std::string(IFN.begin(), IFN.end()-3); // s/.bc/.s/
} else {
outputFilename = IFN;
}
return outputFilename;
}
static formatted_raw_ostream *GetOutputStream(const char *TargetName,
const char *ProgName) {
if (OutputFilename != "") {
if (OutputFilename == "-")
return &fouts();
// Make sure that the Out file gets unlinked from the disk if we get a
// SIGINT
sys::RemoveFileOnSignal(sys::Path(OutputFilename));
std::string error;
raw_fd_ostream *FDOut =
new raw_fd_ostream(OutputFilename.c_str(), error,
raw_fd_ostream::F_Binary);
if (!error.empty()) {
errs() << error << '\n';
delete FDOut;
return 0;
}
formatted_raw_ostream *Out =
new formatted_raw_ostream(*FDOut, formatted_raw_ostream::DELETE_STREAM);
return Out;
}
if (InputFilename == "-") {
OutputFilename = "-";
return &fouts();
}
OutputFilename = GetFileNameRoot(InputFilename);
bool Binary = false;
switch (FileType) {
case TargetMachine::AssemblyFile:
if (TargetName[0] == 'c') {
if (TargetName[1] == 0)
OutputFilename += ".cbe.c";
else if (TargetName[1] == 'p' && TargetName[2] == 'p')
OutputFilename += ".cpp";
else
OutputFilename += ".s";
} else
OutputFilename += ".s";
break;
case TargetMachine::ObjectFile:
OutputFilename += ".o";
Binary = true;
break;
case TargetMachine::DynamicLibrary:
OutputFilename += LTDL_SHLIB_EXT;
Binary = true;
break;
}
// Make sure that the Out file gets unlinked from the disk if we get a
// SIGINT
sys::RemoveFileOnSignal(sys::Path(OutputFilename));
std::string error;
unsigned OpenFlags = 0;
if (Binary) OpenFlags |= raw_fd_ostream::F_Binary;
raw_fd_ostream *FDOut = new raw_fd_ostream(OutputFilename.c_str(), error,
OpenFlags);
if (!error.empty()) {
errs() << error << '\n';
delete FDOut;
return 0;
}
formatted_raw_ostream *Out =
new formatted_raw_ostream(*FDOut, formatted_raw_ostream::DELETE_STREAM);
return Out;
}
// main - Entry point for the llc compiler.
//
int main(int argc, char **argv) {
sys::PrintStackTraceOnErrorSignal();
PrettyStackTraceProgram X(argc, argv);
// Enable debug stream buffering.
EnableDebugBuffering = true;
LLVMContext &Context = getGlobalContext();
llvm_shutdown_obj Y; // Call llvm_shutdown() on exit.
// Initialize targets first, so that --version shows registered targets.
InitializeAllTargets();
InitializeAllAsmPrinters();
cl::ParseCommandLineOptions(argc, argv, "llvm system compiler\n");
// Load the module to be compiled...
SMDiagnostic Err;
std::auto_ptr<Module> M;
M.reset(ParseIRFile(InputFilename, Err, Context));
if (M.get() == 0) {
Err.Print(argv[0], errs());
return 1;
}
Module &mod = *M.get();
// If we are supposed to override the target triple, do so now.
if (!TargetTriple.empty())
mod.setTargetTriple(TargetTriple);
Triple TheTriple(mod.getTargetTriple());
if (TheTriple.getTriple().empty())
TheTriple.setTriple(sys::getHostTriple());
// Allocate target machine. First, check whether the user has explicitly
// specified an architecture to compile for. If so we have to look it up by
// name, because it might be a backend that has no mapping to a target triple.
const Target *TheTarget = 0;
if (!MArch.empty()) {
for (TargetRegistry::iterator it = TargetRegistry::begin(),
ie = TargetRegistry::end(); it != ie; ++it) {
if (MArch == it->getName()) {
TheTarget = &*it;
break;
}
}
if (!TheTarget) {
errs() << argv[0] << ": error: invalid target '" << MArch << "'.\n";
return 1;
}
// Adjust the triple to match (if known), otherwise stick with the
// module/host triple.
Triple::ArchType Type = Triple::getArchTypeForLLVMName(MArch);
if (Type != Triple::UnknownArch)
TheTriple.setArch(Type);
} else {
std::string Err;
TheTarget = TargetRegistry::lookupTarget(TheTriple.getTriple(), Err);
if (TheTarget == 0) {
errs() << argv[0] << ": error auto-selecting target for module '"
<< Err << "'. Please use the -march option to explicitly "
<< "pick a target.\n";
return 1;
}
}
// Package up features to be passed to target/subtarget
std::string FeaturesStr;
if (MCPU.size() || MAttrs.size()) {
SubtargetFeatures Features;
Features.setCPU(MCPU);
for (unsigned i = 0; i != MAttrs.size(); ++i)
Features.AddFeature(MAttrs[i]);
FeaturesStr = Features.getString();
}
std::auto_ptr<TargetMachine>
target(TheTarget->createTargetMachine(TheTriple.getTriple(), FeaturesStr));
assert(target.get() && "Could not allocate target machine!");
TargetMachine &Target = *target.get();
// Figure out where we are going to send the output...
formatted_raw_ostream *Out = GetOutputStream(TheTarget->getName(), argv[0]);
if (Out == 0) return 1;
CodeGenOpt::Level OLvl = CodeGenOpt::Default;
switch (OptLevel) {
default:
errs() << argv[0] << ": invalid optimization level.\n";
return 1;
case ' ': break;
case '0': OLvl = CodeGenOpt::None; break;
case '1': OLvl = CodeGenOpt::Less; break;
case '2': OLvl = CodeGenOpt::Default; break;
case '3': OLvl = CodeGenOpt::Aggressive; break;
}
// If this target requires addPassesToEmitWholeFile, do it now. This is
// used by strange things like the C backend.
if (Target.WantsWholeFile()) {
PassManager PM;
// Add the target data from the target machine, if it exists, or the module.
if (const TargetData *TD = Target.getTargetData())
PM.add(new TargetData(*TD));
else
PM.add(new TargetData(&mod));
if (!NoVerify)
PM.add(createVerifierPass());
// Ask the target to add backend passes as necessary.
if (Target.addPassesToEmitWholeFile(PM, *Out, FileType, OLvl)) {
errs() << argv[0] << ": target does not support generation of this"
<< " file type!\n";
if (Out != &fouts()) delete Out;
// And the Out file is empty and useless, so remove it now.
sys::Path(OutputFilename).eraseFromDisk();
return 1;
}
PM.run(mod);
} else {
// Build up all of the passes that we want to do to the module.
FunctionPassManager Passes(M.get());
// Add the target data from the target machine, if it exists, or the module.
if (const TargetData *TD = Target.getTargetData())
Passes.add(new TargetData(*TD));
else
Passes.add(new TargetData(&mod));
#ifndef NDEBUG
if (!NoVerify)
Passes.add(createVerifierPass());
#endif
// Ask the target to add backend passes as necessary.
ObjectCodeEmitter *OCE = 0;
// Override default to generate verbose assembly.
Target.setAsmVerbosityDefault(true);
switch (Target.addPassesToEmitFile(Passes, *Out, FileType, OLvl)) {
default:
assert(0 && "Invalid file model!");
return 1;
case FileModel::Error:
errs() << argv[0] << ": target does not support generation of this"
<< " file type!\n";
if (Out != &fouts()) delete Out;
// And the Out file is empty and useless, so remove it now.
sys::Path(OutputFilename).eraseFromDisk();
return 1;
case FileModel::AsmFile:
case FileModel::MachOFile:
break;
case FileModel::ElfFile:
OCE = AddELFWriter(Passes, *Out, Target);
break;
}
if (Target.addPassesToEmitFileFinish(Passes, OCE, OLvl)) {
errs() << argv[0] << ": target does not support generation of this"
<< " file type!\n";
if (Out != &fouts()) delete Out;
// And the Out file is empty and useless, so remove it now.
sys::Path(OutputFilename).eraseFromDisk();
return 1;
}
Passes.doInitialization();
// Run our queue of passes all at once now, efficiently.
// TODO: this could lazily stream functions out of the module.
for (Module::iterator I = mod.begin(), E = mod.end(); I != E; ++I)
if (!I->isDeclaration()) {
if (DisableRedZone)
I->addFnAttr(Attribute::NoRedZone);
if (NoImplicitFloats)
I->addFnAttr(Attribute::NoImplicitFloat);
Passes.run(*I);
}
Passes.doFinalization();
}
// Delete the ostream if it's not a stdout stream
if (Out != &fouts()) delete Out;
return 0;
}