llvm-6502/lib/System/Unix/Program.inc
Reid Spencer dd04df0ec3 For PR495:
Get rid of the difference between file paths and directory paths. The Path
class now simply stores a path that can refer to either a file or a
directory. This required various changes in the implementation and interface
of the class with the corresponding impact to its users. Doxygen comments were
also updated to reflect these changes. Interface changes are:

appendDirectory -> appendComponent
appendFile -> appendComponent
elideDirectory -> eraseComponent
elideFile -> eraseComponent
elideSuffix -> eraseSuffix
renameFile -> rename
setDirectory -> set
setFile -> set

Changes pass Dejagnu and llvm-test/SingleSource tests.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22349 91177308-0d34-0410-b5e6-96231b3b80d8
2005-07-07 23:21:43 +00:00

226 lines
6.2 KiB
C++

//===- llvm/System/Unix/Program.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Reid Spencer and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Unix specific portion of the Program class.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only generic UNIX code that
//=== is guaranteed to work on *all* UNIX variants.
//===----------------------------------------------------------------------===//
#include <llvm/Config/config.h>
#include "Unix.h"
#include <iostream>
#if HAVE_SYS_STAT_H
#include <sys/stat.h>
#endif
#if HAVE_SIGNAL_H
#include <signal.h>
#endif
#if HAVE_FCNTL_H
#include <fcntl.h>
#endif
extern char** environ;
namespace llvm {
using namespace sys;
// This function just uses the PATH environment variable to find the program.
Path
Program::FindProgramByName(const std::string& progName) {
// Check some degenerate cases
if (progName.length() == 0) // no program
return Path();
Path temp;
if (!temp.set(progName)) // invalid name
return Path();
// FIXME: have to check for absolute filename - we cannot assume anything
// about "." being in $PATH
if (temp.canExecute()) // already executable as is
return temp;
// At this point, the file name is valid and its not executable
// Get the path. If its empty, we can't do anything to find it.
const char *PathStr = getenv("PATH");
if (PathStr == 0)
return Path();
// Now we have a colon separated list of directories to search; try them.
unsigned PathLen = strlen(PathStr);
while (PathLen) {
// Find the first colon...
const char *Colon = std::find(PathStr, PathStr+PathLen, ':');
// Check to see if this first directory contains the executable...
Path FilePath;
if (FilePath.set(std::string(PathStr,Colon))) {
FilePath.appendComponent(progName);
if (FilePath.canExecute())
return FilePath; // Found the executable!
}
// Nope it wasn't in this directory, check the next path in the list!
PathLen -= Colon-PathStr;
PathStr = Colon;
// Advance past duplicate colons
while (*PathStr == ':') {
PathStr++;
PathLen--;
}
}
return Path();
}
static void RedirectFD(const std::string &File, int FD) {
if (File.empty()) return; // Noop
// Open the file
int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
if (InFD == -1) {
ThrowErrno("Cannot open file '" + File + "' for "
+ (FD == 0 ? "input" : "output") + "!\n");
}
dup2(InFD, FD); // Install it as the requested FD
close(InFD); // Close the original FD
}
static bool Timeout = false;
static void TimeOutHandler(int Sig) {
Timeout = true;
}
int
Program::ExecuteAndWait(const Path& path,
const char** args,
const char** envp,
const Path** redirects,
unsigned secondsToWait
) {
if (!path.canExecute())
throw path.toString() + " is not executable";
#ifdef HAVE_SYS_WAIT_H
// Create a child process.
int child = fork();
switch (child) {
// An error occured: Return to the caller.
case -1:
ThrowErrno(std::string("Couldn't execute program '") + path.toString() +
"'");
break;
// Child process: Execute the program.
case 0: {
// Redirect file descriptors...
if (redirects) {
if (redirects[0])
if (redirects[0]->isEmpty())
RedirectFD("/dev/null",0);
else
RedirectFD(redirects[0]->toString(), 0);
if (redirects[1])
if (redirects[1]->isEmpty())
RedirectFD("/dev/null",1);
else
RedirectFD(redirects[1]->toString(), 1);
if (redirects[1] && redirects[2] &&
*(redirects[1]) != *(redirects[2])) {
if (redirects[2]->isEmpty())
RedirectFD("/dev/null",2);
else
RedirectFD(redirects[2]->toString(), 2);
} else {
dup2(1, 2);
}
}
// Set up the environment
char** env = environ;
if (envp != 0)
env = (char**) envp;
// Execute!
execve (path.c_str(), (char** const)args, env);
// If the execve() failed, we should exit and let the parent pick up
// our non-zero exit status.
exit (errno);
}
// Parent process: Break out of the switch to do our processing.
default:
break;
}
// Make sure stderr and stdout have been flushed
std::cerr << std::flush;
std::cout << std::flush;
fsync(1);
fsync(2);
struct sigaction Act, Old;
// Install a timeout handler.
if (secondsToWait) {
Timeout = false;
Act.sa_sigaction = 0;
Act.sa_handler = TimeOutHandler;
sigemptyset(&Act.sa_mask);
Act.sa_flags = 0;
sigaction(SIGALRM, &Act, &Old);
alarm(secondsToWait);
}
// Parent process: Wait for the child process to terminate.
int status;
while (wait(&status) != child)
if (secondsToWait && errno == EINTR) {
// Kill the child.
kill(child, SIGKILL);
// Turn off the alarm and restore the signal handler
alarm(0);
sigaction(SIGALRM, &Old, 0);
// Wait for child to die
if (wait(&status) != child)
ThrowErrno("Child timedout but wouldn't die");
return -1; // Timeout detected
} else {
ThrowErrno("Error waiting for child process");
}
// We exited normally without timeout, so turn off the timer.
if (secondsToWait) {
alarm(0);
sigaction(SIGALRM, &Old, 0);
}
// If the program exited normally with a zero exit status, return success!
if (WIFEXITED (status))
return WEXITSTATUS(status);
else if (WIFSIGNALED(status))
return 1;
#else
throw std::string(
"Program::ExecuteAndWait not implemented on this platform!\n");
#endif
return 0;
}
}