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https://github.com/c64scene-ar/llvm-6502.git
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4923eea4f6
Some targets require more than one relocation entry to perform a relocation. This change allows processRelocationRef to process more than one relocation entry at a time by passing the relocation iterator itself instead of just the relocation entry. Related to <rdar://problem/16199095> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@204439 91177308-0d34-0410-b5e6-96231b3b80d8
195 lines
5.7 KiB
C++
195 lines
5.7 KiB
C++
//===- SymbolicFile.h - Interface that only provides symbols ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the SymbolicFile interface.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_OBJECT_SYMBOLIC_FILE_H
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#define LLVM_OBJECT_SYMBOLIC_FILE_H
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#include "llvm/Object/Binary.h"
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namespace llvm {
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namespace object {
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union DataRefImpl {
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// This entire union should probably be a
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// char[max(8, sizeof(uintptr_t))] and require the impl to cast.
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struct {
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uint32_t a, b;
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} d;
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uintptr_t p;
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DataRefImpl() { std::memset(this, 0, sizeof(DataRefImpl)); }
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};
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inline bool operator==(const DataRefImpl &a, const DataRefImpl &b) {
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// Check bitwise identical. This is the only legal way to compare a union w/o
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// knowing which member is in use.
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return std::memcmp(&a, &b, sizeof(DataRefImpl)) == 0;
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}
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inline bool operator!=(const DataRefImpl &a, const DataRefImpl &b) {
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return !operator==(a, b);
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}
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inline bool operator<(const DataRefImpl &a, const DataRefImpl &b) {
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// Check bitwise identical. This is the only legal way to compare a union w/o
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// knowing which member is in use.
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return std::memcmp(&a, &b, sizeof(DataRefImpl)) < 0;
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}
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template <class content_type> class content_iterator {
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content_type Current;
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public:
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content_iterator(content_type symb) : Current(symb) {}
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const content_type *operator->() const { return &Current; }
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const content_type &operator*() const { return Current; }
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bool operator==(const content_iterator &other) const {
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return Current == other.Current;
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}
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bool operator!=(const content_iterator &other) const {
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return !(*this == other);
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}
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content_iterator &operator++() { // preincrement
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Current.moveNext();
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return *this;
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}
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};
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class SymbolicFile;
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/// This is a value type class that represents a single symbol in the list of
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/// symbols in the object file.
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class BasicSymbolRef {
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DataRefImpl SymbolPimpl;
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const SymbolicFile *OwningObject;
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public:
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// FIXME: should we add a SF_Text?
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enum Flags : unsigned {
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SF_None = 0,
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SF_Undefined = 1U << 0, // Symbol is defined in another object file
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SF_Global = 1U << 1, // Global symbol
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SF_Weak = 1U << 2, // Weak symbol
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SF_Absolute = 1U << 3, // Absolute symbol
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SF_Common = 1U << 4, // Symbol has common linkage
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SF_FormatSpecific = 1U << 5 // Specific to the object file format
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// (e.g. section symbols)
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};
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BasicSymbolRef() : OwningObject(NULL) { }
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BasicSymbolRef(DataRefImpl SymbolP, const SymbolicFile *Owner);
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bool operator==(const BasicSymbolRef &Other) const;
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bool operator<(const BasicSymbolRef &Other) const;
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void moveNext();
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error_code printName(raw_ostream &OS) const;
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/// Get symbol flags (bitwise OR of SymbolRef::Flags)
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uint32_t getFlags() const;
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DataRefImpl getRawDataRefImpl() const;
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const SymbolicFile *getObject() const;
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};
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typedef content_iterator<BasicSymbolRef> basic_symbol_iterator;
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const uint64_t UnknownAddressOrSize = ~0ULL;
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class SymbolicFile : public Binary {
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public:
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virtual ~SymbolicFile();
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SymbolicFile(unsigned int Type, MemoryBuffer *Source, bool BufferOwned);
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// virtual interface.
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virtual void moveSymbolNext(DataRefImpl &Symb) const = 0;
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virtual error_code printSymbolName(raw_ostream &OS,
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DataRefImpl Symb) const = 0;
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virtual uint32_t getSymbolFlags(DataRefImpl Symb) const = 0;
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virtual basic_symbol_iterator symbol_begin_impl() const = 0;
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virtual basic_symbol_iterator symbol_end_impl() const = 0;
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// convenience wrappers.
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basic_symbol_iterator symbol_begin() const {
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return symbol_begin_impl();
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}
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basic_symbol_iterator symbol_end() const {
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return symbol_end_impl();
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}
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// construction aux.
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static ErrorOr<SymbolicFile *> createIRObjectFile(MemoryBuffer *Object,
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LLVMContext &Context,
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bool BufferOwned = true);
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static ErrorOr<SymbolicFile *> createSymbolicFile(MemoryBuffer *Object,
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bool BufferOwned,
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sys::fs::file_magic Type,
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LLVMContext *Context);
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static ErrorOr<SymbolicFile *> createSymbolicFile(MemoryBuffer *Object) {
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return createSymbolicFile(Object, true, sys::fs::file_magic::unknown, 0);
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}
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static ErrorOr<SymbolicFile *> createSymbolicFile(StringRef ObjectPath);
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static inline bool classof(const Binary *v) {
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return v->isSymbolic();
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}
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};
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inline BasicSymbolRef::BasicSymbolRef(DataRefImpl SymbolP,
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const SymbolicFile *Owner)
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: SymbolPimpl(SymbolP), OwningObject(Owner) {}
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inline bool BasicSymbolRef::operator==(const BasicSymbolRef &Other) const {
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return SymbolPimpl == Other.SymbolPimpl;
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}
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inline bool BasicSymbolRef::operator<(const BasicSymbolRef &Other) const {
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return SymbolPimpl < Other.SymbolPimpl;
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}
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inline void BasicSymbolRef::moveNext() {
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return OwningObject->moveSymbolNext(SymbolPimpl);
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}
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inline error_code BasicSymbolRef::printName(raw_ostream &OS) const {
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return OwningObject->printSymbolName(OS, SymbolPimpl);
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}
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inline uint32_t BasicSymbolRef::getFlags() const {
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return OwningObject->getSymbolFlags(SymbolPimpl);
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}
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inline DataRefImpl BasicSymbolRef::getRawDataRefImpl() const {
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return SymbolPimpl;
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}
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inline const SymbolicFile *BasicSymbolRef::getObject() const {
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return OwningObject;
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}
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}
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}
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#endif
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