mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-10 01:10:48 +00:00
d700a2f9c5
This is easier implemented now that bundle flags are symmetric. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171927 91177308-0d34-0410-b5e6-96231b3b80d8
448 lines
16 KiB
C++
448 lines
16 KiB
C++
//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file exposes a function named BuildMI, which is useful for dramatically
|
|
// simplifying how MachineInstr's are created. It allows use of code like this:
|
|
//
|
|
// M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
|
|
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineInstrBundle.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
|
|
namespace llvm {
|
|
|
|
class MCInstrDesc;
|
|
class MDNode;
|
|
|
|
namespace RegState {
|
|
enum {
|
|
Define = 0x2,
|
|
Implicit = 0x4,
|
|
Kill = 0x8,
|
|
Dead = 0x10,
|
|
Undef = 0x20,
|
|
EarlyClobber = 0x40,
|
|
Debug = 0x80,
|
|
InternalRead = 0x100,
|
|
DefineNoRead = Define | Undef,
|
|
ImplicitDefine = Implicit | Define,
|
|
ImplicitKill = Implicit | Kill
|
|
};
|
|
}
|
|
|
|
class MachineInstrBuilder {
|
|
MachineFunction *MF;
|
|
MachineInstr *MI;
|
|
public:
|
|
MachineInstrBuilder() : MF(0), MI(0) {}
|
|
|
|
/// Create a MachineInstrBuilder for manipulating an existing instruction.
|
|
/// F must be the machine function that was used to allocate I.
|
|
MachineInstrBuilder(MachineFunction &F, MachineInstr *I) : MF(&F), MI(I) {}
|
|
|
|
/// Allow automatic conversion to the machine instruction we are working on.
|
|
///
|
|
operator MachineInstr*() const { return MI; }
|
|
MachineInstr *operator->() const { return MI; }
|
|
operator MachineBasicBlock::iterator() const { return MI; }
|
|
|
|
/// addReg - Add a new virtual register operand...
|
|
///
|
|
const
|
|
MachineInstrBuilder &addReg(unsigned RegNo, unsigned flags = 0,
|
|
unsigned SubReg = 0) const {
|
|
assert((flags & 0x1) == 0 &&
|
|
"Passing in 'true' to addReg is forbidden! Use enums instead.");
|
|
MI->addOperand(*MF, MachineOperand::CreateReg(RegNo,
|
|
flags & RegState::Define,
|
|
flags & RegState::Implicit,
|
|
flags & RegState::Kill,
|
|
flags & RegState::Dead,
|
|
flags & RegState::Undef,
|
|
flags & RegState::EarlyClobber,
|
|
SubReg,
|
|
flags & RegState::Debug,
|
|
flags & RegState::InternalRead));
|
|
return *this;
|
|
}
|
|
|
|
/// addImm - Add a new immediate operand.
|
|
///
|
|
const MachineInstrBuilder &addImm(int64_t Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addCImm(const ConstantInt *Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateCImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addFPImm(const ConstantFP *Val) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateFPImm(Val));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMBB(MBB, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addFrameIndex(int Idx) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateFI(Idx));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
|
|
int Offset = 0,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateCPI(Idx, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addTargetIndex(unsigned Idx, int64_t Offset = 0,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateTargetIndex(Idx, Offset,
|
|
TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addJumpTableIndex(unsigned Idx,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateJTI(Idx, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addGlobalAddress(const GlobalValue *GV,
|
|
int64_t Offset = 0,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateGA(GV, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addExternalSymbol(const char *FnName,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateES(FnName, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addBlockAddress(const BlockAddress *BA,
|
|
int64_t Offset = 0,
|
|
unsigned char TargetFlags = 0) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateBA(BA, Offset, TargetFlags));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addRegMask(const uint32_t *Mask) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateRegMask(Mask));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMemOperand(MachineMemOperand *MMO) const {
|
|
MI->addMemOperand(*MF, MMO);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &setMemRefs(MachineInstr::mmo_iterator b,
|
|
MachineInstr::mmo_iterator e) const {
|
|
MI->setMemRefs(b, e);
|
|
return *this;
|
|
}
|
|
|
|
|
|
const MachineInstrBuilder &addOperand(const MachineOperand &MO) const {
|
|
MI->addOperand(*MF, MO);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addMetadata(const MDNode *MD) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMetadata(MD));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &addSym(MCSymbol *Sym) const {
|
|
MI->addOperand(*MF, MachineOperand::CreateMCSymbol(Sym));
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &setMIFlags(unsigned Flags) const {
|
|
MI->setFlags(Flags);
|
|
return *this;
|
|
}
|
|
|
|
const MachineInstrBuilder &setMIFlag(MachineInstr::MIFlag Flag) const {
|
|
MI->setFlag(Flag);
|
|
return *this;
|
|
}
|
|
|
|
// Add a displacement from an existing MachineOperand with an added offset.
|
|
const MachineInstrBuilder &addDisp(const MachineOperand &Disp, int64_t off,
|
|
unsigned char TargetFlags = 0) const {
|
|
switch (Disp.getType()) {
|
|
default:
|
|
llvm_unreachable("Unhandled operand type in addDisp()");
|
|
case MachineOperand::MO_Immediate:
|
|
return addImm(Disp.getImm() + off);
|
|
case MachineOperand::MO_GlobalAddress: {
|
|
// If caller specifies new TargetFlags then use it, otherwise the
|
|
// default behavior is to copy the target flags from the existing
|
|
// MachineOperand. This means if the caller wants to clear the
|
|
// target flags it needs to do so explicitly.
|
|
if (TargetFlags)
|
|
return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
|
|
TargetFlags);
|
|
return addGlobalAddress(Disp.getGlobal(), Disp.getOffset() + off,
|
|
Disp.getTargetFlags());
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Copy all the implicit operands from OtherMI onto this one.
|
|
const MachineInstrBuilder ©ImplicitOps(const MachineInstr *OtherMI) {
|
|
MI->copyImplicitOps(*MF, OtherMI);
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
/// BuildMI - Builder interface. Specify how to create the initial instruction
|
|
/// itself.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineFunction &MF,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID) {
|
|
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL));
|
|
}
|
|
|
|
/// BuildMI - This version of the builder sets up the first operand as a
|
|
/// destination virtual register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineFunction &MF,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID,
|
|
unsigned DestReg) {
|
|
return MachineInstrBuilder(MF, MF.CreateMachineInstr(MCID, DL))
|
|
.addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction before the given position in the given MachineBasicBlock, and
|
|
/// sets up the first operand as a destination virtual register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID,
|
|
unsigned DestReg) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::instr_iterator I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID,
|
|
unsigned DestReg) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI).addReg(DestReg, RegState::Define);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineInstr *I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID,
|
|
unsigned DestReg) {
|
|
if (I->isInsideBundle()) {
|
|
MachineBasicBlock::instr_iterator MII = I;
|
|
return BuildMI(BB, MII, DL, MCID, DestReg);
|
|
}
|
|
|
|
MachineBasicBlock::iterator MII = I;
|
|
return BuildMI(BB, MII, DL, MCID, DestReg);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction before the given position in the given MachineBasicBlock, and
|
|
/// does NOT take a destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineBasicBlock::instr_iterator I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID) {
|
|
MachineFunction &MF = *BB.getParent();
|
|
MachineInstr *MI = MF.CreateMachineInstr(MCID, DL);
|
|
BB.insert(I, MI);
|
|
return MachineInstrBuilder(MF, MI);
|
|
}
|
|
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
|
|
MachineInstr *I,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID) {
|
|
if (I->isInsideBundle()) {
|
|
MachineBasicBlock::instr_iterator MII = I;
|
|
return BuildMI(BB, MII, DL, MCID);
|
|
}
|
|
|
|
MachineBasicBlock::iterator MII = I;
|
|
return BuildMI(BB, MII, DL, MCID);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction at the end of the given MachineBasicBlock, and does NOT take a
|
|
/// destination register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID) {
|
|
return BuildMI(*BB, BB->end(), DL, MCID);
|
|
}
|
|
|
|
/// BuildMI - This version of the builder inserts the newly-built
|
|
/// instruction at the end of the given MachineBasicBlock, and sets up the first
|
|
/// operand as a destination virtual register.
|
|
///
|
|
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
|
|
DebugLoc DL,
|
|
const MCInstrDesc &MCID,
|
|
unsigned DestReg) {
|
|
return BuildMI(*BB, BB->end(), DL, MCID, DestReg);
|
|
}
|
|
|
|
inline unsigned getDefRegState(bool B) {
|
|
return B ? RegState::Define : 0;
|
|
}
|
|
inline unsigned getImplRegState(bool B) {
|
|
return B ? RegState::Implicit : 0;
|
|
}
|
|
inline unsigned getKillRegState(bool B) {
|
|
return B ? RegState::Kill : 0;
|
|
}
|
|
inline unsigned getDeadRegState(bool B) {
|
|
return B ? RegState::Dead : 0;
|
|
}
|
|
inline unsigned getUndefRegState(bool B) {
|
|
return B ? RegState::Undef : 0;
|
|
}
|
|
inline unsigned getInternalReadRegState(bool B) {
|
|
return B ? RegState::InternalRead : 0;
|
|
}
|
|
inline unsigned getDebugRegState(bool B) {
|
|
return B ? RegState::Debug : 0;
|
|
}
|
|
|
|
|
|
/// Helper class for constructing bundles of MachineInstrs.
|
|
///
|
|
/// MIBundleBuilder can create a bundle from scratch by inserting new
|
|
/// MachineInstrs one at a time, or it can create a bundle from a sequence of
|
|
/// existing MachineInstrs in a basic block.
|
|
class MIBundleBuilder {
|
|
MachineBasicBlock &MBB;
|
|
MachineBasicBlock::instr_iterator Begin;
|
|
MachineBasicBlock::instr_iterator End;
|
|
|
|
public:
|
|
/// Create an MIBundleBuilder that inserts instructions into a new bundle in
|
|
/// BB above the bundle or instruction at Pos.
|
|
MIBundleBuilder(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator Pos)
|
|
: MBB(BB), Begin(Pos.getInstrIterator()), End(Begin) {}
|
|
|
|
/// Create a bundle from the sequence of instructions between B and E.
|
|
MIBundleBuilder(MachineBasicBlock &BB,
|
|
MachineBasicBlock::iterator B,
|
|
MachineBasicBlock::iterator E)
|
|
: MBB(BB), Begin(B.getInstrIterator()), End(E.getInstrIterator()) {
|
|
assert(B != E && "No instructions to bundle");
|
|
++B;
|
|
while (B != E) {
|
|
MachineInstr *MI = B;
|
|
++B;
|
|
MI->bundleWithPred();
|
|
}
|
|
}
|
|
|
|
/// Create an MIBundleBuilder representing an existing instruction or bundle
|
|
/// that has MI as its head.
|
|
explicit MIBundleBuilder(MachineInstr *MI)
|
|
: MBB(*MI->getParent()), Begin(MI), End(getBundleEnd(MI)) {}
|
|
|
|
/// Return a reference to the basic block containing this bundle.
|
|
MachineBasicBlock &getMBB() const { return MBB; }
|
|
|
|
/// Return true if no instructions have been inserted in this bundle yet.
|
|
/// Empty bundles aren't representable in a MachineBasicBlock.
|
|
bool empty() const { return Begin == End; }
|
|
|
|
/// Return an iterator to the first bundled instruction.
|
|
MachineBasicBlock::instr_iterator begin() const { return Begin; }
|
|
|
|
/// Return an iterator beyond the last bundled instruction.
|
|
MachineBasicBlock::instr_iterator end() const { return End; }
|
|
|
|
/// Insert MI into this bundle before I which must point to an instruction in
|
|
/// the bundle, or end().
|
|
MIBundleBuilder &insert(MachineBasicBlock::instr_iterator I,
|
|
MachineInstr *MI) {
|
|
MBB.insert(I, MI);
|
|
if (I == Begin) {
|
|
if (!empty())
|
|
MI->bundleWithSucc();
|
|
Begin = MI;
|
|
return *this;
|
|
}
|
|
if (I == End) {
|
|
MI->bundleWithPred();
|
|
return *this;
|
|
}
|
|
// MI was inserted in the middle of the bundle, so its neighbors' flags are
|
|
// already fine. Update MI's bundle flags manually.
|
|
MI->setFlag(MachineInstr::BundledPred);
|
|
MI->setFlag(MachineInstr::BundledSucc);
|
|
return *this;
|
|
}
|
|
|
|
/// Insert MI into MBB by prepending it to the instructions in the bundle.
|
|
/// MI will become the first instruction in the bundle.
|
|
MIBundleBuilder &prepend(MachineInstr *MI) {
|
|
return insert(begin(), MI);
|
|
}
|
|
|
|
/// Insert MI into MBB by appending it to the instructions in the bundle.
|
|
/// MI will become the last instruction in the bundle.
|
|
MIBundleBuilder &append(MachineInstr *MI) {
|
|
return insert(end(), MI);
|
|
}
|
|
};
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|