mirror of
https://github.com/c64scene-ar/llvm-6502.git
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e6e8826870
This implements the 'landingpad' instruction. It's used to indicate that a basic block is a landing pad. There are several restrictions on its use (see LangRef.html for more detail). These restrictions allow the exception handling code to gather the information it needs in a much more sane way. This patch has the definition, implementation, C interface, parsing, and bitcode support in it. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@137501 91177308-0d34-0410-b5e6-96231b3b80d8
201 lines
6.9 KiB
C++
201 lines
6.9 KiB
C++
//===-- llvm/Instruction.def - File that describes Instructions -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains descriptions of the various LLVM instructions. This is
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// used as a central place for enumerating the different instructions and
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// should eventually be the place to put comments about the instructions.
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//
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//===----------------------------------------------------------------------===//
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// NOTE: NO INCLUDE GUARD DESIRED!
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// Provide definitions of macros so that users of this file do not have to
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// define everything to use it...
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//
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#ifndef FIRST_TERM_INST
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#define FIRST_TERM_INST(num)
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#endif
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#ifndef HANDLE_TERM_INST
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#ifndef HANDLE_INST
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#define HANDLE_TERM_INST(num, opcode, Class)
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#else
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#define HANDLE_TERM_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_TERM_INST
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#define LAST_TERM_INST(num)
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#endif
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#ifndef FIRST_BINARY_INST
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#define FIRST_BINARY_INST(num)
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#endif
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#ifndef HANDLE_BINARY_INST
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#ifndef HANDLE_INST
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#define HANDLE_BINARY_INST(num, opcode, instclass)
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#else
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#define HANDLE_BINARY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_BINARY_INST
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#define LAST_BINARY_INST(num)
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#endif
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#ifndef FIRST_MEMORY_INST
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#define FIRST_MEMORY_INST(num)
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#endif
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#ifndef HANDLE_MEMORY_INST
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#ifndef HANDLE_INST
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#define HANDLE_MEMORY_INST(num, opcode, Class)
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#else
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#define HANDLE_MEMORY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_MEMORY_INST
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#define LAST_MEMORY_INST(num)
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#endif
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#ifndef FIRST_CAST_INST
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#define FIRST_CAST_INST(num)
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#endif
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#ifndef HANDLE_CAST_INST
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#ifndef HANDLE_INST
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#define HANDLE_CAST_INST(num, opcode, Class)
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#else
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#define HANDLE_CAST_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_CAST_INST
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#define LAST_CAST_INST(num)
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#endif
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#ifndef FIRST_OTHER_INST
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#define FIRST_OTHER_INST(num)
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#endif
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#ifndef HANDLE_OTHER_INST
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#ifndef HANDLE_INST
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#define HANDLE_OTHER_INST(num, opcode, Class)
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#else
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#define HANDLE_OTHER_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_OTHER_INST
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#define LAST_OTHER_INST(num)
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#endif
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// Terminator Instructions - These instructions are used to terminate a basic
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// block of the program. Every basic block must end with one of these
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// instructions for it to be a well formed basic block.
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//
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FIRST_TERM_INST ( 1)
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HANDLE_TERM_INST ( 1, Ret , ReturnInst)
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HANDLE_TERM_INST ( 2, Br , BranchInst)
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HANDLE_TERM_INST ( 3, Switch , SwitchInst)
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HANDLE_TERM_INST ( 4, IndirectBr , IndirectBrInst)
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HANDLE_TERM_INST ( 5, Invoke , InvokeInst)
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HANDLE_TERM_INST ( 6, Unwind , UnwindInst)
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HANDLE_TERM_INST ( 7, Resume , ResumeInst)
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HANDLE_TERM_INST ( 8, Unreachable, UnreachableInst)
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LAST_TERM_INST ( 8)
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// Standard binary operators...
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FIRST_BINARY_INST( 9)
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HANDLE_BINARY_INST( 9, Add , BinaryOperator)
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HANDLE_BINARY_INST(10, FAdd , BinaryOperator)
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HANDLE_BINARY_INST(11, Sub , BinaryOperator)
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HANDLE_BINARY_INST(12, FSub , BinaryOperator)
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HANDLE_BINARY_INST(13, Mul , BinaryOperator)
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HANDLE_BINARY_INST(14, FMul , BinaryOperator)
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HANDLE_BINARY_INST(15, UDiv , BinaryOperator)
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HANDLE_BINARY_INST(16, SDiv , BinaryOperator)
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HANDLE_BINARY_INST(17, FDiv , BinaryOperator)
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HANDLE_BINARY_INST(18, URem , BinaryOperator)
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HANDLE_BINARY_INST(19, SRem , BinaryOperator)
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HANDLE_BINARY_INST(20, FRem , BinaryOperator)
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// Logical operators (integer operands)
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HANDLE_BINARY_INST(21, Shl , BinaryOperator) // Shift left (logical)
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HANDLE_BINARY_INST(22, LShr , BinaryOperator) // Shift right (logical)
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HANDLE_BINARY_INST(23, AShr , BinaryOperator) // Shift right (arithmetic)
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HANDLE_BINARY_INST(24, And , BinaryOperator)
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HANDLE_BINARY_INST(25, Or , BinaryOperator)
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HANDLE_BINARY_INST(26, Xor , BinaryOperator)
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LAST_BINARY_INST(26)
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// Memory operators...
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FIRST_MEMORY_INST(27)
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HANDLE_MEMORY_INST(27, Alloca, AllocaInst) // Stack management
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HANDLE_MEMORY_INST(28, Load , LoadInst ) // Memory manipulation instrs
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HANDLE_MEMORY_INST(29, Store , StoreInst )
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HANDLE_MEMORY_INST(30, GetElementPtr, GetElementPtrInst)
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HANDLE_MEMORY_INST(31, Fence , FenceInst )
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HANDLE_MEMORY_INST(32, AtomicCmpXchg , AtomicCmpXchgInst )
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HANDLE_MEMORY_INST(33, AtomicRMW , AtomicRMWInst )
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LAST_MEMORY_INST(33)
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// Cast operators ...
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// NOTE: The order matters here because CastInst::isEliminableCastPair
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// NOTE: (see Instructions.cpp) encodes a table based on this ordering.
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FIRST_CAST_INST(34)
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HANDLE_CAST_INST(34, Trunc , TruncInst ) // Truncate integers
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HANDLE_CAST_INST(35, ZExt , ZExtInst ) // Zero extend integers
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HANDLE_CAST_INST(36, SExt , SExtInst ) // Sign extend integers
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HANDLE_CAST_INST(37, FPToUI , FPToUIInst ) // floating point -> UInt
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HANDLE_CAST_INST(38, FPToSI , FPToSIInst ) // floating point -> SInt
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HANDLE_CAST_INST(39, UIToFP , UIToFPInst ) // UInt -> floating point
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HANDLE_CAST_INST(40, SIToFP , SIToFPInst ) // SInt -> floating point
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HANDLE_CAST_INST(41, FPTrunc , FPTruncInst ) // Truncate floating point
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HANDLE_CAST_INST(42, FPExt , FPExtInst ) // Extend floating point
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HANDLE_CAST_INST(43, PtrToInt, PtrToIntInst) // Pointer -> Integer
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HANDLE_CAST_INST(44, IntToPtr, IntToPtrInst) // Integer -> Pointer
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HANDLE_CAST_INST(45, BitCast , BitCastInst ) // Type cast
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LAST_CAST_INST(45)
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// Other operators...
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FIRST_OTHER_INST(46)
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HANDLE_OTHER_INST(46, ICmp , ICmpInst ) // Integer comparison instruction
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HANDLE_OTHER_INST(47, FCmp , FCmpInst ) // Floating point comparison instr.
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HANDLE_OTHER_INST(48, PHI , PHINode ) // PHI node instruction
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HANDLE_OTHER_INST(49, Call , CallInst ) // Call a function
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HANDLE_OTHER_INST(50, Select , SelectInst ) // select instruction
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HANDLE_OTHER_INST(51, UserOp1, Instruction) // May be used internally in a pass
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HANDLE_OTHER_INST(52, UserOp2, Instruction) // Internal to passes only
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HANDLE_OTHER_INST(53, VAArg , VAArgInst ) // vaarg instruction
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HANDLE_OTHER_INST(54, ExtractElement, ExtractElementInst)// extract from vector
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HANDLE_OTHER_INST(55, InsertElement, InsertElementInst) // insert into vector
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HANDLE_OTHER_INST(56, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
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HANDLE_OTHER_INST(57, ExtractValue, ExtractValueInst)// extract from aggregate
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HANDLE_OTHER_INST(58, InsertValue, InsertValueInst) // insert into aggregate
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HANDLE_OTHER_INST(59, LandingPad, LandingPadInst) // Landing pad instruction.
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LAST_OTHER_INST(59)
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#undef FIRST_TERM_INST
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#undef HANDLE_TERM_INST
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#undef LAST_TERM_INST
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#undef FIRST_BINARY_INST
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#undef HANDLE_BINARY_INST
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#undef LAST_BINARY_INST
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#undef FIRST_MEMORY_INST
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#undef HANDLE_MEMORY_INST
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#undef LAST_MEMORY_INST
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#undef FIRST_CAST_INST
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#undef HANDLE_CAST_INST
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#undef LAST_CAST_INST
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#undef FIRST_OTHER_INST
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#undef HANDLE_OTHER_INST
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#undef LAST_OTHER_INST
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#ifdef HANDLE_INST
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#undef HANDLE_INST
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#endif
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