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8b2b8a1835
This update was done with the following bash script: find test/CodeGen -name "*.ll" | \ while read NAME; do echo "$NAME" if ! grep -q "^; *RUN: *llc.*debug" $NAME; then TEMP=`mktemp -t temp` cp $NAME $TEMP sed -n "s/^define [^@]*@\([A-Za-z0-9_]*\)(.*$/\1/p" < $NAME | \ while read FUNC; do sed -i '' "s/;\(.*\)\([A-Za-z0-9_-]*\):\( *\)$FUNC: *\$/;\1\2-LABEL:\3$FUNC:/g" $TEMP done sed -i '' "s/;\(.*\)-LABEL-LABEL:/;\1-LABEL:/" $TEMP sed -i '' "s/;\(.*\)-NEXT-LABEL:/;\1-NEXT:/" $TEMP sed -i '' "s/;\(.*\)-NOT-LABEL:/;\1-NOT:/" $TEMP sed -i '' "s/;\(.*\)-DAG-LABEL:/;\1-DAG:/" $TEMP mv $TEMP $NAME fi done git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@186280 91177308-0d34-0410-b5e6-96231b3b80d8
103 lines
2.9 KiB
LLVM
103 lines
2.9 KiB
LLVM
; RUN: llc < %s -mtriple=s390x-linux-gnu | FileCheck %s
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declare float @llvm.fma.f32(float %f1, float %f2, float %f3)
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define float @f1(float %f1, float %f2, float %acc) {
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; CHECK-LABEL: f1:
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; CHECK: maebr %f4, %f0, %f2
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; CHECK: ler %f0, %f4
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; CHECK: br %r14
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f2(float %f1, float *%ptr, float %acc) {
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; CHECK-LABEL: f2:
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; CHECK: maeb %f2, %f0, 0(%r2)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f3(float %f1, float *%base, float %acc) {
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; CHECK-LABEL: f3:
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; CHECK: maeb %f2, %f0, 4092(%r2)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%ptr = getelementptr float *%base, i64 1023
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f4(float %f1, float *%base, float %acc) {
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; The important thing here is that we don't generate an out-of-range
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; displacement. Other sequences besides this one would be OK.
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;
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; CHECK-LABEL: f4:
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; CHECK: aghi %r2, 4096
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; CHECK: maeb %f2, %f0, 0(%r2)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%ptr = getelementptr float *%base, i64 1024
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f5(float %f1, float *%base, float %acc) {
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; Here too the important thing is that we don't generate an out-of-range
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; displacement. Other sequences besides this one would be OK.
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;
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; CHECK-LABEL: f5:
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; CHECK: aghi %r2, -4
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; CHECK: maeb %f2, %f0, 0(%r2)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%ptr = getelementptr float *%base, i64 -1
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f6(float %f1, float *%base, i64 %index, float %acc) {
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; CHECK-LABEL: f6:
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; CHECK: sllg %r1, %r3, 2
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; CHECK: maeb %f2, %f0, 0(%r1,%r2)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%ptr = getelementptr float *%base, i64 %index
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f7(float %f1, float *%base, i64 %index, float %acc) {
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; CHECK-LABEL: f7:
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; CHECK: sllg %r1, %r3, 2
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; CHECK: maeb %f2, %f0, 4092({{%r1,%r2|%r2,%r1}})
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%index2 = add i64 %index, 1023
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%ptr = getelementptr float *%base, i64 %index2
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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define float @f8(float %f1, float *%base, i64 %index, float %acc) {
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; CHECK-LABEL: f8:
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; CHECK: sllg %r1, %r3, 2
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; CHECK: lay %r1, 4096({{%r1,%r2|%r2,%r1}})
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; CHECK: maeb %f2, %f0, 0(%r1)
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; CHECK: ler %f0, %f2
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; CHECK: br %r14
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%index2 = add i64 %index, 1024
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%ptr = getelementptr float *%base, i64 %index2
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%f2 = load float *%ptr
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%res = call float @llvm.fma.f32 (float %f1, float %f2, float %acc)
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ret float %res
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}
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