mirror of
https://github.com/c64scene-ar/llvm-6502.git
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df74b86e1e
We weren't computing structure size correctly and we were relying on the original alloca instruction to compute the offset, which isn't always reliable. Reviewed-by: Vincent Lejeune <vljn@ovi.com> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@183568 91177308-0d34-0410-b5e6-96231b3b80d8
66 lines
2.3 KiB
LLVM
66 lines
2.3 KiB
LLVM
; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
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; This test checks that uses and defs of the AR register happen in the same
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; instruction clause.
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; CHECK: @mova_same_clause
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; CHECK: MOVA_INT
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; CHECK-NOT: ALU clause
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; CHECK: 0 + AR.x
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; CHECK: MOVA_INT
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; CHECK-NOT: ALU clause
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; CHECK: 0 + AR.x
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define void @mova_same_clause(i32 addrspace(1)* nocapture %out, i32 addrspace(1)* nocapture %in) {
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entry:
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%stack = alloca [5 x i32], align 4
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%0 = load i32 addrspace(1)* %in, align 4
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%arrayidx1 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 %0
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store i32 4, i32* %arrayidx1, align 4
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%arrayidx2 = getelementptr inbounds i32 addrspace(1)* %in, i32 1
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%1 = load i32 addrspace(1)* %arrayidx2, align 4
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%arrayidx3 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 %1
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store i32 5, i32* %arrayidx3, align 4
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%arrayidx10 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 0
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%2 = load i32* %arrayidx10, align 4
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store i32 %2, i32 addrspace(1)* %out, align 4
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%arrayidx12 = getelementptr inbounds [5 x i32]* %stack, i32 0, i32 1
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%3 = load i32* %arrayidx12
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%arrayidx13 = getelementptr inbounds i32 addrspace(1)* %out, i32 1
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store i32 %3, i32 addrspace(1)* %arrayidx13
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ret void
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}
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; This test checks that the stack offset is calculated correctly for structs.
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; All register loads/stores should be optimized away, so there shouldn't be
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; any MOVA instructions.
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;
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; XXX: This generated code has unnecessary MOVs, we should be able to optimize
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; this.
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; CHECK: @multiple_structs
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; CHECK-NOT: MOVA_INT
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%struct.point = type { i32, i32 }
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define void @multiple_structs(i32 addrspace(1)* %out) {
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entry:
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%a = alloca %struct.point
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%b = alloca %struct.point
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%a.x.ptr = getelementptr %struct.point* %a, i32 0, i32 0
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%a.y.ptr = getelementptr %struct.point* %a, i32 0, i32 1
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%b.x.ptr = getelementptr %struct.point* %b, i32 0, i32 0
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%b.y.ptr = getelementptr %struct.point* %b, i32 0, i32 1
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store i32 0, i32* %a.x.ptr
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store i32 1, i32* %a.y.ptr
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store i32 2, i32* %b.x.ptr
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store i32 3, i32* %b.y.ptr
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%a.indirect.ptr = getelementptr %struct.point* %a, i32 0, i32 0
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%b.indirect.ptr = getelementptr %struct.point* %b, i32 0, i32 0
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%a.indirect = load i32* %a.indirect.ptr
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%b.indirect = load i32* %b.indirect.ptr
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%0 = add i32 %a.indirect, %b.indirect
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store i32 %0, i32 addrspace(1)* %out
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ret void
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}
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