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https://github.com/c64scene-ar/llvm-6502.git
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cf3056db0f
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@9071 91177308-0d34-0410-b5e6-96231b3b80d8
85 lines
2.9 KiB
C++
85 lines
2.9 KiB
C++
//===-- BBLiveVar.h - Live Variable Analysis for a BasicBlock ---*- C++ -*-===//
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//
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// This is a BasicBlock annotation class that is used by live var analysis to
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// hold data flow information for a basic block.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LIVE_VAR_BB_H
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#define LIVE_VAR_BB_H
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#include "llvm/CodeGen/ValueSet.h"
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#include "Support/Annotation.h"
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#include <map>
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class BasicBlock;
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class Value;
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class MachineBasicBlock;
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enum LiveVarDebugLevel_t {
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LV_DEBUG_None,
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LV_DEBUG_Normal,
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LV_DEBUG_Instr,
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LV_DEBUG_Verbose
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};
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extern LiveVarDebugLevel_t DEBUG_LV;
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class BBLiveVar : public Annotation {
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const BasicBlock &BB; // pointer to BasicBlock
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MachineBasicBlock &MBB; // Pointer to MachineBasicBlock
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unsigned POID; // Post-Order ID
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ValueSet DefSet; // Def set (with no preceding uses) for LV analysis
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ValueSet InSet, OutSet; // In & Out for LV analysis
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bool InSetChanged, OutSetChanged; // set if the InSet/OutSet is modified
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// map that contains PredBB -> Phi arguments
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// coming in on that edge. such uses have to be
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// treated differently from ordinary uses.
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std::map<const BasicBlock *, ValueSet> PredToEdgeInSetMap;
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// method to propagate an InSet to OutSet of a predecessor
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bool setPropagate(ValueSet *OutSetOfPred,
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const ValueSet *InSetOfThisBB,
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const BasicBlock *PredBB);
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// To add an operand which is a def
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void addDef(const Value *Op);
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// To add an operand which is a use
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void addUse(const Value *Op);
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void calcDefUseSets(); // calculates the Def & Use sets for this BB
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BBLiveVar(const BasicBlock &BB, MachineBasicBlock &MBB, unsigned POID);
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~BBLiveVar() {} // make dtor private
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public:
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static BBLiveVar *CreateOnBB(const BasicBlock &BB, MachineBasicBlock &MBB,
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unsigned POID);
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static BBLiveVar *GetFromBB(const BasicBlock &BB);
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static void RemoveFromBB(const BasicBlock &BB);
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inline bool isInSetChanged() const { return InSetChanged; }
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inline bool isOutSetChanged() const { return OutSetChanged; }
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MachineBasicBlock &getMachineBasicBlock() const { return MBB; }
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inline unsigned getPOId() const { return POID; }
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bool applyTransferFunc(); // calcultes the In in terms of Out
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// calculates Out set using In sets of the predecessors
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bool applyFlowFunc();
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inline const ValueSet &getOutSet() const { return OutSet; }
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inline ValueSet &getOutSet() { return OutSet; }
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inline const ValueSet &getInSet() const { return InSet; }
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inline ValueSet &getInSet() { return InSet; }
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void printAllSets() const; // for printing Def/In/Out sets
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void printInOutSets() const; // for printing In/Out sets
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};
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#endif
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